Batch #3694 by eAthena: 9 byte-identical, 0 confirmed by peer review. - fn_06996 CFortuneKiss::Slot06: byte-identical - fn_06998 CFortuneKiss::Slot04: byte-identical - fn_07011 CFuumaShouakuEffect::Slot06: byte-identical - fn_07016 CChangeSizeEffect::Slot03: byte-identical - fn_07025 CChargingPierceEffect::ActiveCount: byte-identical - fn_07026 CChargingPierceEffect::Slot01: byte-identical - fn_07027 CChargingPierceNewEffect::Slot01: byte-identical - fn_07028 CChargingPierceEffect::Slot06: byte-identical - fn_07029 CChargingPierceNewEffect::Slot06: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.cpp
19 lines
441 B
C++
19 lines
441 B
C++
#include "Contents/Effects/FortuneKissEffect.h"
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#include "Contents/Effects/Particle.h"
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// OFFSET: 0x00701700
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// FUNCTION: fn_06996
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bool CFortuneKiss::Slot06() {
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return this->ActorExists();
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}
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// OFFSET: 0x00701B10
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// FUNCTION: fn_06998
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void CFortuneKiss::Slot04() {
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for (auto it = this->particles.begin(); it != this->particles.end(); ++it) {
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if (*it) {
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(*it)->Render(false, 0.0f, 1.0f, 0.0f, 1.0f, false, true);
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}
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}
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}
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