rodecomp/Source/Client
ragnarok-clanker 428e3835e9 Decompile 55 functions in Source/Client/Session.h, Source/Contents/BodyResources.cpp, ...
Batch #3212 by youko: 55 byte-identical, 0 confirmed by peer review.

- fn_23950 EncryptedName<10,-1315859149>::Text: byte-identical
- fn_23951 EncryptedName<10,-979039381>::Text: byte-identical
- fn_23952 EncryptedName<10,-617908319>::Text: byte-identical
- fn_23953 EncryptedName<10,-3263989789>::Text: byte-identical
- fn_23954 EncryptedName<10,-1682334759>::Text: byte-identical
- fn_23955 EncryptedName<10,898467589>::Text: byte-identical
- fn_23956 EncryptedName<10,2204305161>::Text: byte-identical
- fn_23957 EncryptedName<10,3344639417>::Text: byte-identical
- fn_23958 EncryptedName<10,199223703>::Text: byte-identical
- fn_23959 EncryptedName<10,4261389595>::Text: byte-identical
- fn_23960 EncryptedName<10,4123116959>::Text: byte-identical
- fn_23961 EncryptedName<10,561237833>::Text: byte-identical
- fn_23962 EncryptedName<16,-1980669487>::Text: byte-identical
- fn_23963 EncryptedName<16,-113271841>::Text: byte-identical
- fn_23964 EncryptedName<16,-1517315221>::Text: byte-identical
- fn_23965 EncryptedName<16,1739409375>::Text: byte-identical
- fn_23966 EncryptedName<16,3417698647>::Text: byte-identical
- fn_23967 EncryptedName<18,-2999633023>::Text: byte-identical
- fn_23968 EncryptedName<18,-1585628829>::Text: byte-identical
- fn_23969 EncryptedName<18,-3124629243>::Text: byte-identical
- fn_23970 EncryptedName<18,-3401353789>::Text: byte-identical
- fn_23971 EncryptedName<18,-3305026235>::Text: byte-identical
- fn_23972 EncryptedName<18,-2753699959>::Text: byte-identical
- fn_23973 EncryptedName<18,-2090247411>::Text: byte-identical
- fn_23974 EncryptedName<18,-1108884035>::Text: byte-identical
- fn_23975 EncryptedName<18,2174745559>::Text: byte-identical
- fn_23976 EncryptedName<18,2916963279>::Text: byte-identical
- fn_23977 EncryptedName<18,1037158757>::Text: byte-identical
- fn_23978 EncryptedName<18,2544074191>::Text: byte-identical
- fn_23979 EncryptedName<18,3947304279>::Text: byte-identical
- fn_23980 EncryptedName<18,957680539>::Text: byte-identical
- fn_23981 EncryptedName<18,459105731>::Text: byte-identical
- fn_23982 EncryptedName<18,2006784475>::Text: byte-identical
- fn_23983 EncryptedName<18,1697449919>::Text: byte-identical
- fn_23984 EncryptedName<18,1069021477>::Text: byte-identical
- fn_23985 EncryptedName<18,2669800313>::Text: byte-identical
- fn_23986 EncryptedName<20,-372429951>::Text: byte-identical
- fn_23987 EncryptedName<20,595816843>::Text: byte-identical
- fn_23988 EncryptedName<20,3849141641>::Text: byte-identical
- fn_23989 EncryptedName<20,665307127>::Text: byte-identical
- fn_23990 EncryptedName<22,-1343680015>::Text: byte-identical
- fn_23991 EncryptedName<22,-3203960915>::Text: byte-identical
- fn_23992 EncryptedName<22,3944978353>::Text: byte-identical
- fn_23993 EncryptedName<22,2745126827>::Text: byte-identical
- fn_23994 EncryptedName<22,2030259687>::Text: byte-identical
- fn_23995 EncryptedName<23,-2258505739>::Text: byte-identical
- fn_23996 EncryptedName<23,3914540533>::Text: byte-identical
- fn_23997 EncryptedName<23,935698863>::Text: byte-identical
- fn_23998 EncryptedName<24,2401333041>::Text: byte-identical
- fn_23999 EncryptedName<24,937134379>::Text: byte-identical
- fn_24000 EncryptedName<24,1105683737>::Text: byte-identical
- fn_24001 EncryptedName<25,-4062891603>::Text: byte-identical
- fn_24002 EncryptedName<25,58020621>::Text: byte-identical
- fn_24003 EncryptedName<25,1696325589>::Text: byte-identical
- fn_24004 EncryptedName<25,3542311337>::Text: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-29 20:57:52 +00:00
..
Application Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
Browser Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ... 2026-10-28 19:35:29 +00:00
Input Rename TextInputBuffer -> CLanguage, TraditionalKeyInput -> CLanguageTC (DHXJ); files -> Language.{h,cpp}, LanguageTC.{h,cpp}. Pure rename, codegen unchanged (382/382 functions identical with includers). 2026-10-29 12:21:53 +01:00
Mode Decompile 9 functions in Source/Client/Mode/GameModeNames.cpp, Source/Client/Mode/CGameMode.h, ... 2026-10-29 12:57:42 +00:00
ClientOptions.cpp Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
ClientOptions.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
CrashTestPureVirtualCall.cpp Decompile fn_21436 (CrashTestPureVirtualCallDerived::Invoke) 2026-10-29 20:45:17 +00:00
CrashTestPureVirtualCall.h Decompile fn_21436 (CrashTestPureVirtualCallDerived::Invoke) 2026-10-29 20:45:17 +00:00
ModeBaseEvents.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
ModeBaseEvents.h Decompile fn_17849 (ModeBaseEvents::Send) 2026-10-27 11:01:39 +00:00
ModeCursorDrawing.cpp Decompile fn_17824 (CMode::DrawCursor) 2026-10-29 09:01:52 +00:00
ModeFade.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ModeFade.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ModeFadeOut.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ModeFadeOut.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ModeScreenshot.cpp Decompile 6 functions in Source/Contents/Skills/SkillActionInfo.cpp, Source/Client/Session.h, ... 2026-10-29 12:58:19 +00:00
ModeScreenshot.h Decompile fn_17830 (SanitizeScreenshotName) 2026-10-28 19:44:47 +00:00
ModeTransitions.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
Registry.cpp Maintenance: Preserve original non-null empty C-string initializer: slot 0x01348F80 contains 0x010D4EE8 and its target starts with NU 2026-10-26 19:23:28 +00:00
Registry.h Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
Replay.cpp Decompile fn_19322 (Replay::ParseMetadata) 2026-10-29 19:35:46 +00:00
Replay.h Decompile fn_19322 (Replay::ParseMetadata) 2026-10-29 19:35:46 +00:00
ReplayControl.cpp Decompile 9 functions in Source/Client/ReplayControl.cpp, Source/Client/Replay.h, ... 2026-10-27 11:01:59 +00:00
ReplayPacketRecorder.cpp Decompile 5 functions in Source/Client/ReplayPacketRecorder.cpp, Source/Client/ReplayPacketRecorder.h, ... 2026-10-28 19:46:26 +00:00
ReplayPacketRecorder.h Decompile 5 functions in Source/Client/ReplayPacketRecorder.cpp, Source/Client/ReplayPacketRecorder.h, ... 2026-10-28 19:46:26 +00:00
ReplayRecordOption.h ♻️ refactor(replay): replaced magic packet IDs with named constants and added replay record options 2026-10-27 14:43:03 +00:00
Session.cpp Decompile 2 functions in Source/Client/Session.cpp, Source/Client/Session.h, ... 2026-10-29 20:09:59 +00:00
Session.h Decompile 55 functions in Source/Client/Session.h, Source/Contents/BodyResources.cpp, ... 2026-10-29 20:57:52 +00:00
SessionParty.cpp Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ... 2026-10-29 12:59:22 +00:00
Timer.cpp Decompile 3 functions in Source/Client/Timer.cpp, Source/Client/Timer.h 2026-10-29 00:11:58 +00:00
Timer.h Decompile 3 functions in Source/Client/Timer.cpp, Source/Client/Timer.h 2026-10-29 00:11:58 +00:00