rodecomp/Source/UI/Buttons/UITextureButton.cpp
ragnarok-clanker a501aa68af Maintenance: [forced, user-approved] Family F7: remove WindowReplayRecorder (agent 3 row 115, reassigned by the coordinator). Its met
Batch #10245 by ragnarok-clanker: forced by an admin (3 lower score(s), 19 changed function(s)); checked with 397 compiled unit(s), including every includer of Source/Client/ReplayPacketRecorder.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Window/UIWindow.h.
2026-11-03 11:55:38 +00:00

60 lines
1.7 KiB
C++

#include "Client/Replay.h"
#include "UI/Window/WindowPolicy.h"
#include "UI/Window/UINewSelectCharWnd.h"
#include "Contents/MessageTable.h"
#include "Client/Mode/CMode.h"
#include "Client/Mode/ModeEvents.h"
#include "UI/Buttons/UITextureButton.h"
#include "UI/Window/UIWindowMgr.h"
// OFFSET: 0x0085E070
// FUNCTION: fn_10822
void UITextureButton::Paint() {
}
// OFFSET: 0x0085F060
// OFFSET: 0x03DE9CE2
// FUNCTION: fn_10856
void UITextureButton::Slot31(int x, int y) {
if (this->m_disabled == 1) {
return;
}
if (g_windowMgr.Capture() != this) {
return;
}
if (x < 0 || x >= this->geometry.width || y < 0 || y >= this->geometry.height) {
this->geometry.unknown_0030 = 0;
} else {
if (this->unknown_011C == 1) {
this->unknown_011D = this->unknown_011D == 0;
}
this->geometry.unknown_0030 = 1;
UIWindow* parent = this->parent;
if (parent) {
if (WindowPolicy(g_windowMgr.policy[0].actions, g_replayAnimationScaling != 0, 3, parent->geometry.id) > 0) {
int id = this->geometry.id;
if (id == 185 && g_charViewMode && static_cast<CMode*>(g_charViewMode)->cursorType == 2) {
const char* text = LookupMessage(17);
if (g_windowMgr.Confirm(text, 2, true, false, 0, "Message", 280, 120, 0) == 187) {
static_cast<CMode*>(g_charViewMode)->SendMsg(2, 0, 0, 0, 0);
}
} else {
if (id == 184 || id == 321) {
parent->RecordEditTexts();
id = this->geometry.id;
}
this->parent->SendMsg(this, 6, id, this->m_argument, 0, 0);
}
}
} else {
static_cast<CMode*>(g_charViewMode)->SendMsg(0, this->geometry.id, this->m_argument, 0, 0);
}
}
this->Invalidate();
g_windowMgr.ReleaseCapture();
}