rodecomp/Source/UI/Text/UIBalloonText.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

468 lines
14 KiB
C++

#include "Contents/Items/ItemDescription.h"
#include "Client/Mode/ModeMgr.h"
#include "Contents/ActorNameCard.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Contents/ForbiddenWords.h"
#include "Render/DeviceContext/DeviceContext.h"
#include "Render/Text/TextContext.h"
#include "Resource/EmblemResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Text/ColoredText.h"
#include "UI/Text/TextWrapping.h"
#include "UI/Text/UIBalloonText.h"
#include "UI/Text/UINameBalloonText.h"
#include "Utility/Text/FormatString.h"
#include <algorithm>
#include <cstdio>
#include <cstring>
#include <string>
#include <utility>
// GLOBAL: gl_24926
int g_nameBalloonFontHeight = 12;
namespace {
// INLINED
SIZE Measure(UIBalloonText& window, const std::string& text, int family, int height) {
if (text.empty()) {
return {0, 0};
}
TextContext context(*window.geometry.surface);
context.SetFont(family, height, 0, 0);
return context.Measure(text.c_str(), static_cast<int>(text.size()));
}
}
// OFFSET: 0x0084E970
// FUNCTION: fn_10648
__declspec(noinline) UIBalloonText::UIBalloonText() : UIWindow(0) {
this->m_richText = 0;
this->balloonFlag = 0;
this->m_fontHeight = 12;
this->geometry.animationFrame = 0;
this->m_textColor = 0xFFFFFF;
this->m_outlineColor = 0;
}
UIBalloonText::~UIBalloonText() = default;
// OFFSET: 0x00851A00
// FUNCTION: fn_10695
UINameBalloonText::~UINameBalloonText() = default;
// OFFSET: 0x00869E20
// FUNCTION: fn_10974
bool UIBalloonText::CanHitTest() {
return false;
}
// OFFSET: 0x0085FAE0
// FUNCTION: fn_10882
void UIBalloonText::OnProcess() {
++this->geometry.animationFrame;
}
// OFFSET: 0x00867F20
// FUNCTION: fn_10950
void UIBalloonText::SetText(const char* text, int width) {
if (std::strlen(text) == 0) {
return;
}
this->m_lines.clear();
if (this->m_richText != 0) {
WrapRichText(text, this->m_lines, width, false);
} else {
WrapPlainText(text, this->m_lines, width);
}
if (this->m_lines.size() != 0) {
this->FitText();
}
}
// OFFSET: 0x00867EC0
// FUNCTION: fn_10949
void UIBalloonText::WrapText(const char* text, int width) {
if (std::strlen(text) == 0) {
return;
}
this->m_lines.clear();
WrapPlainText(text, this->m_lines, width);
}
// OFFSET: 0x00853530
// FUNCTION: fn_10740
void UIBalloonText::FitText() {
int width = 0;
int height = 4;
for (unsigned int index = 0; index < this->m_lines.size(); ++index) {
if (this->m_fontMode == 3) {
width = std::max(width, this->TextWidth(this->m_lines[index].c_str(), 0, 22, this->m_fontHeight, 0, 0));
height = (height + (this->TextHeight(this->m_lines[index].c_str(), 0, 22, this->m_fontHeight, 0, 0) + 4));
} else if (this->m_fontMode == 2) {
width = std::max(width, this->TextWidth(this->m_lines[index].c_str(), 0, 20, this->m_fontHeight, 0, 0));
} else if (this->m_fontMode == 1) {
width = std::max(width, this->TextWidth(this->m_lines[index].c_str(), 0, 21, this->m_fontHeight, 0, 0));
} else if (this->m_fontMode == 4) {
width = std::max(width, this->TextWidth(this->m_lines[index].c_str(), 0, 23, this->m_fontHeight, 0, 0));
} else if (this->m_fontMode == 5) {
width = std::max(width, this->TextWidth(this->m_lines[index].c_str(), 0, 24, this->m_fontHeight, 0, 0));
} else if (this->m_fontMode == 6) {
width = std::max(width, this->TextWidth(this->m_lines[index].c_str(), 0, 25, this->m_fontHeight, 0, 0));
} else if (this->m_fontMode == 7) {
width = std::max(width, this->TextWidth(this->m_lines[index].c_str(), 0, 26, this->m_fontHeight, 0, 0));
} else if (this->m_fontMode == 8) {
width = std::max(width, this->TextWidth(this->m_lines[index].c_str(), 0, 27, this->m_fontHeight, 0, 0));
} else if (this->m_fontMode == 9) {
width = std::max(width, this->TextWidth(this->m_lines[index].c_str(), 0, 28, this->m_fontHeight, 0, 0));
} else {
width = std::max(width, this->TextWidth(this->m_lines[index].c_str(), 0, 0, this->m_fontHeight, 0, 0));
}
if (this->m_fontMode != 3) {
height = (height + (this->TextHeight(this->m_lines[index].c_str(), 0, 0, this->m_fontHeight, 0, 0) + 4));
}
}
this->Resize((width + 12), height);
this->Invalidate();
}
// OFFSET: 0x0085B140
// FUNCTION: fn_10793
void UIBalloonText::Paint() {
this->ClearSurface(0xFFFFFF);
int y = 4;
unsigned int index = 0;
while (index < this->m_lines.size()) {
this->DrawTextAt(6, y, this->m_lines[index].c_str(), 0, 0, this->m_fontHeight, this->m_textColor, 0, 0);
const int height = this->TextHeight(this->m_lines[index].c_str(), 0, 0, this->m_fontHeight, 0, 0);
y += height + 4;
++index;
}
}
// OFFSET: 0x0085D1F0
// FUNCTION: fn_10812
void UINameBalloonText::Paint() {
this->ClearSurface(0xFFFF00FF);
int x = 4;
int y = 4;
if (this->framed == 1) {
CBitmapRes* frame = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\emblem_frame.bmp")));
if (frame) {
this->DrawBitmap(2, (this->geometry.height - frame->image.height) / 2, &frame->image, true);
x = frame->image.width + 4;
}
}
if (this->iconName.size() != 0 && ResourceMgr::Instance().Exists(this->iconName.c_str())) {
const BitmapImage* image;
if (this->iconName.find(".bmp", 0, 4) != std::string::npos) {
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->iconName.c_str())));
if (!bitmap) {
goto lines;
}
g_modeMgr.GetGameMode();
image = &bitmap->image;
} else if (this->iconName.find(".gif", 0, 4) != std::string::npos) {
CGifRes* gif = static_cast<CGifRes*>(ResourceMgr::Instance().Load(Resolve(this->iconName.c_str())));
if (!gif) {
goto lines;
}
image = &gif->image;
} else {
CEmblemRes* emblem = static_cast<CEmblemRes*>(ResourceMgr::Instance().Load(this->iconName.c_str()));
if (!emblem) {
goto lines;
}
g_modeMgr.GetGameMode();
image = &emblem->gif.image;
}
this->DrawBitmap(4, (this->geometry.height - 24) / 2, image, true);
if (this->framed == 0) {
x += 28;
}
} else if (this->monsterType != 0) {
const char* name;
if (this->monsterType == 1) {
name = "유저인터페이스\\montype_boss.bmp";
} else if (this->monsterType == 2) {
name = "유저인터페이스\\montype_mvp.bmp";
} else {
goto lines;
}
CBitmapRes* icon = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(name)));
if (icon) {
this->DrawBitmap(0, 0, &icon->image, true);
x += icon->image.width;
}
}
lines:
for (auto line = this->m_lines.begin(); line != this->m_lines.end(); ++line) {
DrawOutlinedText(
*this, x, y, line->c_str(), static_cast<unsigned>(line->size()), this->m_textColor, this->m_outlineColor, 0, g_nameBalloonFontHeight,
g_serviceFlag06, 0
);
y += g_nameBalloonFontHeight + 2;
}
}
// OFFSET: 0x0085E280
// FUNCTION: fn_10824
void UIVerticalNameBalloonText::Paint() {
this->ClearSurface(0xFFFF00FF);
int x = 4;
int y = 4;
if (this->iconName.size() != 0 && ResourceMgr::Instance().Exists(this->iconName.c_str())) {
CEmblemRes* emblem = static_cast<CEmblemRes*>(ResourceMgr::Instance().Load(this->iconName.c_str()));
if (emblem) {
this->DrawBitmap((this->geometry.width - 24) / 2, 0, &emblem->gif, true);
y = 28;
}
}
for (auto line = this->m_lines.begin(); line != this->m_lines.end(); ++line) {
this->DrawVerticalOutlinedText(
x, y, line->c_str(), static_cast<int>(line->size()), this->m_textColor, this->m_outlineColor, 0, g_nameBalloonFontHeight, g_serviceFlag06
);
x += g_nameBalloonFontHeight + 2;
}
}
// OFFSET: 0x0085FC90
// FUNCTION: fn_10884
void UINameBalloonText::OnProcess() {
CEmblemRes* emblem = dynamic_cast<CEmblemRes*>(ResourceMgr::Instance().Load(this->iconName.c_str()));
if (emblem) {
if (emblem->gif.frameChanged == 1) {
this->Invalidate();
}
return;
}
CGifRes* gif = dynamic_cast<CGifRes*>(ResourceMgr::Instance().Load(this->iconName.c_str()));
if (gif && gif->frameChanged == 1) {
this->Invalidate();
}
}
// OFFSET: 0x00865CC0
// FUNCTION: fn_10935
void UIBalloonText::SetFontHeight(int height) {
this->m_fontHeight = height;
this->FitText();
}
// OFFSET: 0x008659A0
// FUNCTION: fn_10934
void UINameBalloonText::SetIcon(const char* name, unsigned char framed) {
this->iconName = "";
this->framed = framed;
std::string path = name;
if (path.empty() && !framed) {
return;
}
const std::size_t extension = path.find(".bmp");
if (extension != std::string::npos) {
path.replace(extension, path.size() - extension, ".gif");
if (!ResourceMgr::Instance().Exists(path)) {
path = name;
}
}
if (ResourceMgr::Instance().Exists(path)) {
this->iconName = path;
if (!framed) {
this->Resize(this->nameWidth + 25, std::max(this->geometry.height, 24));
this->Invalidate();
return;
}
} else if (!framed) {
return;
}
if (framed == 1) {
this->Resize(this->nameWidth + 29, std::max(this->geometry.height, 28));
}
this->Invalidate();
}
// OFFSET: 0x0084FED0
// FUNCTION: fn_10668
UINameBalloonText::UINameBalloonText() : UIBalloonText(), monsterType(0), framed(0) {
this->m_textColor = 0xFFFFFF;
this->m_outlineColor = 0;
this->nameWidth = 0;
this->textFlags = 0;
}
// OFFSET: 0x00CCDFF0
// FUNCTION: fn_21219
UIVerticalNameBalloonText::UIVerticalNameBalloonText() : UINameBalloonText() {
}
// OFFSET: 0x00865EB0
// FUNCTION: fn_10940
void UINameBalloonText::SetName(const CActorNameCard& info, bool stripHash, unsigned char monsterType) {
this->m_lines.clear();
std::string name = info.name;
if (stripHash) {
const std::size_t hash = name.find('#');
if (hash != std::string::npos) {
name.resize(hash);
}
}
if (g_serviceFlag05) {
if (std::strlen(info.displayName.c_str()) != 0) {
this->m_lines.push_back(info.displayName.c_str());
}
if (std::strlen(info.clanName.c_str()) == 0) {
this->nameWidth = 0;
} else {
char position[260];
std::memset(position, 0, sizeof(position));
strncpy_s(position, sizeof(position), info.clanName.c_str(), info.clanName.size());
if (g_forbiddenWords.Contains(position)) {
std::string masked;
g_forbiddenWords.Mask(position, &masked);
}
this->m_lines.push_back(position);
}
this->m_lines.push_back(name.c_str());
} else {
if (std::strlen(info.displayName.c_str()) != 0) {
this->m_lines.push_back(info.displayName.c_str());
}
if (std::strlen(info.title.c_str()) != 0) {
name = FormatOwnedString("[%s] %s", info.title.c_str(), name.c_str());
}
if (std::strlen(info.partyName.c_str()) == 0) {
this->m_lines.push_back(name.c_str());
} else {
char party[260];
std::memset(party, 0, sizeof(party));
strncpy_s(party, sizeof(party), info.partyName.c_str(), info.partyName.size());
if (g_forbiddenWords.Contains(party)) {
std::string masked;
g_forbiddenWords.Mask(party, &masked);
}
char line[260];
std::memset(line, 0, sizeof(line));
sprintf_s(line, sizeof(line), g_serviceType != 0 ? "%s (%s)" : "%s (%s) ", name.c_str(), party);
this->m_lines.push_back(line);
}
if (std::strlen(info.guildName.c_str()) != 0) {
char guild[260];
std::memset(guild, 0, sizeof(guild));
strncpy_s(guild, sizeof(guild), info.guildName.c_str(), info.guildName.size());
if (g_forbiddenWords.Contains(guild)) {
std::string masked = "";
g_forbiddenWords.Mask(guild, &masked);
}
char position[260];
std::memset(position, 0, sizeof(position));
strncpy_s(position, sizeof(position), info.clanName.c_str(), info.clanName.size());
if (g_forbiddenWords.Contains(position)) {
std::string masked = "";
g_forbiddenWords.Mask(position, &masked);
}
char line[260];
std::memset(line, 0, sizeof(line));
sprintf_s(line, sizeof(line), g_serviceType != 0 ? "%s [%s]" : "%s (%s) ", guild, position);
this->m_lines.push_back(line);
}
}
int width = 32;
for (auto line = this->m_lines.begin(); line != this->m_lines.end(); ++line) {
const int lineWidth = this->TextWidth(line->c_str(), 0, 0, g_nameBalloonFontHeight, g_serviceFlag06, 0) + 8;
width = std::max(lineWidth, width);
}
this->nameWidth = width;
this->monsterType = monsterType;
if (monsterType == 0 || info.groupIconId != 0) {
this->Resize(width, static_cast<int>(this->m_lines.size()) * (g_nameBalloonFontHeight + 2) + 6);
} else {
const char* path;
if (monsterType == 1) {
path = "유저인터페이스\\montype_boss.bmp";
} else if (monsterType == 2) {
path = "유저인터페이스\\montype_mvp.bmp";
} else {
this->Invalidate();
return;
}
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(path)));
if (bitmap) {
std::size_t height = this->m_lines.size() * (g_nameBalloonFontHeight + 2) + 6;
if (height < static_cast<std::size_t>(bitmap->image.height)) {
height = bitmap->image.height;
}
this->Resize(bitmap->image.width + this->nameWidth, static_cast<int>(height));
}
}
this->Invalidate();
}
// OFFSET: 0x00866DE0
// FUNCTION: fn_10941
void UINameBalloonText::AddNameLine(const char* text) {
if (this->m_lines.size() != 0 && this->m_lines.front() == text) {
return;
}
this->m_lines.clear();
this->m_lines.push_back(std::string(text));
const std::string& last = this->m_lines.back();
this->nameWidth =
std::max(this->TextWidth(last.c_str(), last.size(), 0, g_nameBalloonFontHeight, g_serviceFlag06, 0) + 8, 32);
this->Resize(this->nameWidth, g_nameBalloonFontHeight + 8);
this->Invalidate();
}
// OFFSET: 0x00867740
// FUNCTION: fn_10942
void UIVerticalNameBalloonText::AddNameLine(const char* text) {
if (this->m_lines.size() != 0 && this->m_lines.front() == text) {
return;
}
this->m_lines.clear();
this->m_lines.push_back(std::string(text));
const int textHeight = this->VerticalTextHeight(this->m_lines.back().c_str(), 0, 0, g_nameBalloonFontHeight, g_serviceFlag06);
this->textHeight = std::max(textHeight + 8, 32);
this->Resize(g_nameBalloonFontHeight + 8, this->textHeight);
this->Invalidate();
}