Batch #16619 by ragnarok-clanker: forced by an admin (1 lower score(s), 13 changed function(s)); checked with 460 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Achievement/AchievementMgr.h, Source/Contents/Actors/ActorNameCard.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/PlayerNameDictionary.h, Source/Contents/Actors/Resources/EquipmentResourceMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/CashEmotion/CashEmotionMgr.h, Source/Contents/Clan/ClanInfo.h, Source/Contents/CombatTypes.h, Source/Contents/Configuration/ConfigMgr.h, Source/Contents/Effects/Core/CellRangeEffect.h, Source/Contents/Effects/Core/ChangeSizeEffect.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/Effect.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectLists.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/EffectMemoryMgr.h, Source/Contents/Effects/Core/EffectMessageId.h, Source/Contents/Effects/Core/EffectPoint.h, Source/Contents/Effects/Core/EffectPrimId.h, Source/Contents/Effects/Core/EffectTypes.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Core/RagEffect.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Core/ShowEffect.h, Source/Contents/Effects/Core/SquareRangeEffect.h, Source/Contents/Effects/EffectResourceSwitcher.h, Source/Contents/Effects/Particles/AnimatedEmitterEffect.h, Source/Contents/Effects/Particles/CharacterParticleBundle.h, Source/Contents/Effects/Particles/EZ2STREffect.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Contents/Effects/Particles/EffectEmitter.h, Source/Contents/Effects/Particles/EmitterEffect.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Effects/Particles/ParticlePool.h, Source/Contents/Effects/Particles/SpriteEffect.h, Source/Contents/Effects/Particles/SpriteParticle.h, Source/Contents/Effects/Primitives/EffectPrim.h, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.h, Source/Contents/Effects/Primitives/EffectPrimitiveState.h, Source/Contents/Effects/RDamageVar.h, Source/Contents/Effects/Skills/AMachineEffect.h, Source/Contents/Effects/Skills/AcidifiedThrow.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/AstralStrikeEffect.h, Source/Contents/Effects/Skills/AxeBoomerang.h, Source/Contents/Effects/Skills/Bash.h, Source/Contents/Effects/Skills/BezierArcThrowEffect.h, Source/Contents/Effects/Skills/BindTrapEffect.h, Source/Contents/Effects/Skills/BlastForge.h, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.h, Source/Contents/Effects/Skills/CartCannon.h, Source/Contents/Effects/Skills/ChargingPierceEffect.h, Source/Contents/Effects/Skills/CherryBlossomEffect.h, Source/Contents/Effects/Skills/ClimaxEffect.h, Source/Contents/Effects/Skills/CloudEffect.h, Source/Contents/Effects/Skills/CloudKillEffect.h, Source/Contents/Effects/Skills/CommonFloorEffect.h, Source/Contents/Effects/Skills/Competentia.h, Source/Contents/Effects/Skills/CresciveBolt.h, Source/Contents/Effects/Skills/ElectricEffect.h, Source/Contents/Effects/Skills/EnergyOrbEffect.h, Source/Contents/Effects/Skills/EvilLandEffect.h, Source/Contents/Effects/Skills/EvilsPawEffect.h, Source/Contents/Effects/Skills/FlowerCastingEffect.h, Source/Contents/Effects/Skills/FortuneKissEffect.h, Source/Contents/Effects/Skills/FriggSongEffect.h, Source/Contents/Effects/Skills/FuumaShouakuEffect.h, Source/Contents/Effects/Skills/GlassWallEffect.h, Source/Contents/Effects/Skills/GravityControlEffect.h, Source/Contents/Effects/Skills/HealEffect.h, Source/Contents/Effects/Skills/HealSpEffect.h, Source/Contents/Effects/Skills/HitLineEffect.h, Source/Contents/Effects/Skills/JupitelThunderStormEffect.h, Source/Contents/Effects/Skills/Level150Effect.h, Source/Contents/Effects/Skills/Level99Effect.h, Source/Contents/Effects/Skills/Level99Orb1Effect.h, Source/Contents/Effects/Skills/Level99Orb2Effect.h, Source/Contents/Effects/Skills/LightSphereEffect.h, Source/Contents/Effects/Skills/MagicFloorEffect.h, Source/Contents/Effects/Skills/MagnumBreak.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/Effects/Skills/MapChainEffect.h, Source/Contents/Effects/Skills/MapMagicZoneEffect.h, Source/Contents/Effects/Skills/MappillarEffect.h, Source/Contents/Effects/Skills/MonsterSkillEffects.h, Source/Contents/Effects/Skills/NyanggrassEffect.h, Source/Contents/Effects/Skills/PartyMemberEffects.h, Source/Contents/Effects/Skills/PokJukEffect.h, Source/Contents/Effects/Skills/PowderingEffect.h, Source/Contents/Effects/Skills/RainbowEffect.h, Source/Contents/Effects/Skills/RectUpEffect.h, Source/Contents/Effects/Skills/RedLineEffect.h, Source/Contents/Effects/Skills/RichManKim.h, Source/Contents/Effects/Skills/RotateBgEffect.h, Source/Contents/Effects/Skills/RotateItemEffect.h, Source/Contents/Effects/Skills/RotateLineEffect.h, Source/Contents/Effects/Skills/SaintCastingEffect.h, Source/Contents/Effects/Skills/ScatterEffect.h, Source/Contents/Effects/Skills/ShadowExceedEffect.h, Source/Contents/Effects/Skills/SkillEffects.h, Source/Contents/Effects/Skills/SmokeEffect.h, Source/Contents/Effects/Skills/SoulCollectEffect.h, Source/Contents/Effects/Skills/SoulUnityEffect.h, Source/Contents/Effects/Skills/SphereWind2Effect.h, Source/Contents/Effects/Skills/SphereWindEffect.h, Source/Contents/Effects/Skills/StarEffect.h, Source/Contents/Effects/Skills/StarEmperorEffect.h, Source/Contents/Effects/Skills/StealEffect.h, Source/Contents/Effects/Skills/StormCannonEffect.h, Source/Contents/Effects/Skills/StormGustEffect.h, Source/Contents/Effects/Skills/StormKickEffect.h, Source/Contents/Effects/Skills/SunStanceEffect.h, Source/Contents/Effects/Skills/TalismanMarkEffect.h, Source/Contents/Effects/Skills/TetraBallEffect.h, Source/Contents/Effects/Skills/ThrowEffects.h, Source/Contents/Effects/Skills/TriangleShotArrow.h, Source/Contents/Effects/Skills/ViolentQuakeEffect.h, Source/Contents/Effects/Skills/WhirlwindEffect.h, Source/Contents/Effects/Skills/WindEffect.h, Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/Events/CheckAttendanceMgr.h, Source/Contents/Events/RouletteMgr.h, Source/Contents/Events/ShowRankingScheduler.h, Source/Contents/Events/SpecialPopupMgr.h, Source/Contents/Guild/GuildInfo.h, Source/Contents/Guild/GuildMgr.h, Source/Contents/Guild/GuildTip.h, Source/Contents/Items/ClientItemLists.h, Source/Contents/Items/EnchantMgr.h, Source/Contents/Items/ItemDBToIDMgr.h, Source/Contents/Items/JobCodeForItem.h, Source/Contents/Map/FlyingShipRouteInfo.h, Source/Contents/Map/MapInfoMgr.h, Source/Contents/Map/MapPropertyMgr.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Map/PrivateAirplaneMgr.h, Source/Contents/Map/TownInfoMgr.h, Source/Contents/Monster/ChampionMonsterMgr.h, Source/Contents/Movement/MovementRouteInterpolation.h, Source/Contents/Movement/TerrainPathSearch.h, Source/Contents/Navigation/NavigationManager.h, Source/Contents/Pet/PetEnums.h, Source/Contents/Pet/PetEvolutionMgr.h, Source/Contents/Quest/RenewQuestMgr.h, Source/Contents/Repute/ReputeMgr.h, Source/Contents/Repute/ReputeRecords.h, Source/Contents/Rodex/RodexMailStore.h, Source/Contents/RuneSystem/RuneSystem.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Skin/SkinMgr.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/Contents/Sprites/SpriteLayerOrder.h, Source/Contents/Sprites/SpriteRidingOffset.h, Source/Contents/Sprites/SpriteRidingPolicy.h, Source/Contents/Tables/ForbiddenWords.h, Source/Contents/Tables/MessageTable.h, Source/Contents/Tables/SimpleStringMgr.h, Source/Contents/Tables/TableMng.h, Source/Contents/Tables/TipBoxTitles.h, Source/Contents/Tables/TipOfTheDay.h, Source/Contents/Time/ServerTimeManager.h, Source/Contents/World/WorldViewData.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/Utility/JsonCppLoader.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.h, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.h, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.h, Source/Contents/MovementRouteInterpolation.h, Source/Contents/NavigationManager.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.h, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.h, Source/Contents/WorldView/WorldViewData.h. Adds to the build: Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Actors/ActorGeometry.cpp, Source/Contents/Actors/ActorNameCache.cpp, Source/Contents/Actors/ActorNameCard.cpp, Source/Contents/Actors/ActorNameDirectory.cpp, Source/Contents/Actors/ActorNameRequests.cpp, Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/Resources/BodyResources.cpp, Source/Contents/Actors/Resources/EquipmentResources.cpp, Source/Contents/Actors/Resources/HeadResources.cpp, Source/Contents/Actors/Resources/MonsterResources.cpp, Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/Actors/Resources/StatusIconImages.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Contents/Clan/ClanInfo.cpp, Source/Contents/Configuration/ConfigMgr.cpp, Source/Contents/Effects/Core/CellRangeEffect.cpp, Source/Contents/Effects/Core/ChangeSizeEffect.cpp, Source/Contents/Effects/Core/DummyEffectLauncher.cpp, Source/Contents/Effects/Core/Effect.cpp, Source/Contents/Effects/Core/EffectActor.cpp, Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Effects/Core/EffectForceRender.cpp, Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectMaker.cpp, Source/Contents/Effects/Core/EffectMemoryMgr.cpp, Source/Contents/Effects/Core/EffectTypes.cpp, Source/Contents/Effects/Core/EffectVisibility.cpp, Source/Contents/Effects/Core/MsgEffect.cpp, Source/Contents/Effects/Core/RagEffect.cpp, Source/Contents/Effects/Core/RagEffectInitialization.cpp, Source/Contents/Effects/Core/ShowEffect.cpp, Source/Contents/Effects/Core/SquareRangeEffect.cpp, Source/Contents/Effects/EffectResourceSwitcher.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, Source/Contents/Effects/Particles/CharacterParticleBundle.cpp, Source/Contents/Effects/Particles/EZ2STREffect.cpp, Source/Contents/Effects/Particles/EZ2STREffectEx.cpp, Source/Contents/Effects/Particles/EmitterEffect.cpp, Source/Contents/Effects/Particles/Particle.cpp, Source/Contents/Effects/Particles/ParticlePool.cpp, Source/Contents/Effects/Particles/SpriteEffect.cpp, Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Primitives/EffectPrim.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveArcs.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveColor.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp, Source/Contents/Effects/Primitives/EffectPrimitivePanels.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRecords.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRendering.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSprites.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveState.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/RDamageVar.cpp, Source/Contents/Effects/Skills/AMachineEffect.cpp, Source/Contents/Effects/Skills/AcidifiedThrow.cpp, Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/AstralStrikeEffect.cpp, Source/Contents/Effects/Skills/AxeBoomerang.cpp, Source/Contents/Effects/Skills/Bash.cpp, Source/Contents/Effects/Skills/BezierArcThrowEffect.cpp, Source/Contents/Effects/Skills/BindTrapEffect.cpp, Source/Contents/Effects/Skills/BlastForge.cpp, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/Skills/CartCannon.cpp, Source/Contents/Effects/Skills/ChargingPierceEffect.cpp, Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/ClimaxEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, Source/Contents/Effects/Skills/CloudKillEffect.cpp, Source/Contents/Effects/Skills/CommonFloorEffect.cpp, Source/Contents/Effects/Skills/Competentia.cpp, Source/Contents/Effects/Skills/CresciveBolt.cpp, Source/Contents/Effects/Skills/ElectricEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, Source/Contents/Effects/Skills/EvilLandEffect.cpp, Source/Contents/Effects/Skills/EvilsPawEffect.cpp, Source/Contents/Effects/Skills/FlowerCastingEffect.cpp, Source/Contents/Effects/Skills/FortuneKissEffect.cpp, Source/Contents/Effects/Skills/FriggSongEffect.cpp, Source/Contents/Effects/Skills/FuumaShouakuEffect.cpp, Source/Contents/Effects/Skills/GlassWallEffect.cpp, Source/Contents/Effects/Skills/HealEffect.cpp, Source/Contents/Effects/Skills/HealSpEffect.cpp, Source/Contents/Effects/Skills/HitLineEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, Source/Contents/Effects/Skills/Level150Effect.cpp, Source/Contents/Effects/Skills/Level99Effect.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, Source/Contents/Effects/Skills/Level99Orb2Effect.cpp, Source/Contents/Effects/Skills/LightSphereEffect.cpp, Source/Contents/Effects/Skills/MagicFloorEffect.cpp, Source/Contents/Effects/Skills/MagnumBreak.cpp, Source/Contents/Effects/Skills/MandraAttackEffect.cpp, Source/Contents/Effects/Skills/MapChainEffect.cpp, Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp, Source/Contents/Effects/Skills/MappillarEffect.cpp, Source/Contents/Effects/Skills/MeteorEffect.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/NyanggrassEffect.cpp, Source/Contents/Effects/Skills/PartyMemberEffects.cpp, Source/Contents/Effects/Skills/PokJukEffect.cpp, Source/Contents/Effects/Skills/PowderingEffect.cpp, Source/Contents/Effects/Skills/RainbowEffect.cpp, Source/Contents/Effects/Skills/RectUpEffect.cpp, Source/Contents/Effects/Skills/RedLineEffect.cpp, Source/Contents/Effects/Skills/RichManKim.cpp, Source/Contents/Effects/Skills/RotateBgEffect.cpp, Source/Contents/Effects/Skills/RotateItemEffect.cpp, Source/Contents/Effects/Skills/RotateLineEffect.cpp, Source/Contents/Effects/Skills/SaintCastingEffect.cpp, Source/Contents/Effects/Skills/ScatterEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedNewEffect.cpp, Source/Contents/Effects/Skills/SmokeEffect.cpp, Source/Contents/Effects/Skills/SoulCollectEffect.cpp, Source/Contents/Effects/Skills/SoulUnityEffect.cpp, Source/Contents/Effects/Skills/SphereWind2Effect.cpp, Source/Contents/Effects/Skills/SphereWindEffect.cpp, Source/Contents/Effects/Skills/StarEffect.cpp, Source/Contents/Effects/Skills/StarEmperorEffect.cpp, Source/Contents/Effects/Skills/StealEffect.cpp, Source/Contents/Effects/Skills/StormCannonEffect.cpp, Source/Contents/Effects/Skills/StormGustEffect.cpp, Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/SunStanceEffect.cpp, Source/Contents/Effects/Skills/TalismanMarkEffect.cpp, Source/Contents/Effects/Skills/TetraBallEffect.cpp, Source/Contents/Effects/Skills/ThrowEffects.cpp, Source/Contents/Effects/Skills/TriangleShotArrow.cpp, Source/Contents/Effects/Skills/ViolentQuakeEffect.cpp, Source/Contents/Effects/Skills/WindEffect.cpp, Source/Contents/Emblems/EmblemCacheRaw.cpp, Source/Contents/Emblems/GuildEmblemLookup.cpp, Source/Contents/Emblems/GuildEmblemState.cpp, Source/Contents/EntryQueue/EntryQueueMgr.cpp, Source/Contents/Events/CheckAttendanceMgr.cpp, Source/Contents/Events/RouletteMgr.cpp, Source/Contents/Events/ShowRankingScheduler.cpp, Source/Contents/Events/SpecialPopupMgr.cpp, Source/Contents/Guild/GuildInfo.cpp, Source/Contents/Guild/GuildMgr.cpp, Source/Contents/Guild/GuildTip.cpp, Source/Contents/Items/ClientItemLists.cpp, Source/Contents/Items/EnchantMgr.cpp, Source/Contents/Items/ItemDBToIDMgr.cpp, Source/Contents/Items/JobCodeForItem.cpp, Source/Contents/Map/FlyingShipRouteInfo.cpp, Source/Contents/Map/MapInfoMgr.cpp, Source/Contents/Map/MapNameTable.cpp, Source/Contents/Map/MapPropertyMgr.cpp, Source/Contents/Map/MapSkyMgr.cpp, Source/Contents/Map/PrivateAirplaneMgr.cpp, Source/Contents/Map/TownInfoMgr.cpp, Source/Contents/Models/ModelKeyframes.cpp, Source/Contents/Monster/ChampionMonsterMgr.cpp, Source/Contents/Monster/EnemyMonsterTalk.cpp, Source/Contents/Monster/MonsterSpeech.cpp, Source/Contents/Monster/MonsterXmlActions.cpp, Source/Contents/Movement/ActorMovementRoute.cpp, Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/MovementRouteInterpolation.cpp, Source/Contents/Movement/MovementTraversal.cpp, Source/Contents/Movement/Pathfinding.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, Source/Contents/Navigation/NavigationCandidates.cpp, Source/Contents/Navigation/NavigationDestinations.cpp, Source/Contents/Navigation/NavigationGraph.cpp, Source/Contents/Navigation/NavigationLink.cpp, Source/Contents/Navigation/NavigationRequest.cpp, Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Navigation/NpcLocationRadius.cpp, Source/Contents/Navigation/WorldNavigation.cpp, Source/Contents/Pet/PetEvolutionMgr.cpp, Source/Contents/Pet/PetStatus.cpp, Source/Contents/Pet/PetStrings.cpp, Source/Contents/Pet/PetTalk.cpp, Source/Contents/Pet/PetTalkNames.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, Source/Contents/Repute/ReputeMgr.cpp, Source/Contents/Rodex/RodexMailStore.cpp, Source/Contents/RuneSystem/RuneSystem.cpp, Source/Contents/Skills/GraffiSkill.cpp, Source/Contents/Skin/SkinCatalog.cpp, Source/Contents/Skin/SkinInfo.cpp, Source/Contents/Skin/SkinMgr.cpp, Source/Contents/Sound/HitSounds.cpp, Source/Contents/Sprites/RobeOpacity.cpp, Source/Contents/Sprites/RobeTopLayer.cpp, Source/Contents/Sprites/SpriteFrameSynchronization.cpp, Source/Contents/Sprites/SpriteJob.cpp, Source/Contents/Sprites/SpriteLayerDepth.cpp, Source/Contents/Sprites/SpriteLayerDrawing.cpp, Source/Contents/Sprites/SpriteLayerOrder.cpp, Source/Contents/Sprites/SpriteRidingOffset.cpp, Source/Contents/Sprites/SpriteRidingPolicy.cpp, Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp, Source/Contents/Sprites/SpriteShadow.cpp, Source/Contents/Tables/ClientXmlTables.cpp, Source/Contents/Tables/ForbiddenWords.cpp, Source/Contents/Tables/MessageTable.cpp, Source/Contents/Tables/SimpleStringMgr.cpp, Source/Contents/Tables/TableMng.cpp, Source/Contents/Tables/TipBoxTitles.cpp, Source/Contents/Tables/TipOfTheDay.cpp, Source/Contents/Time/ClientTiming.cpp, Source/Contents/Time/ServerTimeManager.cpp, Source/Contents/World/WorldViewData.cpp Deletes: Source/Contents/AchievementMgr.cpp, Source/Contents/AchievementMgr.h, Source/Contents/ActorGeometry.cpp, Source/Contents/ActorMovementRoute.cpp, Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h, Source/Contents/ActorNameDirectory.cpp, Source/Contents/ActorNameRequests.cpp, Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h, Source/Contents/BodyResources.cpp, Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.cpp, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.cpp, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.cpp, Source/Contents/ClientItemLists.h, Source/Contents/ClientTiming.cpp, Source/Contents/ClientXmlTables.cpp, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.cpp, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.cpp, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.cpp, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.cpp, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.cpp, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectForceRender.cpp, Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.cpp, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.cpp, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveArcs.cpp, Source/Contents/Effects/EffectPrimitiveColor.cpp, Source/Contents/Effects/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitivePanels.cpp, Source/Contents/Effects/EffectPrimitiveRecords.cpp, Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveSprites.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectTypes.cpp, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/EffectVisibility.cpp, Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.cpp, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.cpp, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.cpp, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.cpp, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.cpp, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.cpp, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.cpp, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectInitialization.cpp, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.cpp, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.cpp, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.cpp, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.cpp, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.cpp, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.cpp, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h, Source/Contents/EmblemCacheRaw.cpp, Source/Contents/EnchantMgr.cpp, Source/Contents/EnchantMgr.h, Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/EntryQueueMgr.cpp, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/EquipmentResources.cpp, Source/Contents/FlyingShipRouteInfo.cpp, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.cpp, Source/Contents/ForbiddenWords.h, Source/Contents/GuildEmblemLookup.cpp, Source/Contents/GuildEmblemState.cpp, Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.cpp, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.cpp, Source/Contents/GuildTip.h, Source/Contents/HeadResources.cpp, Source/Contents/HitSounds.cpp, Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, Source/Contents/MapNameTable.cpp, Source/Contents/MapPropertyMgr.cpp, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h, Source/Contents/ModelKeyframes.cpp, Source/Contents/MonsterResources.cpp, Source/Contents/MonsterSpeech.cpp, Source/Contents/MonsterXmlActions.cpp, Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.cpp, Source/Contents/MovementRouteInterpolation.h, Source/Contents/MovementTraversal.cpp, Source/Contents/NavigationCandidates.cpp, Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h, Source/Contents/NavigationRequest.cpp, Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, Source/Contents/NpcLocationRadius.cpp, Source/Contents/Pathfinding.cpp, Source/Contents/PetEvolutionMgr.cpp, Source/Contents/PetEvolutionMgr.h, Source/Contents/PetStatus.cpp, Source/Contents/PetStrings.cpp, Source/Contents/PetTalk.cpp, Source/Contents/PetTalkNames.cpp, Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.cpp, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.cpp, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.cpp, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RobeOpacity.cpp, Source/Contents/RobeResources.cpp, Source/Contents/RobeTopLayer.cpp, Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.cpp, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinCatalog.cpp, Source/Contents/SkinInfo.cpp, Source/Contents/SkinMgr.cpp, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.cpp, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/SpriteJob.cpp, Source/Contents/SpriteLayerDepth.cpp, Source/Contents/SpriteLayerDrawing.cpp, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.cpp, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.cpp, Source/Contents/SpriteRidingPolicy.h, Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp, Source/Contents/SpriteShadow.cpp, Source/Contents/StatusIconImages.cpp, Source/Contents/TableMng.cpp, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.cpp, Source/Contents/TownInfoMgr.h, Source/Contents/WorldNavigation.cpp, Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
535 lines
19 KiB
C++
535 lines
19 KiB
C++
#include "Client/Mode/CMode.h"
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#include "UI/Window/WindowId.h"
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#include "UI/Window/UIEnums.h"
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#include "UI/Dialogs/UIEditctrlWnd.h"
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#include "Client/Application/Launcher.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Session.h"
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#include "Render/DeviceContext/DeviceContext.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/TextureNames.h"
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#include "Resource/Sprites/SpriteResource.h"
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#include "Render/Textures/SpritePixels.h"
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#include "Contents/Tables/MessageTable.h"
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#include "Contents/Navigation/NavigationManager.h"
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#include "Contents/Map/TownInfoMgr.h"
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#include "Contents/UserData/NormalItemSlots.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Buttons/UICheckBox.h"
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#include "UI/Buttons/UISpriteButton.h"
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#include "UI/Dialogs/UIMiniMapWnd.h"
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#include "UI/Edit/UIEditCtrl.h"
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#include "UI/Window/InputFocus.h"
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#include "UI/Window/UINewSelectCharWnd.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Utility/Text/FormatString.h"
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#include "Resource/MSGSTRINGID.h"
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#include <algorithm>
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#include <cmath>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <string>
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#include <vector>
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// GLOBAL: gl_24906
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const char* g_miniMapMemoPath = "%s\\Memo\\$$%s.txt";
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// GLOBAL: gl_25072
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const char* g_miniMapMemoLineFormat = "%d\t%d\t%s\r\n";
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// OFFSET: 0x0099B0C0
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// FUNCTION: fn_13549
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UIEditctrlWnd::UIEditctrlWnd()
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: UIFrameWnd(0) {
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}
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// OFFSET: 0x0099B120
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// FUNCTION: fn_13550
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UIMiniMapWnd::UIMiniMapWnd()
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: UIFrameWnd(0) {
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this->dragging = 0;
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this->memoCount = 0;
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this->questCheckBox = nullptr;
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this->townCheckBox = nullptr;
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}
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// OFFSET: 0x0099B540
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// FUNCTION: fn_13554
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void UIMiniMapWnd::AddTownMarks() {
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std::string mapName = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->mapName;
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this->warpMarks.clear();
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for (int index = 0;; ++index) {
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TownInfo info = g_townInfoMgr->GetTownInfo(mapName, index);
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if (info.image.empty()) {
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break;
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}
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if (info.type == 8) {
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MiniMapMark mark;
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mark.x = static_cast<int>(static_cast<float>(info.x) * this->scale - 6.0f + this->originX);
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mark.y = static_cast<int>(this->originY - (static_cast<float>(info.y) * this->scale + 6.0f));
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this->warpMarks.push_back(mark);
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} else {
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UIBitmapButton* button = new UIBitmapButton();
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button->SetBitmap(info.image.c_str(), 0, 0);
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button->SetBitmap(info.image.c_str(), 1, 0);
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button->SetBitmap(info.image.c_str(), 2, 0);
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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button->SetId(index + 1000);
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button->SetTooltip(info.name.c_str());
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button->Move(
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static_cast<int>(static_cast<float>(info.x) * this->scale - 6.0f + this->originX),
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static_cast<int>(this->originY - (static_cast<float>(info.y) * this->scale + 6.0f))
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);
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this->AddChild(button);
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this->townButtons.emplace(index, button);
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}
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}
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}
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// OFFSET: 0x0099BA80
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// FUNCTION: fn_13555
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int UIMiniMapWnd::LoadMemos() {
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for (int index = 0; index < 20; ++index) {
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this->memoButtons[index]->Move(-100, -100);
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this->memoButtons[index]->SetTooltip("");
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}
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int count = 0;
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const std::string path = FormatOwnedString(g_miniMapMemoPath, g_applicationDirectory, g_session.m_navigationPlayerMap);
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FILE* file = std::fopen(path.c_str(), "rb");
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if (file) {
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char separators[] = "\t ,\t\r\n";
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char line[1024];
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std::memset(line, 0, sizeof(line));
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std::vector<std::string> tokens;
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int lineCount = 0;
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while (!std::feof(file)) {
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if (++lineCount >= 40 || count >= 20) {
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break;
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}
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std::fgets(line, sizeof(line), file);
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for (char* token = std::strtok(line, separators); token; token = std::strtok(nullptr, separators)) {
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tokens.push_back(std::string(token));
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}
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if (tokens.size() >= 2) {
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const int x = std::atoi(tokens[0].c_str());
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const int y = std::atoi(tokens[1].c_str());
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if (x <= 0 || this->geometry.width < x || y <= 0 || this->geometry.height < y) {
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break;
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}
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std::string text;
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for (unsigned index = 2; index < tokens.size(); ++index) {
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if (text.size() > 30) {
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break;
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}
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text += " ";
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text += tokens[index];
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}
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tokens.clear();
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this->memoButtons[count]->Move(x, y);
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this->memoButtons[count]->SetTooltip(text.c_str());
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++count;
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}
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}
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std::fclose(file);
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this->Invalidate();
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}
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return count;
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}
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// OFFSET: 0x0099C090
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// FUNCTION: fn_13556
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void UIEditctrlWnd::OnCreate(int, int) {
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this->AddCloseButton(LookupMessage(MSI_MINIMAP_MSG_04), 0);
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this->AddNumberedButton(184, 205, 19, "minimap\\memo_ok", LookupMessage(MSI_EA8), true);
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this->edit = new UIEditCtrl();
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this->edit->SetSize(200, 18);
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this->edit->Move(5, 19);
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this->edit->maximum = 20;
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this->edit->Background(232, 232, 232);
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this->edit->Border(200, 100, 100);
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this->edit->flat = 0;
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UIEditCtrl* edit = this->edit;
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const char* tooltip = LookupMessage(MSI_EA7);
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if (tooltip) {
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edit->tooltip = tooltip;
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}
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this->AddChild(this->edit);
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g_windowMgr.SetFocus(this->edit);
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}
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// OFFSET: 0x0099C200
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// FUNCTION: fn_13557
|
|
void UIMiniMapWnd::OnCreate(int width, int height) {
|
|
const int bottom = this->geometry.height;
|
|
const float terrainWidth = static_cast<float>(static_cast<CGameMode*>(g_modeMgr.GetGameMode())->TerrainWidth());
|
|
const float terrainHeight = static_cast<float>(static_cast<CGameMode*>(g_modeMgr.GetGameMode())->TerrainHeight());
|
|
this->originX = 2.0f;
|
|
this->originY = 531.0f;
|
|
this->scale = 512.0f / std::max(terrainWidth, terrainHeight);
|
|
const float margin = std::fabs(terrainWidth - terrainHeight) * 0.5f * this->scale;
|
|
if (terrainHeight > terrainWidth) {
|
|
this->originX = margin + 2.0f;
|
|
} else if (terrainWidth > terrainHeight) {
|
|
this->originY = 531.0f - margin;
|
|
}
|
|
|
|
this->questCheckBox = this->AddCheckBox(361, 100, 12, LookupMessage(MSI_MINIMAP_MSG_05), 20, bottom - 19, 1, LookupMessage(MSI_MINIMAP_MSG_06));
|
|
this->townCheckBox = this->AddCheckBox(194, 100, 12, LookupMessage(MSI_MINIMAP_MSG_07), 120, bottom - 19, 1, LookupMessage(MSI_MINIMAP_MSG_08));
|
|
this->guildCheckBox = this->AddCheckBox(373, 100, 12, LookupMessage(MSI_MINIMAP_MSG_09), 220, bottom - 19, 1, LookupMessage(MSI_MINIMAP_MSG_10));
|
|
this->AddCloseButton(LookupMessage(MSI_MINIMAP_MSG_04), 0);
|
|
this->AddNumberedButton(356, this->geometry.width - 120, bottom - 23, "minimap\\memo_ready", LookupMessage(MSI_MINIMAP_MSG_11), true);
|
|
this->AddTownMarks();
|
|
this->bossButton = this->AddNumberedButton(205, -100, -100, "minimap\\boss", LookupMessage(MSI_MINIMAP_MSG_12), true);
|
|
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->ResendMinimapMarkers();
|
|
for (int index = 0; index < 20; ++index) {
|
|
this->memoButtons[index] = this->AddNumberedButton(index + 601, -100, -100, "minimap\\memopoint", nullptr, true);
|
|
}
|
|
|
|
this->LoadMemos();
|
|
this->m_playerHead = new UIHeadsprButton();
|
|
this->UpdatePlayerHead();
|
|
this->m_playerHead->Move(-100, -100);
|
|
this->m_playerHead->animationIndex = 0;
|
|
this->m_playerHead->frameIndex = 0;
|
|
this->m_playerHead->animate = 0;
|
|
this->m_playerHead->SetTooltip(LookupMessage(MSI_MINIMAP_MSG_13));
|
|
this->m_playerHead->SetId(200);
|
|
this->AddChild(this->m_playerHead);
|
|
}
|
|
|
|
// OFFSET: 0x0099C530
|
|
// FUNCTION: fn_13558
|
|
void UIEditctrlWnd::Paint() {
|
|
this->ClearSurface(0xFFFFFFFF);
|
|
this->DrawTitleBar(true, LookupMessage(MSI_EA9), 0);
|
|
}
|
|
|
|
// OFFSET: 0x0099C820
|
|
// FUNCTION: fn_13560
|
|
void UIMiniMapWnd::OnLBtnDown(int x, int y) {
|
|
if (y > 17) {
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|
if (x >= 2 && y >= 19 && this->geometry.width - 2 >= x && this->geometry.height - 19 >= y && this->dragging) {
|
|
this->dragging = 0;
|
|
g_windowMgr.miniMapClickY = y - 6;
|
|
g_windowMgr.miniMapClickX = x - 6 < 0 ? 0 : x - 6;
|
|
g_windowMgr.EnsureWindow(WID_EDITCTRLWND);
|
|
}
|
|
} else {
|
|
UIFrameWnd::OnLBtnDown(x, y);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0099C8A0
|
|
// FUNCTION: fn_13561
|
|
void UIMiniMapWnd::ResetCursor(int, int) {
|
|
if (this->dragging) {
|
|
g_modeMgr.gameMode->SetCursorAction(1);
|
|
} else {
|
|
g_modeMgr.gameMode->SetCursorAction(0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0099CA60
|
|
// FUNCTION: fn_13562
|
|
int UIEditctrlWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
|
|
switch (message) {
|
|
case UM_COMMAND:
|
|
switch (argument1) {
|
|
case ID_OK: {
|
|
std::string text = FormatOwnedString(g_miniMapMemoPath, g_applicationDirectory, g_session.m_navigationPlayerMap);
|
|
FILE* file = std::fopen(text.c_str(), "ab");
|
|
if (file) {
|
|
std::fseek(file, 0, SEEK_END);
|
|
text = FormatOwnedString(g_miniMapMemoLineFormat, g_windowMgr.miniMapClickX, g_windowMgr.miniMapClickY, this->edit->Text());
|
|
std::fwrite(text.c_str(), text.size(), 1, file);
|
|
std::fclose(file);
|
|
if (g_windowMgr.miniMapWnd) {
|
|
static_cast<UIMiniMapWnd*>(g_windowMgr.miniMapWnd)->LoadMemos();
|
|
}
|
|
g_windowMgr.CloseWindow(WID_EDITCTRLWND);
|
|
}
|
|
return 0;
|
|
}
|
|
case ID_CLOSE:
|
|
g_windowMgr.CloseWindow(WID_EDITCTRLWND);
|
|
return 0;
|
|
}
|
|
return 0;
|
|
case UM_DEFPUSH:
|
|
if (this->edit == sender && this->edit->Length() > 0) {
|
|
this->SendMsg(this->edit, UM_COMMAND, ID_OK, 0, 0, 0);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
|
|
// OFFSET: 0x0099DB10
|
|
// FUNCTION: fn_13564
|
|
void UIMiniMapWnd::UpdatePlayerHead() {
|
|
UIHeadsprButton* head = this->m_playerHead;
|
|
if (!head) {
|
|
return;
|
|
}
|
|
|
|
head->SetActName(g_session.GetPlayerHeadActName().c_str());
|
|
if (g_session.m_headPalette != 0) {
|
|
this->m_playerHead->SetPalette(g_session.GetPlayerHeadPalName().c_str());
|
|
}
|
|
|
|
const std::string sprite = g_session.GetPlayerHeadSprName();
|
|
this->m_playerHead->SetSprite(sprite.c_str());
|
|
CSprRes* resource = dynamic_cast<CSprRes*>(ResourceMgr::Instance().Load(sprite.c_str()));
|
|
if (resource) {
|
|
const SpriteRleImage* image = resource->images[0][0];
|
|
this->m_playerHead->SetSize(image->width, image->height);
|
|
} else {
|
|
this->m_playerHead->SetSize(2, 2);
|
|
this->m_playerHead->Move(-100, -100);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0099DC90
|
|
// FUNCTION: fn_13565
|
|
void UIMiniMapWnd::StoreInfo() {
|
|
if (this->m_saved) {
|
|
this->m_saved->width = this->geometry.x;
|
|
this->m_saved->height = this->geometry.y;
|
|
this->m_saved->expandedWidth = this->geometry.width;
|
|
this->m_saved->expandedHeight = this->geometry.height;
|
|
}
|
|
this->m_saved->showQuests = this->questCheckBox->geometry.state != 0;
|
|
this->m_saved->showTowns = this->townCheckBox->geometry.state != 0;
|
|
this->m_saved->showMembers = this->guildCheckBox->geometry.state != 0;
|
|
}
|
|
|
|
// OFFSET: 0x0099C560
|
|
// FUNCTION: fn_13559
|
|
void UIMiniMapWnd::Paint() {
|
|
int column = 0;
|
|
int row = 0;
|
|
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->PlayerCell(&column, &row);
|
|
const std::string title =
|
|
FormatOwnedString("%s ( %s ) %d %d", g_session.GetPlayerMapDisplayName(), g_session.m_navigationPlayerMap, column, row);
|
|
this->DrawPanelBackground(this->DrawTitleBar(true, title.c_str(), 0), 0, "");
|
|
this->DrawButtonBar(1, 0, 1);
|
|
this->FillRegion(2, 19, 512, 512, 0xFFAAAAAA);
|
|
|
|
const std::string mapName = FormatOwnedString("유저인터페이스\\map\\%s.bmp", g_session.m_navigationPlayerMap);
|
|
auto* map = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(mapName.c_str())));
|
|
if (map) {
|
|
this->DrawBitmap(2, 19, map, true);
|
|
this->geometry.surface->Brighten(2, 19, 512, 512, -50);
|
|
}
|
|
|
|
auto* warp = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\minimap\\warp.bmp")));
|
|
for (unsigned index = 0; index < this->warpMarks.size(); ++index) {
|
|
if (warp) {
|
|
this->DrawBitmap(this->warpMarks[index].x, this->warpMarks[index].y, warp, true);
|
|
}
|
|
}
|
|
|
|
if (this->guildCheckBox->geometry.state != 0) {
|
|
auto* guild = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\minimap\\guild.bmp")));
|
|
for (unsigned index = 0; index < this->guildMarks.size(); ++index) {
|
|
const int x = this->guildMarks[index].x;
|
|
if (x > 0) {
|
|
const int y = this->guildMarks[index].y;
|
|
if (y > 0 && guild) {
|
|
this->DrawBitmap(x, y, guild, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
auto* party = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\minimap\\Party.bmp")));
|
|
for (unsigned index = 0; index < this->partyMarks.size(); ++index) {
|
|
const int x = this->partyMarks[index].x;
|
|
if (x > 0) {
|
|
const int y = this->partyMarks[index].y;
|
|
if (y > 0 && party) {
|
|
this->DrawBitmap(x, y, party, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0099CC20
|
|
// FUNCTION: fn_13563
|
|
int UIMiniMapWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
|
|
switch (message) {
|
|
case UM_COMMAND:
|
|
switch (argument1) {
|
|
case ID_ITEMS: {
|
|
const bool enabled = this->townCheckBox->geometry.state != 0;
|
|
for (auto it = this->townButtons.begin(); it != this->townButtons.end(); ++it) {
|
|
it->second->Enable(enabled);
|
|
}
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
case ID_BASE:
|
|
return 0;
|
|
case ID_CLOSE:
|
|
g_windowMgr.CloseWindow(WID_MINIMAPWND);
|
|
return 0;
|
|
case ID_BOOKMARK:
|
|
this->dragging = 1;
|
|
return 0;
|
|
case 361: {
|
|
const bool enabled = this->questCheckBox->geometry.state != 0;
|
|
for (auto it = this->questButtons.begin(); it != this->questButtons.end(); ++it) {
|
|
it->second->Enable(enabled);
|
|
}
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
case 373:
|
|
this->Invalidate();
|
|
return 0;
|
|
default:
|
|
if (argument1 >= 601 && argument1 < 621) {
|
|
if (g_windowMgr.Confirm(LookupMessage(MSI_MINIMAP_MSG_14), 2, true, false, 0, "Message", 280, 120, 0) == 187) {
|
|
this->memoButtons[argument1 - 601]->SetTooltip("");
|
|
this->memoButtons[argument1 - 601]->Move(-100, -100);
|
|
|
|
std::string text = FormatOwnedString(g_miniMapMemoPath, g_applicationDirectory, g_session.m_navigationPlayerMap);
|
|
FILE* file = std::fopen(text.c_str(), "wb");
|
|
if (file) {
|
|
for (int index = 0; index < 20; ++index) {
|
|
UIBitmapButton* memo = this->memoButtons[index];
|
|
if (memo->geometry.x > 0 && memo->geometry.y > 0) {
|
|
text = FormatOwnedString(g_miniMapMemoLineFormat, memo->geometry.x, memo->geometry.y, std::string(memo->m_tooltip).c_str());
|
|
std::fwrite(text.c_str(), text.size(), 1, file);
|
|
}
|
|
}
|
|
std::fclose(file);
|
|
}
|
|
|
|
this->memoCount = this->LoadMemos();
|
|
this->Invalidate();
|
|
}
|
|
}
|
|
|
|
if (argument1 >= 1000 && argument1 < 2000) {
|
|
std::string mapName = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->MapName();
|
|
TownInfo town = g_townInfoMgr->GetTownInfo(mapName, argument1 - 1000);
|
|
if (!town.image.empty()) {
|
|
const std::size_t extension = mapName.find_first_of(".");
|
|
if (extension != std::string::npos) {
|
|
mapName = mapName.substr(0, extension);
|
|
}
|
|
g_navigationManager.StartNavigation(mapName.c_str(), 0, 5, true, town.x, town.y, 1002);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
if (argument1 > 2000) {
|
|
std::string mapName = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->MapName();
|
|
const auto mark = this->questMarks.find(argument1);
|
|
const std::size_t extension = mapName.find_first_of(".");
|
|
if (extension != std::string::npos) {
|
|
mapName = mapName.substr(0, extension);
|
|
}
|
|
g_navigationManager.StartNavigation(mapName.c_str(), 0, 5, true, mark->second.x, mark->second.y, 1002);
|
|
return 0;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
case UM_SETINFO:
|
|
this->m_saved = reinterpret_cast<MiniMapWndInfo*>(argument1);
|
|
if (!this->m_saved->IsValid()) {
|
|
this->m_saved->Reset();
|
|
}
|
|
this->Move(this->m_saved->width, this->m_saved->height);
|
|
this->questCheckBox->SetChecked(this->m_saved->showQuests);
|
|
this->townCheckBox->SetChecked(this->m_saved->showTowns);
|
|
this->guildCheckBox->SetChecked(this->m_saved->showMembers);
|
|
return 0;
|
|
|
|
case UM_MINIMAP_SET_PLAYER_POS:
|
|
this->m_playerHead->Move(static_cast<int>(static_cast<float>(argument1) * this->scale - 13.0f + this->originX),
|
|
static_cast<int>(this->originY - (static_cast<float>(argument2) * this->scale + 13.0f)));
|
|
this->Invalidate();
|
|
return 0;
|
|
|
|
case UM_MINIMAP_SET_BOSS_POS:
|
|
this->bossButton->Move(static_cast<int>(static_cast<float>(argument1) * this->scale - 12.0f + this->originX),
|
|
static_cast<int>(this->originY - (static_cast<float>(argument2) * this->scale + 12.0f)));
|
|
this->Invalidate();
|
|
return 0;
|
|
|
|
case UM_MINIMAP_SET_MARK_POS:
|
|
if (static_cast<unsigned>(argument1) < 3 && argument2 >= 0) {
|
|
std::vector<MiniMapMark>& marks = (&this->partyMarks)[argument1];
|
|
if (static_cast<unsigned>(argument2) < marks.size()) {
|
|
const int half = argument1 == 2 ? 8 : 6;
|
|
marks[argument2].x = static_cast<int>(static_cast<float>(argument3) * this->scale - half + this->originX);
|
|
marks[argument2].y = static_cast<int>(this->originY - (static_cast<float>(argument4) * this->scale + half));
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
}
|
|
return 0;
|
|
|
|
case UM_MINIMAP_SET_MARK_COUNT:
|
|
if (argument2 >= 0) {
|
|
std::vector<MiniMapMark>& marks = (&this->partyMarks)[argument1];
|
|
if (static_cast<unsigned>(argument2) != marks.size()) {
|
|
marks.resize(argument2, MiniMapMark{-100, -100});
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
}
|
|
return 0;
|
|
|
|
case UM_MINIMAP_ADD_QUEST_MARK: {
|
|
const int id = static_cast<int>(this->questButtons.size()) + 2001;
|
|
const std::string name = FormatOwnedString("유저인터페이스\\minimap\\Quest_%d_%d.bmp", argument1, argument2);
|
|
UIBitmapButton* button = new UIBitmapButton();
|
|
button->SetBitmap(name.c_str(), 0, 0);
|
|
button->SetBitmap(name.c_str(), 1, 0);
|
|
button->SetBitmap(name.c_str(), 2, 0);
|
|
button->SetSize(button->BitmapWidth(), button->BitmapHeight());
|
|
button->SetId(id);
|
|
button->SetTooltip(LookupMessage(MSI_MINIMAP_MSG_15));
|
|
button->Move(static_cast<int>(static_cast<float>(argument3) * this->scale - 6.0f + this->originX),
|
|
static_cast<int>(this->originY - (static_cast<float>(argument4) * this->scale + 6.0f)));
|
|
this->AddChild(button);
|
|
this->questButtons.insert(std::make_pair(id, button));
|
|
this->questMarks.insert(std::make_pair(id, MiniMapMark{argument3, argument4}));
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
|
|
case UM_MINIMAP_CLEAR_QUEST_MARKS:
|
|
for (auto entry = this->townButtons.begin(); entry != this->townButtons.end(); ++entry) {
|
|
this->RemoveChild(entry->second, 1);
|
|
}
|
|
this->questButtons.clear();
|
|
this->questMarks.clear();
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
|
|
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|