Batch #1689 by ragnarok-clanker: 0 byte-identical, 6 confirmed by peer review. - fn_17197 InputFocus::IsLast: logic confirmed by peer review - fn_17260 InputFocus::Previous: logic confirmed by peer review - fn_16960 UIWindow::NextFocusable: logic confirmed by peer review - fn_16969 UIWindow::PreviousFocusable: logic confirmed by peer review - fn_10911 UIEditCtrl2::SendMsg: logic confirmed by peer review - fn_10913 UIEditCtrl5::SendMsg: logic confirmed by peer review Peer-reviewed-by: eAthena Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
82 lines
2.2 KiB
C++
82 lines
2.2 KiB
C++
#include "Client/Input/TextInputBuffer.h"
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#include "UI/Window/InputFocus.h"
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#include "UI/Edit/UIEditCtrl.h"
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// OFFSET: 0x0084F250
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// FUNCTION: fn_10657
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UIEditCtrl2::UIEditCtrl2(UIWindowContext& windows, UIEditContext& edit) : UIEditCtrl(windows, edit) {
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}
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// OFFSET: 0x00852700
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UIEditCtrl2::~UIEditCtrl2() = default;
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// OFFSET: 0x00863BF0
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// FUNCTION: fn_10911
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int UIEditCtrl2::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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if (message != 0) {
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this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
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} else {
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InputFocus& focus = this->m_edit->focus;
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if (focus.IsLast(focus.window)) {
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focus.First();
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} else {
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focus.Next();
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}
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this->UIWindow::SendMsg(sender, message, a, b, c, d);
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}
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return 0;
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}
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// OFFSET: 0x0084F7B0
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// FUNCTION: fn_10660
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UIEditCtrl4::UIEditCtrl4(UIWindowContext& windows, UIEditContext& edit) : UIEditCtrl(windows, edit), placeholderColor(0xFFFFFFFFu), placeholderEnabled(0) {
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}
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// OFFSET: 0x00852870
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UIEditCtrl4::~UIEditCtrl4() = default;
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// OFFSET: 0x0085AA40
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// FUNCTION: fn_10782
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void UIEditCtrl4::Slot23() {
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this->text.clear();
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this->m_edit->input.CancelComposition();
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this->m_edit->input.CancelComposition();
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this->m_edit->input.Insert(this->text.c_str());
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this->m_edit->password = this->mask != 0;
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this->SelectAll();
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}
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// OFFSET: 0x008563D0
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// FUNCTION: fn_10754
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void UIEditCtrl4::PaintText() {
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this->PaintTextWithPolicy(true, &this->placeholder, this->placeholderColor, this->placeholderEnabled == 1);
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}
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// OFFSET: 0x0084F7B0
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// FUNCTION: fn_10661
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UIEditCtrl5::UIEditCtrl5(UIWindowContext& windows, UIEditContext& edit) : UIEditCtrl4(windows, edit) {
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}
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// OFFSET: 0x008528F0
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UIEditCtrl5::~UIEditCtrl5() = default;
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// OFFSET: 0x00864140
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// FUNCTION: fn_10913
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int UIEditCtrl5::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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if (message != 0) {
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this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
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} else {
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InputFocus& focus = this->m_edit->focus;
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if (focus.IsLast(focus.window)) {
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focus.First();
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} else {
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focus.Next();
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}
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this->UIWindow::SendMsg(sender, message, a, b, c, d);
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}
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return 0;
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}
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