Batch #1380 by Yommy: 0 byte-identical, 5 confirmed by peer review. - fn_21117 CGameActor::SetAnimation: logic confirmed by peer review - fn_21121 CRenderObject::HoverHeight: logic confirmed by peer review - fn_21123 CRenderObject::ScaleByPulse: logic confirmed by peer review - fn_21124 CRenderObject::ApplySwing: logic confirmed by peer review - fn_21138 CRenderObject::SetInstantValue: logic confirmed by peer review Reviewed-by: ragnarok-clanker |
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| .. | ||
| AttackMotion.cpp | ||
| AttackMotion.h | ||
| EffectActors.h | ||
| GameActor.h | ||
| GameObject.cpp | ||
| GameObject.h | ||
| MercenaryAI.cpp | ||
| MercenaryAI.h | ||
| RenderObject.cpp | ||
| RenderObject.h | ||
| RenderObjectState.cpp | ||
| RenderObjectState.h | ||
| SpriteDrawingPolicy.cpp | ||
| SpriteDrawingPolicy.h | ||