rodecomp/Source/Render/Primitives/RenderVertexPool.h
ragnarok-clanker f67d7df8b5 Decompile 2 functions in Source/Render/Primitives/RenderVertexPool.cpp, Source/Render/Primitives/RenderVertexPool.h
Batch #11102 by cremane: 2 byte-identical, 0 confirmed by peer review.

- fn_02177 RenderVertexPool::Release: byte-identical
- fn_02070 RenderVertexPool::Activate: byte-identical

Peer-reviewed-by: Yommy, kyoshi, Toshiro
Merged automatically: every function is byte-identical to the original.
2026-11-04 23:26:09 +00:00

34 lines
794 B
C++

#ifndef RAGNAROK_SOURCE_RENDER_PRIMITIVES_RENDERVERTEXPOOL_H
#define RAGNAROK_SOURCE_RENDER_PRIMITIVES_RENDERVERTEXPOOL_H
#include "Render/Primitives/RenderPrimitive.h"
#include <forward_list>
#include <memory>
#include <vector>
class RenderVertexPool {
public:
RenderVertexPool();
~RenderVertexPool();
RenderVertex* Acquire(unsigned count);
void Rewind();
private:
struct Block : std::vector<RenderVertex> {
RenderVertex* Append(unsigned count);
};
/* 0000 */ unsigned m_minimum;
/* 0004 */ unsigned m_used;
/* 0008 */ std::forward_list<Block*> m_active;
/* 000C */ std::forward_list<Block*> m_unused;
Block& Activate(unsigned capacity);
void Release();
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(RenderVertexPool) == 16);
#endif
#endif