rodecomp/Source/UI/Items/UIItemCollectionWnd.h
ragnarok-clanker ad0f59120d Decompile 10 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Acceptance/UIExchangeAcceptWnd.cpp, ...
Batch #4355 by eAthena: 0 byte-identical, 10 confirmed by peer review.

- fn_12402 UIChooseWnd::Slot11: logic confirmed by peer review
- fn_12403 UICombinedCardItemCollectionWnd::Slot11: logic confirmed by peer review
- fn_12404 UIEquipWnd::Slot11: logic confirmed by peer review
- fn_12405 UIExchangeAcceptWnd::Slot11: logic confirmed by peer review
- fn_12406 UIItemCollectionWnd::Slot11: logic confirmed by peer review
- fn_12408 UIItemIdentifyWnd::Slot11: logic confirmed by peer review
- fn_12409 UIItemParamChangeDisplayWnd::Slot11: logic confirmed by peer review
- fn_12410 UIPartySettingWnd::Slot11: logic confirmed by peer review
- fn_12411 UISayDialogWnd::Slot11: logic confirmed by peer review
- fn_12414 UInCashWnd::Slot11: logic confirmed by peer review

Peer-reviewed-by: willerthal, Lumen, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 02:49:28 +00:00

48 lines
1.3 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_ITEMS_UIITEMCOLLECTIONWND_H
#define RAGNAROK_SOURCE_UI_ITEMS_UIITEMCOLLECTIONWND_H
#include "UI/Window/UIFrameWnd.h"
struct WindowPlacement;
class UIItemCollectionWnd : public UIFrameWnd {
public:
void Slot11() override;
/* 00B4 */ unsigned char unknown_00B4[0x108];
/* 01BC */ UIWindow* m_preview;
/* 01C0 */ std::uint32_t m_previewTick;
/* 01C4 */ unsigned char unknown_01C4[0x34];
/* 01F8 */ int m_kind;
/* 01FC */ unsigned char unknown_01FC[0x4];
/* 0200 */ WindowPlacement* m_placement;
void Move(int x, int y) override;
void Slot19() override;
void Slot25(int x, int y) override;
void Slot31(int x, int y) override;
};
class UICombinedCardItemCollectionWnd : public UIItemCollectionWnd {
public:
void Move(int x, int y) override;
void Slot11() override;
void Slot31(int x, int y) override;
/* 0204 */ unsigned char unknown_0204[0x4C];
/* 0250 */ WindowPlacement* m_cardPlacement;
};
class UIItemCollection_ComparisonWnd : public UIItemCollectionWnd {
public:
void Move(int x, int y) override;
void Slot25(int x, int y) override;
void Slot31(int x, int y) override;
};
class UICombinedCardItemCollection_ComparisonWnd : public UIItemCollectionWnd {
public:
void Slot25(int x, int y) override;
void Slot31(int x, int y) override;
};
#endif