rodecomp/Source
ragnarok-clanker 1e0d8c6250 Confirm fn_03042 (CGameActor::Slot62)
Batch #10636 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_03042 CGameActor::Slot62: byte-identical (already on main)

Merged automatically: every function is byte-identical to the original.
2026-11-04 15:44:23 +00:00
..
Archive Decompile 66 functions in Source/Archive/GPak.cpp 2026-11-04 15:05:22 +00:00
Client Decompile fn_21265 (CGameMode::ActorNameColor) 2026-11-04 15:33:57 +00:00
Contents Confirm fn_03042 (CGameActor::Slot62) 2026-11-04 15:44:23 +00:00
File Decompile fn_00896 (JsonCppLoader::sub_50C2A0) 2026-11-04 15:32:45 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
Render Decompile fn_02322 (CRenderSystemDX7::DestroySurface) 2026-11-04 13:58:45 +00:00
Resource Decompile fn_08072 (C3dWorldRes::Unload) 2026-11-04 14:28:32 +00:00
Script Maintenance: Fold two alias globals into their evidenced owner members. 0x14576A4 (gl_24635 g_inputSuggestionsEnabled) and 0x14576A6 2026-11-03 21:15:45 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Confirm fn_17235 (UIWindowMgr::DismissTransient) 2026-11-04 15:43:56 +00:00
Utility Confirm 2 functions in Source/Utility/XxHash3.cpp 2026-11-04 13:23:04 +00:00
ActorPickNode.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00