Batch #18439 by ragnarok-clanker: 10 byte-identical, 0 confirmed by peer review. - fn_08205 CNProtectGameGuardMgr::ProcessAuth: byte-identical (already on main) - fn_08209 CNProtectGameGuardMgr::Initialize: byte-identical - fn_08210 CNProtectGameGuardMgr::Create: byte-identical (already on main) - fn_08212 CNProtectGameGuardMgr::Destroy: byte-identical (already on main) - fn_08213 CNProtectGameGuardMgr::HasError: byte-identical (already on main) - fn_08215 CNProtectGameGuardMgr::ErrorMessage: byte-identical (already on main) - fn_08216 CNProtectGameGuardMgr::GameName: byte-identical - fn_08217 CNProtectGameGuardMgr::SetHwnd: byte-identical (already on main) - fn_08221 CNProtectGameGuardMgr::SetError: byte-identical (already on main) - fn_08222 CNProtectGameGuardMgr::Send: byte-identical (already on main) Merged automatically: every function is byte-identical to the original. |
||
|---|---|---|
| .. | ||
| Archive | ||
| Client | ||
| Contents | ||
| File | ||
| Linkage/Source | ||
| Network | ||
| Render | ||
| Resource | ||
| Script | ||
| Security | ||
| UI | ||
| Utility | ||