rodecomp/Source/Client/Mode
ragnarok-clanker 14a432d922 Maintenance: [forced, user-approved] Family F3: remove WindowDialogs, WindowResponseRecorder, UIMessageBoxContext, UIEntryQueueContex
Batch #10232 by ragnarok-clanker: forced by an admin (22 lower score(s), 263 changed function(s)); checked with 562 compiled unit(s), including every includer of Source/Client/Mode/CLoginMode.h, Source/Client/ReplayPacketRecorder.h, Source/Client/Session.h, Source/Contents/NavigationManager.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowDialogs.h.
2026-11-03 10:23:36 +00:00
..
CGameMode.h Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
CLoginMode.h Maintenance: [forced, user-approved] Family F3: remove WindowDialogs, WindowResponseRecorder, UIMessageBoxContext, UIEntryQueueContex 2026-11-03 10:23:36 +00:00
CMode.h Maintenance: [forced, user-approved] Family F1: UIWindowContext field reads replaced by the real objects. primitives->g_renderer->pri 2026-11-02 23:01:18 +00:00
EquipWindowLook.h Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ... 2026-10-31 00:51:56 +00:00
GameMode.cpp Maintenance: [forced, user-approved] Family F3: remove WindowDialogs, WindowResponseRecorder, UIMessageBoxContext, UIEntryQueueContex 2026-11-03 10:23:36 +00:00
GameModeActorEffects.cpp Decompile 3 functions in Source/Client/Mode/GameModeActorEffects.cpp, Source/Client/Mode/CGameMode.h, ... 2026-10-31 07:25:15 +00:00
GameModeEquipWindow.cpp Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ... 2026-10-31 00:51:56 +00:00
GameModeHandlers.cpp Maintenance: [forced, user-approved] Family F3: remove WindowDialogs, WindowResponseRecorder, UIMessageBoxContext, UIEntryQueueContex 2026-11-03 10:23:36 +00:00
GameModeItemLists.cpp Decompile fn_21835 (CGameMode::ReceiveInventoryStart) 2026-10-31 16:16:32 +00:00
GameModeMiniMap.cpp Maintenance: CGameMode layout, remaining members after maintenance 00792cfe (replaces returned batch 9955, rebased on current main). 2026-11-02 12:44:07 +00:00
GameModeNames.cpp Decompile 2 functions in Source/Client/Mode/GameModeNames.cpp 2026-10-30 19:50:35 +00:00
GameModeNotices.cpp Maintenance: [forced, user-approved] Family F3: remove WindowDialogs, WindowResponseRecorder, UIMessageBoxContext, UIEntryQueueContex 2026-11-03 10:23:36 +00:00
GameModePackets.cpp Maintenance: [forced, user-approved] Family F3: remove WindowDialogs, WindowResponseRecorder, UIMessageBoxContext, UIEntryQueueContex 2026-11-03 10:23:36 +00:00
GameModeProtocol.cpp Decompile 3 functions in Source/Client/Mode/GameModeProtocol.cpp 2026-10-29 22:37:49 +00:00
GameModeReplay.cpp Decompile fn_21368 (CGameMode::UpdateReplayPause) 2026-10-30 23:25:16 +00:00
GameModeSounds.cpp Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameModeSounds.cpp, ... 2026-10-30 21:31:01 +00:00
LoginMode.cpp Maintenance: [forced, user-approved] Family F3: remove WindowDialogs, WindowResponseRecorder, UIMessageBoxContext, UIEntryQueueContex 2026-11-03 10:23:36 +00:00
LoginModeNotices.cpp Maintenance: [forced, user-approved] Family F3: remove WindowDialogs, WindowResponseRecorder, UIMessageBoxContext, UIEntryQueueContex 2026-11-03 10:23:36 +00:00
ModeCursor.cpp Maintenance: [forced, user-approved] Family F1: UIWindowContext field reads replaced by the real objects. primitives->g_renderer->pri 2026-11-02 23:01:18 +00:00
ModeCursor.h Decompile fn_17820 (CMode::CMode) 2026-11-02 12:29:48 +00:00
ModeDragState.cpp Maintenance: [forced, user-approved] Family G17 (coordinator round-5 fixes). (1) ShortcutVisibility.h only held inline UIWindowMgr::S 2026-11-03 09:09:57 +00:00
ModeDragState.h Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188 2026-11-02 23:43:46 +00:00
ModeEvents.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeLifetime.cpp Decompile fn_17821 (sub_AD53B0) 2026-10-31 02:39:25 +00:00
ModeMgr.cpp Decompile fn_17846 (CModeMgr::Run) 2026-10-31 01:13:47 +00:00
ModeMgr.h Decompile fn_17846 (CModeMgr::Run) 2026-10-31 01:13:47 +00:00
ModeTooltip.cpp Maintenance: [forced, user-approved] Family G19: remove WindowOrdering, WindowDropDown, WindowMouseHit and the dead WindowMouseCaptur 2026-11-03 10:07:55 +00:00
ModeTooltip.h Maintenance: [forced, user-approved] Family G19: remove WindowOrdering, WindowDropDown, WindowMouseHit and the dead WindowMouseCaptur 2026-11-03 10:07:55 +00:00