rodecomp/Source/Contents/Effects/Particles
ragnarok-clanker 55d37a7071 Maintenance: Forced resubmit of 17189, rebased on 7ea84b3b3 (main had added 25 more copies of the same lines, now converted too). Sha
Batch #17225 by ragnarok-clanker: forced by an admin (0 lower score(s), 1 changed function(s)); checked with 75 compiled unit(s), including every includer of Source/Utility/StdIntVectorCopy.h, Source/Utility/StdStringConcat.h, Source/Utility/StdStringCopy.h, Source/Utility/StdStringInsert.h, Source/Utility/StdStringMoveAssign.h, Source/Utility/StdStringVectorDestroy.h, Source/Utility/StdTraitsEqual.h, Source/Utility/StdTraitsFind.h, Source/Utility/StdWindowListEmplace.h.
2026-11-11 15:11:07 +00:00
..
AnimatedEmitterEffect.cpp Maintenance: Forced resubmit of 17189, rebased on 7ea84b3b3 (main had added 25 more copies of the same lines, now converted too). Sha 2026-11-11 15:11:07 +00:00
AnimatedEmitterEffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
CharacterParticleBundle.cpp Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
CharacterParticleBundle.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectEmitter.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EmitterEffect.cpp Decompile 3 functions in Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Core/EffectLists.cpp, ... 2026-11-11 12:33:01 +00:00
EmitterEffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EZ2STREffect.cpp Decompile fn_19040 (CEZ2STRScreenEffect::InitEvents) 2026-11-11 01:40:09 +00:00
EZ2STREffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EZ2STREffectEx.cpp Decompile 2 functions in Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Core/EffectLists.cpp, ... 2026-11-11 13:44:31 +00:00
EZ2STREffectEx.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
Particle.cpp Maintenance: Forced resubmit of 17189, rebased on 7ea84b3b3 (main had added 25 more copies of the same lines, now converted too). Sha 2026-11-11 15:11:07 +00:00
Particle.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ParticlePool.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
ParticlePool.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
SpriteEffect.cpp Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
SpriteEffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
SpriteParticle.cpp Decompile 3 functions in Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Core/EffectLists.cpp, ... 2026-11-11 12:33:01 +00:00
SpriteParticle.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00