rodecomp/Source
ragnarok-clanker 1fcdfed79d Decompile 3 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Items/UIItemCollectionWnd.h, ...
Batch #8878 by KWDev: 0 byte-identical, 3 confirmed by peer review.

- fn_12165 UICombinedCardItemCollectionWnd::Slot15: logic confirmed by peer review
- fn_12166 UICombinedCardItemCollection_ComparisonWnd::Slot15: logic confirmed by peer review
- fn_12176 UIItemCollection_ComparisonWnd::Slot15: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, pedrao, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 22:13:40 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Maintenance: Replace raw address call reinterpret_cast<...>(0x00A8CF20)(&g_windowMgr, 0x154) in sub_D6E440 with g_windowMgr.CloseWind 2026-10-31 22:03:37 +00:00
Contents Maintenance: Replace reinterpret_cast<CActorPickNode*>(0x01349870) with g_actorPickNode (gl_25144 at 0x01349870, declared in ActorPic 2026-10-31 22:11:36 +00:00
File Decompile fn_21249 (sub_CCFF10) 2026-10-31 03:37:20 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_20411 (PacketCodecStub) 2026-10-31 20:17:41 +00:00
Render Decompile fn_02065 (CRendererDX7::CRendererDX7) 2026-10-31 22:10:56 +00:00
Resource Decompile fn_07887 (CEmblemRes::CEmblemRes) 2026-10-31 18:19:41 +00:00
Script Decompile fn_22158 (CGameMode::ReceiveItemReformOpen) 2026-10-31 20:11:20 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Decompile 3 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Items/UIItemCollectionWnd.h, ... 2026-10-31 22:13:40 +00:00
Utility Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
ActorPickNode.cpp Decompile 6 functions in Source/ActorPickNode.cpp, Source/ActorPickNode.h, ... 2026-10-30 17:16:50 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00