rodecomp/Source/UI/Party/UIPartyInfoWnd.cpp
ragnarok-clanker 7753fe467c Decompile 3 functions in Source/UI/Party/UIPartyInfoWnd.cpp
Batch #11290 by cremane: 0 byte-identical, 3 confirmed by peer review.

- fn_09294 UIPartyInfoWnd::TypeName: logic confirmed by peer review
- fn_09304 UIPartyInfoWnd::Paint: logic confirmed by peer review
- fn_09310 UIPartyInfoWnd::Slot33: logic confirmed by peer review

Peer-reviewed-by: Yommy, KWDev, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 00:55:54 +00:00

165 lines
5.3 KiB
C++

#include "Client/Session.h"
#include "Contents/MessageTable.h"
#include "File/ShortcutFilename.h"
#include "Render/DeviceContext/DeviceContext.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Text/TextFitting.h"
#include "UI/Party/UIPartyInfoWnd.h"
#include "UI/Window/UIWindowMgr.h"
#include "Utility/Text/FormatString.h"
// OFFSET: 0x007BAE20
// FUNCTION: fn_09277
UIPartyInfoWnd::UIPartyInfoWnd()
: UIBitmapButton(), tanker(0), dealer(0), healer(0), assist(0) {
this->m_drawLabel = 0;
}
UIPartyInfoWnd::~UIPartyInfoWnd() = default;
// OFFSET: 0x007BBEF0
// FUNCTION: fn_09293
CAdvenPartyInfo* UIPartyInfoWnd::Info() {
return &this->info;
}
// OFFSET: 0x007BBF00
// FUNCTION: fn_09294
const char* UIPartyInfoWnd::TypeName(int value) {
switch (value) {
case 0:
return LookupMessage(3377);
case 1:
return LookupMessage(3360);
case 2:
return LookupMessage(3361);
case 3:
return LookupMessage(3362);
case 4:
return LookupMessage(3363);
case 5:
return LookupMessage(3364);
case 6:
return LookupMessage(3365);
default:
return "";
}
}
// OFFSET: 0x007C1E20
// FUNCTION: fn_09320
void UIPartyInfoWnd::SetInfo(const CAdvenPartyInfo& value) {
this->m_disabled = 0;
this->m_drawLabel = 1;
this->memo = value.memo;
char text[10] = {};
StringFormat(text, sizeof(text), _TRUNCATE, "%d~%d", value.minimumLevel, value.maximumLevel);
this->levels = text;
this->tanker = value.tanker;
this->healer = value.healer;
this->dealer = value.dealer;
this->assist = value.assist;
this->type = value.type;
this->name = value.characterName;
this->info = value;
}
// INLINED
void UIPartyInfoWnd::Reset() {
this->m_drawLabel = 0;
this->memo.clear();
this->levels.clear();
this->tanker = 1;
this->dealer = 1;
this->assist = 1;
this->type = 0;
this->name.clear();
this->m_disabled = 1;
this->Invalidate();
}
// OFFSET: 0x007BF8C0
// FUNCTION: fn_09304
void UIPartyInfoWnd::Paint() {
this->ClearSurface(0xFFFF00FFu);
if (this->m_drawLabel == 0) {
return;
}
CBitmapRes* background = nullptr;
switch (this->geometry.unknown_0030) {
case 0:
background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_names[0].c_str())));
break;
case 1:
background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_names[1].c_str())));
break;
case 2:
background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_names[2].c_str())));
break;
}
if (this->m_disabled != 0 && !this->m_names[3].empty()) {
background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_names[3].c_str())));
}
if (background) {
this->DrawBitmap(0, 0, &background->image, false);
}
const auto text = [&](int x, const char* value, int bytes = 0) { this->DrawTextAt(x, 5, value, bytes, 0, 12, 0, 0, 0); };
text(11, this->levels.c_str());
text(64, TypeName(this->type));
CBitmapRes* job = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(
Resolve(this->info.tanker ? "유저인터페이스\\UIadventurerAgency\\btn_job_def_on.bmp" : "유저인터페이스\\UIadventurerAgency\\btn_job_def_off.bmp")));
this->DrawBitmap(109, 3, job ? &job->image : nullptr, false);
job = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(
Resolve(this->info.healer ? "유저인터페이스\\UIadventurerAgency\\btn_job_heal_on.bmp" : "유저인터페이스\\UIadventurerAgency\\btn_job_heal_off.bmp")));
this->DrawBitmap(127, 3, job ? &job->image : nullptr, false);
job = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(
Resolve(this->info.dealer ? "유저인터페이스\\UIadventurerAgency\\btn_job_atk_on.bmp" : "유저인터페이스\\UIadventurerAgency\\btn_job_atk_off.bmp")));
this->DrawBitmap(145, 3, job ? &job->image : nullptr, false);
job = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(
Resolve(this->info.assist ? "유저인터페이스\\UIadventurerAgency\\btn_job_buf_on.bmp" : "유저인터페이스\\UIadventurerAgency\\btn_job_buf_off.bmp")));
this->DrawBitmap(163, 3, job ? &job->image : nullptr, false);
const std::string fitted = FitText(*this->geometry.surface, this->name, 119);
text(192, fitted.c_str(), static_cast<int>(fitted.size()));
text(315, this->memo.c_str(), static_cast<int>(this->memo.size()));
if (this->m_invalidateParent != 0 && this->parent) {
this->parent->Invalidate();
}
}
// OFFSET: 0x007BFCA0
// FUNCTION: fn_09308
void UIPartyInfoWnd::Slot31(int x, int y) {
if (this->m_disabled == 0) {
this->UIButton::Slot31(x, y);
}
}
// OFFSET: 0x007BFE90
// FUNCTION: fn_09310
void UIPartyInfoWnd::Slot33(int, int) {
if (this->m_disabled != 0 || this->info.accountId == g_session.m_aid || this->info.characterId == g_session.m_gid) {
return;
}
const std::string name = this->info.characterName;
const char* relationship = g_windowMgr.IsFriend(name.c_str()) ? LookupMessage(102) : nullptr;
if (g_session.IsGuildMemberAccount(this->info.accountId)) {
relationship = "GuildMember";
}
std::string code;
code = ShortcutFilename(this->info.characterId);
g_windowMgr.SendNotice(14, reinterpret_cast<std::intptr_t>(name.c_str()), reinterpret_cast<std::intptr_t>(relationship), reinterpret_cast<std::intptr_t>(code.c_str()), 0, 0);
}