Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 97.4%
  • C 2.1%
  • POV-Ray SDL 0.2%
  • CMake 0.2%
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ragnarok-clanker 1ff6ad3bf7 Decompile 23 functions in Source/UI/Quest/UIQuestDisplay.cpp, Source/UI/Quest/UIQuestDisplay.h, ...
Batch #4400 by youko: 8 byte-identical, 15 confirmed by peer review.

- fn_12912 UIRPImageWnd2::Paint: logic confirmed by peer review
- fn_12914 UIShowWarpWnd::Paint: byte-identical
- fn_12916 UITransMenuWnd::Paint: logic confirmed by peer review
- fn_12917 UIDebuffRemoveWnd::Slot25: byte-identical
- fn_12918 UIMileageWnd::Slot25: byte-identical
- fn_12919 UINoteWnd_Scroll::Slot25: logic confirmed by peer review
- fn_12920 UIStaticText_LF::Slot25: logic confirmed by peer review
- fn_12921 UITransMenuWnd::Slot25: logic confirmed by peer review
- fn_12922 UIDebuffRemoveWnd::Slot31: byte-identical
- fn_12923 UIMileageWnd::Slot31: logic confirmed by peer review
- fn_12924 UINoteWnd_Scroll::Slot31: logic confirmed by peer review
- fn_12925 UIStaticText_LF::Slot31: logic confirmed by peer review
- fn_12926 UIMileageWnd::Slot28: logic confirmed by peer review
- fn_12927 UIOpenMailBoxWnd::Slot53: byte-identical
- fn_12928 UIDebuffRemoveWnd::Slot27: byte-identical
- fn_12929 UIMileageWnd::Slot27: byte-identical
- fn_12930 UITransMenuWnd::Slot27: logic confirmed by peer review
- fn_12932 UIMileageWnd::Slot19: logic confirmed by peer review
- fn_12933 UIOpenRoulletteWnd::Slot19: byte-identical
- fn_12934 UIQuestDisplay::Slot33: logic confirmed by peer review
- fn_12935 UINoteWnd_Scroll::Slot35: logic confirmed by peer review
- fn_12936 UIStaticText_LF::Slot35: logic confirmed by peer review
- fn_12937 UITransMenuWnd::Resize: logic confirmed by peer review

Peer-reviewed-by: eAthena, KWDev
Reviewed-by: ragnarok-clanker
Adds to the build: Source/UI/Text/UIStaticText_LF.cpp, Source/UI/Window/UINoteWnd.cpp, Source/UI/Window/UIRPImageWnd2.cpp, Source/UI/Window/UIShowWarpWnd.cpp
2026-10-30 03:41:58 +00:00
data Decompile 23 functions in Source/UI/Quest/UIQuestDisplay.cpp, Source/UI/Quest/UIQuestDisplay.h, ... 2026-10-30 03:41:58 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile 23 functions in Source/UI/Quest/UIQuestDisplay.cpp, Source/UI/Quest/UIQuestDisplay.h, ... 2026-10-30 03:41:58 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Register recovered Replay source in existing UI build target 2026-10-27 10:04:22 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.