rodecomp/Source/UI/Clan/UIClanWnd.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

232 lines
8 KiB
C++

#include "UI/Clan/UIClanWnd.h"
#include "UI/Window/UIEnums.h"
#include "UI/Window/WindowId.h"
#include "UI/Window/UIEnums.h"
#include "Contents/ClanInfo.h"
#include "Contents/MapInfoMgr.h"
#include "Contents/MessageTable.h"
#include "Contents/UserData/NormalItemSlots.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/SkinPalette.h"
#include "Resource/TextureNames.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Text/UIStaticText.h"
#include "UI/Window/UIWindowMgr.h"
#include "Resource/MSGSTRINGID.h"
#include <cstdio>
#include <cstring>
#include <windows.h>
// OFFSET: 0x0084CBD0
// FUNCTION: fn_10625
UIClanInfoManageWnd::UIClanInfoManageWnd() : UIClanWnd(), m_emblem(nullptr) {}
// OFFSET: 0x0084CEF0
// FUNCTION: fn_10628
int UIClanInfoManageWnd::Tab() {
return 0;
}
// OFFSET: 0x0084CFD0
// FUNCTION: fn_10629
void UIClanInfoManageWnd::OnCreate(int width, int height) {
if (!this->m_title) {
const char* title = LookupMessage(MSI_CLAN_MARK);
this->m_title = new UIStaticText();
this->m_title->SetSize(62, 15);
this->m_title->SetTextFitted(title);
this->m_title->Move(3, 22);
this->AddChild(this->m_title);
this->AddCloseButton("Ctrl+G", 0);
}
this->allyRow = -1;
this->hostileRow = -1;
if (g_clanInfo->m_hasClan) {
g_clanInfo->unknown_0034 = 1;
}
this->LoadEmblem();
}
// OFFSET: 0x0084D0D0
// FUNCTION: fn_10630
void UIClanInfoManageWnd::Paint() {
UIClanWnd::Paint();
char text[1024];
std::memset(text, 0, sizeof(text));
std::sprintf(text, "%s : %s", LookupMessage(MSI_HOSTILITY_CLAN), g_clanInfo->m_clanName.c_str());
this->DrawTextAt(8, 49, text, 0, 0, 12, 0, 0, 0);
std::sprintf(text, "%s : %d", LookupMessage(MSI_ALLY_CLAN), g_clanInfo->unknown_0034);
this->DrawTextAt(8, 65, text, 0, 0, 12, 0, 0, 0);
std::sprintf(text, "%s : %s", LookupMessage(MSI_VIEW_CLAN_MSG), g_clanInfo->m_masterName.c_str());
this->DrawTextAt(8, 81, text, 0, 0, 12, 0, 0, 0);
std::sprintf(text, "%s : ", LookupMessage(MSI_TWWEB_WARRING));
this->DrawTextAt(8, 97, text, 0, 0, 12, 0, 0, 0);
std::sprintf(text, "%s", "유저인터페이스\\basic_interface\\grp_online.bmp");
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(text)));
this->DrawBitmap(128, 95, bitmap, true);
std::sprintf(text, " %d", g_clanInfo->m_connectedMembers);
this->DrawTextAt(138, 97, text, 0, 0, 12, 0, 0, 0);
{
std::string map = g_clanInfo->m_mapName;
if (map.size() > 4) {
map.replace(map.find(".gat"), 4, ".rsw");
}
map = g_mapInfoMgr->GetDisplayName(std::string(map.c_str()));
std::sprintf(text, "%s : %s", LookupMessage(MSI_TWWEB_URL), map.c_str());
this->DrawTextAt(8, 113, text, 0, 0, 12, 0, 0, 0);
}
if (g_clanInfo->m_clanId != 0) {
char path[256];
std::memset(path, 0, sizeof(path));
std::sprintf(path, "유저인터페이스\\clan_system\\clan_illust%02d.bmp", g_clanInfo->m_clanId);
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(path)));
if (!bitmap) {
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\illust\\펫_포포링.bmp")));
}
this->DrawBitmap(8, 145, bitmap, true);
} else {
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\illust\\펫_포포링.bmp")));
this->DrawBitmap(50, 145, bitmap, true);
}
std::sprintf(text, "%s", LookupMessage(MSI_SEND_TO_CLAN));
this->DrawTextAt(200, 65, text, 0, 0, 12, 0, 0, 0);
unsigned red, green, blue;
SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
this->FillRegion(279, 64, 26, 26, RGB(red, green, blue));
if (g_clanInfo->m_clanId != 0) {
this->DrawBitmap(280, 65, this->m_emblem ? &this->m_emblem->image : nullptr, true);
}
std::sprintf(text, "%s", LookupMessage(MSI_CLAN_MASTER_NAME));
this->DrawTextAt(200, 139, text, 0, 0, 12, 0, 0, 0);
std::sprintf(text, "%s", LookupMessage(MSI_CLAN_NUM_MEMBER));
this->DrawTextAt(200, 213, text, 0, 0, 12, 0, 0, 0);
SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
this->FillRegion(200, 155, 168, 48, RGB(red, green, blue));
int row = 0;
int y = 157;
for (auto relation = g_clanInfo->m_relations.begin(); relation != g_clanInfo->m_relations.end(); ++relation) {
if (y >= 205) {
break;
}
if (relation->first == 0) {
if (row == this->allyRow) {
SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
this->FillRegion(204, y, 80, 16, RGB(red, green, blue));
}
this->DrawTextAt(204, y, relation->second.c_str(), 0, 0, 12, 0, 0, 0);
++row;
y += 16;
}
}
SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
this->FillRegion(200, 229, 168, 48, RGB(red, green, blue));
row = 0;
y = 231;
for (auto relation = g_clanInfo->m_relations.begin(); relation != g_clanInfo->m_relations.end(); ++relation) {
if (y >= 279) {
break;
}
if (relation->first == 1) {
if (row == this->hostileRow) {
SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
this->FillRegion(204, y, 80, 16, RGB(red, green, blue));
}
this->DrawTextAt(204, y, relation->second.c_str(), 0, 0, 12, 0, 0, 0);
++row;
y += 16;
}
}
}
// OFFSET: 0x0084D8F0
// FUNCTION: fn_10631
void UIClanWnd::Paint() {
unsigned red, green, blue;
SkinPaletteChannels(ResourceMgr::Instance(), 10, 2, red, green, blue);
this->FillRegion(0, 17, this->geometry.width, 24, RGB(red, green, blue));
SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
this->FillRegion(1, 18, 64, 23, RGB(red, green, blue));
this->DrawTitleBar(false, "", 0);
SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
this->FillRegion(0, 41, this->geometry.width, this->geometry.height - 41, RGB(red, green, blue));
SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
this->FillRegion(1, 41, this->geometry.width - 2, this->geometry.height - 41, RGB(red, green, blue));
this->DrawButtonBar(2, 0, 1);
}
// OFFSET: 0x0084DA30
// FUNCTION: fn_10632
void UIClanInfoManageWnd::OnLBtnDown(int x, int y) {
UIFrameWnd::OnLBtnDown(x, y);
}
// OFFSET: 0x0084DA40
// FUNCTION: fn_10633
int UIClanInfoManageWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a1, std::intptr_t a2, std::intptr_t a3, std::intptr_t a4) {
switch (message) {
case UM_COMMAND:
if (a1 == 201) {
g_windowMgr.CloseWindow(WID_CLANINFOMANAGEWND);
}
return 0;
case UM_REFRESH:
this->LoadEmblem();
this->InvalidateChildren();
return 0;
}
return UIClanWnd::SendMsg(sender, message, a1, a2, a3, a4);
}
// OFFSET: 0x0084DAE0
// FUNCTION: fn_10634
int UIClanWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a1, std::intptr_t a2, std::intptr_t a3, std::intptr_t a4) {
switch (message) {
case UM_REFRESH:
this->InvalidateChildren();
return 0;
case UM_SETINFO:
this->m_saved = reinterpret_cast<ClanWndInfo*>(a1);
if (!this->m_saved->IsValid()) {
this->m_saved->Reset();
}
this->Move(this->m_saved->x, this->m_saved->y);
return 0;
}
return UIFrameWnd::SendMsg(sender, message, a1, a2, a3, a4);
}
// OFFSET: 0x0084DB50
// FUNCTION: fn_10635
void UIClanInfoManageWnd::LoadEmblem() {
if (g_clanInfo->m_hasClan == true) {
char path[256];
std::memset(path, 0, sizeof(path));
std::sprintf(path, "유저인터페이스\\clan_system\\clan_emblem%02d.bmp", g_clanInfo->m_clanId);
this->m_emblem = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(path)));
if (!this->m_emblem) {
this->m_emblem = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\clan_system\\clan_emblem01.bmp")));
}
}
}
// OFFSET: 0x0084DC00
// FUNCTION: fn_10636
void UIClanWnd::StoreInfo() {
if (this->m_saved) {
this->m_saved->x = this->geometry.x;
this->m_saved->y = this->geometry.y;
this->m_saved->width = this->geometry.width;
this->m_saved->height = this->geometry.height;
}
}