Batch #14681 by ragnarok-clanker: forced by an admin (6 lower score(s), 70 changed function(s)); checked with 555 compiled unit(s), including every includer of Source/Client/Mode/CLoginMode.h, Source/Client/Session.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Ground/GroundGeometry.h, Source/Network/Connection/Connection.h, Source/Resource/Audio/WaveResource.h, Source/Resource/Bitmap/BitmapResource.h, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.h, Source/Resource/GifResource.h, Source/Resource/ImfResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelResource.h, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/Sprites/SpriteResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/TerrainResource.h, Source/Resource/World/WorldResource.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UITextButton.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UINewSelectCharWnd.h.
43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
#include "Contents/Effects/EffectActor.h"
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#include "Contents/Effects/RagEffect.h"
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// INLINED
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EffectActorState::EffectActorState() : unknown_0138(-1), unknown_013C(0), unknown_0140(0), first(nullptr), second(nullptr) {
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}
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// INLINED
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EffectActorState::~EffectActorState() {
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}
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// OFFSET: 0x00CA82E0
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// FUNCTION: fn_20987
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EffectActor::EffectActor() {
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this->render.unknown_0130[0] = 0;
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}
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// OFFSET: 0x00CA8C40
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// FUNCTION: fn_20993
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EffectActor::~EffectActor() {
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if (!this->state.effects.empty()) {
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for (std::list<CRagEffect*>::iterator it = this->state.effects.begin(); it != this->state.effects.end(); ++it) {
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if (*it) {
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CRagEffect* effect = *it;
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effect->SendMsg(this, 0x18, 0, 0, 0, 0, 0, 0);
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}
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}
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this->state.effects.erase(this->state.effects.begin(), this->state.effects.end());
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}
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this->state.first = nullptr;
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this->state.second = nullptr;
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}
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// OFFSET: 0x00CAF4B0
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// FUNCTION: fn_21083
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void EffectActor::ResetEffectState() {
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this->state.unknown_0138 = -1;
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this->state.unknown_013C = 0;
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this->state.unknown_0140 = 0;
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this->state.first = nullptr;
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this->state.second = nullptr;
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this->render.unknown_0130[0] = 0;
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}
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