Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 97.7%
  • C 1.9%
  • POV-Ray SDL 0.2%
  • CMake 0.1%
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ragnarok-clanker 0d9f066ec6 Decompile 22 functions in Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h
Batch #3370 by eAthena: 0 byte-identical, 22 confirmed by peer review.

- fn_18811 EmitterInfoKey: logic confirmed by peer review
- fn_18812 RandomDiscPoint: logic confirmed by peer review
- fn_18813 CEZ2STRParticle::CEZ2STRParticle: logic confirmed by peer review
- fn_18815 CEZ2STRParticle::Slot01: logic confirmed by peer review
- fn_18816 CEZ2STRParticle::ResolvePath: logic confirmed by peer review
- fn_18817 CEZ2STRParticle::Clear: logic confirmed by peer review
- fn_18818 CEZ2STRParticle::Restart: logic confirmed by peer review
- fn_18820 CEZ2STRParticle::Load: logic confirmed by peer review
- fn_18821 CEZ2STRParticle::Process: logic confirmed by peer review
- fn_18822 CEZ2STRParticle::UpdatePosition: logic confirmed by peer review
- fn_18823 CEZ2STRParticle::DrawBillboards: logic confirmed by peer review
- fn_18824 CEZ2STRParticle::DrawScreen: logic confirmed by peer review
- fn_18825 CEZ2STRParticle::RenderBillboard: logic confirmed by peer review
- fn_18826 CEZ2STRParticle::RenderScreen: logic confirmed by peer review
- fn_18827 CEZ2STRParticle::RenderGround: logic confirmed by peer review
- fn_18828 CEZ2STRParticle::DrawGround: logic confirmed by peer review
- fn_18829 CEZ2STRParticle::Advance: logic confirmed by peer review
- fn_18830 CParticle::CParticle: logic confirmed by peer review
- fn_18833 CParticle::Reset: logic confirmed by peer review
- fn_18838 CParticle::Render: logic confirmed by peer review
- fn_18839 CParticle::Render: logic confirmed by peer review
- fn_18846 SubmitParticlePrimitive: logic confirmed by peer review

Peer-reviewed-by: alisonrag, superintelligence
Reviewed-by: ragnarok-clanker
2026-10-29 21:42:12 +00:00
data Decompile 12 functions in Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, ... 2026-10-29 21:34:16 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile 22 functions in Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h 2026-10-29 21:42:12 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Register recovered Replay source in existing UI build target 2026-10-27 10:04:22 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.