Batch #4054 by Yommy: 1 byte-identical, 2 confirmed by peer review. - fn_19169 CScatterEffect::Close: logic confirmed by peer review - fn_19170 CScatterEffect::Slot01: logic confirmed by peer review - fn_19171 CScatterEffect::Slot06: byte-identical Peer-reviewed-by: eAthena, youko Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
100 lines
2.9 KiB
C++
100 lines
2.9 KiB
C++
#include "Contents/Effects/ScatterEffect.h"
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#include "Contents/Effects/EffectMemoryMgr.h"
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#include "Contents/Effects/SpriteParticle.h"
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#include "Utility/Math/AffineMatrix.h"
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#include <algorithm>
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#include <cstdlib>
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#include <cstring>
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// OFFSET: 0x00B75D10
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// FUNCTION: fn_19167
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CScatterEffect::CScatterEffect() : CEffect(-1) {
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}
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// OFFSET: 0x00B75E70
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// FUNCTION: fn_19169
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void CScatterEffect::Close() {
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for (CSpriteParticle* particle : this->particles) {
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FreeParticle(particle);
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}
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this->particles.clear();
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}
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// OFFSET: 0x00B75EB0
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// FUNCTION: fn_19170
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void CScatterEffect::Slot01() {
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for (int i = 0; i < 50; ++i) {
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CSpriteParticle* particle = static_cast<CSpriteParticle*>(CreateSpriteParticle(reinterpret_cast<const vector3d*>(this->position), 1));
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if (!particle) {
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continue;
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}
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particle->unknown_0004 = this->id;
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particle->unknown_000C = i;
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particle->unknown_0010 = 0;
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particle->unknown_0008 = 1;
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if (this->id == 1002) {
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this->unknown_002C = 300;
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particle->SetSprite("이팩트\\sakura01.spr");
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particle->SetAction("이팩트\\sakura01.act");
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particle->scale = static_cast<float>(std::max(rand() % 6, 0) + 22) / 70.0f;
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particle->frameDelay = static_cast<float>(std::max(rand() % 3, 0) + 2) * 0.15f;
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*reinterpret_cast<float*>(&particle->unknown_00C4) = static_cast<float>(std::max(rand() % 360, 0));
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const int angle = std::max(rand() % 360, 0);
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particle->velocity.x = 0.0f;
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particle->velocity.y = 0.0f;
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particle->velocity.z = 0.0f;
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particle->alpha = 250;
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particle->unknown_004C = angle;
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particle->destinationBlend = 6;
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}
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this->particles.push_back(particle);
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}
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}
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// OFFSET: 0x00B76120
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// FUNCTION: fn_19171
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bool CScatterEffect::Slot06() {
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return !this->IsFinished();
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}
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// OFFSET: 0x00B76130
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// FUNCTION: fn_19172
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void CScatterEffect::Slot03() {
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for (auto it = this->particles.begin(); it != this->particles.end(); ++it) {
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(*it)->position.x = this->position[0];
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(*it)->position.y = this->position[1];
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(*it)->position.z = this->position[2];
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if (CSpriteParticle* particle = *it) {
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particle->alpha -= 3;
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if (particle->alpha < 0) {
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particle->alpha = 0;
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}
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const int angle = particle->unknown_004C;
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particle->velocity.y += particle->frameDelay;
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particle->velocity.x += g_cosTable[angle] * 0.2f;
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particle->velocity.z += g_sinTable[angle] * 0.2f;
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matrix translate;
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std::memcpy(translate.values, g_identityMatrix, sizeof(translate.values));
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translate.MakeTranslate(particle->velocity.x + 0.0f, particle->velocity.y - 40.0f, particle->velocity.z + 0.0f);
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particle->transform = translate;
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}
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++(*it)->unknown_00E8;
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}
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}
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// OFFSET: 0x00B76390
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// FUNCTION: fn_19173
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void CScatterEffect::Slot04() {
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for (auto it = this->particles.begin(); it != this->particles.end(); ++it) {
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if (*it) {
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(*it)->sub_B40F30(1);
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}
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}
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}
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