rodecomp/Source/Contents/UserData
ragnarok-clanker 22553c9710 Decompile fn_03944 (CCharacterLinkedUserDataSaveAsyncWork::CCharacterLinkedUserDataSaveAsyncWork)
Batch #17939 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_03944 CCharacterLinkedUserDataSaveAsyncWork::CCharacterLinkedUserDataSaveAsyncWork: logic confirmed by peer review

Peer-reviewed-by: eAthena, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 05:42:30 +00:00
..
AccountLinkedUserDataLoadAsyncWork.cpp Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
AccountLinkedUserDataLoadAsyncWork.h Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
AccountLinkedUserDataMgr.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
AccountLinkedUserDataMgr.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
AccountLinkedUserDataSaveAsyncWork.cpp Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
AccountLinkedUserDataSaveAsyncWork.h Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
AccountService.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountService.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountUserData.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountUserData.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
CharacterConfigLoad.cpp Decompile fn_03932 (CCharacterLinkedUserDataMgr::Load) 2026-11-12 03:16:02 +00:00
CharacterConfigSave.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
CharacterLinkedUserDataLoadAsyncWork.cpp Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
CharacterLinkedUserDataLoadAsyncWork.h Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
CharacterLinkedUserDataMgr.cpp Maintenance: CRYPT_CHARS: CryptName.h gains CRYPT_CHARS(length, "text", key), a braced initializer whose elements are consteval lambd 2026-11-11 16:38:53 +00:00
CharacterLinkedUserDataMgr.h Decompile 2 functions in Source/Contents/UserData/CharacterLinkedUserDataMgr.cpp, Source/Contents/UserData/CharacterLinkedUserDataMgr.h 2026-11-10 09:46:54 +00:00
CharacterLinkedUserDataSaveAsyncWork.cpp Decompile fn_03944 (CCharacterLinkedUserDataSaveAsyncWork::CCharacterLinkedUserDataSaveAsyncWork) 2026-11-12 05:42:30 +00:00
CharacterLinkedUserDataSaveAsyncWork.h Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
NormalItemSlots.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
NormalItemSlots.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00