Batch #1843 by ragnarok-clanker: 1 byte-identical, 8 confirmed by peer review. - fn_02024 ClientRadians: logic confirmed by peer review - fn_17668 WorldScene::GetGameActorByAID: logic confirmed by peer review - fn_21057 CRenderObject::GetTargetPos: logic confirmed by peer review - fn_17667 WorldScene::GetGameActorByAidIncludeMe: logic confirmed by peer review - fn_21290 CGameMode::NotifyItemBounds: logic confirmed by peer review - fn_03089 CEffect::Slot25: logic confirmed by peer review - fn_08405 CellWorldPosition: logic confirmed by peer review - fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main) - fn_19865 DrawEffectPrimitive15: logic confirmed by peer review Peer-reviewed-by: Yommy, eAthena, ragnarok-clanker Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
#ifndef RAGNAROK_SOURCE_UTILITY_MATH_AFFINEMATRIX_H
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#define RAGNAROK_SOURCE_UTILITY_MATH_AFFINEMATRIX_H
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#include <cstddef>
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extern const float g_identityMatrix[12];
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extern float g_radTable[722];
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extern float g_sinTable[722];
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extern float g_cosTable[722];
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void CreateTrigonometricTable();
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float ClientSin(float radians);
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float ClientCos(float radians);
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float ClientRadians(int degrees);
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float ClientSine(int degrees);
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float ClientCosine(int degrees);
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float SquareRoot(float value);
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struct AffineMatrix {
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/* 0000 */ float values[12];
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void Identity();
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int IsIdentity() const;
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const float* SetAxisRotation(const float* axis, float radians);
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void SetXRotation(float radians);
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void SetYRotation(float radians);
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void SetZRotation(float radians);
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void RotateX(float radians);
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void RotateY(float radians);
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void RotateZ(float radians);
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void SetTranslation(float x, float y, float z);
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void SetScale(float x, float y, float z);
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void Scale(float x, float y, float z);
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void Translate(const float* position);
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void Compose(const AffineMatrix& first, const AffineMatrix& second);
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void Inverse(const AffineMatrix& source);
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void LookAt(const float* origin, const float* target, const float* up);
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};
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static_assert(sizeof(AffineMatrix) == 48);
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(offsetof(AffineMatrix, values) == 0x0000);
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#endif
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#endif
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