rodecomp/Source
ragnarok-clanker 0deef86019 Decompile 3 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/CGameMode.h
Batch #7376 by eAthena: 1 byte-identical, 2 confirmed by peer review.

- fn_21325 CGameMode::IgnorePacket: byte-identical
- fn_21343 CGameMode::RemoveUnknown01A4: logic confirmed by peer review
- fn_21364 CGameMode::UpdateReplayActionSpeeds: logic confirmed by peer review

Peer-reviewed-by: eAthena, Lumen, Yommy, zindokar
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 06:37:28 +00:00
..
Archive Decompile fn_05081 (PakState_656DF0::PakState_656DF0) 2026-10-30 17:53:21 +00:00
Client Decompile 3 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/CGameMode.h 2026-10-31 06:37:28 +00:00
Contents Decompile fn_03403 (CWhirlwindEffect::Init) 2026-10-31 06:34:33 +00:00
File Decompile fn_21249 (sub_CCFF10) 2026-10-31 03:37:20 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_21631 (CGameMode::ReceivePlayerNameUpdate) 2026-10-31 06:32:22 +00:00
Render Decompile fn_12594 (UIRoMapWnd::DrawDashedArrow) 2026-10-31 04:59:27 +00:00
Resource Decompile fn_18177 (sub_AEF380) 2026-10-31 02:31:58 +00:00
Script Decompile 2 functions in Source/Script/LuaScript.cpp 2026-10-31 01:10:27 +00:00
Security Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp, Source/Security/NProtectGameGuardMgr.h 2026-10-31 01:02:33 +00:00
UI Decompile fn_17152 (Nullsub369) 2026-10-31 06:36:56 +00:00
Utility Decompile fn_06991 (CEZ2STREffectMgr::Load) 2026-10-31 05:06:31 +00:00
ActorPickNode.cpp Decompile 6 functions in Source/ActorPickNode.cpp, Source/ActorPickNode.h, ... 2026-10-30 17:16:50 +00:00
ActorPickNode.h Decompile 6 functions in Source/ActorPickNode.cpp, Source/ActorPickNode.h, ... 2026-10-30 17:16:50 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00