rodecomp/Source/UI/UIScrollWnd.h
ragnarok-clanker 30611afb15 Confirm fn_13772 (UIScrollWnd::~UIScrollWnd)
Batch #10976 by kyoshi: 0 byte-identical, 1 confirmed by peer review.

- fn_13772 UIScrollWnd::~UIScrollWnd: logic confirmed by peer review (already on main)

Peer-reviewed-by: Toshiro, cremane, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-04 21:13:06 +00:00

48 lines
1.6 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_UISCROLLWND_H
#define RAGNAROK_SOURCE_UI_UISCROLLWND_H
#include "UI/Window/UIWindow.h"
#include <map>
#include <utility>
class CTexture;
class UIScrollBar;
class UIScrollWnd : public UIWindow {
public:
UIScrollWnd(int width, int height, unsigned char cached);
~UIScrollWnd() override;
void Resize(int width, int height) override;
void Slot15(int width, int height) override;
void Slot35(int delta) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
RenderPrimitive* DrawPrimitive() override;
virtual void Slot53();
RenderPrimitive* BuildPrimitive(int x, int y, int sourceX, int sourceY, int width, int height, CTexture* texture, std::uint32_t color);
void Clear();
__declspec(noinline) void RemoveChild(UIWindow* child, unsigned char destroy);
void AddScrollChild(UIWindow* child);
void MoveScrollChild(UIWindow* child, int x, int y);
bool Update(int redraw) override;
bool UpdateCached(int redraw);
bool UpdateChild(UIWindow* child, int redraw);
/* 007C */ int viewWidth;
/* 0080 */ int viewHeight;
/* 0084 */ int contentWidth;
/* 0088 */ int contentHeight;
/* 008C */ UIScrollBar* horizontalBar;
/* 0090 */ UIScrollBar* scrollBar;
/* 0094 */ int scrollBarWidth;
/* 0098 */ int scrollBarHeight;
/* 009C */ int unknown_009C;
/* 00A0 */ int scrollPosition;
/* 00A4 */ unsigned char unknown_00A4;
/* 00A5 */ unsigned char wheelScroll;
/* 00A8 */ std::map<UIWindow*, std::pair<int, int>> childOrigins;
};
#endif