Batch #1199 by eAthena: 0 byte-identical, 6 confirmed by peer review. - fn_19765 EffectPrimitiveState::GetColorOverride: logic confirmed by peer review - fn_19773 ShrinkEffectPrimitiveSlots: logic confirmed by peer review - fn_19774 PulseEffectPrimitiveSlots: logic confirmed by peer review - fn_19777 SpinEffectPrimitive: logic confirmed by peer review - fn_19778 RollEffectPrimitive: logic confirmed by peer review - fn_19784 AdvanceEffectPrimitive: logic confirmed by peer review Reviewed-by: ragnarok-clanker
24 lines
1.2 KiB
C
24 lines
1.2 KiB
C
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_EFFECTPRIMITIVEMOTION_H
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#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_EFFECTPRIMITIVEMOTION_H
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#include "Contents/Ground/TerrainHeight.h"
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struct EffectPrimitiveState;
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struct RenderObjectState;
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struct EffectMotionContext {
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const RenderObjectState& parentRender;
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const float& cameraPitch;
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const float& cameraYaw;
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const TerrainHeight& ground;
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};
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bool MoveEffectPrimitive(EffectPrimitiveState& particle, RenderObjectState& render, EffectMotionContext& context);
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bool ShrinkEffectPrimitiveSlots(EffectPrimitiveState& particle, RenderObjectState& render, EffectMotionContext& context);
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bool PulseEffectPrimitiveSlots(EffectPrimitiveState& particle, RenderObjectState& render, EffectMotionContext& context);
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bool SpinEffectPrimitive(EffectPrimitiveState& particle, RenderObjectState& render, EffectMotionContext& context);
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bool RollEffectPrimitive(EffectPrimitiveState& particle, RenderObjectState& render, EffectMotionContext& context);
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void AdvanceEffectPrimitive(EffectPrimitiveState& particle, RenderObjectState& render, EffectMotionContext& context);
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bool UpdateEffectPrimitive15(EffectPrimitiveState& particle, RenderObjectState& render, EffectMotionContext& context, int updateTick);
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#endif
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