Batch #16619 by ragnarok-clanker: forced by an admin (1 lower score(s), 13 changed function(s)); checked with 460 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Achievement/AchievementMgr.h, Source/Contents/Actors/ActorNameCard.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/PlayerNameDictionary.h, Source/Contents/Actors/Resources/EquipmentResourceMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/CashEmotion/CashEmotionMgr.h, Source/Contents/Clan/ClanInfo.h, Source/Contents/CombatTypes.h, Source/Contents/Configuration/ConfigMgr.h, Source/Contents/Effects/Core/CellRangeEffect.h, Source/Contents/Effects/Core/ChangeSizeEffect.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/Effect.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectLists.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/EffectMemoryMgr.h, Source/Contents/Effects/Core/EffectMessageId.h, Source/Contents/Effects/Core/EffectPoint.h, Source/Contents/Effects/Core/EffectPrimId.h, Source/Contents/Effects/Core/EffectTypes.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Core/RagEffect.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Core/ShowEffect.h, Source/Contents/Effects/Core/SquareRangeEffect.h, Source/Contents/Effects/EffectResourceSwitcher.h, Source/Contents/Effects/Particles/AnimatedEmitterEffect.h, Source/Contents/Effects/Particles/CharacterParticleBundle.h, Source/Contents/Effects/Particles/EZ2STREffect.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Contents/Effects/Particles/EffectEmitter.h, Source/Contents/Effects/Particles/EmitterEffect.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Effects/Particles/ParticlePool.h, Source/Contents/Effects/Particles/SpriteEffect.h, Source/Contents/Effects/Particles/SpriteParticle.h, Source/Contents/Effects/Primitives/EffectPrim.h, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.h, Source/Contents/Effects/Primitives/EffectPrimitiveState.h, Source/Contents/Effects/RDamageVar.h, Source/Contents/Effects/Skills/AMachineEffect.h, Source/Contents/Effects/Skills/AcidifiedThrow.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/AstralStrikeEffect.h, Source/Contents/Effects/Skills/AxeBoomerang.h, Source/Contents/Effects/Skills/Bash.h, Source/Contents/Effects/Skills/BezierArcThrowEffect.h, Source/Contents/Effects/Skills/BindTrapEffect.h, Source/Contents/Effects/Skills/BlastForge.h, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.h, Source/Contents/Effects/Skills/CartCannon.h, Source/Contents/Effects/Skills/ChargingPierceEffect.h, Source/Contents/Effects/Skills/CherryBlossomEffect.h, Source/Contents/Effects/Skills/ClimaxEffect.h, Source/Contents/Effects/Skills/CloudEffect.h, Source/Contents/Effects/Skills/CloudKillEffect.h, Source/Contents/Effects/Skills/CommonFloorEffect.h, Source/Contents/Effects/Skills/Competentia.h, Source/Contents/Effects/Skills/CresciveBolt.h, Source/Contents/Effects/Skills/ElectricEffect.h, Source/Contents/Effects/Skills/EnergyOrbEffect.h, Source/Contents/Effects/Skills/EvilLandEffect.h, Source/Contents/Effects/Skills/EvilsPawEffect.h, Source/Contents/Effects/Skills/FlowerCastingEffect.h, Source/Contents/Effects/Skills/FortuneKissEffect.h, Source/Contents/Effects/Skills/FriggSongEffect.h, Source/Contents/Effects/Skills/FuumaShouakuEffect.h, Source/Contents/Effects/Skills/GlassWallEffect.h, Source/Contents/Effects/Skills/GravityControlEffect.h, Source/Contents/Effects/Skills/HealEffect.h, Source/Contents/Effects/Skills/HealSpEffect.h, Source/Contents/Effects/Skills/HitLineEffect.h, Source/Contents/Effects/Skills/JupitelThunderStormEffect.h, Source/Contents/Effects/Skills/Level150Effect.h, Source/Contents/Effects/Skills/Level99Effect.h, Source/Contents/Effects/Skills/Level99Orb1Effect.h, Source/Contents/Effects/Skills/Level99Orb2Effect.h, Source/Contents/Effects/Skills/LightSphereEffect.h, Source/Contents/Effects/Skills/MagicFloorEffect.h, Source/Contents/Effects/Skills/MagnumBreak.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/Effects/Skills/MapChainEffect.h, Source/Contents/Effects/Skills/MapMagicZoneEffect.h, Source/Contents/Effects/Skills/MappillarEffect.h, Source/Contents/Effects/Skills/MonsterSkillEffects.h, Source/Contents/Effects/Skills/NyanggrassEffect.h, Source/Contents/Effects/Skills/PartyMemberEffects.h, Source/Contents/Effects/Skills/PokJukEffect.h, Source/Contents/Effects/Skills/PowderingEffect.h, Source/Contents/Effects/Skills/RainbowEffect.h, Source/Contents/Effects/Skills/RectUpEffect.h, Source/Contents/Effects/Skills/RedLineEffect.h, Source/Contents/Effects/Skills/RichManKim.h, Source/Contents/Effects/Skills/RotateBgEffect.h, Source/Contents/Effects/Skills/RotateItemEffect.h, Source/Contents/Effects/Skills/RotateLineEffect.h, Source/Contents/Effects/Skills/SaintCastingEffect.h, Source/Contents/Effects/Skills/ScatterEffect.h, Source/Contents/Effects/Skills/ShadowExceedEffect.h, Source/Contents/Effects/Skills/SkillEffects.h, Source/Contents/Effects/Skills/SmokeEffect.h, Source/Contents/Effects/Skills/SoulCollectEffect.h, Source/Contents/Effects/Skills/SoulUnityEffect.h, Source/Contents/Effects/Skills/SphereWind2Effect.h, Source/Contents/Effects/Skills/SphereWindEffect.h, Source/Contents/Effects/Skills/StarEffect.h, Source/Contents/Effects/Skills/StarEmperorEffect.h, Source/Contents/Effects/Skills/StealEffect.h, Source/Contents/Effects/Skills/StormCannonEffect.h, Source/Contents/Effects/Skills/StormGustEffect.h, Source/Contents/Effects/Skills/StormKickEffect.h, Source/Contents/Effects/Skills/SunStanceEffect.h, Source/Contents/Effects/Skills/TalismanMarkEffect.h, Source/Contents/Effects/Skills/TetraBallEffect.h, Source/Contents/Effects/Skills/ThrowEffects.h, Source/Contents/Effects/Skills/TriangleShotArrow.h, Source/Contents/Effects/Skills/ViolentQuakeEffect.h, Source/Contents/Effects/Skills/WhirlwindEffect.h, Source/Contents/Effects/Skills/WindEffect.h, Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/Events/CheckAttendanceMgr.h, Source/Contents/Events/RouletteMgr.h, Source/Contents/Events/ShowRankingScheduler.h, Source/Contents/Events/SpecialPopupMgr.h, Source/Contents/Guild/GuildInfo.h, Source/Contents/Guild/GuildMgr.h, Source/Contents/Guild/GuildTip.h, Source/Contents/Items/ClientItemLists.h, Source/Contents/Items/EnchantMgr.h, Source/Contents/Items/ItemDBToIDMgr.h, Source/Contents/Items/JobCodeForItem.h, Source/Contents/Map/FlyingShipRouteInfo.h, Source/Contents/Map/MapInfoMgr.h, Source/Contents/Map/MapPropertyMgr.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Map/PrivateAirplaneMgr.h, Source/Contents/Map/TownInfoMgr.h, Source/Contents/Monster/ChampionMonsterMgr.h, Source/Contents/Movement/MovementRouteInterpolation.h, Source/Contents/Movement/TerrainPathSearch.h, Source/Contents/Navigation/NavigationManager.h, Source/Contents/Pet/PetEnums.h, Source/Contents/Pet/PetEvolutionMgr.h, Source/Contents/Quest/RenewQuestMgr.h, Source/Contents/Repute/ReputeMgr.h, Source/Contents/Repute/ReputeRecords.h, Source/Contents/Rodex/RodexMailStore.h, Source/Contents/RuneSystem/RuneSystem.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Skin/SkinMgr.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/Contents/Sprites/SpriteLayerOrder.h, Source/Contents/Sprites/SpriteRidingOffset.h, Source/Contents/Sprites/SpriteRidingPolicy.h, Source/Contents/Tables/ForbiddenWords.h, Source/Contents/Tables/MessageTable.h, Source/Contents/Tables/SimpleStringMgr.h, Source/Contents/Tables/TableMng.h, Source/Contents/Tables/TipBoxTitles.h, Source/Contents/Tables/TipOfTheDay.h, Source/Contents/Time/ServerTimeManager.h, Source/Contents/World/WorldViewData.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/Utility/JsonCppLoader.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.h, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.h, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.h, Source/Contents/MovementRouteInterpolation.h, Source/Contents/NavigationManager.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.h, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.h, Source/Contents/WorldView/WorldViewData.h. Adds to the build: Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Actors/ActorGeometry.cpp, Source/Contents/Actors/ActorNameCache.cpp, Source/Contents/Actors/ActorNameCard.cpp, Source/Contents/Actors/ActorNameDirectory.cpp, Source/Contents/Actors/ActorNameRequests.cpp, Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/Resources/BodyResources.cpp, Source/Contents/Actors/Resources/EquipmentResources.cpp, Source/Contents/Actors/Resources/HeadResources.cpp, Source/Contents/Actors/Resources/MonsterResources.cpp, Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/Actors/Resources/StatusIconImages.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Contents/Clan/ClanInfo.cpp, Source/Contents/Configuration/ConfigMgr.cpp, Source/Contents/Effects/Core/CellRangeEffect.cpp, Source/Contents/Effects/Core/ChangeSizeEffect.cpp, Source/Contents/Effects/Core/DummyEffectLauncher.cpp, Source/Contents/Effects/Core/Effect.cpp, Source/Contents/Effects/Core/EffectActor.cpp, Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Effects/Core/EffectForceRender.cpp, Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectMaker.cpp, Source/Contents/Effects/Core/EffectMemoryMgr.cpp, Source/Contents/Effects/Core/EffectTypes.cpp, Source/Contents/Effects/Core/EffectVisibility.cpp, Source/Contents/Effects/Core/MsgEffect.cpp, Source/Contents/Effects/Core/RagEffect.cpp, Source/Contents/Effects/Core/RagEffectInitialization.cpp, Source/Contents/Effects/Core/ShowEffect.cpp, Source/Contents/Effects/Core/SquareRangeEffect.cpp, Source/Contents/Effects/EffectResourceSwitcher.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, Source/Contents/Effects/Particles/CharacterParticleBundle.cpp, Source/Contents/Effects/Particles/EZ2STREffect.cpp, Source/Contents/Effects/Particles/EZ2STREffectEx.cpp, Source/Contents/Effects/Particles/EmitterEffect.cpp, Source/Contents/Effects/Particles/Particle.cpp, Source/Contents/Effects/Particles/ParticlePool.cpp, Source/Contents/Effects/Particles/SpriteEffect.cpp, Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Primitives/EffectPrim.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveArcs.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveColor.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp, Source/Contents/Effects/Primitives/EffectPrimitivePanels.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRecords.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRendering.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSprites.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveState.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/RDamageVar.cpp, Source/Contents/Effects/Skills/AMachineEffect.cpp, Source/Contents/Effects/Skills/AcidifiedThrow.cpp, Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/AstralStrikeEffect.cpp, Source/Contents/Effects/Skills/AxeBoomerang.cpp, Source/Contents/Effects/Skills/Bash.cpp, Source/Contents/Effects/Skills/BezierArcThrowEffect.cpp, Source/Contents/Effects/Skills/BindTrapEffect.cpp, Source/Contents/Effects/Skills/BlastForge.cpp, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/Skills/CartCannon.cpp, Source/Contents/Effects/Skills/ChargingPierceEffect.cpp, Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/ClimaxEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, Source/Contents/Effects/Skills/CloudKillEffect.cpp, Source/Contents/Effects/Skills/CommonFloorEffect.cpp, Source/Contents/Effects/Skills/Competentia.cpp, Source/Contents/Effects/Skills/CresciveBolt.cpp, Source/Contents/Effects/Skills/ElectricEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, Source/Contents/Effects/Skills/EvilLandEffect.cpp, Source/Contents/Effects/Skills/EvilsPawEffect.cpp, Source/Contents/Effects/Skills/FlowerCastingEffect.cpp, Source/Contents/Effects/Skills/FortuneKissEffect.cpp, Source/Contents/Effects/Skills/FriggSongEffect.cpp, Source/Contents/Effects/Skills/FuumaShouakuEffect.cpp, Source/Contents/Effects/Skills/GlassWallEffect.cpp, Source/Contents/Effects/Skills/HealEffect.cpp, Source/Contents/Effects/Skills/HealSpEffect.cpp, Source/Contents/Effects/Skills/HitLineEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, Source/Contents/Effects/Skills/Level150Effect.cpp, Source/Contents/Effects/Skills/Level99Effect.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, Source/Contents/Effects/Skills/Level99Orb2Effect.cpp, Source/Contents/Effects/Skills/LightSphereEffect.cpp, Source/Contents/Effects/Skills/MagicFloorEffect.cpp, Source/Contents/Effects/Skills/MagnumBreak.cpp, Source/Contents/Effects/Skills/MandraAttackEffect.cpp, Source/Contents/Effects/Skills/MapChainEffect.cpp, Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp, Source/Contents/Effects/Skills/MappillarEffect.cpp, Source/Contents/Effects/Skills/MeteorEffect.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/NyanggrassEffect.cpp, Source/Contents/Effects/Skills/PartyMemberEffects.cpp, Source/Contents/Effects/Skills/PokJukEffect.cpp, Source/Contents/Effects/Skills/PowderingEffect.cpp, Source/Contents/Effects/Skills/RainbowEffect.cpp, Source/Contents/Effects/Skills/RectUpEffect.cpp, Source/Contents/Effects/Skills/RedLineEffect.cpp, Source/Contents/Effects/Skills/RichManKim.cpp, Source/Contents/Effects/Skills/RotateBgEffect.cpp, Source/Contents/Effects/Skills/RotateItemEffect.cpp, Source/Contents/Effects/Skills/RotateLineEffect.cpp, Source/Contents/Effects/Skills/SaintCastingEffect.cpp, Source/Contents/Effects/Skills/ScatterEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedNewEffect.cpp, Source/Contents/Effects/Skills/SmokeEffect.cpp, Source/Contents/Effects/Skills/SoulCollectEffect.cpp, Source/Contents/Effects/Skills/SoulUnityEffect.cpp, Source/Contents/Effects/Skills/SphereWind2Effect.cpp, Source/Contents/Effects/Skills/SphereWindEffect.cpp, Source/Contents/Effects/Skills/StarEffect.cpp, Source/Contents/Effects/Skills/StarEmperorEffect.cpp, Source/Contents/Effects/Skills/StealEffect.cpp, Source/Contents/Effects/Skills/StormCannonEffect.cpp, Source/Contents/Effects/Skills/StormGustEffect.cpp, Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/SunStanceEffect.cpp, Source/Contents/Effects/Skills/TalismanMarkEffect.cpp, Source/Contents/Effects/Skills/TetraBallEffect.cpp, Source/Contents/Effects/Skills/ThrowEffects.cpp, Source/Contents/Effects/Skills/TriangleShotArrow.cpp, Source/Contents/Effects/Skills/ViolentQuakeEffect.cpp, Source/Contents/Effects/Skills/WindEffect.cpp, Source/Contents/Emblems/EmblemCacheRaw.cpp, Source/Contents/Emblems/GuildEmblemLookup.cpp, Source/Contents/Emblems/GuildEmblemState.cpp, Source/Contents/EntryQueue/EntryQueueMgr.cpp, Source/Contents/Events/CheckAttendanceMgr.cpp, Source/Contents/Events/RouletteMgr.cpp, Source/Contents/Events/ShowRankingScheduler.cpp, Source/Contents/Events/SpecialPopupMgr.cpp, Source/Contents/Guild/GuildInfo.cpp, Source/Contents/Guild/GuildMgr.cpp, Source/Contents/Guild/GuildTip.cpp, Source/Contents/Items/ClientItemLists.cpp, Source/Contents/Items/EnchantMgr.cpp, Source/Contents/Items/ItemDBToIDMgr.cpp, Source/Contents/Items/JobCodeForItem.cpp, Source/Contents/Map/FlyingShipRouteInfo.cpp, Source/Contents/Map/MapInfoMgr.cpp, Source/Contents/Map/MapNameTable.cpp, Source/Contents/Map/MapPropertyMgr.cpp, Source/Contents/Map/MapSkyMgr.cpp, Source/Contents/Map/PrivateAirplaneMgr.cpp, Source/Contents/Map/TownInfoMgr.cpp, Source/Contents/Models/ModelKeyframes.cpp, Source/Contents/Monster/ChampionMonsterMgr.cpp, Source/Contents/Monster/EnemyMonsterTalk.cpp, Source/Contents/Monster/MonsterSpeech.cpp, Source/Contents/Monster/MonsterXmlActions.cpp, Source/Contents/Movement/ActorMovementRoute.cpp, Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/MovementRouteInterpolation.cpp, Source/Contents/Movement/MovementTraversal.cpp, Source/Contents/Movement/Pathfinding.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, Source/Contents/Navigation/NavigationCandidates.cpp, Source/Contents/Navigation/NavigationDestinations.cpp, Source/Contents/Navigation/NavigationGraph.cpp, Source/Contents/Navigation/NavigationLink.cpp, Source/Contents/Navigation/NavigationRequest.cpp, Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Navigation/NpcLocationRadius.cpp, Source/Contents/Navigation/WorldNavigation.cpp, Source/Contents/Pet/PetEvolutionMgr.cpp, Source/Contents/Pet/PetStatus.cpp, Source/Contents/Pet/PetStrings.cpp, Source/Contents/Pet/PetTalk.cpp, Source/Contents/Pet/PetTalkNames.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, Source/Contents/Repute/ReputeMgr.cpp, Source/Contents/Rodex/RodexMailStore.cpp, Source/Contents/RuneSystem/RuneSystem.cpp, Source/Contents/Skills/GraffiSkill.cpp, Source/Contents/Skin/SkinCatalog.cpp, Source/Contents/Skin/SkinInfo.cpp, Source/Contents/Skin/SkinMgr.cpp, Source/Contents/Sound/HitSounds.cpp, Source/Contents/Sprites/RobeOpacity.cpp, Source/Contents/Sprites/RobeTopLayer.cpp, Source/Contents/Sprites/SpriteFrameSynchronization.cpp, Source/Contents/Sprites/SpriteJob.cpp, Source/Contents/Sprites/SpriteLayerDepth.cpp, Source/Contents/Sprites/SpriteLayerDrawing.cpp, Source/Contents/Sprites/SpriteLayerOrder.cpp, Source/Contents/Sprites/SpriteRidingOffset.cpp, Source/Contents/Sprites/SpriteRidingPolicy.cpp, Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp, Source/Contents/Sprites/SpriteShadow.cpp, Source/Contents/Tables/ClientXmlTables.cpp, Source/Contents/Tables/ForbiddenWords.cpp, Source/Contents/Tables/MessageTable.cpp, Source/Contents/Tables/SimpleStringMgr.cpp, Source/Contents/Tables/TableMng.cpp, Source/Contents/Tables/TipBoxTitles.cpp, Source/Contents/Tables/TipOfTheDay.cpp, Source/Contents/Time/ClientTiming.cpp, Source/Contents/Time/ServerTimeManager.cpp, Source/Contents/World/WorldViewData.cpp Deletes: Source/Contents/AchievementMgr.cpp, Source/Contents/AchievementMgr.h, Source/Contents/ActorGeometry.cpp, Source/Contents/ActorMovementRoute.cpp, Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h, Source/Contents/ActorNameDirectory.cpp, Source/Contents/ActorNameRequests.cpp, Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h, Source/Contents/BodyResources.cpp, Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.cpp, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.cpp, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.cpp, Source/Contents/ClientItemLists.h, Source/Contents/ClientTiming.cpp, Source/Contents/ClientXmlTables.cpp, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.cpp, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.cpp, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.cpp, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.cpp, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.cpp, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectForceRender.cpp, Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.cpp, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.cpp, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveArcs.cpp, Source/Contents/Effects/EffectPrimitiveColor.cpp, Source/Contents/Effects/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitivePanels.cpp, Source/Contents/Effects/EffectPrimitiveRecords.cpp, Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveSprites.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectTypes.cpp, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/EffectVisibility.cpp, Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.cpp, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.cpp, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.cpp, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.cpp, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.cpp, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.cpp, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.cpp, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectInitialization.cpp, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.cpp, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.cpp, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.cpp, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.cpp, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.cpp, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.cpp, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h, Source/Contents/EmblemCacheRaw.cpp, Source/Contents/EnchantMgr.cpp, Source/Contents/EnchantMgr.h, Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/EntryQueueMgr.cpp, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/EquipmentResources.cpp, Source/Contents/FlyingShipRouteInfo.cpp, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.cpp, Source/Contents/ForbiddenWords.h, Source/Contents/GuildEmblemLookup.cpp, Source/Contents/GuildEmblemState.cpp, Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.cpp, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.cpp, Source/Contents/GuildTip.h, Source/Contents/HeadResources.cpp, Source/Contents/HitSounds.cpp, Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, Source/Contents/MapNameTable.cpp, Source/Contents/MapPropertyMgr.cpp, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h, Source/Contents/ModelKeyframes.cpp, Source/Contents/MonsterResources.cpp, Source/Contents/MonsterSpeech.cpp, Source/Contents/MonsterXmlActions.cpp, Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.cpp, Source/Contents/MovementRouteInterpolation.h, Source/Contents/MovementTraversal.cpp, Source/Contents/NavigationCandidates.cpp, Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h, Source/Contents/NavigationRequest.cpp, Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, Source/Contents/NpcLocationRadius.cpp, Source/Contents/Pathfinding.cpp, Source/Contents/PetEvolutionMgr.cpp, Source/Contents/PetEvolutionMgr.h, Source/Contents/PetStatus.cpp, Source/Contents/PetStrings.cpp, Source/Contents/PetTalk.cpp, Source/Contents/PetTalkNames.cpp, Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.cpp, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.cpp, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.cpp, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RobeOpacity.cpp, Source/Contents/RobeResources.cpp, Source/Contents/RobeTopLayer.cpp, Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.cpp, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinCatalog.cpp, Source/Contents/SkinInfo.cpp, Source/Contents/SkinMgr.cpp, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.cpp, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/SpriteJob.cpp, Source/Contents/SpriteLayerDepth.cpp, Source/Contents/SpriteLayerDrawing.cpp, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.cpp, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.cpp, Source/Contents/SpriteRidingPolicy.h, Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp, Source/Contents/SpriteShadow.cpp, Source/Contents/StatusIconImages.cpp, Source/Contents/TableMng.cpp, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.cpp, Source/Contents/TownInfoMgr.h, Source/Contents/WorldNavigation.cpp, Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
834 lines
33 KiB
C++
834 lines
33 KiB
C++
#include "UI/Window/WindowId.h"
|
|
#include "UI/ProbabilityTable/UIProbabilityTable.h"
|
|
|
|
#include "Network/TextEncoding.h"
|
|
#include "UI/Edit/UIEditBoxEx.h"
|
|
#include "UI/Lists/UIVScrollBar.h"
|
|
#include "UI/Window/UIControl.h"
|
|
#include "UI/Window/WindowBorder.h"
|
|
#include "UI/Window/UIWindowMgr.h"
|
|
#include "UI/Text/UIStaticTextControl.h"
|
|
#include "Contents/Tables/MessageTable.h"
|
|
#include "Render/Renderer.h"
|
|
#include "Utility/Cipher/XorBytes.h"
|
|
#include "Utility/Text/FormatString.h"
|
|
#include "Utility/Text/StringUtil.h"
|
|
#include "UI/Window/UIRegisterMgr.h"
|
|
|
|
#include "Resource/MSGSTRINGID.h"
|
|
#include <cstddef>
|
|
#include <cstdint>
|
|
#include <algorithm>
|
|
#include <cstring>
|
|
#include <iterator>
|
|
#include <string>
|
|
#include <string_view>
|
|
|
|
// GLOBAL: gl_25157
|
|
static const std::string g_probabilityHighlightBegin = "^FF0000<B>";
|
|
// GLOBAL: gl_25158
|
|
static const std::string g_probabilityHighlightEnd = "^000000</B>";
|
|
|
|
namespace {
|
|
|
|
template <std::size_t Length, std::uint64_t Key>
|
|
class EncryptedName {
|
|
public:
|
|
// INLINED
|
|
template <typename Byte>
|
|
explicit EncryptedName(const Byte (&source)[Length]) : m_encrypted(true) {
|
|
for (std::uint64_t index = 0; index < Length; ++index) {
|
|
this->m_text[index] = source[index];
|
|
}
|
|
}
|
|
|
|
~EncryptedName() {
|
|
for (std::uint64_t index = 0; index < Length; ++index) {
|
|
this->m_text[index] = 0;
|
|
}
|
|
}
|
|
|
|
const char* Text() {
|
|
if (this->m_encrypted) {
|
|
utility::XorBytes(this->m_text, Length, Key);
|
|
this->m_encrypted = false;
|
|
}
|
|
|
|
return reinterpret_cast<const char*>(this->m_text);
|
|
}
|
|
|
|
private:
|
|
std::uint8_t m_text[Length];
|
|
bool m_encrypted;
|
|
};
|
|
|
|
// INLINED
|
|
template <std::uint64_t Key, std::size_t Length>
|
|
const char* DecryptName(const char (&source)[Length]) {
|
|
thread_local EncryptedName<Length, Key> name(source);
|
|
return name.Text();
|
|
}
|
|
|
|
}
|
|
|
|
struct ProbabilityTableFreezeCallback {
|
|
virtual ~ProbabilityTableFreezeCallback() = default;
|
|
|
|
/* 0004 */ CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>* list;
|
|
|
|
void operator()(CUIListItem* const& item);
|
|
};
|
|
|
|
struct ProbabilityTableSelectCallback {
|
|
virtual ~ProbabilityTableSelectCallback() = default;
|
|
|
|
/* 0004 */ CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>* list;
|
|
|
|
void operator()(CUIListItem* const& item);
|
|
};
|
|
|
|
// OFFSET: 0x00A4CD60
|
|
// FUNCTION: fn_16148
|
|
void ProbabilityTableFreezeCallback::operator()(CUIListItem* const& item) {
|
|
CUIListItem* selectedItem = item;
|
|
for (ProbabilityTable::CUIItem* row : this->list->items) {
|
|
row->SetHighlighted(selectedItem == row);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00A4CE10
|
|
// FUNCTION: fn_16152
|
|
void ProbabilityTableSelectCallback::operator()(CUIListItem* const& item) {
|
|
CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>* list = this->list;
|
|
CUIListItem* selectedItem = item;
|
|
if (!list->layoutFlag) {
|
|
for (ProbabilityTable::CUIItem* row : list->items) {
|
|
if (selectedItem != row) {
|
|
row->SetSelected(false);
|
|
}
|
|
}
|
|
|
|
selectedItem->SetSelected(true);
|
|
if (selectedItem->index != static_cast<int>(list->selected) || !list->selectionFlag) {
|
|
ProbabilityTable::CUIItem* probabilityItem = dynamic_cast<ProbabilityTable::CUIItem*>(selectedItem);
|
|
if (probabilityItem) {
|
|
const int selectedIndex = probabilityItem->index;
|
|
list->selected = selectedIndex;
|
|
if (list->onSelect && selectedIndex >= 0 &&
|
|
static_cast<unsigned int>(selectedIndex) < list->data.size()) {
|
|
auto node = list->data.begin();
|
|
for (int index = selectedIndex; index > 0; --index) {
|
|
++node;
|
|
}
|
|
list->onSelect(probabilityItem, *node);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::OnScroll(int position);
|
|
|
|
template <>
|
|
bool CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::RebindIndex(int index);
|
|
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::AddNewItem();
|
|
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::LoadSkin(bool resolveSkin);
|
|
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::Resize(int width, int height);
|
|
|
|
// OFFSET: 0x00A47EF0
|
|
// FUNCTION: fn_16104
|
|
bool UnusedTrueA47EF0() {
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00A47F00
|
|
// FUNCTION: fn_16105
|
|
bool UnusedTrueA47F00() {
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00A47F10
|
|
// FUNCTION: fn_16106
|
|
bool UnusedTrueA47F10() {
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00A47FA0
|
|
// FUNCTION: fn_16108
|
|
template <>
|
|
CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::CUIListBoxEx()
|
|
: CUIControl(), scrollBar(nullptr), itemWidth(0), rowHeight(0), itemX(0), itemY(0), layoutFlag(0), selected(static_cast<unsigned int>(-1)),
|
|
selectionFlag(1), rebind(0) {
|
|
}
|
|
|
|
// OFFSET: 0x00A48160
|
|
// FUNCTION: fn_16109
|
|
template <>
|
|
CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::~CUIListBoxEx() {
|
|
}
|
|
|
|
// OFFSET: 0x00A486C0
|
|
// FUNCTION: fn_16114
|
|
CUIProbabilityTable* CreateProbabilityTable() {
|
|
return new CUIProbabilityTable();
|
|
}
|
|
|
|
// OFFSET: 0x00496610
|
|
// FUNCTION: fn_45551
|
|
static bool s_registered = [] {
|
|
std::function<CUIFrameWnd*()> factory = CreateProbabilityTable;
|
|
Singleton<CUIRegisterMgr>::GetInstance()->Register(10012, factory);
|
|
return true;
|
|
}();
|
|
|
|
// OFFSET: 0x00A48740
|
|
// FUNCTION: fn_16115
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::ClearItems() {
|
|
for (ProbabilityTable::CUIItem* item : this->items) {
|
|
this->RemoveChild(item, 1);
|
|
}
|
|
|
|
this->items.clear();
|
|
this->selected = static_cast<unsigned int>(-1);
|
|
}
|
|
|
|
// OFFSET: 0x00A487D0
|
|
// FUNCTION: fn_16116
|
|
void CUIProbabilityTable::Initialize() {
|
|
this->m_ownsBackgroundColor = false;
|
|
this->m_ownsBorderColor = false;
|
|
this->Resize(345, 455);
|
|
this->Move(0, 0);
|
|
this->OnCreate(this->geometry.width, this->geometry.height);
|
|
this->OnInit();
|
|
}
|
|
|
|
// OFFSET: 0x00A48860
|
|
// FUNCTION: fn_16117
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::OnCreate(int width, int height) {
|
|
this->scrollBar = new CUIVScrollBar();
|
|
this->scrollBar->Show(0);
|
|
this->scrollBar->onChange = [this](int position) { this->OnScroll(position); };
|
|
this->AddChild(this->scrollBar);
|
|
}
|
|
|
|
namespace ProbabilityTable {
|
|
|
|
// OFFSET: 0x00A4D620
|
|
// FUNCTION: fn_16190
|
|
CUIItem::CUIItem() : CUIListItem(), nameText(nullptr), probabilityText(nullptr), backgroundColor(0xFFFFFFFF) {
|
|
}
|
|
|
|
// OFFSET: 0x00A48A70
|
|
// FUNCTION: fn_16118
|
|
void CUIItem::OnCreate(int width, int height) {
|
|
this->nameText = new CUITextViewer();
|
|
this->nameText->SetSize(231, 29);
|
|
this->nameText->Move(1, 0);
|
|
this->nameText->SetTextOffset(0, 6);
|
|
this->nameText->SetFont(std::string(DecryptName<0xEDC74F6D13DF71EFULL>({'\xA8', '\x04', '\xB3', '\x7A', '\x00', '\x4F'})));
|
|
this->nameText->SetFontHeight(12);
|
|
this->nameText->SetBold(0);
|
|
this->nameText->SetTextColor(0);
|
|
this->nameText->SetOutline(0, 0xFFFFFF);
|
|
this->nameText->SetLineSpacing(2);
|
|
this->nameText->SetBackgroundColor(0xFFFFFF);
|
|
this->nameText->SetPadding(10, 1, 0, 0);
|
|
this->nameText->SetScrollBarSize(13, 29);
|
|
this->nameText->SetScrollStep(29);
|
|
this->nameText->SetScrollBarButtonImages("", "");
|
|
this->nameText->SetScrollBarBackground("");
|
|
this->nameText->SetScrollBarThumbImage("");
|
|
this->AddChild(this->nameText);
|
|
|
|
this->probabilityText = new CUITextViewer();
|
|
this->probabilityText->SetSize(78, 29);
|
|
this->probabilityText->Move(233, 0);
|
|
this->probabilityText->SetTextOffset(2, 6);
|
|
this->probabilityText->SetFont(std::string(DecryptName<0x03772763F96D9DA5ULL>({'\xE2', '\xE8', '\x01', '\x90', '\x0E', '\x27'})));
|
|
this->probabilityText->SetFontHeight(12);
|
|
this->probabilityText->SetBold(0);
|
|
this->probabilityText->SetTextColor(0);
|
|
this->probabilityText->SetOutline(0, 0xFFFFFF);
|
|
this->probabilityText->SetLineSpacing(6);
|
|
this->probabilityText->SetBackgroundColor(0xFFFFFF);
|
|
this->probabilityText->SetPadding(0, 1, 10, 0);
|
|
this->probabilityText->SetScrollBarSize(13, 29);
|
|
this->probabilityText->SetScrollStep(29);
|
|
this->probabilityText->SetScrollBarButtonImages("", "");
|
|
this->probabilityText->SetScrollBarBackground("");
|
|
this->probabilityText->SetScrollBarThumbImage("");
|
|
this->AddChild(this->probabilityText);
|
|
}
|
|
|
|
}
|
|
|
|
// OFFSET: 0x00A4C090
|
|
// FUNCTION: fn_16122
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::AddNewItem() {
|
|
if (this->itemWidth <= 0 || this->rowHeight <= 0) {
|
|
return;
|
|
}
|
|
|
|
this->ClearItems();
|
|
|
|
if (this->geometry.height >= this->rowHeight) {
|
|
unsigned int count = static_cast<unsigned int>(this->geometry.height / this->rowHeight) + 1;
|
|
if (this->geometry.height % this->rowHeight >= 2) {
|
|
++count;
|
|
}
|
|
this->items.resize(count);
|
|
for (ProbabilityTable::CUIItem*& slot : this->items) {
|
|
ProbabilityTable::CUIItem* item = new ProbabilityTable::CUIItem();
|
|
item->SetSize(this->itemWidth, this->rowHeight);
|
|
item->Show(0);
|
|
CResPtr<CBitmapRes>* images = reinterpret_cast<CResPtr<CBitmapRes>*>(reinterpret_cast<std::uint8_t*>(this) + 0x80);
|
|
item->SetImageResources(images[0], images[1], images[2], images[3]);
|
|
item->onHover = [this](CUIListItem* listItem) {
|
|
for (ProbabilityTable::CUIItem* other : this->items) {
|
|
other->SetHighlighted(other == listItem);
|
|
}
|
|
};
|
|
item->onPress = [this](CUIListItem* listItem) {
|
|
this->SelectItem(listItem);
|
|
};
|
|
this->AddChild(item);
|
|
slot = item;
|
|
}
|
|
}
|
|
|
|
this->scrollBar->SetTotal(this->geometry.height);
|
|
this->scrollBar->SetVisible(this->geometry.height);
|
|
}
|
|
|
|
// OFFSET: 0x00A4C2F0
|
|
// FUNCTION: fn_16123
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::LoadSkin(bool resolveSkin) {
|
|
CResPtr<CBitmapRes>* images = reinterpret_cast<CResPtr<CBitmapRes>*>(reinterpret_cast<std::uint8_t*>(this) + 0x80);
|
|
images[0] = CResPtr<CBitmapRes>(this->LoadBitmapResource(this->imageNames[0], resolveSkin));
|
|
images[1] = CResPtr<CBitmapRes>(this->LoadBitmapResource(this->imageNames[1], resolveSkin));
|
|
images[2] = CResPtr<CBitmapRes>(this->LoadBitmapResource(this->imageNames[2], resolveSkin));
|
|
images[3] = CResPtr<CBitmapRes>(this->LoadBitmapResource(this->disabledName, resolveSkin));
|
|
for (ProbabilityTable::CUIItem* item : this->items) {
|
|
item->SetImageResources(images[0], images[1], images[2], images[3]);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00A4C500
|
|
// FUNCTION: fn_16124
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::Resize(int width, int height) {
|
|
UIWindow::Resize(width, height);
|
|
this->AddNewItem();
|
|
this->scrollBar->Resize(this->scrollBar->geometry.width, height);
|
|
this->scrollBar->SetTotal(static_cast<int>(this->data.size()) * this->rowHeight + this->itemY);
|
|
this->scrollBar->SetVisible(this->geometry.height);
|
|
this->scrollBar->SetPosition(this->scrollBar->position);
|
|
this->rebind = 1;
|
|
}
|
|
|
|
// OFFSET: 0x00A4BFF0
|
|
// FUNCTION: fn_16120
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::Paint() {
|
|
this->ClearSurface(0xFFFF00FF);
|
|
}
|
|
|
|
// OFFSET: 0x00A4C000
|
|
// FUNCTION: fn_16121
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::OnWheel(int value) {
|
|
if (!this->scrollBar->dragging && this->scrollBar->total > this->scrollBar->visible) {
|
|
this->scrollBar->OnWheel(value);
|
|
} else if (this->parent) {
|
|
this->parent->OnWheel(value);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00A4C580
|
|
// FUNCTION: fn_16125
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::OnScroll(int position) {
|
|
if (this->items.empty()) {
|
|
return;
|
|
}
|
|
if (this->data.size() == 0) {
|
|
for (ProbabilityTable::CUIItem* item : this->items) {
|
|
item->index = -1;
|
|
item->Show(0);
|
|
}
|
|
return;
|
|
}
|
|
|
|
const int first = this->items.front()->index;
|
|
unsigned int row = position / this->rowHeight;
|
|
if (first != -1) {
|
|
if (first < static_cast<int>(row)) {
|
|
const unsigned int shift = row - first;
|
|
if (shift < static_cast<unsigned int>(this->items.size())) {
|
|
std::rotate(this->items.begin(), this->items.begin() + shift, this->items.end());
|
|
}
|
|
} else if (first > static_cast<int>(row)) {
|
|
const unsigned int shift = first - row;
|
|
if (shift < static_cast<unsigned int>(this->items.size())) {
|
|
std::rotate(this->items.begin(), this->items.end() - shift, this->items.end());
|
|
}
|
|
}
|
|
}
|
|
|
|
auto it = this->items.begin();
|
|
for (int y = this->itemY - position % this->rowHeight; y < this->geometry.height; y += this->rowHeight, ++it, ++row) {
|
|
if (it == this->items.end() || row >= this->data.size()) {
|
|
break;
|
|
}
|
|
ProbabilityTable::CUIItem* item = *it;
|
|
if (item) {
|
|
if (this->rebind || row != static_cast<unsigned int>(item->index)) {
|
|
item->index = row;
|
|
if (this->binder) {
|
|
auto node = this->data.begin();
|
|
std::advance(node, static_cast<int>(row));
|
|
this->binder(item, *node);
|
|
}
|
|
}
|
|
item->SetSelected(row == this->selected);
|
|
item->Move(this->itemX, y);
|
|
item->Show(1);
|
|
}
|
|
}
|
|
|
|
for (auto end = this->items.end(); it != end; ++it) {
|
|
ProbabilityTable::CUIItem* item = *it;
|
|
item->index = -1;
|
|
item->Show(0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00A4C780
|
|
// FUNCTION: fn_16126
|
|
template <>
|
|
void CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>::SelectItem(CUIListItem* item) {
|
|
if (this->layoutFlag) {
|
|
return;
|
|
}
|
|
for (ProbabilityTable::CUIItem* other : this->items) {
|
|
if (item != other) {
|
|
other->SetSelected(0);
|
|
}
|
|
}
|
|
item->SetSelected(1);
|
|
if (item->index == static_cast<int>(this->selected) && this->selectionFlag) {
|
|
return;
|
|
}
|
|
ProbabilityTable::CUIItem* selectedItem = dynamic_cast<ProbabilityTable::CUIItem*>(item);
|
|
if (!selectedItem) {
|
|
return;
|
|
}
|
|
this->selected = selectedItem->index;
|
|
if (this->onSelect && static_cast<int>(this->selected) >= 0 && this->selected < this->data.size()) {
|
|
auto node = this->data.begin();
|
|
int count = static_cast<int>(this->selected);
|
|
if (count > 0) {
|
|
do {
|
|
++node;
|
|
--count;
|
|
} while (count > 0);
|
|
}
|
|
this->onSelect(selectedItem, *node);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00A4D6A0
|
|
// FUNCTION: fn_16191
|
|
CUIProbabilityTable::CUIProbabilityTable()
|
|
: m_titleBar(nullptr), m_nameHeader(nullptr), m_searchEdit(nullptr), m_searchButtonStorage{}, m_itemName(nullptr), m_probabilityHeader(nullptr), m_list(nullptr),
|
|
m_itemId(0) {
|
|
}
|
|
|
|
// OFFSET: 0x00A4DC90
|
|
// FUNCTION: fn_16195
|
|
void CUIProbabilityTable::OnButtonClick() {
|
|
}
|
|
|
|
// OFFSET: 0x00A4E010
|
|
// FUNCTION: fn_45473
|
|
void CUIProbabilityTable::OnClose() {
|
|
g_windowMgr.CloseWindow(WID_PROBABILITYTABLE);
|
|
}
|
|
|
|
// OFFSET: 0x00A4DCA0
|
|
// FUNCTION: fn_16196
|
|
void CUIProbabilityTable::Search() {
|
|
CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>* list = this->m_list;
|
|
if (list->data.size() == 0) {
|
|
return;
|
|
}
|
|
|
|
if (static_cast<int>(list->selected) >= 0 && list->selected < list->data.size()) {
|
|
auto node = list->data.begin();
|
|
for (int index = static_cast<int>(list->selected); index > 0; --index) {
|
|
++node;
|
|
}
|
|
RemoveAll(node->name, g_probabilityHighlightBegin);
|
|
RemoveAll(node->name, g_probabilityHighlightEnd);
|
|
this->m_list->RebindIndex(this->m_list->selected);
|
|
}
|
|
|
|
const std::string_view keyword(this->m_searchEdit->edit->Text());
|
|
if (keyword.size() == 0) {
|
|
this->m_lastSearch = keyword;
|
|
return;
|
|
}
|
|
|
|
list = this->m_list;
|
|
auto matches = [keyword](const ProbabilityTable::CItemData& data) {
|
|
return FindSubstring(data.name, keyword) != -1;
|
|
};
|
|
|
|
auto start = list->data.begin();
|
|
if (keyword == this->m_lastSearch) {
|
|
const int next = list->data.size() - 1 != list->selected ? static_cast<int>(list->selected) + 1 : 0;
|
|
start = std::next(list->data.begin(), next);
|
|
}
|
|
|
|
auto found = std::find_if(start, list->data.end(), matches);
|
|
if (found == list->data.end() && keyword == this->m_lastSearch) {
|
|
found = std::find_if(list->data.begin(), list->data.end(), matches);
|
|
}
|
|
|
|
if (found == list->data.end()) {
|
|
g_windowMgr.Confirm(LookupMessage(MSI_REFINING_BLACKSMITH_BLESSING_MSG3), 0, true, false, 0, "Message", 280, 120, 0);
|
|
} else {
|
|
HighlightKeyword(found->name, keyword, g_probabilityHighlightBegin, g_probabilityHighlightEnd);
|
|
|
|
CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>* current = this->m_list;
|
|
const int index = static_cast<int>(std::distance(list->data.begin(), found));
|
|
current->scrollBar->SetPosition(current->rowHeight * index);
|
|
for (ProbabilityTable::CUIItem* item : current->items) {
|
|
if (index == item->index) {
|
|
current->SelectItem(item);
|
|
break;
|
|
}
|
|
}
|
|
this->m_list->RebindIndex(this->m_list->selected);
|
|
}
|
|
|
|
this->m_lastSearch = keyword;
|
|
}
|
|
|
|
// OFFSET: 0x00A4E280
|
|
// FUNCTION: fn_16203
|
|
void CUIProbabilityTable::OnInit() {
|
|
UIWindow* anchor = g_windowMgr.LookupWindow(WID_ITEMCOLLECTIONWND);
|
|
if (anchor) {
|
|
this->Move(anchor->geometry.x + anchor->geometry.width, anchor->geometry.y);
|
|
} else {
|
|
this->Move(g_renderer->viewport.centerX, (g_renderer->viewport.height - this->geometry.height) / 2);
|
|
}
|
|
|
|
this->m_titleBar->SetTitle(LookupMessage(MSI_REFINING_PROBABILITY_URL));
|
|
this->m_nameHeader->SetText(LookupMessage(MSI_GRADE_ENCHANT_PROBABILITY_URL));
|
|
this->m_probabilityHeader->SetText(LookupMessage(MSI_SELLINGSLOT_SUCCESS));
|
|
}
|
|
|
|
// OFFSET: 0x00A4E030
|
|
// FUNCTION: fn_16198
|
|
void CUIProbabilityTable::OnPrepareItem(ProbabilityTable::CUIItem*, const ProbabilityTable::CItemData&) {
|
|
}
|
|
|
|
// OFFSET: 0x00A4E040
|
|
// FUNCTION: fn_16199
|
|
void CUIProbabilityTable::BindItem(ProbabilityTable::CUIItem* item, const ProbabilityTable::CItemData& data) {
|
|
item->nameText->Clear();
|
|
item->probabilityText->Clear();
|
|
item->nameText->AddLine(data.name);
|
|
item->nameText->SetBackgroundColor(data.color);
|
|
item->probabilityText->SetBackgroundColor(data.color);
|
|
item->probabilityText->AddLine(FormatOwnedString("%.4lf%%", data.probability));
|
|
}
|
|
|
|
// OFFSET: 0x00A493D0
|
|
// FUNCTION: fn_16119
|
|
void CUIProbabilityTable::OnCreate(int width, int height) {
|
|
this->m_titleBar = new CUITitleBar();
|
|
this->m_titleBar->SetSize(345, 17);
|
|
this->m_titleBar->Move(0, 0);
|
|
this->m_titleBar->SetImages(std::string(DecryptName<0x0B7109397F6B1387ULL>({
|
|
'\x47', '\xBC', '\xAB', '\x85', '\xF9', '\xC7', '\xB4', '\xC6', '\x41', '\xF7', '\xAB', '\xB3', '\x84', '\xB3', '\x2D', '\x69',
|
|
'\xE6', '\x60', '\x02', '\x1C', '\x66', '\x60', '\x1F', '\x7F', '\xE2', '\x61', '\x0D', '\x1E', '\x5A', '\x6C', '\x2D', '\x7F',
|
|
'\xEE', '\x67', '\x07', '\x1A', '\x5B', '\x68', '\x03', '\x54', '\xEB', '\x76', '\x0D', '\x0B', '\x17', '\x6B', '\x1C', '\x7B',
|
|
'\x87'
|
|
})), std::string(DecryptName<0x23BBD58F8B5FF5C9ULL>({
|
|
'\x09', '\x5A', '\x9F', '\x71', '\x4F', '\x1B', '\x7E', '\xEE', '\x0F', '\x11', '\x9F', '\x47', '\x32', '\x6F', '\xE7', '\x41',
|
|
'\xA8', '\x86', '\x36', '\xE8', '\xD0', '\xBC', '\xD5', '\x57', '\xAC', '\x87', '\x39', '\xEA', '\xEC', '\xB0', '\xE7', '\x57',
|
|
'\xA0', '\x81', '\x33', '\xEE', '\xED', '\xB4', '\xC9', '\x7C', '\xA4', '\x9C', '\x3B', '\xA5', '\xED', '\xB8', '\xCB', '\x23'
|
|
})), std::string(DecryptName<0xC517FB932D95BB6DULL>({
|
|
'\xAD', '\x14', '\x55', '\xD7', '\x53', '\x35', '\xD2', '\x08', '\xAB', '\x5F', '\x55', '\xE1', '\x2E', '\x41', '\x4B', '\xA7',
|
|
'\x0C', '\xC8', '\xFC', '\x4E', '\xCC', '\x92', '\x79', '\xB1', '\x08', '\xC9', '\xF3', '\x4C', '\xF0', '\x9E', '\x4B', '\xB1',
|
|
'\x04', '\xCF', '\xF9', '\x48', '\xF1', '\x9A', '\x65', '\x9A', '\x1F', '\xD2', '\xF2', '\x45', '\xE7', '\xD5', '\x75', '\xA8',
|
|
'\x1D', '\xBB'
|
|
})));
|
|
this->AddChild(this->m_titleBar);
|
|
|
|
CUIStaticText* title = new CUIStaticText();
|
|
title->SetSize(310, 17);
|
|
title->Move(18, 0);
|
|
title->SetText(DecryptName<0x9949BFD527532943ULL>({'\x8B', '\x87', '\xE4', '\xDB', '\xF5', '\x0F', '\xB1', '\x29', '\xF0', '\x29'}));
|
|
title->SetFitText(0);
|
|
title->SetAlign(0, 6);
|
|
title->SetFont(std::string(DecryptName<0xCD8F077123FB7D6FULL>({'\x28', '\x08', '\x97', '\x4A', '\x1C', '\x07'})));
|
|
title->SetFontHeight(12);
|
|
title->SetBold(0);
|
|
title->SetColor(0);
|
|
title->SetShadow(1, 0xFFFFFF);
|
|
title->SetOutline(0, 0xFFFFFF);
|
|
CUITitleBar* titleBar = this->m_titleBar;
|
|
titleBar->titleText = title;
|
|
titleBar->AddChild(title);
|
|
|
|
CUIImageButton* systemButton = new CUIImageButton();
|
|
systemButton->SetSize(11, 11);
|
|
systemButton->Move(3, 3);
|
|
systemButton->SetOnClick([this]() { this->OnButtonClick(); });
|
|
systemButton->disabled = 0;
|
|
systemButton->Invalidate();
|
|
systemButton->SetImages(
|
|
std::string(DecryptName<0x13E33FA1A591AB67ULL>({
|
|
'\xA7', '\x04', '\x51', '\x5F', '\x61', '\xF1', '\x26', '\xDE', '\xA1', '\x4F', '\x51', '\x69', '\x1C', '\x85', '\xBF', '\x71',
|
|
'\x06', '\xD8', '\xF8', '\xC6', '\xFE', '\x56', '\x8D', '\x67', '\x02', '\xD9', '\xF7', '\xC4', '\xC2', '\x5A', '\xBF', '\x60',
|
|
'\x1E', '\xD8', '\xCE', '\xC7', '\xC0', '\x4C', '\x86', '\x4C', '\x08', '\xCD', '\xF7', '\x8B', '\xC3', '\x52', '\x93', '\x13'
|
|
})), std::string(DecryptName<0x17A9E5BF39AD4737ULL>({
|
|
'\xF7', '\xE8', '\x6D', '\xC3', '\x7F', '\x2B', '\x6C', '\xDA', '\xF1', '\xA3', '\x6D', '\xF5', '\x02', '\x5F', '\xF5', '\x75',
|
|
'\x56', '\x34', '\xC4', '\x5A', '\xE0', '\x8C', '\xC7', '\x63', '\x52', '\x35', '\xCB', '\x58', '\xDC', '\x80', '\xF5', '\x64',
|
|
'\x4E', '\x34', '\xF2', '\x5B', '\xDE', '\x96', '\xCC', '\x48', '\x58', '\x29', '\x83', '\x5B', '\xD2', '\x95', '\xA9'
|
|
})),
|
|
std::string(DecryptName<0xF14F79170939C7F1ULL>({
|
|
'\x31', '\x68', '\xF9', '\xF3', '\xD7', '\xB7', '\x8A', '\x3C', '\x37', '\x23', '\xF9', '\xC5', '\xAA', '\xC3', '\x13', '\x93',
|
|
'\x90', '\xB4', '\x50', '\x6A', '\x48', '\x10', '\x21', '\x85', '\x94', '\xB5', '\x5F', '\x68', '\x74', '\x1C', '\x13', '\x82',
|
|
'\x88', '\xB4', '\x66', '\x6B', '\x76', '\x0A', '\x2A', '\xAE', '\x9E', '\xA9', '\x17', '\x6B', '\x7A', '\x09', '\x4F'
|
|
})), std::string(DecryptName<0xA5FD29D7AB6DC59FULL>({
|
|
'\x5F', '\x6A', '\xAD', '\x51', '\x17', '\xE7', '\x38', '\x68', '\x59', '\x21', '\xAD', '\x67', '\x6A', '\x93', '\xA1', '\xC7',
|
|
'\xFE', '\xB6', '\x04', '\xC8', '\x88', '\x40', '\x93', '\xD1', '\xFA', '\xB7', '\x0B', '\xCA', '\xB4', '\x4C', '\xA1', '\xD6',
|
|
'\xE6', '\xB6', '\x32', '\xC9', '\xB6', '\x5A', '\x98', '\xFA', '\xF0', '\xA3', '\x0B', '\x85', '\xB5', '\x44', '\x8D', '\xA5'
|
|
}))
|
|
);
|
|
this->m_titleBar->AddChild(systemButton);
|
|
|
|
CUIImageButton* closeButton = new CUIImageButton();
|
|
closeButton->SetSize(11, 11);
|
|
closeButton->Move(331, 3);
|
|
closeButton->SetOnClick([this]() { this->OnClose(); });
|
|
closeButton->disabled = 0;
|
|
closeButton->Invalidate();
|
|
closeButton->SetImages(
|
|
std::string(DecryptName<0xD97D5DBDBB2F2709ULL>({
|
|
'\xC9', '\x88', '\xEF', '\x41', '\x7D', '\x93', '\xB8', '\x14', '\xCF', '\xC3', '\xEF', '\x77', '\x00', '\xE7', '\x21', '\xBB',
|
|
'\x68', '\x54', '\x46', '\xD8', '\xE2', '\x34', '\x13', '\xAD', '\x6C', '\x55', '\x49', '\xDA', '\xDE', '\x38', '\x21', '\xAA',
|
|
'\x70', '\x54', '\x70', '\xD8', '\xD1', '\x32', '\x0E', '\xBC', '\x56', '\x48', '\x49', '\xDD', '\x93', '\x3F', '\x10', '\xA9',
|
|
'\x09'
|
|
})), std::string(DecryptName<0xED796785D1DF137FULL>({
|
|
'\xBF', '\xBC', '\x1F', '\x2B', '\x45', '\xA9', '\xBC', '\x20', '\xB9', '\xF7', '\x1F', '\x1D', '\x38', '\xDD', '\x25', '\x8F',
|
|
'\x1E', '\x60', '\xB6', '\xB2', '\xDA', '\x0E', '\x17', '\x99', '\x1A', '\x61', '\xB9', '\xB0', '\xE6', '\x02', '\x25', '\x9E',
|
|
'\x06', '\x60', '\x80', '\xB2', '\xE9', '\x08', '\x0A', '\x88', '\x20', '\x7C', '\xB1', '\xFF', '\xE7', '\x0A', '\x09', '\xED'
|
|
})),
|
|
std::string(DecryptName<0x83EFBFBB37EDBDBDULL>({
|
|
'\x7D', '\x12', '\x2D', '\xCD', '\x7B', '\x71', '\x2A', '\x4E', '\x7B', '\x59', '\x2D', '\xFB', '\x06', '\x05', '\xB3', '\xE1',
|
|
'\xDC', '\xCE', '\x84', '\x54', '\xE4', '\xD6', '\x81', '\xF7', '\xD8', '\xCF', '\x8B', '\x56', '\xD8', '\xDA', '\xB3', '\xF0',
|
|
'\xC4', '\xCE', '\xB2', '\x54', '\xD7', '\xD0', '\x9C', '\xE6', '\xE2', '\xD2', '\x83', '\x19', '\xD9', '\xD2', '\x9F', '\x83'
|
|
})), std::string(DecryptName<0xBF2B4B31397FF5A7ULL>({
|
|
'\x67', '\x5A', '\xBF', '\xC3', '\xF1', '\x85', '\xEE', '\x72', '\x61', '\x11', '\xBF', '\xF5', '\x8C', '\xF1', '\x77', '\xDD',
|
|
'\xC6', '\x86', '\x16', '\x5A', '\x6E', '\x22', '\x45', '\xCB', '\xC2', '\x87', '\x19', '\x58', '\x52', '\x2E', '\x77', '\xCC',
|
|
'\xDE', '\x86', '\x20', '\x5A', '\x5D', '\x24', '\x58', '\xDA', '\xF8', '\x9A', '\x19', '\x5F', '\x1F', '\x29', '\x46', '\xCF',
|
|
'\xA7'
|
|
}))
|
|
);
|
|
this->m_titleBar->SetSecondButton(closeButton);
|
|
|
|
this->m_nameHeader = new CUIStaticText();
|
|
this->m_nameHeader->SetSize(160, 18);
|
|
this->m_nameHeader->Move(10, 30);
|
|
this->m_nameHeader->SetText(DecryptName<0xDD3913D5D7F97BE1ULL>({'\x50', '\xC3', '\x45', '\x6D', '\x12', '\xA3', '\x19', '\x6D', '\x2A', '\xC0', '\x0F', '\xD7'}));
|
|
this->m_nameHeader->SetFitText(0);
|
|
this->m_nameHeader->SetAlign(2, 6);
|
|
this->m_nameHeader->SetFont(std::string(DecryptName<0x050505679903579BULL>({'\xDC', '\x22', '\x6F', '\xF0', '\x0A', '\x05'})));
|
|
this->m_nameHeader->SetFontHeight(12);
|
|
this->m_nameHeader->SetBold(0);
|
|
this->m_nameHeader->SetColor(0);
|
|
this->m_nameHeader->SetShadow(0, 0xFFFFFF);
|
|
this->m_nameHeader->SetOutline(0, 0xFFFFFF);
|
|
this->AddChild(this->m_nameHeader);
|
|
|
|
this->m_searchEdit = new CUIEditBoxEx();
|
|
this->m_searchEdit->Create(130, 18, false);
|
|
this->m_searchEdit->Move(180, 30);
|
|
this->m_searchEdit->SetText("");
|
|
this->m_searchEdit->SetTextColor(0);
|
|
this->m_searchEdit->SetBackgroundColor(0xF7F7F7);
|
|
this->m_searchEdit->SetBorderColor(0xC6C6C6);
|
|
this->m_searchEdit->SetBorderWidth(1);
|
|
this->m_searchEdit->SetMaximum(8);
|
|
this->m_searchEdit->SetEditBounds(0, 0, 0, 0);
|
|
this->m_searchEdit->SetMask(0);
|
|
this->m_searchEdit->SetAlignment(0);
|
|
this->m_searchEdit->SetOnSubmit([this]() { this->Search(); });
|
|
this->AddChild(this->m_searchEdit);
|
|
|
|
this->m_searchButton = new CUIImageButton();
|
|
this->m_searchButton->SetSize(25, 18);
|
|
this->m_searchButton->Move(310, 30);
|
|
this->m_searchButton->SetOnClick([this]() { this->Search(); });
|
|
this->m_searchButton->disabled = 0;
|
|
this->m_searchButton->Invalidate();
|
|
this->m_searchButton->SetImages(
|
|
std::string(DecryptName<0x2F8B0F37118D157FULL>({
|
|
'\xBF', '\xBA', '\x4D', '\xEB', '\xF7', '\xC1', '\x4E', '\xE2', '\xB9', '\xF1', '\x4D', '\xDD', '\x8A', '\xB5', '\xD7', '\x41',
|
|
'\x1E', '\x63', '\xE4', '\x76', '\x56', '\x7B', '\xE2', '\x40', '\x11', '\x4A', '\xE4', '\x7F', '\x43', '\x6A', '\xF9', '\x49',
|
|
'\x1E', '\x76', '\xE8', '\x22', '\x6B', '\x6D', '\xFF', '\x41', '\x20', '\x66', '\xE8', '\x70', '\x45', '\x6C', '\xE3', '\x4D',
|
|
'\x1E', '\x67', '\xD2', '\x7F', '\x58', '\x7D', '\xE6', '\x4E', '\x13', '\x3B', '\xEF', '\x7C', '\x47', '\x0F'
|
|
})), std::string(DecryptName<0xAD075B8DB599F1CDULL>({
|
|
'\x0D', '\x5E', '\x59', '\x4F', '\x4D', '\x95', '\xC2', '\x60', '\x0B', '\x15', '\x59', '\x79', '\x30', '\xE1', '\x5B', '\xC3',
|
|
'\xAC', '\x87', '\xF0', '\xD2', '\xEC', '\x2F', '\x6E', '\xC2', '\xA3', '\xAE', '\xF0', '\xDB', '\xF9', '\x3E', '\x75', '\xCB',
|
|
'\xAC', '\x92', '\xFC', '\x86', '\xD1', '\x39', '\x73', '\xC3', '\x92', '\x82', '\xFC', '\xD4', '\xFF', '\x38', '\x6F', '\xCF',
|
|
'\xAC', '\x83', '\xC6', '\xC5', '\xFF', '\x3E', '\x74', '\xDE', '\xE3', '\x93', '\xF4', '\xC5', '\x8D'
|
|
})),
|
|
std::string(DecryptName<0x2FE993D1DDE1F197ULL>({
|
|
'\x57', '\x5E', '\x21', '\x27', '\x11', '\x5D', '\x2C', '\xE2', '\x51', '\x15', '\x21', '\x11', '\x6C', '\x29', '\xB5', '\x41',
|
|
'\xF6', '\x87', '\x88', '\xBA', '\xB0', '\xE7', '\x80', '\x40', '\xF9', '\xAE', '\x88', '\xB3', '\xA5', '\xF6', '\x9B', '\x49',
|
|
'\xF6', '\x92', '\x84', '\xEE', '\x8D', '\xF1', '\x9D', '\x41', '\xC8', '\x82', '\x84', '\xBC', '\xA3', '\xF0', '\x81', '\x4D',
|
|
'\xF6', '\x83', '\xBE', '\xB2', '\xA7', '\xF6', '\x9B', '\x01', '\xF5', '\x9C', '\x91', '\xDD'
|
|
})), std::string(DecryptName<0x39FF7FB50DEB998FULL>({
|
|
'\x4F', '\x36', '\x2B', '\xF7', '\x75', '\xB1', '\x3A', '\xF4', '\x49', '\x7D', '\x2B', '\xC1', '\x08', '\xC5', '\xA3', '\x57',
|
|
'\xEE', '\xEF', '\x82', '\x6A', '\xD4', '\x0B', '\x96', '\x56', '\xE1', '\xC6', '\x82', '\x63', '\xC1', '\x1A', '\x8D', '\x5F',
|
|
'\xEE', '\xFA', '\x8E', '\x3E', '\xE9', '\x1D', '\x8B', '\x57', '\xD0', '\xEA', '\x8E', '\x6C', '\xC7', '\x1C', '\x97', '\x5B',
|
|
'\xEE', '\xEB', '\xB4', '\x63', '\xDA', '\x0D', '\x92', '\x58', '\xE3', '\xB7', '\x89', '\x60', '\xC5', '\x7F'
|
|
}))
|
|
);
|
|
this->AddChild(this->m_searchButton);
|
|
|
|
this->m_itemName = new CUIStaticText();
|
|
this->m_itemName->SetSize(220, 24);
|
|
this->m_itemName->Move(16, 61);
|
|
this->m_itemName->SetText("");
|
|
this->m_itemName->SetFitText(1);
|
|
this->m_itemName->SetAlign(6, 6);
|
|
this->m_itemName->SetFont(std::string(DecryptName<0xB7FD8F670FC7B96BULL>({'\x2C', '\xCC', '\xAB', '\x66', '\x0A', '\x8F'})));
|
|
this->m_itemName->SetFontHeight(12);
|
|
this->m_itemName->SetBold(1);
|
|
this->m_itemName->SetColor(0);
|
|
this->m_itemName->SetShadow(0, 0xFFFFFF);
|
|
this->m_itemName->SetOutline(0, 0xFFFFFF);
|
|
this->AddChild(this->m_itemName);
|
|
|
|
this->m_probabilityHeader = new CUIStaticText();
|
|
this->m_probabilityHeader->SetSize(68, 24);
|
|
this->m_probabilityHeader->Move(248, 61);
|
|
this->m_probabilityHeader->SetText(DecryptName<0xE7978FB5A94DD7FDULL>({'\x35', '\x79', '\xFA', '\x55', '\xB5'}));
|
|
this->m_probabilityHeader->SetFitText(1);
|
|
this->m_probabilityHeader->SetAlign(6, 6);
|
|
this->m_probabilityHeader->SetFont(std::string(DecryptName<0x4941FD9F21BBB9FDULL>({'\xBA', '\xCC', '\xD7', '\x48', '\xF2', '\xFD'})));
|
|
this->m_probabilityHeader->SetFontHeight(12);
|
|
this->m_probabilityHeader->SetBold(0);
|
|
this->m_probabilityHeader->SetColor(0);
|
|
this->m_probabilityHeader->SetShadow(0, 0xFFFFFF);
|
|
this->m_probabilityHeader->SetOutline(0, 0xFFFFFF);
|
|
this->AddChild(this->m_probabilityHeader);
|
|
|
|
CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>* listBox = new CUIListBoxEx<ProbabilityTable::CUIItem, ProbabilityTable::CItemData>();
|
|
this->m_list = listBox;
|
|
listBox->itemWidth = 312;
|
|
listBox->rowHeight = 30;
|
|
listBox->SetSize(325, 360);
|
|
this->m_list->Move(10, 85);
|
|
this->m_list->SetOnSelect([this](ProbabilityTable::CUIItem* item, const ProbabilityTable::CItemData& data) { this->OnPrepareItem(item, data); });
|
|
this->m_list->SetBinder([this](ProbabilityTable::CUIItem* item, const ProbabilityTable::CItemData& data) { this->BindItem(item, data); });
|
|
this->m_list->SetImages("", "", "", "");
|
|
this->m_list->itemX = 0;
|
|
this->m_list->itemY = 0;
|
|
this->m_list->scrollBar->SetSize(13, 360);
|
|
this->m_list->scrollBar->Move(312, 0);
|
|
this->m_list->scrollBar->step = 30;
|
|
this->m_list->SetScrollBarButtonImages(std::string(DecryptName<0x35E5656B5DEDCD75ULL>({
|
|
'\xB5', '\x62', '\x2D', '\xA7', '\xAB', '\xAB', '\x20', '\xF8', '\xB3', '\x29', '\x2D', '\x91', '\xD6', '\xDF', '\xB9', '\x46',
|
|
'\x16', '\xBF', '\x82', '\x31', '\x07', '\x55', '\x90', '\x45', '\x5B', '\xAF', '\x80', '\x2D', '\x6B'
|
|
})), std::string(DecryptName<0x793F370985ED674FULL>({
|
|
'\x8F', '\xC8', '\x2D', '\x7F', '\xC9', '\xF9', '\xFA', '\xB4', '\x89', '\x83', '\x2D', '\x49', '\xB4', '\x8D', '\x63', '\x0A',
|
|
'\x2C', '\x15', '\x82', '\xE9', '\x65', '\x07', '\x5B', '\x16', '\x38', '\x09', '\xC3', '\xE7', '\x64', '\x47', '\x3F'
|
|
})));
|
|
this->m_list->SetScrollBarBackground(std::string(DecryptName<0xE55723712993051DULL>({
|
|
'\xDD', '\xAA', '\x53', '\xD3', '\xB1', '\xED', '\x92', '\x28', '\xDB', '\xE1', '\x53', '\xE5', '\xCC', '\x99', '\x0B', '\x96',
|
|
'\x7E', '\x77', '\xFC', '\x45', '\x1D', '\x13', '\x3A', '\x8C', '\x79', '\x2B', '\xF1', '\x44', '\x01', '\x23'
|
|
})));
|
|
this->m_list->SetScrollBarThumbImages(
|
|
std::string(DecryptName<0x7115D9F973F913C9ULL>({
|
|
'\x09', '\xBC', '\x39', '\x89', '\x39', '\x17', '\xD0', '\xBC', '\x0F', '\xF7', '\x39', '\xBF', '\x44', '\x63', '\x49', '\x02',
|
|
'\xAA', '\x61', '\x96', '\x1F', '\x95', '\xE9', '\x77', '\x10', '\xBB', '\x4C', '\x8C', '\x03', '\xD7', '\xBB', '\x78', '\x01',
|
|
'\xC9'
|
|
})), std::string(DecryptName<0xCB1D253B7FE1F563ULL>({
|
|
'\xA3', '\x5A', '\x21', '\x85', '\xFB', '\xEB', '\xD8', '\x06', '\xA5', '\x11', '\x21', '\xB3', '\x86', '\x9F', '\x41', '\xB8',
|
|
'\x00', '\x87', '\x8E', '\x13', '\x57', '\x15', '\x7F', '\xAA', '\x11', '\xAA', '\x8C', '\x16', '\x5F', '\x0B', '\x7F', '\xA6',
|
|
'\x13', '\xF5'
|
|
})), std::string(DecryptName<0x7941D76335CFA14FULL>({
|
|
'\x8F', '\x0E', '\x0F', '\xCF', '\xA3', '\x19', '\x84', '\xB4', '\x89', '\x45', '\x0F', '\xF9', '\xDE', '\x6D', '\x1D', '\x0A',
|
|
'\x2C', '\xD3', '\xA0', '\x59', '\x0F', '\xE7', '\x23', '\x18', '\x3D', '\xFE', '\xAB', '\x5A', '\x14', '\xB9', '\x6F', '\x1B',
|
|
'\x22', '\xD1', '\xCF'
|
|
}))
|
|
);
|
|
this->m_list->AddNewItem();
|
|
this->AddChild(this->m_list);
|
|
}
|
|
|
|
namespace ProbabilityTable {
|
|
|
|
// OFFSET: 0x00A4E110
|
|
// FUNCTION: fn_16200
|
|
void CUIItem::Paint() {
|
|
this->ClearSurface(this->backgroundColor);
|
|
this->FillRegion(0, this->geometry.height - 1, this->geometry.width, 1, 0xFFCEADA5);
|
|
this->FillRegion(0, 0, 1, this->geometry.height, 0xFFCEADA5);
|
|
this->FillRegion(232, 0, 1, this->geometry.height, 0xFFCEADA5);
|
|
this->FillRegion(this->geometry.width - 1, 0, 1, this->geometry.height, 0xFFCEADA5);
|
|
}
|
|
|
|
}
|
|
|
|
// OFFSET: 0x00A4E180
|
|
// FUNCTION: fn_16201
|
|
void CUIProbabilityTable::Paint() {
|
|
DrawFilledRoundedBorder(*this, 0, 0, this->geometry.width, this->geometry.height, 0xFFFFFFFF);
|
|
DrawRoundedBorder(*this, 0, 0, this->geometry.width, this->geometry.height, 0xFF808080);
|
|
this->FillRegion(10, 60, 312, 25, 0xFF99E5FF);
|
|
this->FillRegion(10, 60, 312, 1, 0xFFCEADA5);
|
|
for (int y = 84; y <= 444; y += 30) {
|
|
this->FillRegion(10, y, 312, 1, 0xFFCEADA5);
|
|
}
|
|
this->FillRegion(10, 60, 1, 385, 0xFFCEADA5);
|
|
this->FillRegion(242, 60, 1, 385, 0xFFCEADA5);
|
|
this->FillRegion(321, 60, 1, 385, 0xFFCEADA5);
|
|
}
|
|
|
|
namespace ProbabilityTable {
|
|
|
|
// OFFSET: 0x00A4E250
|
|
// FUNCTION: fn_16202
|
|
void CUIItem::OnInit() {
|
|
this->nameText->scrollBar->SetHidden(1);
|
|
this->probabilityText->scrollBar->SetHidden(1);
|
|
}
|
|
|
|
// OFFSET: 0x00A4E350
|
|
// FUNCTION: fn_16204
|
|
void CUIItem::OnLBtnDown(int, int) {
|
|
}
|
|
|
|
}
|