rodecomp/Source/Resource/EZeffectResource.h
ragnarok-clanker 2dda6bce1d Decompile 4 functions in Source/Resource/EZeffectResource.h, Source/Resource/EZeffectResource.cpp
Batch #1088 by ragnarok-clanker: 1 byte-identical, 3 confirmed by peer review.

- fn_07889 CEZeffectRes::Create: logic confirmed by peer review
- fn_07890 CEZeffectRes::Load: logic confirmed by peer review
- fn_07891 CEZeffectRes::Unload: byte-identical
- fn_07893 CEZeffectRes::CEZeffectRes: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-27 16:36:30 +00:00

61 lines
1.5 KiB
C++

#ifndef RAGNAROK_SOURCE_RESOURCE_EZEFFECTRESOURCE_H
#define RAGNAROK_SOURCE_RESOURCE_EZEFFECTRESOURCE_H
#include "File/File.h"
#include "Resource/Resource.h"
#include <cstddef>
#include <cstdint>
class CTexture;
class EffectTextures {
public:
virtual CTexture* Load(const char* name, int format, bool option1, bool option2, bool option3) = 0;
virtual CTexture* Default() = 0;
protected:
~EffectTextures() = default;
};
struct EZeffectClip {
EZeffectClip();
~EZeffectClip();
CTexture* Texture(int index, EffectTextures& textures);
CTexture* Texture(int index, const char* prefix, EffectTextures& textures);
/* 0000 */ int textureCount;
/* 0004 */ int unknown_0004;
/* 0008 */ int frameCount;
/* 000C */ const unsigned char* frames;
/* 0010 */ const char* names[110];
/* 01C8 */ CTexture* textures[110];
};
class CEZeffectRes : public CRes {
public:
CEZeffectRes();
~CEZeffectRes() override;
CEZeffectRes* Create() override;
bool Load(const char* name) override;
void Unload() override;
/* 0110 */ int maximumFrame;
/* 0114 */ int fps;
/* 0118 */ int clipCount;
/* 011C */ int unknown_011C;
/* 0120 */ EZeffectClip clips[60];
private:
/* D320 */ std::uint32_t unknown_D320;
/* D324 */ CFile m_file;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(EZeffectClip) == 896);
static_assert(offsetof(EZeffectClip, names) == 0x10);
static_assert(offsetof(EZeffectClip, textures) == 0x1C8);
static_assert(sizeof(CEZeffectRes) == 0xD350);
#endif
#endif