rodecomp/Source/Client/Mode/ModeTooltip.cpp
ragnarok-clanker fbdc231444 Decompile 5 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindowMgr.h, ...
Batch #1048 by ragnarok-clanker: 0 byte-identical, 5 confirmed by peer review.

- fn_17219 UIWindowMgr::Schedule: logic confirmed by peer review
- fn_17235 UIWindowMgr::DismissTransient: logic confirmed by peer review
- fn_17237 UIWindowMgr::Destroy: logic confirmed by peer review
- fn_17833 ModeTooltip::Clear: logic confirmed by peer review
- fn_17843 ModeTooltip::Expire: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-27 12:07:15 +00:00

87 lines
2.1 KiB
C++

#include "Client/Mode/ModeTooltip.h"
#include "UI/Text/UITransBalloonText.h"
#include "UI/Window/WindowOrdering.h"
#include "UI/Window/UIWindowMgr.h"
#include <cstring>
#include <string>
#include <windows.h>
#include <timeapi.h>
// OFFSET: 0x00AD6510
// FUNCTION: fn_17834
void ModeTooltip::Show(const char* value, int x, int y, std::uint32_t color, unsigned char option, unsigned char convert) {
if (std::strlen(value) == 0) {
return;
}
char copied[1024];
std::string converted;
const char* text;
if (convert == 0) {
strncpy_s(copied, sizeof(copied), value, _TRUNCATE);
text = copied;
} else {
converted = value;
for (char* current = converted.data(); *current != '\0'; current = CharNextExA(this->text.codePage, current, 0)) {
if (*current == '_') {
*current = ' ';
}
}
text = converted.c_str();
}
this->tick = timeGetTime();
if (this->window) {
this->ordering.Promote(this->window);
} else {
this->window = new UITransBalloonText(this->windows, this->text);
this->window->SetSize(8, 8);
this->rendered.push_back(this->window);
}
this->window->SetRichText(option);
this->window->SetText(text, 35);
const std::uint32_t rgb = ((color & 255) << 16) | (color & 0xFF00) | ((color >> 16) & 255);
this->window->SetColors(rgb, 0);
this->window->SetBackground(0x88000000u);
const int maximumX = this->screenWidth - this->window->geometry.width + 3;
const int maximumY = this->screenHeight - this->window->geometry.height + 3;
const int left = x < -3 ? -3 : x;
const int top = y < -3 ? -3 : y;
this->window->Move(left < maximumX ? left : maximumX, top < maximumY ? top : maximumY);
}
// OFFSET: 0x00AD67A0
// FUNCTION: fn_17843
void ModeTooltip::Expire(UIWindowMgr& retirement) {
if (!this->window) {
return;
}
if (timeGetTime() < this->tick + 100u) {
return;
}
retirement.Schedule(this->window);
this->window = nullptr;
}
// OFFSET: 0x00AD64B0
// FUNCTION: fn_17833
std::uint32_t ModeTooltip::Clear() {
if (!this->window) {
return 0;
}
g_windowMgr.Schedule(this->window);
this->window = nullptr;
this->tick = timeGetTime();
return this->tick;
}