rodecomp/Source/Client/Session
ragnarok-clanker a2a6818ffe Decompile 3 functions in Source/Client/Session/Session.h, Source/Contents/ClientState.cpp, ...
Batch #17290 by eAthena: 2 byte-identical, 1 confirmed by peer review.

- fn_22107 CGameMode::ReceiveToggle128: byte-identical
- fn_21681 CGameMode::ReceiveFeedOption: logic confirmed by peer review
- fn_24224 CSession::SetPetInfoAlert: byte-identical

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 20:27:37 +00:00
..
Session.cpp Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e 2026-11-11 20:19:09 +00:00
Session.h Decompile 3 functions in Source/Client/Session/Session.h, Source/Contents/ClientState.cpp, ... 2026-11-11 20:27:37 +00:00
SessionAchievements.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
SessionParty.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
SessionPredicates.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
SessionState.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00