rodecomp/Source/Contents/Effects
ragnarok-clanker 9b1dc51e92 Decompile fn_19799 (CEffectPrim::PrimFieldFireflies)
Batch #17284 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.

- fn_19799 CEffectPrim::PrimFieldFireflies: logic confirmed by peer review

Peer-reviewed-by: eAthena, alisonrag
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 20:44:34 +00:00
..
Core Maintenance: CRYPT_CHARS: CryptName.h gains CRYPT_CHARS(length, "text", key), a braced initializer whose elements are consteval lambd 2026-11-11 16:38:53 +00:00
Particles Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Primitives Decompile fn_19799 (CEffectPrim::PrimFieldFireflies) 2026-11-11 20:44:34 +00:00
Skills Decompile 15 functions in Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.h 2026-11-11 18:39:23 +00:00
EffectResourceSwitcher.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
EffectResourceSwitcher.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RDamageVar.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RDamageVar.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00