Batch #1836 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review. - fn_11448 UIBasicItemCtrl::Slot28: logic confirmed by peer review - fn_11449 UIBasicSkillCtrl::Slot28: logic confirmed by peer review - fn_11456 UIMemberListBox::Slot28: logic confirmed by peer review - fn_11458 UIStaticItem::Slot28: logic confirmed by peer review Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
38 lines
859 B
C++
38 lines
859 B
C++
#ifndef RAGNAROK_SOURCE_UI_UIBASICCTRL_H
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#define RAGNAROK_SOURCE_UI_UIBASICCTRL_H
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#include "Contents/Items/ItemInfo.h"
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#include "UI/Window/UIWindow.h"
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#include <string>
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struct ItemNaming;
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struct ClientSkills;
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struct UIButtonContext;
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class UIBasicItemCtrl : public UIWindow {
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public:
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void Slot28(int x, int y) override;
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protected:
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/* 007C */ unsigned char unknown_007C[0xC];
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/* 0088 */ std::string m_tooltip;
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/* 00A0 */ ItemInfo m_item;
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ItemNaming* m_naming;
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UIButtonContext* m_controls;
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};
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class UIBasicSkillCtrl : public UIWindow {
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public:
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void Slot28(int x, int y) override;
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protected:
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/* 007C */ int m_skillId;
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ClientSkills* m_skills;
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UIButtonContext* m_controls;
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};
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std::string SkillUseTextPercent(const char* name, int level, int sp, int ap);
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std::string SkillUseTextFlat(const char* name, int level, int sp, int ap);
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#endif
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