rodecomp/Source/UI/EntryQueue/UIEntryQueueWnd.cpp
ragnarok-clanker 0a4f3a5315 Decompile 3 functions in Source/UI/EntryQueue/UIEntryQueueWnd.cpp, Source/UI/EntryQueue/UIEntryQueueWnd.h
Batch #5058 by Yommy: 3 byte-identical, 0 confirmed by peer review.

- fn_19692 UIEntryQueueRequestWnd::Slot18: byte-identical
- fn_19699 UIEntryQueueStandByWnd::Slot18: byte-identical
- fn_19701 UIEntryQueueStandByWnd::Slot19: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-30 07:16:53 +00:00

59 lines
1.2 KiB
C++

#include "UI/EntryQueue/UIEntryQueueWnd.h"
#include "Client/ReplayPacketRecorder.h"
#include "Contents/EntryQueueMgr.h"
#include "Contents/MessageTable.h"
#include "Render/Renderer.h"
#include "Resource/ResourceMgr.h"
#include "Resource/SkinPalette.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Text/UIStaticText.h"
#include "UI/Text/UITextViewer.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowManagerWindows.h"
#include <cstdio>
#include <cstring>
#include <windows.h>
// OFFSET: 0x00BA5380
// FUNCTION: fn_19692
void UIEntryQueueRequestWnd::Slot18() {
}
// OFFSET: 0x00BA5390
// OFFSET: 0x00BA5460
// OFFSET: 0x00BA54A0
// OFFSET: 0x00BA5700
// OFFSET: 0x00BA5E50
// FUNCTION: fn_19699
void UIEntryQueueStandByWnd::Slot18() {
}
// OFFSET: 0x00BA5E60
// OFFSET: 0x00BA5E90
// FUNCTION: fn_19701
void UIEntryQueueStandByWnd::Slot19() {
}
// OFFSET: 0x00BA5EA0
// OFFSET: 0x00BA5EF0
// OFFSET: 0x00BA6410
// OFFSET: 0x00BA7B90
// FUNCTION: fn_19713
void UIEntryQueueWnd::Slot11() {
if (this->saved) {
this->saved->x = this->geometry.x;
this->saved->y = this->geometry.y;
this->saved->width = this->geometry.width;
this->saved->height = this->geometry.height;
}
}