rodecomp/Source/Contents/Effects/PowderingEffect.cpp
ragnarok-clanker de30fb0fcd Decompile 2 functions in Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, ...
Batch #3177 by youko: 2 byte-identical, 0 confirmed by peer review.

- fn_07057 CMeteorEffect::Slot06: byte-identical
- fn_07081 CCompetentia::Slot06: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/RectUpEffect.cpp
2026-10-29 20:43:19 +00:00

12 lines
290 B
C++

#include "Contents/Effects/PowderingEffect.h"
// OFFSET: 0x00708E70
CPowderingEffect::CPowderingEffect() : CEffect(-1), unknown_00E4(0) {
}
// OFFSET: 0x00709690
void CPowderingEffect::Slot12() {
if (this->id == 1104) {
this->AddEvent(0, "effect\\su_cn_powdering.wav", 0, 0);
}
}