rodecomp/Source/UI/Window/UINavigationWnd.cpp
ragnarok-clanker 20ae1c861d Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
Batch #16619 by ragnarok-clanker: forced by an admin (1 lower score(s), 13 changed function(s)); checked with 460 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Achievement/AchievementMgr.h, Source/Contents/Actors/ActorNameCard.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/PlayerNameDictionary.h, Source/Contents/Actors/Resources/EquipmentResourceMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/CashEmotion/CashEmotionMgr.h, Source/Contents/Clan/ClanInfo.h, Source/Contents/CombatTypes.h, Source/Contents/Configuration/ConfigMgr.h, Source/Contents/Effects/Core/CellRangeEffect.h, Source/Contents/Effects/Core/ChangeSizeEffect.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/Effect.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectLists.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/EffectMemoryMgr.h, Source/Contents/Effects/Core/EffectMessageId.h, Source/Contents/Effects/Core/EffectPoint.h, Source/Contents/Effects/Core/EffectPrimId.h, Source/Contents/Effects/Core/EffectTypes.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Core/RagEffect.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Core/ShowEffect.h, Source/Contents/Effects/Core/SquareRangeEffect.h, Source/Contents/Effects/EffectResourceSwitcher.h, Source/Contents/Effects/Particles/AnimatedEmitterEffect.h, Source/Contents/Effects/Particles/CharacterParticleBundle.h, Source/Contents/Effects/Particles/EZ2STREffect.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Contents/Effects/Particles/EffectEmitter.h, Source/Contents/Effects/Particles/EmitterEffect.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Effects/Particles/ParticlePool.h, Source/Contents/Effects/Particles/SpriteEffect.h, Source/Contents/Effects/Particles/SpriteParticle.h, Source/Contents/Effects/Primitives/EffectPrim.h, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.h, Source/Contents/Effects/Primitives/EffectPrimitiveState.h, Source/Contents/Effects/RDamageVar.h, Source/Contents/Effects/Skills/AMachineEffect.h, Source/Contents/Effects/Skills/AcidifiedThrow.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/AstralStrikeEffect.h, Source/Contents/Effects/Skills/AxeBoomerang.h, Source/Contents/Effects/Skills/Bash.h, Source/Contents/Effects/Skills/BezierArcThrowEffect.h, Source/Contents/Effects/Skills/BindTrapEffect.h, Source/Contents/Effects/Skills/BlastForge.h, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.h, Source/Contents/Effects/Skills/CartCannon.h, Source/Contents/Effects/Skills/ChargingPierceEffect.h, Source/Contents/Effects/Skills/CherryBlossomEffect.h, Source/Contents/Effects/Skills/ClimaxEffect.h, Source/Contents/Effects/Skills/CloudEffect.h, Source/Contents/Effects/Skills/CloudKillEffect.h, Source/Contents/Effects/Skills/CommonFloorEffect.h, Source/Contents/Effects/Skills/Competentia.h, Source/Contents/Effects/Skills/CresciveBolt.h, Source/Contents/Effects/Skills/ElectricEffect.h, Source/Contents/Effects/Skills/EnergyOrbEffect.h, Source/Contents/Effects/Skills/EvilLandEffect.h, Source/Contents/Effects/Skills/EvilsPawEffect.h, Source/Contents/Effects/Skills/FlowerCastingEffect.h, Source/Contents/Effects/Skills/FortuneKissEffect.h, Source/Contents/Effects/Skills/FriggSongEffect.h, Source/Contents/Effects/Skills/FuumaShouakuEffect.h, Source/Contents/Effects/Skills/GlassWallEffect.h, Source/Contents/Effects/Skills/GravityControlEffect.h, Source/Contents/Effects/Skills/HealEffect.h, Source/Contents/Effects/Skills/HealSpEffect.h, Source/Contents/Effects/Skills/HitLineEffect.h, Source/Contents/Effects/Skills/JupitelThunderStormEffect.h, Source/Contents/Effects/Skills/Level150Effect.h, Source/Contents/Effects/Skills/Level99Effect.h, Source/Contents/Effects/Skills/Level99Orb1Effect.h, Source/Contents/Effects/Skills/Level99Orb2Effect.h, Source/Contents/Effects/Skills/LightSphereEffect.h, Source/Contents/Effects/Skills/MagicFloorEffect.h, Source/Contents/Effects/Skills/MagnumBreak.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/Effects/Skills/MapChainEffect.h, Source/Contents/Effects/Skills/MapMagicZoneEffect.h, Source/Contents/Effects/Skills/MappillarEffect.h, Source/Contents/Effects/Skills/MonsterSkillEffects.h, Source/Contents/Effects/Skills/NyanggrassEffect.h, Source/Contents/Effects/Skills/PartyMemberEffects.h, Source/Contents/Effects/Skills/PokJukEffect.h, Source/Contents/Effects/Skills/PowderingEffect.h, Source/Contents/Effects/Skills/RainbowEffect.h, Source/Contents/Effects/Skills/RectUpEffect.h, Source/Contents/Effects/Skills/RedLineEffect.h, Source/Contents/Effects/Skills/RichManKim.h, Source/Contents/Effects/Skills/RotateBgEffect.h, Source/Contents/Effects/Skills/RotateItemEffect.h, Source/Contents/Effects/Skills/RotateLineEffect.h, Source/Contents/Effects/Skills/SaintCastingEffect.h, Source/Contents/Effects/Skills/ScatterEffect.h, Source/Contents/Effects/Skills/ShadowExceedEffect.h, Source/Contents/Effects/Skills/SkillEffects.h, Source/Contents/Effects/Skills/SmokeEffect.h, Source/Contents/Effects/Skills/SoulCollectEffect.h, Source/Contents/Effects/Skills/SoulUnityEffect.h, Source/Contents/Effects/Skills/SphereWind2Effect.h, Source/Contents/Effects/Skills/SphereWindEffect.h, Source/Contents/Effects/Skills/StarEffect.h, Source/Contents/Effects/Skills/StarEmperorEffect.h, Source/Contents/Effects/Skills/StealEffect.h, Source/Contents/Effects/Skills/StormCannonEffect.h, Source/Contents/Effects/Skills/StormGustEffect.h, Source/Contents/Effects/Skills/StormKickEffect.h, Source/Contents/Effects/Skills/SunStanceEffect.h, Source/Contents/Effects/Skills/TalismanMarkEffect.h, Source/Contents/Effects/Skills/TetraBallEffect.h, Source/Contents/Effects/Skills/ThrowEffects.h, Source/Contents/Effects/Skills/TriangleShotArrow.h, Source/Contents/Effects/Skills/ViolentQuakeEffect.h, Source/Contents/Effects/Skills/WhirlwindEffect.h, Source/Contents/Effects/Skills/WindEffect.h, Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/Events/CheckAttendanceMgr.h, Source/Contents/Events/RouletteMgr.h, Source/Contents/Events/ShowRankingScheduler.h, Source/Contents/Events/SpecialPopupMgr.h, Source/Contents/Guild/GuildInfo.h, Source/Contents/Guild/GuildMgr.h, Source/Contents/Guild/GuildTip.h, Source/Contents/Items/ClientItemLists.h, Source/Contents/Items/EnchantMgr.h, Source/Contents/Items/ItemDBToIDMgr.h, Source/Contents/Items/JobCodeForItem.h, Source/Contents/Map/FlyingShipRouteInfo.h, Source/Contents/Map/MapInfoMgr.h, Source/Contents/Map/MapPropertyMgr.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Map/PrivateAirplaneMgr.h, Source/Contents/Map/TownInfoMgr.h, Source/Contents/Monster/ChampionMonsterMgr.h, Source/Contents/Movement/MovementRouteInterpolation.h, Source/Contents/Movement/TerrainPathSearch.h, Source/Contents/Navigation/NavigationManager.h, Source/Contents/Pet/PetEnums.h, Source/Contents/Pet/PetEvolutionMgr.h, Source/Contents/Quest/RenewQuestMgr.h, Source/Contents/Repute/ReputeMgr.h, Source/Contents/Repute/ReputeRecords.h, Source/Contents/Rodex/RodexMailStore.h, Source/Contents/RuneSystem/RuneSystem.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Skin/SkinMgr.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/Contents/Sprites/SpriteLayerOrder.h, Source/Contents/Sprites/SpriteRidingOffset.h, Source/Contents/Sprites/SpriteRidingPolicy.h, Source/Contents/Tables/ForbiddenWords.h, Source/Contents/Tables/MessageTable.h, Source/Contents/Tables/SimpleStringMgr.h, Source/Contents/Tables/TableMng.h, Source/Contents/Tables/TipBoxTitles.h, Source/Contents/Tables/TipOfTheDay.h, Source/Contents/Time/ServerTimeManager.h, Source/Contents/World/WorldViewData.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/Utility/JsonCppLoader.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.h, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.h, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.h, Source/Contents/MovementRouteInterpolation.h, Source/Contents/NavigationManager.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.h, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.h, Source/Contents/WorldView/WorldViewData.h.
Adds to the build: Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Actors/ActorGeometry.cpp, Source/Contents/Actors/ActorNameCache.cpp, Source/Contents/Actors/ActorNameCard.cpp, Source/Contents/Actors/ActorNameDirectory.cpp, Source/Contents/Actors/ActorNameRequests.cpp, Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/Resources/BodyResources.cpp, Source/Contents/Actors/Resources/EquipmentResources.cpp, Source/Contents/Actors/Resources/HeadResources.cpp, Source/Contents/Actors/Resources/MonsterResources.cpp, Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/Actors/Resources/StatusIconImages.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Contents/Clan/ClanInfo.cpp, Source/Contents/Configuration/ConfigMgr.cpp, Source/Contents/Effects/Core/CellRangeEffect.cpp, Source/Contents/Effects/Core/ChangeSizeEffect.cpp, Source/Contents/Effects/Core/DummyEffectLauncher.cpp, Source/Contents/Effects/Core/Effect.cpp, Source/Contents/Effects/Core/EffectActor.cpp, Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Effects/Core/EffectForceRender.cpp, Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectMaker.cpp, Source/Contents/Effects/Core/EffectMemoryMgr.cpp, Source/Contents/Effects/Core/EffectTypes.cpp, Source/Contents/Effects/Core/EffectVisibility.cpp, Source/Contents/Effects/Core/MsgEffect.cpp, Source/Contents/Effects/Core/RagEffect.cpp, Source/Contents/Effects/Core/RagEffectInitialization.cpp, Source/Contents/Effects/Core/ShowEffect.cpp, Source/Contents/Effects/Core/SquareRangeEffect.cpp, Source/Contents/Effects/EffectResourceSwitcher.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, Source/Contents/Effects/Particles/CharacterParticleBundle.cpp, Source/Contents/Effects/Particles/EZ2STREffect.cpp, Source/Contents/Effects/Particles/EZ2STREffectEx.cpp, Source/Contents/Effects/Particles/EmitterEffect.cpp, Source/Contents/Effects/Particles/Particle.cpp, Source/Contents/Effects/Particles/ParticlePool.cpp, Source/Contents/Effects/Particles/SpriteEffect.cpp, Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Primitives/EffectPrim.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveArcs.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveColor.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp, Source/Contents/Effects/Primitives/EffectPrimitivePanels.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRecords.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRendering.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSprites.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveState.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/RDamageVar.cpp, Source/Contents/Effects/Skills/AMachineEffect.cpp, Source/Contents/Effects/Skills/AcidifiedThrow.cpp, Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/AstralStrikeEffect.cpp, Source/Contents/Effects/Skills/AxeBoomerang.cpp, Source/Contents/Effects/Skills/Bash.cpp, Source/Contents/Effects/Skills/BezierArcThrowEffect.cpp, Source/Contents/Effects/Skills/BindTrapEffect.cpp, Source/Contents/Effects/Skills/BlastForge.cpp, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/Skills/CartCannon.cpp, Source/Contents/Effects/Skills/ChargingPierceEffect.cpp, Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/ClimaxEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, Source/Contents/Effects/Skills/CloudKillEffect.cpp, Source/Contents/Effects/Skills/CommonFloorEffect.cpp, Source/Contents/Effects/Skills/Competentia.cpp, Source/Contents/Effects/Skills/CresciveBolt.cpp, Source/Contents/Effects/Skills/ElectricEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, Source/Contents/Effects/Skills/EvilLandEffect.cpp, Source/Contents/Effects/Skills/EvilsPawEffect.cpp, Source/Contents/Effects/Skills/FlowerCastingEffect.cpp, Source/Contents/Effects/Skills/FortuneKissEffect.cpp, Source/Contents/Effects/Skills/FriggSongEffect.cpp, Source/Contents/Effects/Skills/FuumaShouakuEffect.cpp, Source/Contents/Effects/Skills/GlassWallEffect.cpp, Source/Contents/Effects/Skills/HealEffect.cpp, Source/Contents/Effects/Skills/HealSpEffect.cpp, Source/Contents/Effects/Skills/HitLineEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, Source/Contents/Effects/Skills/Level150Effect.cpp, Source/Contents/Effects/Skills/Level99Effect.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, Source/Contents/Effects/Skills/Level99Orb2Effect.cpp, Source/Contents/Effects/Skills/LightSphereEffect.cpp, Source/Contents/Effects/Skills/MagicFloorEffect.cpp, Source/Contents/Effects/Skills/MagnumBreak.cpp, Source/Contents/Effects/Skills/MandraAttackEffect.cpp, Source/Contents/Effects/Skills/MapChainEffect.cpp, Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp, Source/Contents/Effects/Skills/MappillarEffect.cpp, Source/Contents/Effects/Skills/MeteorEffect.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/NyanggrassEffect.cpp, Source/Contents/Effects/Skills/PartyMemberEffects.cpp, Source/Contents/Effects/Skills/PokJukEffect.cpp, Source/Contents/Effects/Skills/PowderingEffect.cpp, Source/Contents/Effects/Skills/RainbowEffect.cpp, Source/Contents/Effects/Skills/RectUpEffect.cpp, Source/Contents/Effects/Skills/RedLineEffect.cpp, Source/Contents/Effects/Skills/RichManKim.cpp, Source/Contents/Effects/Skills/RotateBgEffect.cpp, Source/Contents/Effects/Skills/RotateItemEffect.cpp, Source/Contents/Effects/Skills/RotateLineEffect.cpp, Source/Contents/Effects/Skills/SaintCastingEffect.cpp, Source/Contents/Effects/Skills/ScatterEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedNewEffect.cpp, Source/Contents/Effects/Skills/SmokeEffect.cpp, Source/Contents/Effects/Skills/SoulCollectEffect.cpp, Source/Contents/Effects/Skills/SoulUnityEffect.cpp, Source/Contents/Effects/Skills/SphereWind2Effect.cpp, Source/Contents/Effects/Skills/SphereWindEffect.cpp, Source/Contents/Effects/Skills/StarEffect.cpp, Source/Contents/Effects/Skills/StarEmperorEffect.cpp, Source/Contents/Effects/Skills/StealEffect.cpp, Source/Contents/Effects/Skills/StormCannonEffect.cpp, Source/Contents/Effects/Skills/StormGustEffect.cpp, Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/SunStanceEffect.cpp, Source/Contents/Effects/Skills/TalismanMarkEffect.cpp, Source/Contents/Effects/Skills/TetraBallEffect.cpp, Source/Contents/Effects/Skills/ThrowEffects.cpp, Source/Contents/Effects/Skills/TriangleShotArrow.cpp, Source/Contents/Effects/Skills/ViolentQuakeEffect.cpp, Source/Contents/Effects/Skills/WindEffect.cpp, Source/Contents/Emblems/EmblemCacheRaw.cpp, Source/Contents/Emblems/GuildEmblemLookup.cpp, Source/Contents/Emblems/GuildEmblemState.cpp, Source/Contents/EntryQueue/EntryQueueMgr.cpp, Source/Contents/Events/CheckAttendanceMgr.cpp, Source/Contents/Events/RouletteMgr.cpp, Source/Contents/Events/ShowRankingScheduler.cpp, Source/Contents/Events/SpecialPopupMgr.cpp, Source/Contents/Guild/GuildInfo.cpp, Source/Contents/Guild/GuildMgr.cpp, Source/Contents/Guild/GuildTip.cpp, Source/Contents/Items/ClientItemLists.cpp, Source/Contents/Items/EnchantMgr.cpp, Source/Contents/Items/ItemDBToIDMgr.cpp, Source/Contents/Items/JobCodeForItem.cpp, Source/Contents/Map/FlyingShipRouteInfo.cpp, Source/Contents/Map/MapInfoMgr.cpp, Source/Contents/Map/MapNameTable.cpp, Source/Contents/Map/MapPropertyMgr.cpp, Source/Contents/Map/MapSkyMgr.cpp, Source/Contents/Map/PrivateAirplaneMgr.cpp, Source/Contents/Map/TownInfoMgr.cpp, Source/Contents/Models/ModelKeyframes.cpp, Source/Contents/Monster/ChampionMonsterMgr.cpp, Source/Contents/Monster/EnemyMonsterTalk.cpp, Source/Contents/Monster/MonsterSpeech.cpp, Source/Contents/Monster/MonsterXmlActions.cpp, Source/Contents/Movement/ActorMovementRoute.cpp, Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/MovementRouteInterpolation.cpp, Source/Contents/Movement/MovementTraversal.cpp, Source/Contents/Movement/Pathfinding.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, Source/Contents/Navigation/NavigationCandidates.cpp, Source/Contents/Navigation/NavigationDestinations.cpp, Source/Contents/Navigation/NavigationGraph.cpp, Source/Contents/Navigation/NavigationLink.cpp, Source/Contents/Navigation/NavigationRequest.cpp, Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Navigation/NpcLocationRadius.cpp, Source/Contents/Navigation/WorldNavigation.cpp, Source/Contents/Pet/PetEvolutionMgr.cpp, Source/Contents/Pet/PetStatus.cpp, Source/Contents/Pet/PetStrings.cpp, Source/Contents/Pet/PetTalk.cpp, Source/Contents/Pet/PetTalkNames.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, Source/Contents/Repute/ReputeMgr.cpp, Source/Contents/Rodex/RodexMailStore.cpp, Source/Contents/RuneSystem/RuneSystem.cpp, Source/Contents/Skills/GraffiSkill.cpp, Source/Contents/Skin/SkinCatalog.cpp, Source/Contents/Skin/SkinInfo.cpp, Source/Contents/Skin/SkinMgr.cpp, Source/Contents/Sound/HitSounds.cpp, Source/Contents/Sprites/RobeOpacity.cpp, Source/Contents/Sprites/RobeTopLayer.cpp, Source/Contents/Sprites/SpriteFrameSynchronization.cpp, Source/Contents/Sprites/SpriteJob.cpp, Source/Contents/Sprites/SpriteLayerDepth.cpp, Source/Contents/Sprites/SpriteLayerDrawing.cpp, Source/Contents/Sprites/SpriteLayerOrder.cpp, Source/Contents/Sprites/SpriteRidingOffset.cpp, Source/Contents/Sprites/SpriteRidingPolicy.cpp, Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp, Source/Contents/Sprites/SpriteShadow.cpp, Source/Contents/Tables/ClientXmlTables.cpp, Source/Contents/Tables/ForbiddenWords.cpp, Source/Contents/Tables/MessageTable.cpp, Source/Contents/Tables/SimpleStringMgr.cpp, Source/Contents/Tables/TableMng.cpp, Source/Contents/Tables/TipBoxTitles.cpp, Source/Contents/Tables/TipOfTheDay.cpp, Source/Contents/Time/ClientTiming.cpp, Source/Contents/Time/ServerTimeManager.cpp, Source/Contents/World/WorldViewData.cpp
Deletes: Source/Contents/AchievementMgr.cpp, Source/Contents/AchievementMgr.h, Source/Contents/ActorGeometry.cpp, Source/Contents/ActorMovementRoute.cpp, Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h, Source/Contents/ActorNameDirectory.cpp, Source/Contents/ActorNameRequests.cpp, Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h, Source/Contents/BodyResources.cpp, Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.cpp, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.cpp, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.cpp, Source/Contents/ClientItemLists.h, Source/Contents/ClientTiming.cpp, Source/Contents/ClientXmlTables.cpp, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.cpp, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.cpp, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.cpp, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.cpp, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.cpp, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectForceRender.cpp, Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.cpp, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.cpp, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveArcs.cpp, Source/Contents/Effects/EffectPrimitiveColor.cpp, Source/Contents/Effects/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitivePanels.cpp, Source/Contents/Effects/EffectPrimitiveRecords.cpp, Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveSprites.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectTypes.cpp, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/EffectVisibility.cpp, Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.cpp, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.cpp, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.cpp, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.cpp, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.cpp, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.cpp, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.cpp, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectInitialization.cpp, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.cpp, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.cpp, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.cpp, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.cpp, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.cpp, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.cpp, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h, Source/Contents/EmblemCacheRaw.cpp, Source/Contents/EnchantMgr.cpp, Source/Contents/EnchantMgr.h, Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/EntryQueueMgr.cpp, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/EquipmentResources.cpp, Source/Contents/FlyingShipRouteInfo.cpp, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.cpp, Source/Contents/ForbiddenWords.h, Source/Contents/GuildEmblemLookup.cpp, Source/Contents/GuildEmblemState.cpp, Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.cpp, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.cpp, Source/Contents/GuildTip.h, Source/Contents/HeadResources.cpp, Source/Contents/HitSounds.cpp, Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, Source/Contents/MapNameTable.cpp, Source/Contents/MapPropertyMgr.cpp, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h, Source/Contents/ModelKeyframes.cpp, Source/Contents/MonsterResources.cpp, Source/Contents/MonsterSpeech.cpp, Source/Contents/MonsterXmlActions.cpp, Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.cpp, Source/Contents/MovementRouteInterpolation.h, Source/Contents/MovementTraversal.cpp, Source/Contents/NavigationCandidates.cpp, Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h, Source/Contents/NavigationRequest.cpp, Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, Source/Contents/NpcLocationRadius.cpp, Source/Contents/Pathfinding.cpp, Source/Contents/PetEvolutionMgr.cpp, Source/Contents/PetEvolutionMgr.h, Source/Contents/PetStatus.cpp, Source/Contents/PetStrings.cpp, Source/Contents/PetTalk.cpp, Source/Contents/PetTalkNames.cpp, Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.cpp, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.cpp, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.cpp, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RobeOpacity.cpp, Source/Contents/RobeResources.cpp, Source/Contents/RobeTopLayer.cpp, Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.cpp, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinCatalog.cpp, Source/Contents/SkinInfo.cpp, Source/Contents/SkinMgr.cpp, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.cpp, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/SpriteJob.cpp, Source/Contents/SpriteLayerDepth.cpp, Source/Contents/SpriteLayerDrawing.cpp, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.cpp, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.cpp, Source/Contents/SpriteRidingPolicy.h, Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp, Source/Contents/SpriteShadow.cpp, Source/Contents/StatusIconImages.cpp, Source/Contents/TableMng.cpp, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.cpp, Source/Contents/TownInfoMgr.h, Source/Contents/WorldNavigation.cpp, Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
2026-11-10 23:40:35 +00:00

911 lines
34 KiB
C++

#include "UI/Window/UINavigationWnd.h"
#include "UI/Window/WindowId.h"
#include "UI/Window/UIEnums.h"
#include "Client/Application/Launcher.h"
#include "Client/Replay.h"
#include "Client/Session.h"
#include "Contents/Tables/MessageTable.h"
#include "Contents/Navigation/NavigationManager.h"
#include "File/FileEnumeration.h"
#include "Render/DeviceContext/DeviceContext.h"
#include "Render/Renderer.h"
#include "Render/Textures/Texture.h"
#include "Resource/Sprites/ActionResource.h"
#include "Resource/Sprites/SpriteResource.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Buttons/UICheckBox.h"
#include "UI/Edit/UIEditCtrl.h"
#include "UI/Lists/UIComboBox.h"
#include "UI/Lists/UIComboBoxDefWnd.h"
#include "UI/Lists/UIListBoxNavi.h"
#include "UI/Navigation/UINavigationV4Wnd.h"
#include "UI/Window/UIResizer.h"
#include "UI/Window/UIRoMapWnd.h"
#include "UI/Window/UIWindowMgr.h"
#include "Utility/Text/FormatString.h"
#include "Resource/MSGSTRINGID.h"
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <string>
// GLOBAL: gl_25083
float g_navigationPointScale = 0.0078125f;
// GLOBAL: gl_25084
float g_navigationMarkerScale = 0.453125f;
// OFFSET: 0x00921A70
// FUNCTION: fn_12643
void UINavigationWnd::OnCreate(int width, int height) {
this->m_routePanel = new UIListBoxNavi();
this->m_routePanel->SetSize(215, 96);
this->m_routePanel->backgroundRed = 210;
this->m_routePanel->backgroundGreen = 210;
this->m_routePanel->backgroundBlue = 210;
this->m_routePanel->SetId(336);
this->m_routePanel->Move(-1000, -1000);
this->AddChild(this->m_routePanel);
this->m_searchPanel = new UIListBoxNavi();
this->m_searchPanel->SetSize(215, 96);
this->m_searchPanel->backgroundRed = 210;
this->m_searchPanel->backgroundGreen = 210;
this->m_searchPanel->backgroundBlue = 210;
this->m_searchPanel->SetId(441);
this->m_searchPanel->Move(-1000, -1000);
this->m_searchPanel->SetDefaultLineColor(0x1414F0);
this->AddChild(this->m_searchPanel);
std::string base = "유저인터페이스\\";
this->m_resizer = new UIResizer();
this->m_resizer->SetSize(14, 14);
this->m_resizer->SetDirection(7);
this->m_resizer->SetBitmapName((base + "btn_resize.bmp").c_str());
this->m_resizer->SetColors(0xFFFF00FF, 0xFFFF00FF);
this->m_resizer->Move(-1000, -1000);
this->AddChild(this->m_resizer);
std::string path = base;
path += "navigation_interface\\";
const char* tooltips[6] = {
LookupMessage(MSI_NAVIGATION_SEARCHINFO), LookupMessage(MSI_NAVIGATION_VIEWCHANGE), LookupMessage(MSI_NAVIGATION_LIGHTCHANGE), LookupMessage(MSI_NAVIGATION_END), LookupMessage(MSI_NAVIGATION_BASE), LookupMessage(MSI_NAVIGATION_MINI),
};
const char* names[6] = {"NaviSearch", "NaviStart", "NaviRoute", "NaviList", "Navisyschange2", "navifolder"};
const int ids[6] = {321, 184, 189, 190, 284, 191};
for (int index = 0; index < 6; ++index) {
this->m_buttons[index] = new UIBitmapButton();
this->m_buttons[index]->SetBitmap((path + names[index] + "_A.bmp").c_str(), 0, 0);
this->m_buttons[index]->SetBitmap((path + names[index] + "_B.bmp").c_str(), 1, 0);
this->m_buttons[index]->SetBitmap((path + names[index] + "_C.bmp").c_str(), 2, 0);
this->m_buttons[index]->SetSize(this->m_buttons[index]->BitmapWidth(), this->m_buttons[index]->BitmapHeight());
this->m_buttons[index]->Move(-1000, -1000);
this->m_buttons[index]->SetId(ids[index]);
this->m_buttons[index]->SetTooltip(tooltips[index]);
this->AddChild(this->m_buttons[index]);
}
this->m_closeButton = this->AddCloseButton(LookupMessage(MSI_NAVIGATION_HELP), 0);
this->m_minimizeButton = this->AddMinimizeButton("", 0);
this->m_helpButton = new UIBitmapButton();
this->m_helpButton->SetBitmap((path + "NaviHelp_off.bmp").c_str(), 0, 0);
this->m_helpButton->SetBitmap((path + "NaviHelp_on.bmp").c_str(), 1, 0);
this->m_helpButton->SetBitmap((path + "NaviHelp_on.bmp").c_str(), 2, 0);
this->m_helpButton->SetSize(this->m_helpButton->BitmapWidth(), this->m_helpButton->BitmapHeight());
this->m_helpButton->Move(this->geometry.width - 42, 3);
this->m_helpButton->SetId(343);
this->m_helpButton->SetTooltip(LookupMessage(MSI_NAVIGATION_NPC));
this->AddChild(this->m_helpButton);
this->m_searchType = new UIComboBoxDefWnd();
this->m_searchType->dropdownHeight = 67;
this->m_searchType->SetSize(56, 18);
this->m_searchType->Move(-1000, -1000);
this->m_searchType->SetBorderColor(100, 100, 100);
this->m_searchType->SetColor(232, 232, 232);
this->AddChild(this->m_searchType);
this->m_searchType->AddOption(LookupMessage(MSI_NAVIGATION_MOB), 0);
this->m_searchType->AddOption(LookupMessage(MSI_NAVIGATION_SETSTRING), 0);
this->m_searchType->AddOption(LookupMessage(MSI_NAVIGATION_SCROLL), 0);
this->m_searchType->AddOption(LookupMessage(MSI_NAVIGATION_USESCROLL), 0);
this->m_titleBar = new UIEditCtrl();
this->m_titleBar->SetSize(226, 18);
this->m_titleBar->Move(-1000, -1000);
this->m_titleBar->maximum = 60;
this->m_titleBar->Background(232, 232, 232);
this->m_titleBar->Border(200, 100, 100);
this->m_titleBar->flat = 0;
UIEditCtrl* edit = this->m_titleBar;
const char* tooltip = LookupMessage(MSI_NAVIGATION_SERVICE);
if (tooltip) {
edit->tooltip = tooltip;
}
this->AddChild(this->m_titleBar);
if (g_replayAnimationScaling) {
UIEditCtrl* titleBar = this->m_titleBar;
titleBar->disabled = 1;
titleBar->Invalidate();
}
this->m_includeObjects = new UICheckBox();
this->m_includeObjects->SetSize(this->TextWidth(LookupMessage(MSI_NAVIGATION_USESERVICE), 10, 0, 12, 0, 0), 12);
path = base;
this->m_includeObjects->SetImages((path + "checkbox_1.bmp").c_str(), (path + "checkbox_0.bmp").c_str(), LookupMessage(MSI_NAVIGATION_USESERVICE));
this->m_includeObjects->Move(-1000, -1000);
this->m_includeObjects->SetChecked(g_navigationManager.includeObjects);
this->m_includeObjects->SetTooltip(LookupMessage(MSI_NAVIGATION_PLANE));
this->AddChild(this->m_includeObjects);
this->m_allowGates = new UICheckBox();
this->m_allowGates->SetSize(this->TextWidth(LookupMessage(MSI_NAVIGATION_USEPLANE), 10, 0, 12, 0, 0), 12);
path = base;
this->m_allowGates->SetImages((path + "checkbox_1.bmp").c_str(), (path + "checkbox_0.bmp").c_str(), LookupMessage(MSI_NAVIGATION_USEPLANE));
this->m_allowGates->Move(-1000, -1000);
this->m_allowGates->SetChecked(g_navigationManager.allowGates);
this->m_allowGates->SetTooltip(LookupMessage(MSI_NAVIGATION_TARGETUNKNOWN));
this->AddChild(this->m_allowGates);
this->m_allowWarps = new UICheckBox();
this->m_allowWarps->SetSize(this->TextWidth(LookupMessage(MSI_NAVIGATION_GOING), 10, 0, 12, 0, 0), 12);
path = base;
this->m_allowWarps->SetImages((path + "checkbox_1.bmp").c_str(), (path + "checkbox_0.bmp").c_str(), LookupMessage(MSI_NAVIGATION_GOING));
this->m_allowWarps->Move(-1000, -1000);
this->m_allowWarps->SetChecked(g_navigationManager.allowWarps);
this->m_allowWarps->SetTooltip(LookupMessage(MSI_NAVIGATION_SEARCHING));
this->AddChild(this->m_allowWarps);
}
// OFFSET: 0x00931390
// FUNCTION: fn_12702
void UINavigationWnd::OnLBtnUp(int x, int y) {
if (static_cast<unsigned int>(x - 8) <= 126 && static_cast<unsigned int>(y - 39) <= 126) {
this->SendMsg(this, UM_COMMAND, 429, 0, 0, 0);
}
this->UIFrameWnd::OnLBtnUp(x, y);
}
// OFFSET: 0x0093DAB0
// FUNCTION: fn_12770
void UINavigationWnd::LayoutTabs() {
this->m_routePanel->Move(-1000, -1000);
this->m_searchPanel->Move(-1000, -1000);
this->m_routeFooter->Move(-1000, -1000);
this->m_searchFooter->Move(-1000, -1000);
const int x = this->geometry.width - 222;
if (!g_navigationManager.expandedMap) {
UIWindow* footer;
if (g_navigationManager.displayMode == 1) {
this->m_searchPanel->Move(x, 37);
this->m_searchPanel->Invalidate();
footer = this->m_searchFooter;
} else {
this->m_routePanel->Move(x, 37);
this->m_routePanel->Invalidate();
footer = this->m_routeFooter;
}
footer->Move(x, this->geometry.height - 41);
}
this->Invalidate();
}
// OFFSET: 0x0093DB80
// FUNCTION: fn_12771
void UINavigationWnd::RefreshHeaderTexts(int mode) {
if (g_navigationManager.expandedMap) {
if (mode == 2) {
char text[260];
char saved[260];
std::memset(text, 0, sizeof(text));
std::memset(saved, 0, sizeof(saved));
if (g_navigationManager.SavedTargetText(saved, sizeof(saved))) {
std::sprintf(text, ">>%s", saved);
} else {
std::sprintf(text, LookupMessage(MSI_NAVIGATION_UN));
}
this->m_title = LookupMessage(MSI_NAVIGATION_NAVI);
this->m_subtitle = text;
} else {
this->m_title = LookupMessage(MSI_NAVIGATION_SEARCHRESULT_D);
this->m_subtitle = LookupMessage(MSI_NAVIGATION_NPC_S_S);
}
} else {
this->m_title = LookupMessage(MSI_NAVIGATION_MOB_S_S);
this->m_subtitle = LookupMessage(MSI_NAVIGATION_NPC_S_S);
}
this->Invalidate();
}
// OFFSET: 0x0093DD20
// FUNCTION: fn_12772
void UINavigationWnd::RefreshWorldMapMarks() {
g_worldViewMgr.ClearMarks();
if (g_navigationManager.viewMode == 2) {
std::string name;
for (int index = 0; index < g_navigationManager.NodeCount(); ++index) {
CNavi_Link* node = g_navigationManager.GetNode(index);
if (node) {
name = node->GetInfo()->GetName();
name += ".rsw";
g_worldViewMgr.AddMark(name.c_str());
}
}
name = g_navigationManager.GetDestinationInfo()->GetName();
name += ".rsw";
g_worldViewMgr.AddMark(name.c_str());
this->Invalidate();
}
}
// OFFSET: 0x0093DED0
// FUNCTION: fn_12773
void UINavigationWnd::RefreshWorldMapSelection() {
this->Invalidate();
std::string name = g_navigationManager.GetCurrentTargetName();
if (!name.empty()) {
name.append(".rsw", 4);
g_worldViewMgr.SelectField(name.c_str());
} else {
g_worldViewMgr.ResetSelection();
}
}
// OFFSET: 0x0093DF80
// FUNCTION: fn_12774
void UINavigationWnd::RefreshWorldMapLevels() {
g_worldViewMgr.ClearLevels();
const int count = g_navigationManager.StateCount();
if (count > 0) {
std::string name;
for (int index = 0; index < count; ++index) {
int distance = 0;
name = g_navigationManager.StateMapName(index, &distance);
if (!name.empty()) {
name += ".rsw";
g_worldViewMgr.AddLevel(name.c_str(), distance);
}
}
this->Invalidate();
}
}
// OFFSET: 0x0093E150
// FUNCTION: fn_12775
void UINavigationWnd::RefreshRouteList() {
this->m_searchPanel->Clear();
this->m_searchPanel->ResetLineColors();
this->m_searchPanel->Invalidate();
const int nodeCount = g_navigationManager.NodeCount();
if (g_navigationManager.viewMode != 2) {
return;
}
NavigationTarget target = g_navigationManager.GetSavedTarget();
if (!target.object) {
return;
}
this->SendMsg(nullptr, UM_ADDITEM, 441, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_NAVIGATION_TARGET_S_D_D)), 0, 0);
char text[100];
std::memset(text, 0, sizeof(text));
std::sprintf(text, LookupMessage(MSI_NAVIGATION_BOSS), g_navigationManager.GetRouteResult(), nodeCount);
this->SendMsg(nullptr, UM_ADDITEM, 441, reinterpret_cast<std::intptr_t>(text), 0, 0);
int lineOffset;
if (target.type == 2) {
CNavi_Object* npc = static_cast<CNavi_Object*>(target.object);
std::memset(text, 0, sizeof(text));
std::sprintf(text, LookupMessage(MSI_NAVIGATION_NORMAL), npc->GetInfo()->GetTitle(), npc->GetInfo()->GetName());
this->SendMsg(nullptr, UM_ADDITEM, 441, reinterpret_cast<std::intptr_t>(text), 0, 0);
std::memset(text, 0, sizeof(text));
NaviCell cellX;
NaviCell cellY;
std::sprintf(text, LookupMessage(MSI_NAVIGATION_TARGET_S_S), npc->GetName(), npc->GetCell(&cellX)->x, npc->GetCell(&cellY)->y);
this->SendMsg(nullptr, UM_ADDITEM, 441, reinterpret_cast<std::intptr_t>(text), 0, 0);
lineOffset = 5;
} else if (target.type == 3) {
CNavi_Object* mob = static_cast<CNavi_Object*>(target.object);
std::memset(text, 0, sizeof(text));
std::sprintf(text, LookupMessage(MSI_NAVIGATION_NORMAL), mob->GetInfo()->GetTitle(), mob->GetInfo()->GetName());
this->SendMsg(nullptr, UM_ADDITEM, 441, reinterpret_cast<std::intptr_t>(text), 0, 0);
std::string kind;
kind = LookupMessage(mob->GetType() == 301 ? 0x8B6 : 0x8B7);
std::memset(text, 0, sizeof(text));
std::sprintf(text, LookupMessage(MSI_NAVIGATION_ITEM_S_S), mob->GetName(), kind.c_str());
this->SendMsg(nullptr, UM_ADDITEM, 441, reinterpret_cast<std::intptr_t>(text), 0, 0);
lineOffset = 5;
} else if (target.type == 1) {
CNaviInfo* map = static_cast<CNaviInfo*>(target.object);
std::memset(text, 0, sizeof(text));
std::sprintf(text, LookupMessage(MSI_NAVIGATION_NORMAL), map->GetTitle(), map->GetName());
this->SendMsg(nullptr, UM_ADDITEM, 441, reinterpret_cast<std::intptr_t>(text), 0, 0);
lineOffset = 4;
} else if (target.type == 0) {
CNaviInfo* map = static_cast<CNaviInfo*>(target.object);
std::memset(text, 0, sizeof(text));
std::sprintf(text, LookupMessage(MSI_NAVIGATION_NORMAL), map->GetTitle(), map->GetName());
this->SendMsg(nullptr, UM_ADDITEM, 441, reinterpret_cast<std::intptr_t>(text), 0, 0);
std::memset(text, 0, sizeof(text));
NaviCell cellX;
NaviCell cellY;
std::sprintf(text, LookupMessage(MSI_NAVIGATION_D_S_D_D_D_D), g_navigationManager.GetDestinationCell(&cellX)->x, g_navigationManager.GetDestinationCell(&cellY)->y);
this->SendMsg(nullptr, UM_ADDITEM, 441, reinterpret_cast<std::intptr_t>(text), 0, 0);
lineOffset = 5;
} else {
return;
}
this->SendMsg(nullptr, UM_ADDITEM, 441, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_NAVIGATION_E_D_S_D_D_D_D)), 0, 0);
this->m_searchPanel->SetLineOffset(lineOffset);
CNavi_Link* previous = nullptr;
for (int index = 0; index < nodeCount; ++index) {
std::memset(text, 0, 64);
CNavi_Link* node = g_navigationManager.GetNode(index);
NaviCell cellX;
NaviCell cellY;
if (index == 0) {
if (node->GetType() == 400) {
std::sprintf(text, LookupMessage(MSI_NAVIGATION_E_D_S), index, node->GetName(), node->GetLinkedName());
} else {
int column = 0;
int row = 0;
g_navigationManager.PlayerCell(&column, &row);
std::sprintf(
text, LookupMessage(MSI_NAVIGATION_GOEXIT), index, node->GetInfo()->GetName(), column, row, node->GetCell(&cellX)->x, node->GetCell(&cellY)->y
);
}
} else {
std::sprintf(
text,
LookupMessage(MSI_NAVIGATION_GOEXIT),
index,
node->GetInfo()->GetName(),
previous->GetLinkedCell().x,
previous->GetLinkedCell().y,
node->GetCell(&cellX)->x,
node->GetCell(&cellY)->y
);
}
this->SendMsg(nullptr, UM_ADDITEM, 441, reinterpret_cast<std::intptr_t>(text), 0, 0);
previous = node;
}
const int savedType = g_navigationManager.GetSavedTarget().type;
std::string destination = g_navigationManager.GetDestinationInfo()->GetName();
int startX;
int startY;
NaviCell cell;
int destinationX;
if (nodeCount == 0) {
g_navigationManager.PlayerCell(&startX, &startY);
destinationX = g_navigationManager.GetDestinationCell(&cell)->x;
} else {
startX = previous->GetLinkedCell().x;
startY = previous->GetLinkedCell().y;
destinationX = g_navigationManager.GetDestinationCell(&cell)->x;
}
const int destinationY = g_navigationManager.GetDestinationCell(&cell)->y;
if (savedType == 2 || savedType == 0) {
std::sprintf(text, LookupMessage(MSI_NAVIGATION_HELPTITLE), nodeCount, destination.c_str(), startX, startY, destinationX, destinationY);
} else {
std::sprintf(text, LookupMessage(MSI_NAVIGATION_HELP1), nodeCount, destination.c_str());
}
this->SendMsg(nullptr, UM_ADDITEM, 441, reinterpret_cast<std::intptr_t>(text), 0, 0);
if (g_navigationManager.GetSelectedNode() == -1) {
if (g_navigationManager.GetRouteFlag()) {
this->m_searchPanel->SetLineColor(nodeCount, 1);
this->m_searchPanel->Invalidate();
}
} else {
this->m_searchPanel->SetLineColor(g_navigationManager.GetSelectedNode(), 1);
this->m_searchPanel->Invalidate();
}
}
// OFFSET: 0x0093EB60
// FUNCTION: fn_12776
void UINavigationWnd::ApplyMinimized() {
if (g_navigationManager.expandedMap) {
this->Resize(134, 61);
int x = this->geometry.x;
int y = this->geometry.y;
if (g_renderer->viewport.width - 272 <= x) {
x = g_renderer->viewport.width - this->geometry.width;
}
if (g_renderer->viewport.height - 338 <= y) {
y = g_renderer->viewport.height - this->geometry.height;
}
this->Move(std::ranges::max(x, 0), std::ranges::max(y, 0));
this->m_resizer->Move(-1000, -1000);
this->m_helpButton->Move(this->geometry.width - 42, 3);
this->m_closeButton->Move(this->geometry.width - 14, 3);
this->m_minimizeButton->Move(this->geometry.width - 28, 3);
this->m_minimizeButton->SetTooltip(LookupMessage(MSI_NAVIGATION_ALL));
for (int index = 0; index < 6; ++index) {
this->m_buttons[index]->Move(-1000, -1000);
}
this->LayoutTabs();
this->m_searchType->Move(-1000, -1000);
this->m_allowGates->Move(-1000, -1000);
this->m_includeObjects->Move(-1000, -1000);
this->m_allowWarps->Move(-1000, -1000);
this->m_titleBar->Move(-1000, -1000);
} else {
if (this->m_saved->minimized) {
this->m_saved->width = 272;
this->m_titleBar->Resize(226, 18);
} else {
this->m_saved->width = 228;
this->m_titleBar->Resize(182, 18);
}
this->Resize(this->m_saved->width, this->m_saved->height);
int x = g_renderer->viewport.width - this->m_saved->width;
if (x > this->geometry.x) {
x = this->geometry.x;
}
int y = g_renderer->viewport.height - this->m_saved->height;
if (y > this->geometry.y) {
y = this->geometry.y;
}
this->Move(std::ranges::max(x, 0), std::ranges::max(y, 0));
this->m_routePanel->Resize(215, this->geometry.height - 78);
this->m_searchPanel->Resize(215, this->geometry.height - 78);
this->m_resizer->Move(this->geometry.width - 14, this->geometry.height - 14);
this->m_helpButton->Move(this->geometry.width - 42, 3);
this->m_closeButton->Move(this->geometry.width - 14, 3);
this->m_minimizeButton->Move(this->geometry.width - 28, 3);
this->m_minimizeButton->SetTooltip(LookupMessage(MSI_NAVIGATION_MAP));
int buttonX[6] = {this->geometry.width - 66, this->geometry.width - 77, -1000, -1000, this->geometry.width - 224,
this->geometry.width - 31};
int buttonY[6] = {18, this->geometry.height - 37, -1000, -1000, this->geometry.height - 22, 18};
for (int index = 0; index < 6; ++index) {
this->m_buttons[index]->Move(buttonX[index], buttonY[index]);
}
this->LayoutTabs();
this->m_searchType->Move(6, 18);
this->m_allowGates->Move(this->geometry.width - 136, this->geometry.height - 37);
this->m_includeObjects->Move(this->geometry.width - 186, this->geometry.height - 37);
this->m_allowWarps->Move(this->geometry.width - 136, this->geometry.height - 21);
this->m_titleBar->Move(65, 18);
}
}
// OFFSET: 0x00940E20
// FUNCTION: fn_12781
void UINavigationWnd::StoreInfo() {
if (this->m_saved) {
this->m_saved->width = this->geometry.width;
this->m_saved->height = this->geometry.height;
const int maxX = g_renderer->viewport.width - (!this->m_saved->minimized ? 228 : 272);
if (maxX < this->geometry.x) {
this->geometry.x = maxX;
}
if (this->geometry.x < 0) {
this->geometry.x = 0;
}
this->m_saved->x = this->geometry.x;
const int maxY = g_renderer->viewport.height - 338;
if (maxY < this->geometry.y) {
this->geometry.y = maxY;
}
if (this->geometry.y < 0) {
this->geometry.y = 0;
}
this->m_saved->y = this->geometry.y;
}
}
// OFFSET: 0x0092CEF0
// FUNCTION: fn_12668
void UINavigationWnd::Paint() {
this->DrawTitleBar(true, this->m_title.c_str(), 0);
this->DrawPanelBackground(0x11, 0, "");
if (g_navigationManager.expandedMap) {
this->DrawTextAt(6, 20, this->m_subtitle.c_str(), 0, 0, 12, 0, 0, 0);
return;
}
if (!this->m_saved->minimized) {
return;
}
int mapCellY = g_navigationManager.previewY;
int mapCellX = g_navigationManager.previewX;
const int targetType = g_navigationManager.GetCurrentTarget().type;
int size = 0x80;
this->FillRegion(6, 0x25, 0x82, 0x82, 0x646464);
if (g_navigationManager.previewType == 2) {
int markerSize = size;
if (targetType == 2) {
markerSize = size - 0x3D;
size = 0x3A;
if (mapCellX > -1 && mapCellY > -1) {
mapCellX = static_cast<int>(static_cast<float>(mapCellX) * g_navigationMarkerScale);
mapCellY = static_cast<int>(static_cast<float>(mapCellY) * g_navigationMarkerScale);
}
} else if (targetType == 3) {
size = 0x20;
}
this->DrawActionSprite(g_navigationManager.previewSprite, g_navigationManager.previewAction, 7, 0x26, markerSize, 0x80, 0x5dc, true, nullptr);
}
const int mapX = 0x87 - size;
const int mapY = 0xA6 - size;
this->FillRegion(mapX, mapY, size, size, 0);
if (g_navigationManager.previewTexture != nullptr) {
const float scale = static_cast<float>(size) / static_cast<float>(g_navigationManager.previewTexture->Width());
this->geometry.surface->DrawScaledSurface(
mapX, mapY, size, size, g_navigationManager.previewTexture, g_navigationManager.previewTexture->Width(), g_navigationManager.previewTexture->Height(), scale, scale, 0xFFFFFFFFu, false, 0, 0, 0,
0
);
}
bool drawCrosshair = true;
if (g_navigationManager.viewMode == 2) {
if (g_navigationManager.IsCurrentTarget(g_session.m_navigationPlayerMap)) {
if (g_navigationManager.displayMode == 1) {
drawCrosshair = false;
}
const float scale = static_cast<float>(size) * g_navigationPointScale;
for (const NaviCell& point : g_navigationManager.cells) {
this->FillRegion(static_cast<int>(point.x * scale + mapX), static_cast<int>(point.y * scale + mapY), 2, 2, 0x00F0F00A);
}
int playerCellX = 0;
int playerCellY = 0;
if (g_navigationManager.PlayerCell(&playerCellX, &playerCellY)) {
NaviCell playerView;
g_navigationManager.MapCellToView(
&playerView, g_session.m_navigationPlayerMap, playerCellX, playerCellY, static_cast<float>(size)
);
this->FillRegion(playerView.x + mapX - 1, playerView.y + mapY - 1, 3, 3, 0xFF);
this->FillRegion(playerView.x + mapX, playerView.y + mapY, 1, 1, 0xFFFF);
}
}
}
if (mapCellX >= 0 && mapCellY >= 0) {
if (drawCrosshair) {
this->FillRegion(mapX, mapY + mapCellY - 1, size, 2, 0x1414C8);
this->FillRegion(mapX + mapCellX - 1, mapY, 2, size, 0x1414C8);
}
this->FillRegion(mapX + mapCellX - 2, mapY + mapCellY - 2, 4, 4, 0xFF);
this->FillRegion(mapX + mapCellX - 1, mapY + mapCellY - 1, 2, 2, 0xFFFF);
}
const int activeLabel = g_navigationManager.previewType;
const int labelCount = static_cast<int>(g_navigationManager.routeLines.size());
for (int index = 0; index < labelCount; ++index) {
if (g_navigationManager.routeLines[index].kind == activeLabel) {
const int x = g_navigationManager.routeLines[index].x;
const int y = g_navigationManager.routeLines[index].y;
this->DrawTextAt(x + 1, y + 1, g_navigationManager.routeLines[index].text.c_str(), 0, 0, 12, 0x1E1E1E, 0, 0);
this->DrawTextAt(x, y, g_navigationManager.routeLines[index].text.c_str(), 0, 0, 12, 0xE6E6E6, 0, 0);
}
}
}
// OFFSET: 0x00935A00
// FUNCTION: fn_12749
int UINavigationWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3,
std::intptr_t argument4) {
switch (message) {
case UM_SETINFO:
this->m_saved = reinterpret_cast<NavigationWndInfo*>(argument1);
reinterpret_cast<NavigationWindowInfo*>(this->m_saved)->Clamp();
this->Move(this->m_saved->x, this->m_saved->y);
this->Invalidate();
return 0;
case UM_COMMAND:
if (argument1 != ID_SELECT_ITEM && argument1 != 0x1B9) {
this->RecordResponse(static_cast<int>(argument1), argument2, argument3, argument4);
}
switch (argument1) {
case ID_OK: {
this->Invalidate();
int result = g_navigationManager.SaveCurrentTarget();
if (result == 0) {
{
NavigationTarget target = g_navigationManager.GetSavedTarget();
result = g_navigationManager.Navigate(target.x, target.y);
}
if (result >= 0) {
this->SendMsg(this, UM_COMMAND, ID_BUTTON1, 0, 0, 0);
this->RefreshRouteList();
if (g_windowMgr.modal) {
static_cast<UINavigationWnd*>(g_windowMgr.modal)->RefreshWorldMapMarks();
}
}
}
g_navigationManager.ShowRouteResult(result, 1);
return 0;
}
case ID_SEARCH:
if (this->m_titleBar->Length() != 0) {
g_navigationManager.searchText = this->m_titleBar->Text();
g_navigationManager.RefreshSearch();
this->SendMsg(this, UM_COMMAND, ID_BUTTON2, 0, 0, 0);
if (g_windowMgr.modal) {
static_cast<UINavigationWnd*>(g_windowMgr.modal)->RefreshWorldMapLevels();
return 0;
}
}
break;
case ID_SELECT_ITEM:
if (g_replayAnimationScaling == 0) {
argument2 = this->m_routePanel->selected;
}
if (argument2 != -1) {
this->RecordResponse(static_cast<int>(argument1), argument2, argument3, argument4);
const int index = static_cast<int>(argument2) - this->m_routePanel->LineOffset();
if (index >= 0 && g_navigationManager.SelectState(index)) {
if (g_windowMgr.modal) {
static_cast<UINavigationWnd*>(g_windowMgr.modal)->RefreshWorldMapSelection();
}
this->Invalidate();
return 0;
}
}
break;
case 0x1AD:
if (!g_navigationManager.expandedMap && this->m_saved->minimized) {
const int targetType = g_navigationManager.GetCurrentTarget().type;
if (targetType != 1 && targetType != 6 && targetType != 0) {
if (g_navigationManager.previewType == 1) {
g_navigationManager.previewType = 2;
this->Invalidate();
return 0;
}
if (g_navigationManager.previewType == 2) {
g_navigationManager.previewType = 1;
}
this->Invalidate();
return 0;
}
}
break;
case 0x11C:
this->m_saved->minimized = !this->m_saved->minimized;
this->ApplyMinimized();
this->Invalidate();
return 0;
case ID_MINI:
g_navigationManager.expandedMap = !g_navigationManager.expandedMap;
this->ApplyMinimized();
this->RefreshHeaderTexts(g_navigationManager.viewMode);
if (g_navigationManager.expandedMap && g_windowMgr.modal) {
static_cast<UIRoMapWnd*>(g_windowMgr.modal)->UpdateNavigationButtons();
return 0;
}
break;
case ID_CLOSE:
if (g_navigationManager.viewMode == 2) {
const int response = g_windowMgr.Confirm(LookupMessage(MSI_NAVIGATION_HELP2), 2, true, false, 0, "Message", 280, 120, 0);
if (response != 0xBB) {
break;
}
g_navigationManager.SetViewMode(0);
}
g_worldViewMgr.ClearMarks();
g_worldViewMgr.ClearLevels();
g_worldViewMgr.ResetSelection();
g_navigationManager.Reset(true);
g_navigationManager.expandedMap = false;
g_navigationManager.hideWindow = false;
if (g_windowMgr.modal) {
g_navigationManager.expandedMap = true;
static_cast<UIRoMapWnd*>(g_windowMgr.modal)->UpdateNavigationButtons();
return 0;
}
g_windowMgr.Schedule(this);
g_windowMgr.navigationWnd = nullptr;
return 0;
case ID_BUTTON1:
g_navigationManager.displayMode = 1;
this->LayoutTabs();
return 0;
case ID_BUTTON2:
g_navigationManager.displayMode = 0;
this->LayoutTabs();
return 0;
case 0xBF: {
if (g_windowMgr.comboBoxWnd) {
g_windowMgr.CloseWindow(WID_COMBOBOXWND);
}
this->ClearHistory();
const std::string directory = FormatOwnedString("%s\\Navigationdata\\", g_applicationDirectory);
EnumerateFileNames(this->m_history, directory.c_str(), "txt");
const int count = static_cast<int>(this->m_history.size());
if (count != 0) {
UIWindow* historyWindow = g_windowMgr.EnsureWindow(WID_COMBOBOXWND);
for (std::vector<std::string>::iterator it = this->m_history.begin(); it != this->m_history.end(); ++it) {
historyWindow->SendMsg(nullptr, UM_ADDITEM, reinterpret_cast<std::intptr_t>(it->c_str()), 0, 0, 0);
}
const int height = (std::min)(0xA0, count * 0x10);
historyWindow->SendMsg(nullptr, UM_SETCURITEM, 0, 0, 0, 0);
historyWindow->Resize(0xA0, height);
historyWindow->SendMsg(nullptr, UM_SET_CALLER_WID, 0xCB, 0, 0, 0);
int x = this->geometry.width - 0xA5;
int y = 0x24;
this->ToScreen(x, y);
historyWindow->Move(x, y);
}
return 0;
}
case ID_CHECK:
if (sender == this->m_allowGates) {
g_navigationManager.allowGates = argument2 != 0;
return 0;
}
if (sender == this->m_includeObjects) {
g_navigationManager.includeObjects = argument2 != 0;
return 0;
}
if (sender == this->m_allowWarps) {
g_navigationManager.allowWarps = argument2 != 0;
return 0;
}
break;
case ID_HELP:
if (!g_windowMgr.CloseWindow(WID_NAVIGATIONHELPWND)) {
g_windowMgr.EnsureWindow(WID_NAVIGATIONHELPWND);
return 0;
}
break;
case 0x1B9:
if (g_replayAnimationScaling == 0) {
argument2 = this->m_searchPanel->selected;
}
if (argument2 != -1) {
this->RecordResponse(0x1B9, argument2, argument3, argument4);
if (g_navigationManager.SelectTarget(static_cast<int>(argument2) - this->m_searchPanel->LineOffset())) {
if (g_windowMgr.modal) {
static_cast<UINavigationWnd*>(g_windowMgr.modal)->RefreshWorldMapSelection();
}
this->Invalidate();
return 0;
}
}
break;
default:
break;
}
break;
case UM_COMBOBOX_SELECTED:
if (this->m_searchType == sender) {
g_navigationManager.searchType = static_cast<int>(argument1);
this->Invalidate();
if (g_replayAnimationScaling != 0) {
this->m_searchType->SendMsg(nullptr, UM_CHANGEMSG, argument1, 0, 0, 0);
return 0;
}
break;
}
if (g_replayAnimationScaling == 0) {
this->LoadRoute(static_cast<int>(argument1));
return 0;
}
break;
case UM_ADDITEM:
switch (argument1) {
case ID_SELECT_ITEM:
this->m_routePanel->AddLine(reinterpret_cast<const char*>(argument2));
break;
case 0x1B9:
this->m_searchPanel->AddLine(reinterpret_cast<const char*>(argument2));
break;
}
case UM_DEFPUSH:
if (this->m_titleBar == sender && this->m_titleBar->Length() > 0) {
this->SendMsg(this->m_titleBar, UM_COMMAND, ID_SEARCH, 0, 0, 0);
return 0;
}
case UM_RESIZE:
if (argument1 == 7) {
const int height = (std::min)(std::ranges::max(static_cast<int>(argument3), 0x152), 0x152);
this->m_saved->height = height;
this->ApplyMinimized();
}
break;
default:
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
return 0;
}
// OFFSET: 0x0093D620
// FUNCTION: fn_12769
void UINavigationWnd::FillRouteList() {
this->m_routePanel->Invalidate();
this->m_routePanel->Clear();
if (g_navigationManager.StateCount() == 0) {
return;
}
char text[64];
std::memset(text, 0, sizeof(text));
std::sprintf(text, LookupMessage(MSI_NAVIGATION_MAP_S), g_navigationManager.StateCount());
this->SendMsg(nullptr, UM_ADDITEM, 0x150, reinterpret_cast<std::intptr_t>(text), 0, 0);
this->m_routePanel->SetLineOffset(1);
for (int index = 0; index < g_navigationManager.StateCount(); ++index) {
std::memset(text, 0, sizeof(text));
NavigationTarget state = g_navigationManager.GetState(index);
if (state.type == 2) {
CNavi_Object* object = static_cast<CNavi_Object*>(state.object);
std::sprintf(text, LookupMessage(MSI_NAVIGATION_RESULTINFO), object->GetInfo()->GetName(), object->GetName());
} else if (state.type == 3) {
CNavi_Object* object = static_cast<CNavi_Object*>(state.object);
const int flag = object->GetFlag();
if (flag > 0) {
std::string kind = "없음";
if (flag > 99) {
kind = LookupMessage(MSI_NAVIGATION_NUM4);
} else if (flag > 49) {
kind = LookupMessage(MSI_NAVIGATION_NUM5);
} else if (flag >= 20 && flag <= 49) {
kind = LookupMessage(MSI_BANK_SYSTEM_ERROR);
} else if (flag >= 5 && flag <= 19) {
kind = LookupMessage(MSI_BANK_WITHDRAW_NO_MONEY);
} else if (flag >= 1 && flag <= 4) {
kind = LookupMessage(MSI_BANK_DEPOSIT_NO_MONEY);
}
std::sprintf(text, LookupMessage(MSI_NAVIGATION_NUM2), object->GetInfo()->GetName(), object->GetName(), kind.c_str());
} else {
std::sprintf(text, LookupMessage(MSI_NAVIGATION_LENGTH), object->GetInfo()->GetName(), object->GetName());
}
} else if (state.type == 1) {
std::sprintf(text, LookupMessage(MSI_NAVIGATION_TARGETMAP_S_S), static_cast<CNaviInfo*>(state.object)->GetName());
} else if (state.type == 0) {
CNaviInfo* info = static_cast<CNaviInfo*>(state.object);
if (state.name.empty()) {
std::sprintf(text, LookupMessage(MSI_REFUSE_ERRORCODE), info->GetName(), state.x, state.y);
} else {
std::sprintf(text, LookupMessage(MSI_REFUSE_DISCONNECT_KEEP_TIME), state.name.c_str(), info->GetName(), state.x, state.y);
}
}
this->SendMsg(nullptr, UM_ADDITEM, 0x150, reinterpret_cast<std::intptr_t>(text), 0, 0);
}
}
// OFFSET: 0x00917000
// FUNCTION: fn_12587
bool UINavigationWnd::ClearHistory() {
for (std::vector<std::string>::iterator it = this->m_history.begin(); it != this->m_history.end(); ++it) {
it->clear();
}
this->m_history.clear();
return true;
}