rodecomp/Source/Contents/NavigationLink.cpp
ragnarok-clanker 5b8f2cfb1f Decompile 12 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ...
Batch #1554 by ragnarok-clanker: 0 byte-identical, 12 confirmed by peer review.

- fn_21278 CGameMode::WorldCell: logic confirmed by peer review (already on main)
- fn_19599 CNavigationManager::LoadStates: logic confirmed by peer review (annotation added to existing code)
- fn_19394 CNaviData::ResetLinkDepths: logic confirmed by peer review (annotation added to existing code)
- fn_19390 CNaviData::FindRoute: logic confirmed by peer review (annotation added to existing code)
- fn_19508 CNavi_Link::SetDepth: logic confirmed by peer review (annotation added to existing code)
- fn_19456 CNavi_Link::LinkedEnd: logic confirmed by peer review (annotation added to existing code)
- fn_19444 CNavi_Link::LinkedBegin: logic confirmed by peer review (annotation added to existing code)
- fn_19466 CNaviInfo::LinksBegin: logic confirmed by peer review (annotation added to existing code)
- fn_19467 CNaviInfo::LinksEnd: logic confirmed by peer review (annotation added to existing code)
- fn_19509 CNaviInfo::SetVisited: logic confirmed by peer review (annotation added to existing code)
- fn_19581 CNavigationManager::PlayerCell: logic confirmed by peer review (annotation added to existing code)
- fn_21282 CGameMode::PlayerCell: logic confirmed by peer review (annotation added to existing code)

Reviewed-by: ragnarok-clanker
2026-10-28 18:50:46 +00:00

80 lines
1.6 KiB
C++

#include "Contents/NavigationManager.h"
// OFFSET: 0x00B8D8D0
// FUNCTION: fn_19436
CNavi_Link::~CNavi_Link() {
this->type = 200;
this->linkedInfo = nullptr;
this->linkedLinks.clear();
}
// OFFSET: 0x00B8E5F0
// FUNCTION: fn_19473
const char* CNavi_Link::GetTitle() const {
return this->title.c_str();
}
// OFFSET: 0x00B8E610
// FUNCTION: fn_19475
const char* CNavi_Link::GetName() const {
return this->name.c_str();
}
// OFFSET: 0x00B8E7D0
// FUNCTION: fn_19483
NaviCell* CNavi_Link::GetCell(NaviCell* out) const {
out->x = this->cellX;
out->y = this->cellY;
return out;
}
// OFFSET: 0x00B8E830
// FUNCTION: fn_19487
int CNavi_Link::GetIndex() const {
return this->index;
}
// OFFSET: 0x00B8E8A0
// FUNCTION: fn_19492
int CNavi_Link::GetType() const {
return this->type;
}
// OFFSET: 0x00B8E8C0
// FUNCTION: fn_19494
int CNavi_Link::GetId() const {
return this->id;
}
// OFFSET: 0x00B8E8F0
// FUNCTION: fn_19497
CNaviInfo* CNavi_Link::GetInfo() const {
if (this->type == 400) {
return g_navigationManager.GetLinkedPlayerInfo();
}
return this->info;
}
// OFFSET: 0x00B8DB20
// FUNCTION: fn_19444
std::vector<NaviLink>::iterator CNavi_Link::LinkedBegin() {
return this->linkedLinks.begin();
}
// OFFSET: 0x00B8DE60
// FUNCTION: fn_19456
std::vector<NaviLink>::iterator CNavi_Link::LinkedEnd() {
return this->linkedLinks.end();
}
// OFFSET: 0x00B8E860
// FUNCTION: fn_19489
CNaviInfo* CNavi_Link::GetLinkedInfo() const {
return this->linkedInfo;
}
// OFFSET: 0x00B90400
// FUNCTION: fn_19508
void CNavi_Link::SetDepth(int depth) {
this->depth = depth;
}