rodecomp/Source/UI/StylingShop/UIStylingShopWnd.cpp
ragnarok-clanker 050c0fb2ac Decompile 6 functions in Source/UI/StylingShop/UIStylingShopWnd.cpp, Source/UI/StylingShop/UIStylingShopWnd.h
Batch #3757 by eAthena: 5 byte-identical, 1 confirmed by peer review.

- fn_10341 UIStylingshopTabParentWnd::Slot15: byte-identical
- fn_10344 UIAccessoryShowCase::Paint: byte-identical
- fn_10350 UISlotOfMyStyleWnd::Paint: byte-identical
- fn_10352 UIStylingshopTabParentWnd::Paint: byte-identical
- fn_10353 UISlotForSelectWnd::Slot26: byte-identical
- fn_10360 UIAccBitmapButton::Slot33: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/UI/StylingShop/UIStylingShopWnd.cpp
2026-10-29 23:17:09 +00:00

55 lines
1.1 KiB
C++

#include "UI/StylingShop/UIStylingShopWnd.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Window/UIWindowMgr.h"
// OFFSET: 0x00829B50
// FUNCTION: fn_10341
void UIStylingshopTabParentWnd::Slot15(int, int) {
}
// OFFSET: 0x00829B60
// OFFSET: 0x00829BE0
// OFFSET: 0x00829C20
// FUNCTION: fn_10344
void UIAccessoryShowCase::Paint() {
this->ClearSurface(0xFFFFFFFF);
}
// OFFSET: 0x00829C30
// OFFSET: 0x00829F30
// OFFSET: 0x0082A020
// FUNCTION: fn_10350
void UISlotOfMyStyleWnd::Paint() {
}
// OFFSET: 0x0082A090
// FUNCTION: fn_10352
void UIStylingshopTabParentWnd::Paint() {
}
// OFFSET: 0x0082A0A0
// FUNCTION: fn_10353
void UISlotForSelectWnd::Slot26(int, int) {
if (this->parent) {
this->parent->SendMsg(nullptr, 121, 0, 0, 0, 0);
}
}
// OFFSET: 0x0082A0C0
// OFFSET: 0x0082A0E0
// OFFSET: 0x0082A210
// OFFSET: 0x0082A330
// FUNCTION: fn_10360
void UIAccBitmapButton::Slot33(int, int) {
this->parent->SendMsg(this, 101, this->geometry.id, this->m_argument, 0, 0);
}