Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 95.5%
  • C 3.7%
  • POV-Ray SDL 0.4%
  • CMake 0.3%
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ragnarok-clanker 16cf1dce90 Decompile 29 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/EffectResourceSwitcher.cpp, ...
Batch #2141 by ragnarok-clanker: 0 byte-identical, 29 confirmed by peer review.

- fn_08336 CSkillAction_RA_UNLIMIT::Slot11: logic confirmed by peer review
- fn_08340 CSkillAction_AG_ENERGY_CONVERSION::Slot08: logic confirmed by peer review
- fn_08342 CSkillAction_CD_DIVINUS_FLOS::Slot08: logic confirmed by peer review
- fn_08343 CSkillAction_CD_DIVINUS_FLOS::Slot11: logic confirmed by peer review
- fn_08345 CSkillAction_SHC_ENCHANTING_SHADOW::Slot08: logic confirmed by peer review
- fn_08349 CSkillAction_SHC_IMPACT_CRATER::Slot11: logic confirmed by peer review
- fn_08350 CSkillAction_SHC_IMPACT_CRATER::Slot16: logic confirmed by peer review
- fn_08352 CSkillAction_SHC_CROSS_SLASH::Slot11: logic confirmed by peer review
- fn_08353 CSkillAction_SHC_CROSS_SLASH::Slot16: logic confirmed by peer review
- fn_08355 CSkillAction_SHC_DANCING_KNIFE::Slot08: logic confirmed by peer review
- fn_08356 CSkillAction_SHC_DANCING_KNIFE::Slot16: logic confirmed by peer review
- fn_08363 CSkillAction_SHC_SHADOW_EXCEED::Slot08: logic confirmed by peer review
- fn_08373 CSkillAction_ABC_CHASING_BREAK::Slot16: logic confirmed by peer review
- fn_08376 CSkillAction_ABC_CHASING_SHOT::Slot08: logic confirmed by peer review
- fn_08378 CSkillAction_ABC_CHASING_SHOT::Slot15: logic confirmed by peer review
- fn_08379 CSkillAction_ABC_CHASING_SHOT::Slot16: logic confirmed by peer review
- fn_08381 CSkillAction_ABC_HIT_AND_SLIDING::Slot16: logic confirmed by peer review
- fn_08382 CSkillAction_ABC_ABYSS_FLAME::Slot08: logic confirmed by peer review
- fn_08383 CSkillAction_ABC_ABYSS_FLAME::Slot11: logic confirmed by peer review
- fn_08384 CSkillAction_ABC_ABYSS_FLAME::Slot16: logic confirmed by peer review
- fn_08386 CSkillAction_ABC_ABYSS_FLAME_ATK::Slot11: logic confirmed by peer review
- fn_08387 CSkillAction_ABC_ABYSS_FLAME_ATK::Slot16: logic confirmed by peer review
- fn_08388 CSkillAction_EM_PSYCHIC_STREAM::Slot08: logic confirmed by peer review
- fn_08389 CSkillAction_EM_PSYCHIC_STREAM::Slot11: logic confirmed by peer review
- fn_08390 CSkillAction_EM_PSYCHIC_STREAM::Slot16: logic confirmed by peer review
- fn_08392 CSkillAction_IQ_BLAZING_FLAME_BLAST::Slot08: logic confirmed by peer review
- fn_08394 CSkillAction_IQ_BLAZING_FLAME_BLAST::Slot16: logic confirmed by peer review
- fn_08344 CSkillAction_CD_DIVINUS_FLOS::Slot16: logic confirmed by peer review
- fn_06989 CEZ2STREffectMgr::EffectId: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-29 14:22:12 +00:00
data Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ... 2026-10-29 12:59:22 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile 29 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/EffectResourceSwitcher.cpp, ... 2026-10-29 14:22:12 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Register recovered Replay source in existing UI build target 2026-10-27 10:04:22 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.