Batch #16619 by ragnarok-clanker: forced by an admin (1 lower score(s), 13 changed function(s)); checked with 460 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Achievement/AchievementMgr.h, Source/Contents/Actors/ActorNameCard.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/PlayerNameDictionary.h, Source/Contents/Actors/Resources/EquipmentResourceMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/CashEmotion/CashEmotionMgr.h, Source/Contents/Clan/ClanInfo.h, Source/Contents/CombatTypes.h, Source/Contents/Configuration/ConfigMgr.h, Source/Contents/Effects/Core/CellRangeEffect.h, Source/Contents/Effects/Core/ChangeSizeEffect.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/Effect.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectLists.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/EffectMemoryMgr.h, Source/Contents/Effects/Core/EffectMessageId.h, Source/Contents/Effects/Core/EffectPoint.h, Source/Contents/Effects/Core/EffectPrimId.h, Source/Contents/Effects/Core/EffectTypes.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Core/RagEffect.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Core/ShowEffect.h, Source/Contents/Effects/Core/SquareRangeEffect.h, Source/Contents/Effects/EffectResourceSwitcher.h, Source/Contents/Effects/Particles/AnimatedEmitterEffect.h, Source/Contents/Effects/Particles/CharacterParticleBundle.h, Source/Contents/Effects/Particles/EZ2STREffect.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Contents/Effects/Particles/EffectEmitter.h, Source/Contents/Effects/Particles/EmitterEffect.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Effects/Particles/ParticlePool.h, Source/Contents/Effects/Particles/SpriteEffect.h, Source/Contents/Effects/Particles/SpriteParticle.h, Source/Contents/Effects/Primitives/EffectPrim.h, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.h, Source/Contents/Effects/Primitives/EffectPrimitiveState.h, Source/Contents/Effects/RDamageVar.h, Source/Contents/Effects/Skills/AMachineEffect.h, Source/Contents/Effects/Skills/AcidifiedThrow.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/AstralStrikeEffect.h, Source/Contents/Effects/Skills/AxeBoomerang.h, Source/Contents/Effects/Skills/Bash.h, Source/Contents/Effects/Skills/BezierArcThrowEffect.h, Source/Contents/Effects/Skills/BindTrapEffect.h, Source/Contents/Effects/Skills/BlastForge.h, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.h, Source/Contents/Effects/Skills/CartCannon.h, Source/Contents/Effects/Skills/ChargingPierceEffect.h, Source/Contents/Effects/Skills/CherryBlossomEffect.h, Source/Contents/Effects/Skills/ClimaxEffect.h, Source/Contents/Effects/Skills/CloudEffect.h, Source/Contents/Effects/Skills/CloudKillEffect.h, Source/Contents/Effects/Skills/CommonFloorEffect.h, Source/Contents/Effects/Skills/Competentia.h, Source/Contents/Effects/Skills/CresciveBolt.h, Source/Contents/Effects/Skills/ElectricEffect.h, Source/Contents/Effects/Skills/EnergyOrbEffect.h, Source/Contents/Effects/Skills/EvilLandEffect.h, Source/Contents/Effects/Skills/EvilsPawEffect.h, Source/Contents/Effects/Skills/FlowerCastingEffect.h, Source/Contents/Effects/Skills/FortuneKissEffect.h, Source/Contents/Effects/Skills/FriggSongEffect.h, Source/Contents/Effects/Skills/FuumaShouakuEffect.h, Source/Contents/Effects/Skills/GlassWallEffect.h, Source/Contents/Effects/Skills/GravityControlEffect.h, Source/Contents/Effects/Skills/HealEffect.h, Source/Contents/Effects/Skills/HealSpEffect.h, Source/Contents/Effects/Skills/HitLineEffect.h, Source/Contents/Effects/Skills/JupitelThunderStormEffect.h, Source/Contents/Effects/Skills/Level150Effect.h, Source/Contents/Effects/Skills/Level99Effect.h, Source/Contents/Effects/Skills/Level99Orb1Effect.h, Source/Contents/Effects/Skills/Level99Orb2Effect.h, Source/Contents/Effects/Skills/LightSphereEffect.h, Source/Contents/Effects/Skills/MagicFloorEffect.h, Source/Contents/Effects/Skills/MagnumBreak.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/Effects/Skills/MapChainEffect.h, Source/Contents/Effects/Skills/MapMagicZoneEffect.h, Source/Contents/Effects/Skills/MappillarEffect.h, Source/Contents/Effects/Skills/MonsterSkillEffects.h, Source/Contents/Effects/Skills/NyanggrassEffect.h, Source/Contents/Effects/Skills/PartyMemberEffects.h, Source/Contents/Effects/Skills/PokJukEffect.h, Source/Contents/Effects/Skills/PowderingEffect.h, Source/Contents/Effects/Skills/RainbowEffect.h, Source/Contents/Effects/Skills/RectUpEffect.h, Source/Contents/Effects/Skills/RedLineEffect.h, Source/Contents/Effects/Skills/RichManKim.h, Source/Contents/Effects/Skills/RotateBgEffect.h, Source/Contents/Effects/Skills/RotateItemEffect.h, Source/Contents/Effects/Skills/RotateLineEffect.h, Source/Contents/Effects/Skills/SaintCastingEffect.h, Source/Contents/Effects/Skills/ScatterEffect.h, Source/Contents/Effects/Skills/ShadowExceedEffect.h, Source/Contents/Effects/Skills/SkillEffects.h, Source/Contents/Effects/Skills/SmokeEffect.h, Source/Contents/Effects/Skills/SoulCollectEffect.h, Source/Contents/Effects/Skills/SoulUnityEffect.h, Source/Contents/Effects/Skills/SphereWind2Effect.h, Source/Contents/Effects/Skills/SphereWindEffect.h, Source/Contents/Effects/Skills/StarEffect.h, Source/Contents/Effects/Skills/StarEmperorEffect.h, Source/Contents/Effects/Skills/StealEffect.h, Source/Contents/Effects/Skills/StormCannonEffect.h, Source/Contents/Effects/Skills/StormGustEffect.h, Source/Contents/Effects/Skills/StormKickEffect.h, Source/Contents/Effects/Skills/SunStanceEffect.h, Source/Contents/Effects/Skills/TalismanMarkEffect.h, Source/Contents/Effects/Skills/TetraBallEffect.h, Source/Contents/Effects/Skills/ThrowEffects.h, Source/Contents/Effects/Skills/TriangleShotArrow.h, Source/Contents/Effects/Skills/ViolentQuakeEffect.h, Source/Contents/Effects/Skills/WhirlwindEffect.h, Source/Contents/Effects/Skills/WindEffect.h, Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/Events/CheckAttendanceMgr.h, Source/Contents/Events/RouletteMgr.h, Source/Contents/Events/ShowRankingScheduler.h, Source/Contents/Events/SpecialPopupMgr.h, Source/Contents/Guild/GuildInfo.h, Source/Contents/Guild/GuildMgr.h, Source/Contents/Guild/GuildTip.h, Source/Contents/Items/ClientItemLists.h, Source/Contents/Items/EnchantMgr.h, Source/Contents/Items/ItemDBToIDMgr.h, Source/Contents/Items/JobCodeForItem.h, Source/Contents/Map/FlyingShipRouteInfo.h, Source/Contents/Map/MapInfoMgr.h, Source/Contents/Map/MapPropertyMgr.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Map/PrivateAirplaneMgr.h, Source/Contents/Map/TownInfoMgr.h, Source/Contents/Monster/ChampionMonsterMgr.h, Source/Contents/Movement/MovementRouteInterpolation.h, Source/Contents/Movement/TerrainPathSearch.h, Source/Contents/Navigation/NavigationManager.h, Source/Contents/Pet/PetEnums.h, Source/Contents/Pet/PetEvolutionMgr.h, Source/Contents/Quest/RenewQuestMgr.h, Source/Contents/Repute/ReputeMgr.h, Source/Contents/Repute/ReputeRecords.h, Source/Contents/Rodex/RodexMailStore.h, Source/Contents/RuneSystem/RuneSystem.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Skin/SkinMgr.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/Contents/Sprites/SpriteLayerOrder.h, Source/Contents/Sprites/SpriteRidingOffset.h, Source/Contents/Sprites/SpriteRidingPolicy.h, Source/Contents/Tables/ForbiddenWords.h, Source/Contents/Tables/MessageTable.h, Source/Contents/Tables/SimpleStringMgr.h, Source/Contents/Tables/TableMng.h, Source/Contents/Tables/TipBoxTitles.h, Source/Contents/Tables/TipOfTheDay.h, Source/Contents/Time/ServerTimeManager.h, Source/Contents/World/WorldViewData.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/Utility/JsonCppLoader.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.h, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.h, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.h, Source/Contents/MovementRouteInterpolation.h, Source/Contents/NavigationManager.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.h, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.h, Source/Contents/WorldView/WorldViewData.h. Adds to the build: Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Actors/ActorGeometry.cpp, Source/Contents/Actors/ActorNameCache.cpp, Source/Contents/Actors/ActorNameCard.cpp, Source/Contents/Actors/ActorNameDirectory.cpp, Source/Contents/Actors/ActorNameRequests.cpp, Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/Resources/BodyResources.cpp, Source/Contents/Actors/Resources/EquipmentResources.cpp, Source/Contents/Actors/Resources/HeadResources.cpp, Source/Contents/Actors/Resources/MonsterResources.cpp, Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/Actors/Resources/StatusIconImages.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Contents/Clan/ClanInfo.cpp, Source/Contents/Configuration/ConfigMgr.cpp, Source/Contents/Effects/Core/CellRangeEffect.cpp, Source/Contents/Effects/Core/ChangeSizeEffect.cpp, Source/Contents/Effects/Core/DummyEffectLauncher.cpp, Source/Contents/Effects/Core/Effect.cpp, Source/Contents/Effects/Core/EffectActor.cpp, Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Effects/Core/EffectForceRender.cpp, Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectMaker.cpp, Source/Contents/Effects/Core/EffectMemoryMgr.cpp, Source/Contents/Effects/Core/EffectTypes.cpp, Source/Contents/Effects/Core/EffectVisibility.cpp, Source/Contents/Effects/Core/MsgEffect.cpp, Source/Contents/Effects/Core/RagEffect.cpp, Source/Contents/Effects/Core/RagEffectInitialization.cpp, Source/Contents/Effects/Core/ShowEffect.cpp, Source/Contents/Effects/Core/SquareRangeEffect.cpp, Source/Contents/Effects/EffectResourceSwitcher.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, Source/Contents/Effects/Particles/CharacterParticleBundle.cpp, Source/Contents/Effects/Particles/EZ2STREffect.cpp, Source/Contents/Effects/Particles/EZ2STREffectEx.cpp, Source/Contents/Effects/Particles/EmitterEffect.cpp, Source/Contents/Effects/Particles/Particle.cpp, Source/Contents/Effects/Particles/ParticlePool.cpp, Source/Contents/Effects/Particles/SpriteEffect.cpp, Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Primitives/EffectPrim.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveArcs.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveColor.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp, Source/Contents/Effects/Primitives/EffectPrimitivePanels.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRecords.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRendering.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSprites.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveState.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/RDamageVar.cpp, Source/Contents/Effects/Skills/AMachineEffect.cpp, Source/Contents/Effects/Skills/AcidifiedThrow.cpp, Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/AstralStrikeEffect.cpp, Source/Contents/Effects/Skills/AxeBoomerang.cpp, Source/Contents/Effects/Skills/Bash.cpp, Source/Contents/Effects/Skills/BezierArcThrowEffect.cpp, Source/Contents/Effects/Skills/BindTrapEffect.cpp, Source/Contents/Effects/Skills/BlastForge.cpp, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/Skills/CartCannon.cpp, Source/Contents/Effects/Skills/ChargingPierceEffect.cpp, Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/ClimaxEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, Source/Contents/Effects/Skills/CloudKillEffect.cpp, Source/Contents/Effects/Skills/CommonFloorEffect.cpp, Source/Contents/Effects/Skills/Competentia.cpp, Source/Contents/Effects/Skills/CresciveBolt.cpp, Source/Contents/Effects/Skills/ElectricEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, Source/Contents/Effects/Skills/EvilLandEffect.cpp, Source/Contents/Effects/Skills/EvilsPawEffect.cpp, Source/Contents/Effects/Skills/FlowerCastingEffect.cpp, Source/Contents/Effects/Skills/FortuneKissEffect.cpp, Source/Contents/Effects/Skills/FriggSongEffect.cpp, Source/Contents/Effects/Skills/FuumaShouakuEffect.cpp, Source/Contents/Effects/Skills/GlassWallEffect.cpp, Source/Contents/Effects/Skills/HealEffect.cpp, Source/Contents/Effects/Skills/HealSpEffect.cpp, Source/Contents/Effects/Skills/HitLineEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, Source/Contents/Effects/Skills/Level150Effect.cpp, Source/Contents/Effects/Skills/Level99Effect.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, Source/Contents/Effects/Skills/Level99Orb2Effect.cpp, Source/Contents/Effects/Skills/LightSphereEffect.cpp, Source/Contents/Effects/Skills/MagicFloorEffect.cpp, Source/Contents/Effects/Skills/MagnumBreak.cpp, Source/Contents/Effects/Skills/MandraAttackEffect.cpp, Source/Contents/Effects/Skills/MapChainEffect.cpp, Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp, Source/Contents/Effects/Skills/MappillarEffect.cpp, Source/Contents/Effects/Skills/MeteorEffect.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/NyanggrassEffect.cpp, Source/Contents/Effects/Skills/PartyMemberEffects.cpp, Source/Contents/Effects/Skills/PokJukEffect.cpp, Source/Contents/Effects/Skills/PowderingEffect.cpp, Source/Contents/Effects/Skills/RainbowEffect.cpp, Source/Contents/Effects/Skills/RectUpEffect.cpp, Source/Contents/Effects/Skills/RedLineEffect.cpp, Source/Contents/Effects/Skills/RichManKim.cpp, Source/Contents/Effects/Skills/RotateBgEffect.cpp, Source/Contents/Effects/Skills/RotateItemEffect.cpp, Source/Contents/Effects/Skills/RotateLineEffect.cpp, Source/Contents/Effects/Skills/SaintCastingEffect.cpp, Source/Contents/Effects/Skills/ScatterEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedNewEffect.cpp, Source/Contents/Effects/Skills/SmokeEffect.cpp, Source/Contents/Effects/Skills/SoulCollectEffect.cpp, Source/Contents/Effects/Skills/SoulUnityEffect.cpp, Source/Contents/Effects/Skills/SphereWind2Effect.cpp, Source/Contents/Effects/Skills/SphereWindEffect.cpp, Source/Contents/Effects/Skills/StarEffect.cpp, Source/Contents/Effects/Skills/StarEmperorEffect.cpp, Source/Contents/Effects/Skills/StealEffect.cpp, Source/Contents/Effects/Skills/StormCannonEffect.cpp, Source/Contents/Effects/Skills/StormGustEffect.cpp, Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/SunStanceEffect.cpp, Source/Contents/Effects/Skills/TalismanMarkEffect.cpp, Source/Contents/Effects/Skills/TetraBallEffect.cpp, Source/Contents/Effects/Skills/ThrowEffects.cpp, Source/Contents/Effects/Skills/TriangleShotArrow.cpp, Source/Contents/Effects/Skills/ViolentQuakeEffect.cpp, Source/Contents/Effects/Skills/WindEffect.cpp, Source/Contents/Emblems/EmblemCacheRaw.cpp, Source/Contents/Emblems/GuildEmblemLookup.cpp, Source/Contents/Emblems/GuildEmblemState.cpp, Source/Contents/EntryQueue/EntryQueueMgr.cpp, Source/Contents/Events/CheckAttendanceMgr.cpp, Source/Contents/Events/RouletteMgr.cpp, Source/Contents/Events/ShowRankingScheduler.cpp, Source/Contents/Events/SpecialPopupMgr.cpp, Source/Contents/Guild/GuildInfo.cpp, Source/Contents/Guild/GuildMgr.cpp, Source/Contents/Guild/GuildTip.cpp, Source/Contents/Items/ClientItemLists.cpp, Source/Contents/Items/EnchantMgr.cpp, Source/Contents/Items/ItemDBToIDMgr.cpp, Source/Contents/Items/JobCodeForItem.cpp, Source/Contents/Map/FlyingShipRouteInfo.cpp, Source/Contents/Map/MapInfoMgr.cpp, Source/Contents/Map/MapNameTable.cpp, Source/Contents/Map/MapPropertyMgr.cpp, Source/Contents/Map/MapSkyMgr.cpp, Source/Contents/Map/PrivateAirplaneMgr.cpp, Source/Contents/Map/TownInfoMgr.cpp, Source/Contents/Models/ModelKeyframes.cpp, Source/Contents/Monster/ChampionMonsterMgr.cpp, Source/Contents/Monster/EnemyMonsterTalk.cpp, Source/Contents/Monster/MonsterSpeech.cpp, Source/Contents/Monster/MonsterXmlActions.cpp, Source/Contents/Movement/ActorMovementRoute.cpp, Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/MovementRouteInterpolation.cpp, Source/Contents/Movement/MovementTraversal.cpp, Source/Contents/Movement/Pathfinding.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, Source/Contents/Navigation/NavigationCandidates.cpp, Source/Contents/Navigation/NavigationDestinations.cpp, Source/Contents/Navigation/NavigationGraph.cpp, Source/Contents/Navigation/NavigationLink.cpp, Source/Contents/Navigation/NavigationRequest.cpp, Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Navigation/NpcLocationRadius.cpp, Source/Contents/Navigation/WorldNavigation.cpp, Source/Contents/Pet/PetEvolutionMgr.cpp, Source/Contents/Pet/PetStatus.cpp, Source/Contents/Pet/PetStrings.cpp, Source/Contents/Pet/PetTalk.cpp, Source/Contents/Pet/PetTalkNames.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, Source/Contents/Repute/ReputeMgr.cpp, Source/Contents/Rodex/RodexMailStore.cpp, Source/Contents/RuneSystem/RuneSystem.cpp, Source/Contents/Skills/GraffiSkill.cpp, Source/Contents/Skin/SkinCatalog.cpp, Source/Contents/Skin/SkinInfo.cpp, Source/Contents/Skin/SkinMgr.cpp, Source/Contents/Sound/HitSounds.cpp, Source/Contents/Sprites/RobeOpacity.cpp, Source/Contents/Sprites/RobeTopLayer.cpp, Source/Contents/Sprites/SpriteFrameSynchronization.cpp, Source/Contents/Sprites/SpriteJob.cpp, Source/Contents/Sprites/SpriteLayerDepth.cpp, Source/Contents/Sprites/SpriteLayerDrawing.cpp, Source/Contents/Sprites/SpriteLayerOrder.cpp, Source/Contents/Sprites/SpriteRidingOffset.cpp, Source/Contents/Sprites/SpriteRidingPolicy.cpp, Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp, Source/Contents/Sprites/SpriteShadow.cpp, Source/Contents/Tables/ClientXmlTables.cpp, Source/Contents/Tables/ForbiddenWords.cpp, Source/Contents/Tables/MessageTable.cpp, Source/Contents/Tables/SimpleStringMgr.cpp, Source/Contents/Tables/TableMng.cpp, Source/Contents/Tables/TipBoxTitles.cpp, Source/Contents/Tables/TipOfTheDay.cpp, Source/Contents/Time/ClientTiming.cpp, Source/Contents/Time/ServerTimeManager.cpp, Source/Contents/World/WorldViewData.cpp Deletes: Source/Contents/AchievementMgr.cpp, Source/Contents/AchievementMgr.h, Source/Contents/ActorGeometry.cpp, Source/Contents/ActorMovementRoute.cpp, Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h, Source/Contents/ActorNameDirectory.cpp, Source/Contents/ActorNameRequests.cpp, Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h, Source/Contents/BodyResources.cpp, Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.cpp, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.cpp, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.cpp, Source/Contents/ClientItemLists.h, Source/Contents/ClientTiming.cpp, Source/Contents/ClientXmlTables.cpp, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.cpp, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.cpp, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.cpp, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.cpp, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.cpp, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectForceRender.cpp, Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.cpp, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.cpp, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveArcs.cpp, Source/Contents/Effects/EffectPrimitiveColor.cpp, Source/Contents/Effects/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitivePanels.cpp, Source/Contents/Effects/EffectPrimitiveRecords.cpp, Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveSprites.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectTypes.cpp, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/EffectVisibility.cpp, Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.cpp, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.cpp, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.cpp, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.cpp, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.cpp, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.cpp, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.cpp, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectInitialization.cpp, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.cpp, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.cpp, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.cpp, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.cpp, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.cpp, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.cpp, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h, Source/Contents/EmblemCacheRaw.cpp, Source/Contents/EnchantMgr.cpp, Source/Contents/EnchantMgr.h, Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/EntryQueueMgr.cpp, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/EquipmentResources.cpp, Source/Contents/FlyingShipRouteInfo.cpp, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.cpp, Source/Contents/ForbiddenWords.h, Source/Contents/GuildEmblemLookup.cpp, Source/Contents/GuildEmblemState.cpp, Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.cpp, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.cpp, Source/Contents/GuildTip.h, Source/Contents/HeadResources.cpp, Source/Contents/HitSounds.cpp, Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, Source/Contents/MapNameTable.cpp, Source/Contents/MapPropertyMgr.cpp, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h, Source/Contents/ModelKeyframes.cpp, Source/Contents/MonsterResources.cpp, Source/Contents/MonsterSpeech.cpp, Source/Contents/MonsterXmlActions.cpp, Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.cpp, Source/Contents/MovementRouteInterpolation.h, Source/Contents/MovementTraversal.cpp, Source/Contents/NavigationCandidates.cpp, Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h, Source/Contents/NavigationRequest.cpp, Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, Source/Contents/NpcLocationRadius.cpp, Source/Contents/Pathfinding.cpp, Source/Contents/PetEvolutionMgr.cpp, Source/Contents/PetEvolutionMgr.h, Source/Contents/PetStatus.cpp, Source/Contents/PetStrings.cpp, Source/Contents/PetTalk.cpp, Source/Contents/PetTalkNames.cpp, Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.cpp, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.cpp, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.cpp, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RobeOpacity.cpp, Source/Contents/RobeResources.cpp, Source/Contents/RobeTopLayer.cpp, Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.cpp, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinCatalog.cpp, Source/Contents/SkinInfo.cpp, Source/Contents/SkinMgr.cpp, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.cpp, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/SpriteJob.cpp, Source/Contents/SpriteLayerDepth.cpp, Source/Contents/SpriteLayerDrawing.cpp, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.cpp, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.cpp, Source/Contents/SpriteRidingPolicy.h, Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp, Source/Contents/SpriteShadow.cpp, Source/Contents/StatusIconImages.cpp, Source/Contents/TableMng.cpp, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.cpp, Source/Contents/TownInfoMgr.h, Source/Contents/WorldNavigation.cpp, Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
579 lines
No EOL
18 KiB
C++
579 lines
No EOL
18 KiB
C++
#include "UI/Window/WindowId.h"
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#include "UI/Window/UIEnums.h"
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#include "UI/UILapineScrollBar.h"
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#include "UI/Window/UIEnums.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Session.h"
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#include "Contents/Items/ItemDescription.h"
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#include "Contents/Items/ItemInfo.h"
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#include "Contents/Items/ItemNaming.h"
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#include "Contents/Tables/MessageTable.h"
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#include "Network/Connection/Connection.h"
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#include "Network/Packets/PacketId.h"
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#include "Script/LuaScript.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/UIIngredientInfoWnd.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include "Utility/Text/FormatString.h"
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#include "Resource/MSGSTRINGID.h"
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#include <cstdint>
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#include <cstdlib>
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#include <cstring>
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#include <new>
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#include <utility>
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#include <vector>
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#include <windows.h>
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#include <timeapi.h>
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namespace {
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struct RandomCombineItemPacket {
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std::int16_t id;
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std::int16_t length;
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std::int32_t ingredientId;
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};
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}
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// OFFSET: 0x005FEFF0
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// FUNCTION: fn_04140
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UILapineBoxWnd::UILapineBoxWnd()
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: UIFrameWnd(0), cancelButton(nullptr), makeButton(nullptr),
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moveButton(nullptr), ingredientList(nullptr), ingredientId(0), noticeTick(0), noticeDuration(3000), waiting(0) {
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}
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// OFFSET: 0x006006D0
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// FUNCTION: fn_04160
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void UIIngredientInfoWnd::OnLBtnDblClk(int, int) {
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if (this->insufficient == 1) {
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static_cast<UILapineBox_IngredientListWnd*>(this->parent)->CanUseIngredient(this->item.identity[1]);
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return;
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}
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const int id = this->item.identity[1];
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if (id == 0) {
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return;
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}
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UILapineBox_IngredientListWnd* list = static_cast<UILapineBox_IngredientListWnd*>(this->parent);
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UILapineBoxWnd* box = static_cast<UILapineBoxWnd*>(list->parent);
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if (box->items.size() < static_cast<std::size_t>(box->maxItems)) {
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if (list->SendMsg(list, UM_DECITEM, id, 0, 0, 0) >= 0) {
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box->AddIngredient(id, this->quantity);
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}
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}
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}
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// OFFSET: 0x00600830
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// FUNCTION: fn_04162
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void UIIngredientInfoWnd::OnLBtnDown(int x, int y) {
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if (this->insufficient != 1 && this->item.identity[1] > 0) {
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static_cast<CGameMode*>(g_modeMgr.GetGameMode())->drag.BeginItem(g_windowMgr, 27, this->item, this->quantity, -1);
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}
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}
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// OFFSET: 0x00600940
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// FUNCTION: fn_04164
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void UIIngredientInfoWnd::OnLBtnUp(int, int) {
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if (this->insufficient != 1) {
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this->selected = 1;
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this->Invalidate();
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if (this->parent) {
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this->parent->SendMsg(this, UM_COMMAND, 0, 0, 0, 0);
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}
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}
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}
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// OFFSET: 0x00600980
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// FUNCTION: fn_04165
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void UIIngredientInfoWnd::OnMouseHover(int x, int y) {
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this->OnMouseMove(x, y);
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if (this->tooltip.size() > 0) {
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int tipX = 0;
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int tipY = -20;
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this->ToScreen(tipX, tipY);
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g_modeMgr.gameMode->ShowTooltip(this->tooltip.c_str(), tipX, tipY, -1, 0, 1);
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}
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}
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// OFFSET: 0x00600770
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// FUNCTION: fn_04161
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void UILapineBoxWnd::OnLBtnDblClk(int x, int y) {
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const ITEM_INFO item = this->ReadMaterial(x, y);
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if (item.identity[1] != 0) {
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if (this->ingredientList->AddIngredient(item.identity[1]) == 1) {
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this->SendMsg(this, UM_DECITEM, item.identity[1], 0, 0, 0);
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}
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}
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}
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// OFFSET: 0x00600870
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// FUNCTION: fn_04163
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void UILapineBoxWnd::OnLBtnDown(int x, int y) {
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if (y < 0x11) {
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UIFrameWnd::OnLBtnDown(x, y);
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}
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const ITEM_INFO item = this->ReadMaterial(x, y);
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if (item.identity[1] != 0) {
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static_cast<CGameMode*>(g_modeMgr.GetGameMode())->drag.BeginItem(g_windowMgr, 0x1A, item, item.quantity, -1);
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}
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}
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// OFFSET: 0x006009F0
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// FUNCTION: fn_04166
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void UILapineBoxWnd::OnMouseHover(int x, int y) {
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this->OnMouseMove(x, y);
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const ITEM_INFO item = this->ReadMaterial(x, y);
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if (item.identity[1] != 0) {
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int tipX = 0;
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int tipY = -20;
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const int count = static_cast<int>(this->items.size());
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for (int index = 0; index < count; ++index) {
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if (this->items[index].identity[1] == item.identity[1]) {
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int position[2] = {0, 0};
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this->MaterialPosition(position, index);
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tipX = position[0];
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tipY = position[1] - 0x14;
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break;
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}
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}
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this->ToScreen(tipX, tipY);
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g_modeMgr.gameMode->ShowTooltip(item.displayName.c_str(), tipX, tipY, -1, 0, 1);
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}
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}
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// OFFSET: 0x00600B60
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// FUNCTION: fn_04167
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void UILapineBoxWnd::OnProcess() {
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if (this->waiting == 0) {
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const int count = static_cast<int>(this->items.size());
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if (this->maxItems == count) {
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if (this->makeButton->Disabled() == 1) {
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auto* const button = this->makeButton;
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button->SetDisabled(0);
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button->Invalidate();
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this->Invalidate();
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}
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} else if (this->makeButton->Disabled() == 0) {
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auto* const button = this->makeButton;
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button->SetDisabled(1);
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button->Invalidate();
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this->Invalidate();
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}
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}
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if (this->noticeTick + this->noticeDuration < timeGetTime()) {
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this->notice = "";
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}
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}
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// OFFSET: 0x00600C00
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// FUNCTION: fn_04168
|
|
void UIIngredientInfoWnd::OnRBtnDown(int, int) {
|
|
if (this->item.identity[1] > 0) {
|
|
UIWindow* window = g_windowMgr.EnsureWindow(WID_ITEMCOLLECTIONWND);
|
|
window->SendMsg(this, UM_ITEMEXPLANATION, reinterpret_cast<std::intptr_t>(&this->item), 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x006024F0
|
|
// FUNCTION: fn_04181
|
|
__declspec(noinline) void UILapineBoxWnd::MaterialPosition(int* out, int index) {
|
|
if (index >= 0) {
|
|
const unsigned int count = this->items.size();
|
|
if (static_cast<unsigned int>(index) <= count) {
|
|
int left = count > 5 ? 0x19 : 0x21;
|
|
int top = count > 5 ? 0x98 : 0xA2;
|
|
if (index >= 5) {
|
|
left = 0x2A;
|
|
top = 0xB7;
|
|
}
|
|
out[1] = top;
|
|
out[0] = left + static_cast<unsigned int>(index) % 5 * 0x22;
|
|
return;
|
|
}
|
|
}
|
|
|
|
out[0] = 0;
|
|
out[1] = 0;
|
|
}
|
|
|
|
// OFFSET: 0x00602410
|
|
// FUNCTION: fn_04180
|
|
__declspec(noinline) ITEM_INFO UILapineBoxWnd::ReadMaterial(int x, int y) {
|
|
const unsigned int count = this->items.size();
|
|
for (unsigned int index = 0; index < count; ++index) {
|
|
int position[2];
|
|
this->MaterialPosition(position, index);
|
|
if (x >= position[0] && x <= position[0] + 0x18 && y >= position[1] && y <= position[1] + 0x18) {
|
|
return this->items[index];
|
|
}
|
|
}
|
|
return ITEM_INFO(0);
|
|
}
|
|
|
|
// OFFSET: 0x00602620
|
|
// FUNCTION: fn_04182
|
|
bool UILapineBox_IngredientListWnd::CanUseIngredient(std::uint32_t identity) {
|
|
const auto entryIt = std::find_if(this->items.begin(), this->items.end(), [identity](UIIngredientInfoWnd* entry) {
|
|
return identity == entry->item.identity[1];
|
|
});
|
|
if (entryIt == this->items.end()) {
|
|
return false;
|
|
}
|
|
|
|
const ITEM_INFO& item = (*entryIt)->item;
|
|
const auto material = std::find_if(this->materials.begin(), this->materials.end(), [&item](ITEM_INFO candidate) {
|
|
const int itemId = std::atoi(item.itemId.c_str());
|
|
return itemId == std::atoi(candidate.itemId.c_str());
|
|
});
|
|
if (material == this->materials.end()) {
|
|
return false;
|
|
}
|
|
|
|
const int required = material->quantity;
|
|
if (required > item.quantity) {
|
|
this->parent->SendMsg(this, UM_RECEIVE_MSG, reinterpret_cast<std::intptr_t>(FormatOwnedString(LookupMessage(MSI_INPUT_FREE_MESSAGE), required).c_str()), 0, 0, 0);
|
|
return false;
|
|
}
|
|
if (this->minRefine > item.refiningLevel) {
|
|
this->parent->SendMsg(this, UM_RECEIVE_MSG, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_CAPTCHA_INPUT_ANSWER)), 0, 0, 0);
|
|
return false;
|
|
}
|
|
if (this->maxRefine < item.refiningLevel) {
|
|
this->parent->SendMsg(this, UM_RECEIVE_MSG, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ITEM_COUNT_INFINITY)), 0, 0, 0);
|
|
return false;
|
|
}
|
|
if (this->minRefine != 0 && this->minRefine < item.refiningLevel) {
|
|
this->parent->SendMsg(this, UM_RECEIVE_MSG, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ITEMSHOP_CURRENCY)), 0, 0, 0);
|
|
}
|
|
|
|
if (Equipment(item) == true && !item.IsApprenticeItem() && !item.HasSpecialCard()) {
|
|
const int* cards = reinterpret_cast<const int*>(item.cards);
|
|
for (int index = 0; index < ItemSlotsCount(item); ++index) {
|
|
if (index < 4 && cards[index] > 0) {
|
|
this->parent->SendMsg(this, UM_RECEIVE_MSG, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_PURCHASEWND_TOTAL)), 0, 0, 0);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00602AC0
|
|
// FUNCTION: fn_04184
|
|
void UILapineBoxWnd::SetWaiting(unsigned char waiting) {
|
|
UIBitmapButton* button = this->makeButton;
|
|
this->waiting = waiting;
|
|
button->SetDisabled(waiting);
|
|
button->Invalidate();
|
|
this->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x00600C40
|
|
// FUNCTION: fn_04169
|
|
void UILapineBoxWnd::OnRBtnDown(int x, int y) {
|
|
const ITEM_INFO item = this->ReadMaterial(x, y);
|
|
|
|
if (static_cast<unsigned>(item.identity[1]) > 0) {
|
|
UIWindow* window = g_windowMgr.EnsureWindow(WID_ITEMCOLLECTIONWND);
|
|
window->SendMsg(nullptr, UM_ITEMEXPLANATION, reinterpret_cast<std::intptr_t>(&item), 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00600D00
|
|
// FUNCTION: fn_04170
|
|
void UIIngredientInfoWnd::OnWheel(int argument) {
|
|
if (this->parent) {
|
|
this->parent->OnWheel(argument);
|
|
}
|
|
}
|
|
// OFFSET: 0x00600D20
|
|
// FUNCTION: fn_04171
|
|
void UILapineBox_IngredientListWnd::OnWheel(int argument) {
|
|
if (this->wheelScroll == 1) {
|
|
if (argument < 0) {
|
|
this->SendMsg(this->scrollBar, UM_SCROLLVERT, 15, 0, 0, 0);
|
|
} else {
|
|
this->SendMsg(this->scrollBar, UM_SCROLLVERT, -15, 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00600D60
|
|
// FUNCTION: fn_04172
|
|
int UILapineBoxWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
|
|
switch (message) {
|
|
case UM_COMMAND:
|
|
switch (a) {
|
|
case ID_CLOSE:
|
|
g_windowMgr.CloseWindow(WID_LAPINEBOXWND);
|
|
break;
|
|
case ID_LAPINE_COMBINE_ITEMS: {
|
|
RandomCombineItemPacket* packet = new (std::nothrow) RandomCombineItemPacket;
|
|
packet->id = ID_CZ_REQ_RANDOM_COMBINE_ITEM;
|
|
const std::int16_t materialsLength = static_cast<std::int16_t>(this->items.size() * 4);
|
|
packet->length = materialsLength + 8;
|
|
packet->ingredientId = this->ingredientId;
|
|
|
|
char* payload = new (std::nothrow) char[materialsLength + 8];
|
|
memcpy_s(payload, packet->length, packet, 8);
|
|
|
|
for (std::size_t index = 0; index < this->items.size(); ++index) {
|
|
const ITEM_INFO& item = this->items[index];
|
|
const std::uint16_t material[2] = {static_cast<std::uint16_t>(item.identity[1]), static_cast<std::uint16_t>(item.quantity)};
|
|
memcpy_s(payload + 8 + index * 4, packet->length, material, sizeof(material));
|
|
}
|
|
|
|
GetRagConnection().Send(packet->length, payload);
|
|
|
|
this->waiting = 1;
|
|
this->makeButton->SetDisabled(1);
|
|
this->makeButton->Invalidate();
|
|
this->Invalidate();
|
|
|
|
delete packet;
|
|
delete[] payload;
|
|
break;
|
|
}
|
|
case ID_LAPINE_ADD_INGREDIENT: {
|
|
const std::vector<UIIngredientInfoWnd*>& entries = this->ingredientList->items;
|
|
const auto selected = std::find_if(entries.begin(), entries.end(), [](UIIngredientInfoWnd* entry) {
|
|
return entry->selected == 1;
|
|
});
|
|
|
|
if (selected != entries.end()) {
|
|
UIIngredientInfoWnd* entry = *selected;
|
|
|
|
if (entry != nullptr && entry->insufficient != 1 && this->ingredientList->SendMsg(this, UM_DECITEM, entry->item.identity[1], 0, 0, 0) >= 0) {
|
|
this->AddIngredient(entry->item.identity[1], entry->quantity);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
case UM_DECITEM: {
|
|
const auto found = std::find_if(this->items.begin(), this->items.end(), [a](ITEM_INFO item) { return a == item.identity[1]; });
|
|
|
|
if (found != this->items.end()) {
|
|
this->items.erase(found);
|
|
|
|
if (this->items.size() < static_cast<std::size_t>(this->maxItems)) {
|
|
this->moveButton->SetDisabled(0);
|
|
this->moveButton->Invalidate();
|
|
}
|
|
|
|
this->Invalidate();
|
|
}
|
|
break;
|
|
}
|
|
case UM_RECEIVE_MSG:
|
|
this->noticeTick = timeGetTime();
|
|
this->notice = reinterpret_cast<const char*>(a);
|
|
this->Invalidate();
|
|
break;
|
|
default:
|
|
return UIFrameWnd::SendMsg(sender, message, a, b, c, d);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
// OFFSET: 0x006011E0
|
|
// FUNCTION: fn_04173
|
|
int UILapineBox_IngredientListWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c,
|
|
std::intptr_t d) {
|
|
switch (message) {
|
|
case UM_REFRESHITEM:
|
|
for (std::vector<ITEM_INFO>::iterator material = this->materials.begin(); material != this->materials.end(); ++material) {
|
|
std::vector<int> ids = g_session.FindInventoryIndicesByItemId(std::atoi(material->itemId.c_str()), 1);
|
|
for (std::vector<int>::iterator id = ids.begin(); id != ids.end(); ++id) {
|
|
this->AddIngredient(*id);
|
|
}
|
|
}
|
|
|
|
for (std::vector<UIIngredientInfoWnd*>::iterator it = this->items.begin(); it != this->items.end(); ++it) {
|
|
ITEM_INFO owned = LookupClientItemByIdentity(g_session.m_inventoryItems, (*it)->item.identity[1]);
|
|
if (owned.identity[1] == 0) {
|
|
(*it)->Show(0);
|
|
}
|
|
}
|
|
this->SendMsg(this, UM_SETPOS, 0, 0, 0, 0);
|
|
break;
|
|
|
|
case UM_COMMAND:
|
|
for (std::vector<UIIngredientInfoWnd*>::iterator it = this->items.begin(); it != this->items.end(); ++it) {
|
|
UIIngredientInfoWnd* entry = *it;
|
|
if (sender != entry) {
|
|
entry->selected = 0;
|
|
entry->Invalidate();
|
|
}
|
|
}
|
|
this->Invalidate();
|
|
break;
|
|
|
|
case UM_DECITEM: {
|
|
std::vector<UIIngredientInfoWnd*>::iterator it;
|
|
for (it = this->items.begin(); it != this->items.end(); ++it) {
|
|
if (static_cast<std::uint32_t>(a) == (*it)->item.identity[1]) {
|
|
break;
|
|
}
|
|
}
|
|
if (it == this->items.end()) {
|
|
break;
|
|
}
|
|
|
|
UIIngredientInfoWnd* selected = *it;
|
|
std::vector<ITEM_INFO>::iterator found = this->materials.begin();
|
|
const std::vector<ITEM_INFO>::iterator end = this->materials.end();
|
|
for (; found != end; ++found) {
|
|
ITEM_INFO copy(*found);
|
|
if (std::atoi(selected->item.itemId.c_str()) == std::atoi(copy.itemId.c_str())) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (found == this->materials.end()) {
|
|
break;
|
|
}
|
|
|
|
const int need = found->quantity;
|
|
if (selected->item.quantity < need) {
|
|
this->parent->SendMsg(this, UM_RECEIVE_MSG, reinterpret_cast<std::intptr_t>(FormatOwnedString(LookupMessage(MSI_INPUT_FREE_MESSAGE), need).c_str()), 0, 0, 0);
|
|
return -1;
|
|
}
|
|
|
|
if (selected->item.refiningLevel < found->refiningLevel) {
|
|
this->parent->SendMsg(this, UM_RECEIVE_MSG, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_CAPTCHA_INPUT_ANSWER)), 0, 0, 0);
|
|
return -1;
|
|
}
|
|
|
|
selected->item.quantity -= need;
|
|
if (selected->item.quantity <= 0) {
|
|
(*it)->Show(0);
|
|
} else {
|
|
(*it)->insufficient = 1;
|
|
(*it)->Invalidate();
|
|
}
|
|
this->SendMsg(this, UM_SETPOS, 0, 0, 0, 0);
|
|
break;
|
|
}
|
|
|
|
case UM_SETPOS: {
|
|
int y = 7;
|
|
for (std::vector<UIIngredientInfoWnd*>::iterator it = this->items.begin(); it != this->items.end();) {
|
|
UIIngredientInfoWnd* entry = *it;
|
|
if (entry->geometry.visible == 0) {
|
|
entry->Invalidate();
|
|
it = this->items.erase(it);
|
|
} else {
|
|
this->MoveScrollChild(entry, 0, y);
|
|
(*it)->Invalidate();
|
|
++it;
|
|
y += 0x1E;
|
|
}
|
|
}
|
|
this->UpdateScrollRange();
|
|
this->Invalidate();
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return UIScrollWnd::SendMsg(sender, message, a, b, c, d);
|
|
}
|
|
|
|
// OFFSET: 0x006016C0
|
|
// FUNCTION: fn_04174
|
|
void UILapineBoxWnd::SetIngredient(int id) {
|
|
this->ingredientId = id;
|
|
|
|
{
|
|
ITEM_INFO item;
|
|
item.SetItemId(id);
|
|
|
|
char name[0x104];
|
|
std::memset(name, 0, sizeof(name));
|
|
int capacity = 0x104;
|
|
item.GetIdDisplayName(name, capacity, 0);
|
|
this->title.assign(name, std::strlen(name));
|
|
}
|
|
|
|
g_session.m_hotkeyScript->CallTable("tblLapineDdukddakBox", "set_resource_item_list", "d", id);
|
|
|
|
int minRefine = 0;
|
|
g_session.m_hotkeyScript->CallTable("tblLapineDdukddakBox", "get_min_need_refine", "d>d", id, &minRefine);
|
|
this->ingredientList->minRefine = minRefine;
|
|
|
|
int maxRefine = 0;
|
|
g_session.m_hotkeyScript->CallTable("tblLapineDdukddakBox", "get_max_need_refine", "d>d", id, &maxRefine);
|
|
this->ingredientList->maxRefine = maxRefine;
|
|
|
|
this->ingredientList->SendMsg(this, UM_REFRESHITEM, 0, 0, 0, 0);
|
|
|
|
g_session.m_hotkeyScript->CallTable("tblLapineDdukddakBox", "get_need_item_count", "d>d", id, &this->maxItems);
|
|
|
|
const char* source = nullptr;
|
|
g_session.m_hotkeyScript->CallTable("tblLapineDdukddakBox", "get_need_source_string", "d>s", id, &source);
|
|
this->description.assign(source, std::strlen(source));
|
|
}
|
|
|
|
// OFFSET: 0x00601BC0
|
|
// FUNCTION: fn_04176
|
|
void UILapineBoxWnd::AddMaterial(int id, int quantity) {
|
|
std::vector<ITEM_INFO>& materials = this->ingredientList->materials;
|
|
std::vector<ITEM_INFO>::iterator it;
|
|
const std::vector<ITEM_INFO>::iterator end = materials.end();
|
|
for (it = materials.begin(); it != end; ++it) {
|
|
ITEM_INFO copy(*it);
|
|
if (std::atoi(copy.itemId.c_str()) == id) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (it == end) {
|
|
ITEM_INFO material;
|
|
material.SetItemId(id);
|
|
material.quantity = quantity;
|
|
materials.push_back(material);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x006028C0
|
|
// FUNCTION: fn_04183
|
|
void UIIngredientInfoWnd::SetIngredientItem(std::uint32_t id) {
|
|
this->item = LookupClientItemByIdentity(g_session.m_inventoryItems, id);
|
|
|
|
std::vector<char*> breaks;
|
|
char name[260];
|
|
std::memset(name, 0, sizeof(name));
|
|
char* highlight = nullptr;
|
|
std::size_t remaining = sizeof(name);
|
|
char* cursor = name;
|
|
int highlightColor;
|
|
this->BuildItemName(&this->item, &highlightColor, &breaks, &cursor, &remaining, &highlight, 1, 0);
|
|
|
|
if (this->item.identified == 1) {
|
|
const int count = this->item.optionCount;
|
|
if (count != 0) {
|
|
sprintf_s(name, sizeof(name), LookupMessage(MSI_FAILED_MAIL_LIMIT_CNT), name, count);
|
|
}
|
|
}
|
|
|
|
this->item.SetName(name);
|
|
this->tooltip = name;
|
|
this->Invalidate();
|
|
} |