Batch #10258 by ragnarok-clanker: forced by an admin (9 lower score(s), 44 changed function(s)); checked with 318 compiled unit(s), including every includer of Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/DX9/RenderSystemDX9.h, Source/Render/DX9/RendererDX9.h, Source/Render/DX9/RendererFogDX9.h, Source/Render/DX9/SurfaceDX9.h, Source/Render/DX9/TextureDX9.h, Source/Render/Renderer.h, Source/Render/RendererDX7.h, Source/Render/Textures/SpriteAtlas.h, Source/Render/DX9/RendererDX9Operations.h. Deletes: Source/Render/DX9/RendererDX9Operations.h
31 lines
892 B
C++
31 lines
892 B
C++
#include "Contents/Effects/EffectLists.h"
|
|
#include "Render/DX9/DeviceOwnerDX9.h"
|
|
#include "Render/DX9/RendererDX9.h"
|
|
#include "Render/Primitives/LightmappedPrimitive.h"
|
|
#include "Render/Primitives/RenderCommandPool.h"
|
|
#include "Render/Primitives/RenderPrimitivePool.h"
|
|
#include "Render/Primitives/RenderQueues.h"
|
|
#include "Render/Primitives/RenderVertexPool.h"
|
|
#include "Render/DeviceContext/DCSurface.h"
|
|
|
|
// OFFSET: 0x0055A360
|
|
// FUNCTION: fn_02079
|
|
void CRenderer::ClearFrame() {
|
|
g_effectMgr->ClearRetired();
|
|
this->queues.Clear();
|
|
this->commands.Rewind();
|
|
this->primitives.Rewind();
|
|
this->lightmapped.Rewind();
|
|
this->vertices.Rewind();
|
|
}
|
|
|
|
// OFFSET: 0x00565970
|
|
// FUNCTION: fn_02222
|
|
bool CRendererDX9::Draw() {
|
|
this->device->Begin(GetRenderSystemHolder()->system);
|
|
this->DrawQueues(this->queues, this->twoPass);
|
|
this->ClearFrame();
|
|
this->device->End();
|
|
|
|
return true;
|
|
}
|