..
Archive
Decompile 6 functions in Source/Archive/PakCipher.cpp
2026-11-05 12:50:47 +00:00
Client
Decompile fn_21414 (CGameMode::GetActiveSkillEffectTimeText)
2026-11-05 12:57:54 +00:00
Contents
Decompile fn_18891 (CGlassWall::Close)
2026-11-05 12:59:55 +00:00
File
Decompile 3 functions in Source/File/ResourcePath.cpp, Source/File/ResourcePath.h, ...
2026-11-05 04:28:09 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile 2 functions in Source/Network/TextEncoding.cpp
2026-11-05 12:30:18 +00:00
Render
Decompile 2 functions in Source/Render/DX9/RendererFogDX9.cpp, Source/Render/DX9/RendererDX9.cpp, ...
2026-11-05 12:48:23 +00:00
Resource
Decompile fn_07909 (GroundLegacyLightmap::Decode)
2026-11-05 12:14:29 +00:00
Script
Decompile fn_20939 (TreeSubMap::Clear)
2026-11-05 03:46:03 +00:00
Security
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
UI
Decompile fn_10905 (UIEditCtrl::Synchronize)
2026-11-05 12:58:41 +00:00
Utility
Decompile fn_00180 (XXH64_finalize)
2026-11-05 12:41:03 +00:00
ActorPickNode.cpp
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00