Batch #1011 by ragnarok-clanker: 2 byte-identical, 0 confirmed by peer review. - fn_19302 ReplaySection::ReplaySection: byte-identical (already on main) - fn_19306 ReplaySection::~ReplaySection: byte-identical (already on main) Merged automatically: every function is byte-identical to the original. Adds to the build: Source/UI/Window/UIWindowMgr.cpp
7 lines
109 B
C++
7 lines
109 B
C++
#include "Client/Replay.h"
|
|
#include "UI/Window/UIWindowMgr.h"
|
|
|
|
// OFFSET: 0x00A94FD0
|
|
|
|
// OFFSET: 0x00AA5F70
|
|
|