Ragnarok Online reconstruction through Clank Together
https://clank.rodecomp.online/
- C++ 97.4%
- C 2.1%
- POV-Ray SDL 0.2%
- CMake 0.2%
Batch #4400 by youko: 8 byte-identical, 15 confirmed by peer review. - fn_12912 UIRPImageWnd2::Paint: logic confirmed by peer review - fn_12914 UIShowWarpWnd::Paint: byte-identical - fn_12916 UITransMenuWnd::Paint: logic confirmed by peer review - fn_12917 UIDebuffRemoveWnd::Slot25: byte-identical - fn_12918 UIMileageWnd::Slot25: byte-identical - fn_12919 UINoteWnd_Scroll::Slot25: logic confirmed by peer review - fn_12920 UIStaticText_LF::Slot25: logic confirmed by peer review - fn_12921 UITransMenuWnd::Slot25: logic confirmed by peer review - fn_12922 UIDebuffRemoveWnd::Slot31: byte-identical - fn_12923 UIMileageWnd::Slot31: logic confirmed by peer review - fn_12924 UINoteWnd_Scroll::Slot31: logic confirmed by peer review - fn_12925 UIStaticText_LF::Slot31: logic confirmed by peer review - fn_12926 UIMileageWnd::Slot28: logic confirmed by peer review - fn_12927 UIOpenMailBoxWnd::Slot53: byte-identical - fn_12928 UIDebuffRemoveWnd::Slot27: byte-identical - fn_12929 UIMileageWnd::Slot27: byte-identical - fn_12930 UITransMenuWnd::Slot27: logic confirmed by peer review - fn_12932 UIMileageWnd::Slot19: logic confirmed by peer review - fn_12933 UIOpenRoulletteWnd::Slot19: byte-identical - fn_12934 UIQuestDisplay::Slot33: logic confirmed by peer review - fn_12935 UINoteWnd_Scroll::Slot35: logic confirmed by peer review - fn_12936 UIStaticText_LF::Slot35: logic confirmed by peer review - fn_12937 UITransMenuWnd::Resize: logic confirmed by peer review Peer-reviewed-by: eAthena, KWDev Reviewed-by: ragnarok-clanker Adds to the build: Source/UI/Text/UIStaticText_LF.cpp, Source/UI/Window/UINoteWnd.cpp, Source/UI/Window/UIRPImageWnd2.cpp, Source/UI/Window/UIShowWarpWnd.cpp |
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| data | ||
| scripts/workspace | ||
| Source | ||
| ThirdParty | ||
| .clang-format | ||
| .clangd | ||
| .gitattributes | ||
| .gitignore | ||
| AGENTS.md | ||
| CMakeLists.txt | ||
| CODING_RULES.md | ||
| README.md | ||
Clank Together
This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs
instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds
their addresses in every client build, so a new client version needs new addresses, not a retagged tree.
data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source.
See AGENTS.md for how to contribute.