Batch #11259 by cremane: 3 byte-identical, 9 confirmed by peer review. - fn_21782 CGameMode::ReceivePartyBookingUpdateResult: byte-identical - fn_21787 CGameMode::ReceiveToggleNotice: byte-identical - fn_21806 CGameMode::ReceiveBookOpen: logic confirmed by peer review - fn_21807 CGameMode::ReceiveResultNotice00FC: logic confirmed by peer review - fn_21813 CGameMode::ReceiveStatusNotice: logic confirmed by peer review - fn_21819 CGameMode::sub_D40730: logic confirmed by peer review - fn_21820 CGameMode::ReceiveGroundSkill8: logic confirmed by peer review - fn_21821 CGameMode::ReceiveGroundSkill32: logic confirmed by peer review - fn_21822 CGameMode::ReceiveGroundSkillExtended: logic confirmed by peer review - fn_21823 CGameMode::sub_D41250: logic confirmed by peer review - fn_22030 CGameMode::RequestWindow169: logic confirmed by peer review - fn_22031 CGameMode::ToggleWindow169: byte-identical Peer-reviewed-by: Yommy, Tanke, StrawberrysherbetIX Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). |
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| .. | ||
| Archive | ||
| Client | ||
| Contents | ||
| File | ||
| Interface | ||
| Network | ||
| Render | ||
| Resource | ||
| Script | ||
| Security | ||
| UI | ||
| Utility | ||
| ActorPickNode.cpp | ||
| ActorPickNode.h | ||
| EntityInit.cpp | ||
| LexiconTrie.cpp | ||