Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
35 lines
1 KiB
C++
35 lines
1 KiB
C++
#ifndef RAGNAROK_SOURCE_UI_SHORTCUTS_SHORTCUTPAINTING_H
|
|
#define RAGNAROK_SOURCE_UI_SHORTCUTS_SHORTCUTPAINTING_H
|
|
|
|
#include "Contents/Skills/ClientSkills.h"
|
|
#include "Contents/Items/ItemDescription.h"
|
|
#include "Contents/Items/ItemInfo.h"
|
|
#include "Contents/UserData/NormalItemSlots.h"
|
|
#include "UI/Shortcuts/ShortcutCooldowns.h"
|
|
#include "UI/Shortcuts/ShortcutGrid.h"
|
|
|
|
class UIWindow;
|
|
class ResourceMgr;
|
|
class FontCache;
|
|
struct TextLocale;
|
|
|
|
struct ShortcutPainting {
|
|
ResourceMgr& resources;
|
|
FontCache& fonts;
|
|
const TextLocale& locale;
|
|
ClientSkills& skills;
|
|
const std::list<ItemInfo>& inventory;
|
|
ItemDescriptions& descriptions;
|
|
std::list<ShortcutCooldownIcon>& icons;
|
|
ShortcutCooldowns& cooldowns;
|
|
CooldownDrawing& drawing;
|
|
const CooldownClock& clock;
|
|
RenderCommandPool& commands;
|
|
CRenderSystemBase& system;
|
|
const bool& itemSlotActive;
|
|
const unsigned char& currentRow;
|
|
|
|
void Paint(UIWindow& window, const ShortcutGrid& grid, const NormalItemSlot* const* slots, const NormalItemSlot* const* itemSlots);
|
|
};
|
|
|
|
#endif
|