Batch #3177 by youko: 2 byte-identical, 0 confirmed by peer review. - fn_07057 CMeteorEffect::Slot06: byte-identical - fn_07081 CCompetentia::Slot06: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/RectUpEffect.cpp
12 lines
290 B
C++
12 lines
290 B
C++
#include "Contents/Effects/PowderingEffect.h"
|
|
|
|
// OFFSET: 0x00708E70
|
|
CPowderingEffect::CPowderingEffect() : CEffect(-1), unknown_00E4(0) {
|
|
}
|
|
|
|
// OFFSET: 0x00709690
|
|
void CPowderingEffect::Slot12() {
|
|
if (this->id == 1104) {
|
|
this->AddEvent(0, "effect\\su_cn_powdering.wav", 0, 0);
|
|
}
|
|
}
|