rodecomp/Source/UI/Layout/SnapMgr.cpp
ragnarok-clanker bf6a44c117 Group Utility units into subsystem folders and require OFFSET provenance
Move Lexicon*, Text (TextTokens, TextEscapes, Base64), Math/RadialGrid, Hash (MD5, XxHash32) and Cipher (Rijndael, XorBytes) into Source/Utility subfolders; update includes, guards, compile.json and CMakeLists.txt. Backfill // OFFSET: above every standalone // FUNCTION: block (89 IDs, addresses from the symbol database) and make it mandatory in CODING_RULES.md and AGENTS.md. Remove the MatchLexicon cast chain.
2026-10-26 23:41:07 +01:00

346 lines
8 KiB
C++

#include "UI/Layout/SnapMgr.h"
#include "UI/Layout/SnapObject.h"
#include "UI/Window/UIWindow.h"
#include "UI/Layout/WindowSnapping.h"
// STATIC: 0x01334698
// GLOBAL: gl_21916
const int g_snapOppositeSide[4] = {2, 3, 0, 1};
// STATIC: 0x013346A8
// GLOBAL: gl_21918
bool g_snapEnabled = true;
// STATIC: 0x013346A4
// GLOBAL: gl_21917
int g_snapDirection = 1;
// STATIC: 0x013346B0
// GLOBAL: gl_21919
SnapObject* g_snapBoundary = nullptr;
namespace {
// INLINED
int Magnitude(int value) {
return value < 0 ? (0 - value) : value;
}
// OFFSET: 0x007E2DB0
// FUNCTION: fn_09714
bool ContainsUpward(SnapObject* object, SnapObject* target) {
if (object == target) {
return true;
}
for (SnapObject* next : object->edges[1]) {
if (ContainsUpward(next, target)) {
return true;
}
}
return false;
}
}
// OFFSET: 0x007E21D0
// FUNCTION: fn_09694
CSnapMgr::CSnapMgr() : root(nullptr) {
}
// OFFSET: 0x007E23D0
// OFFSET: 0x007E2520
// FUNCTION: fn_09697
CSnapMgr::~CSnapMgr() {
this->Clear();
}
// INLINED
SnapObject* CSnapMgr::Find(const UIWindow* window) const {
for (SnapObject* object : this->objects) {
if (object->window == window) {
return object;
}
}
return nullptr;
}
// INLINED
void CSnapMgr::ResetVisited() {
for (SnapObject* object : this->objects) {
object->visited = 0;
}
}
// OFFSET: 0x007E25C0
// FUNCTION: fn_09700
void CSnapMgr::SetRoot(UIWindow* window) {
if (!g_snapEnabled || this->Find(window) || this->root) {
return;
}
SnapObject* object = new SnapObject;
object->window = window;
this->root = object;
this->objects.push_back(object);
}
// OFFSET: 0x007E2670
// FUNCTION: fn_09701
void CSnapMgr::Add(UIWindow* window) {
if (!g_snapEnabled || (this->root && this->root->window == window) || this->Find(window)) {
return;
}
SnapObject* object = new SnapObject;
object->window = window;
this->UpdateLinks(object);
this->objects.push_back(object);
}
// OFFSET: 0x007E2D20
// FUNCTION: fn_09712
bool CSnapMgr::IsRoot(const UIWindow* window) const {
return this->root && this->root->window == window;
}
// OFFSET: 0x007E2D80
// FUNCTION: fn_09713
bool CSnapMgr::Contains(const UIWindow* window) const {
return this->Find(window) != nullptr;
}
// OFFSET: 0x007E2BA0
// FUNCTION: fn_09709
bool CSnapMgr::Connected(UIWindow* from, UIWindow* to) {
this->ResetVisited();
SnapObject* first = this->Find(from);
if (!first) {
return false;
}
SnapObject* second = this->Find(to);
return second && first->Connected(second);
}
// OFFSET: 0x007E2F60
// FUNCTION: fn_09715
bool CSnapMgr::ConnectedToRoot(UIWindow* window) {
if (!this->root || this->root->window == window) {
return false;
}
this->ResetVisited();
SnapObject* object = this->Find(window);
return object && object->Connected(this->root);
}
// OFFSET: 0x007E34C0
// FUNCTION: fn_09719
void CSnapMgr::UpdateLinks(SnapObject* object) {
for (SnapObject* existing : this->objects) {
const int side = object->AdjacentSide(*existing);
object->Remove(existing);
existing->Remove(object);
if (side != -1) {
object->edges[side].push_back(existing);
const int opposite = g_snapOppositeSide[side];
if (opposite != -1) {
existing->edges[opposite].push_back(object);
}
}
}
}
// OFFSET: 0x007E29C0
// FUNCTION: fn_09705
void CSnapMgr::Refresh(UIWindow* window) {
if (!this->Find(window)) {
return;
}
for (SnapObject* object : this->objects) {
this->UpdateLinks(object);
}
}
// OFFSET: 0x007E2720
// FUNCTION: fn_09702
void CSnapMgr::CaptureOrigins(UIWindow* window) {
if (!this->root || !window || this->root->window != window) {
return;
}
for (SnapObject* object : this->objects) {
if (object->window && this->ConnectedToRoot(object->window)) {
object->window->Slot12();
}
}
}
// OFFSET: 0x007E2A10
// FUNCTION: fn_09706
void CSnapMgr::ConstrainGroup(UIWindow* window, int& dx, int& dy, WindowSnapping& snapping) {
if (!this->root) {
return;
}
int resultX = 0, resultY = 0;
if (this->root->window == window) {
for (SnapObject* object : this->objects) {
UIWindow* member = object->window;
if (!this->ConnectedToRoot(member)) {
continue;
}
const int savedY = member->geometry.y;
member->Slot13(dx, dy);
int x, y;
snapping.Constrain(member, x, y, 1);
member->geometry.x = savedY;
if (Magnitude(resultX) < Magnitude(x)) {
resultX = x;
}
if (Magnitude(resultY) < Magnitude(y)) {
resultY = y;
}
}
}
dx = resultX;
dy = resultY;
}
// OFFSET: 0x007E3390
// FUNCTION: fn_09718
void CSnapMgr::MoveConnected(UIWindow* window, int dx, int dy, WindowSnapping& snapping) {
if (!this->root || this->root->window != window) {
return;
}
for (SnapObject* object : this->objects) {
if (this->ConnectedToRoot(object->window)) {
object->window->Slot13(dx, dy);
snapping.Store(object->window);
}
}
}
// OFFSET: 0x007E31C0
// FUNCTION: fn_09717
void CSnapMgr::MoveBranch(SnapObject* object, int dx, int dy, int side, WindowSnapping& snapping) {
if (side == -1 || object->visited == 1) {
return;
}
object->visited = 1;
if (object->window) {
object->window->geometry.x = (object->window->geometry.x + dx);
object->window->geometry.y = (object->window->geometry.y + dy);
snapping.Store(object->window);
}
for (SnapObject* next : object->edges[side]) {
MoveBranch(next, dx, dy, side, snapping);
}
}
// OFFSET: 0x007E2FD0
// FUNCTION: fn_09716
void CSnapMgr::MoveEdge(UIWindow* window, int dx, int dy, int side, WindowSnapping& snapping) {
this->ResetVisited();
SnapObject* object = this->Find(window);
if (!object) {
return;
}
if (side != -1 && object->visited != 1) {
object->visited = 1;
int up = 0, down = 0;
object->AccumulateHeight(up, 1);
const int y = object->window->geometry.y;
const int height = object->window->geometry.height;
object->AccumulateHeight(down, 3);
const int candidateBottom = ((object->window->geometry.y - dy) + down);
const int screenHeight = snapping.screenHeight;
if (((y + height) - up) != 0 && (!g_snapBoundary || g_snapBoundary != object || candidateBottom == screenHeight)) {
bool moveSelf = side != 3;
if (side == 3) {
bool boundaryAncestor = g_snapBoundary == object;
if (!boundaryAncestor) {
for (SnapObject* next : g_snapBoundary->edges[1]) {
if (next == object) {
boundaryAncestor = true;
break;
}
for (SnapObject* above : next->edges[1]) {
if (ContainsUpward(above, object)) {
boundaryAncestor = true;
break;
}
}
if (boundaryAncestor) {
break;
}
}
}
if (boundaryAncestor || candidateBottom == screenHeight) {
side = g_snapDirection;
dy = (0 - dy);
moveSelf = true;
}
}
if (moveSelf && side == 1 && object->window) {
object->window->geometry.x = (object->window->geometry.x + dx);
object->window->geometry.y = (object->window->geometry.y + dy);
snapping.Store(object->window);
}
}
for (SnapObject* next : object->edges[side]) {
MoveBranch(next, dx, dy, side, snapping);
}
}
this->Refresh(window);
}
// OFFSET: 0x007E3600
// FUNCTION: fn_09720
void CSnapMgr::Clear() {
for (SnapObject* object : this->objects) {
delete object;
}
this->objects.clear();
this->root = nullptr;
}
// OFFSET: 0x007E3670
// FUNCTION: fn_09721
void CSnapMgr::Remove(UIWindow* window) {
if (this->root && this->root->window == window) {
this->root = nullptr;
}
for (auto entry = this->objects.begin(); entry != this->objects.end(); ++entry) {
SnapObject* object = *entry;
if (object->window != window) {
continue;
}
delete object;
this->objects.erase(entry);
for (SnapObject* remaining : this->objects) {
remaining->Remove(object);
}
return;
}
}