Batch #16351 by ragnarok-clanker: no function's compiled code changes; checked with 784 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Browser/BrowserCommandTarget.h, Source/Client/Browser/BrowserDocumentUI.h, Source/Client/Browser/BrowserInPlace.h, Source/Client/Browser/WebBrowser.h, Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Input/Mouse.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StovePCSDK.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/MousePointer.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClanInfo.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/GuildInfo.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemInfo.h, Source/Contents/Items/RuneSystem.h, Source/Contents/MapSkyMgr.h, Source/Contents/Models/ModelActor.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/NavigationManager.h, Source/Contents/Party/PartyBookingMgr.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/RenewQuestMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/Schedule/Schedule.h, Source/Contents/Schedule/ShutDownSchedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/Store/MCStoreInfoBackupAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/WorldView/WorldViewData.h, Source/Network/Connection/Connection.h, Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/RendererDX7.h, Source/Render/Text/EmbedFont.h, Source/Render/Text/TextContext.h, Source/Render/Textures/Texture.h, Source/Resource/BinkRuntime.h, Source/Resource/GifResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/ResourceMgr.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Security/NProtectGameGuardMgr.h, Source/Security/ReassemblyPacketMgr.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/TextMarkup.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowId.h, Source/Utility/Async/NAsyncWork.h, Source/Utility/Async/NRecycleObjectPoolMgr.h, Source/Utility/JsonCppLoader.h, Source/Utility/Lexicon/LexiconSerializer.h, Source/Utility/NFileLog.h, Source/Utility/Threading/NThread.h.
139 lines
5.1 KiB
C++
139 lines
5.1 KiB
C++
#include "Contents/Emblems/EmblemDataMgr.h"
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#include "Contents/Emblems/EmblemDataUploadAsyncWork.h"
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#include "Network/Http/CURLPostHander.h"
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#include "Network/TextEncoding.h"
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#include "Utility/Cipher/XorBytes.h"
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#include "Utility/Text/FormatString.h"
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#include <cctype>
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#include <windows.h>
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#include <timeapi.h>
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namespace {
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constexpr char sourceFile[] = "C:\\repositories\\RagnarokClient\\RagnarokClient\\Contents\\Emblem\\CEmblemDataUploadAsyncWork.cpp";
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// INLINED
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__forceinline AsyncDiagnostic Diagnostic(bool success, const char* text, std::uint32_t line) {
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std::string message = text;
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return AsyncDiagnostic(&success, &message, sourceFile, &line);
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}
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template <std::size_t Length, std::uint64_t Key>
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class EncryptedName {
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public:
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explicit EncryptedName(const std::uint8_t (&source)[Length]) : m_encrypted(true) {
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for (std::uint64_t index = 0; index < Length; ++index) {
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this->m_text[index] = source[index];
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}
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}
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~EncryptedName() {
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for (std::uint64_t index = 0; index < Length; ++index) {
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this->m_text[index] = 0;
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}
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}
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const char* Text() {
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if (this->m_encrypted) {
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utility::XorBytes(this->m_text, Length, Key);
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this->m_encrypted = false;
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}
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return reinterpret_cast<const char*>(this->m_text);
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}
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private:
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/* 0000 */ std::uint8_t m_text[Length];
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bool m_encrypted;
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};
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// INLINED
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template <std::uint64_t Key, std::size_t Length>
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const char* DecryptName(const std::uint8_t (&source)[Length]) {
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thread_local EncryptedName<Length, Key> name(source);
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return name.Text();
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}
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}
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// OFFSET: 0x005EBF50
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// FUNCTION: fn_03978
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CEmblemDataUploadAsyncWork::CEmblemDataUploadAsyncWork()
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: NAsyncWork("Emblem_Upload"), m_accountId(0), m_guildId(0),
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m_diagnostic(false, std::string(DecryptName<0x93E7A3A1F587CDC5ULL>({0xB0, 0xA3, 0xEC, 0x9B, 0xD6, 0xCC, 0x89, 0x93})), sourceFile, 27) {
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}
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// INLINED
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CEmblemDataUploadAsyncWork::~CEmblemDataUploadAsyncWork() = default;
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// OFFSET: 0x005EC6F0
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// FUNCTION: fn_03981
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void CEmblemDataUploadAsyncWork::Reset() {
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}
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// OFFSET: 0x005EC450
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// FUNCTION: fn_03980
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void CEmblemDataUploadAsyncWork::Bind(std::string url, std::uint32_t accountId, std::string token, std::string accountName, std::uint32_t guildId, std::string path) {
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this->m_group = timeGetTime();
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this->m_key = 0;
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this->m_url = url;
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this->m_accountId = accountId;
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this->m_token = token;
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this->m_accountName = accountName;
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this->m_guildId = guildId;
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this->m_path = path;
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const std::uint8_t diagnosticSource[] = {0x62, 0x97, 0x24, 0xD7, 0x8C, 0xDA, 0x41, 0xC5};
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AsyncDiagnostic diagnostic(false, std::string(DecryptName<0xC52FB5FBB94FF917ULL>(diagnosticSource)), sourceFile, 54);
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this->m_diagnostic.MoveFrom(diagnostic);
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}
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// OFFSET: 0x005EC7C0
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// FUNCTION: fn_03983
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bool CEmblemDataUploadAsyncWork::Execute() {
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char account[64] = {}, guild[64] = {};
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StringFormat(account, sizeof(account), _TRUNCATE, "%lu", this->m_accountId);
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StringFormat(guild, sizeof(guild), _TRUNCATE, "%lu", this->m_guildId);
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std::string name = ToUtf8(this->m_accountName);
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std::string path = ToUtf8(this->m_path);
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std::string extension = this->m_path.substr(this->m_path.size() - 3, this->m_path.size());
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for (char& value : extension) {
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value = static_cast<char>(std::toupper(static_cast<unsigned char>(value)));
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}
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std::string imageType = ToUtf8(extension);
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CCURLPostHander handler(this->m_url);
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const std::uint8_t aid[] = {0xF6, 0x4E, 0x13, 0xCD};
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handler.AddField(DecryptName<0x812BE72BCD5707B7ULL>(aid), account, 4);
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const std::uint8_t authToken[] = {0xE0, 0x48, 0xEB, 0xBF, 0x37, 0xE0, 0x4C, 0x3C, 0xCF, 0x3D};
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handler.AddField(DecryptName<0x59278F63D79F3DA1ULL>(authToken), this->m_token, 4);
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const std::uint8_t worldName[] = {0x48, 0x5E, 0xBF, 0x8B, 0x89, 0x3B, 0x0C, 0x70, 0x7A, 0x31};
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handler.AddField(DecryptName<0x1D6D75EDE7CD311FULL>(worldName), name, 4);
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const std::uint8_t gdid[] = {0x12, 0xB9, 0xFC, 0x9F, 0xC7};
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handler.AddField(DecryptName<0x3375B1C7DBB5FD55ULL>(gdid), guild, 4);
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const std::uint8_t imgType[] = {0x98, 0x74, 0xFA, 0xDB, 0x12, 0xFB, 0x6A, 0x0F};
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handler.AddField(DecryptName<0x0F0F8B6B8F9D19D1ULL>(imgType), imageType, 4);
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const std::uint8_t img[] = {0x24, 0x0E, 0x52, 0x2D};
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handler.AddField(DecryptName<0xD98F03A52D35636DULL>(img), path, 10);
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if (handler.Perform() == 0) {
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this->m_response = FromUtf8(handler.Response());
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const std::uint8_t good[] = {0x0A, 0x8C, 0x2A, 0xC7, 0xED};
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AsyncDiagnostic diagnostic = Diagnostic(true, DecryptName<0x31D7C1EDA345E36DULL>(good), 100);
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this->m_diagnostic.MoveFrom(diagnostic);
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} else {
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const std::uint8_t fail[] = {0x6F, 0xC8, 0x2E, 0x33, 0xD9};
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AsyncDiagnostic diagnostic = Diagnostic(false, DecryptName<0xD3755DD95F47A909ULL>(fail), 109);
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this->m_diagnostic.MoveFrom(diagnostic);
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}
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return false;
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}
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// OFFSET: 0x005EC700
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// FUNCTION: fn_03982
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void CEmblemDataUploadAsyncWork::Complete() {
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CEmblemDataMgr* emblems = g_emblemDataMgr;
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emblems->CompleteUpload(this->m_diagnostic, this->m_response, this->m_guildId);
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}
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template void std::deque<CEmblemDataUploadAsyncWork*>::push_back(CEmblemDataUploadAsyncWork*&&);
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