Batch #16619 by ragnarok-clanker: forced by an admin (1 lower score(s), 13 changed function(s)); checked with 460 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Achievement/AchievementMgr.h, Source/Contents/Actors/ActorNameCard.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/PlayerNameDictionary.h, Source/Contents/Actors/Resources/EquipmentResourceMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/CashEmotion/CashEmotionMgr.h, Source/Contents/Clan/ClanInfo.h, Source/Contents/CombatTypes.h, Source/Contents/Configuration/ConfigMgr.h, Source/Contents/Effects/Core/CellRangeEffect.h, Source/Contents/Effects/Core/ChangeSizeEffect.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/Effect.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectLists.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/EffectMemoryMgr.h, Source/Contents/Effects/Core/EffectMessageId.h, Source/Contents/Effects/Core/EffectPoint.h, Source/Contents/Effects/Core/EffectPrimId.h, Source/Contents/Effects/Core/EffectTypes.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Core/RagEffect.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Core/ShowEffect.h, Source/Contents/Effects/Core/SquareRangeEffect.h, Source/Contents/Effects/EffectResourceSwitcher.h, Source/Contents/Effects/Particles/AnimatedEmitterEffect.h, Source/Contents/Effects/Particles/CharacterParticleBundle.h, Source/Contents/Effects/Particles/EZ2STREffect.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Contents/Effects/Particles/EffectEmitter.h, Source/Contents/Effects/Particles/EmitterEffect.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Effects/Particles/ParticlePool.h, Source/Contents/Effects/Particles/SpriteEffect.h, Source/Contents/Effects/Particles/SpriteParticle.h, Source/Contents/Effects/Primitives/EffectPrim.h, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.h, Source/Contents/Effects/Primitives/EffectPrimitiveState.h, Source/Contents/Effects/RDamageVar.h, Source/Contents/Effects/Skills/AMachineEffect.h, Source/Contents/Effects/Skills/AcidifiedThrow.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/AstralStrikeEffect.h, Source/Contents/Effects/Skills/AxeBoomerang.h, Source/Contents/Effects/Skills/Bash.h, Source/Contents/Effects/Skills/BezierArcThrowEffect.h, Source/Contents/Effects/Skills/BindTrapEffect.h, Source/Contents/Effects/Skills/BlastForge.h, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.h, Source/Contents/Effects/Skills/CartCannon.h, Source/Contents/Effects/Skills/ChargingPierceEffect.h, Source/Contents/Effects/Skills/CherryBlossomEffect.h, Source/Contents/Effects/Skills/ClimaxEffect.h, Source/Contents/Effects/Skills/CloudEffect.h, Source/Contents/Effects/Skills/CloudKillEffect.h, Source/Contents/Effects/Skills/CommonFloorEffect.h, Source/Contents/Effects/Skills/Competentia.h, Source/Contents/Effects/Skills/CresciveBolt.h, Source/Contents/Effects/Skills/ElectricEffect.h, Source/Contents/Effects/Skills/EnergyOrbEffect.h, Source/Contents/Effects/Skills/EvilLandEffect.h, Source/Contents/Effects/Skills/EvilsPawEffect.h, Source/Contents/Effects/Skills/FlowerCastingEffect.h, Source/Contents/Effects/Skills/FortuneKissEffect.h, Source/Contents/Effects/Skills/FriggSongEffect.h, Source/Contents/Effects/Skills/FuumaShouakuEffect.h, Source/Contents/Effects/Skills/GlassWallEffect.h, Source/Contents/Effects/Skills/GravityControlEffect.h, Source/Contents/Effects/Skills/HealEffect.h, Source/Contents/Effects/Skills/HealSpEffect.h, Source/Contents/Effects/Skills/HitLineEffect.h, Source/Contents/Effects/Skills/JupitelThunderStormEffect.h, Source/Contents/Effects/Skills/Level150Effect.h, Source/Contents/Effects/Skills/Level99Effect.h, Source/Contents/Effects/Skills/Level99Orb1Effect.h, Source/Contents/Effects/Skills/Level99Orb2Effect.h, Source/Contents/Effects/Skills/LightSphereEffect.h, Source/Contents/Effects/Skills/MagicFloorEffect.h, Source/Contents/Effects/Skills/MagnumBreak.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/Effects/Skills/MapChainEffect.h, Source/Contents/Effects/Skills/MapMagicZoneEffect.h, Source/Contents/Effects/Skills/MappillarEffect.h, Source/Contents/Effects/Skills/MonsterSkillEffects.h, Source/Contents/Effects/Skills/NyanggrassEffect.h, Source/Contents/Effects/Skills/PartyMemberEffects.h, Source/Contents/Effects/Skills/PokJukEffect.h, Source/Contents/Effects/Skills/PowderingEffect.h, Source/Contents/Effects/Skills/RainbowEffect.h, Source/Contents/Effects/Skills/RectUpEffect.h, Source/Contents/Effects/Skills/RedLineEffect.h, Source/Contents/Effects/Skills/RichManKim.h, Source/Contents/Effects/Skills/RotateBgEffect.h, Source/Contents/Effects/Skills/RotateItemEffect.h, Source/Contents/Effects/Skills/RotateLineEffect.h, Source/Contents/Effects/Skills/SaintCastingEffect.h, Source/Contents/Effects/Skills/ScatterEffect.h, Source/Contents/Effects/Skills/ShadowExceedEffect.h, Source/Contents/Effects/Skills/SkillEffects.h, Source/Contents/Effects/Skills/SmokeEffect.h, Source/Contents/Effects/Skills/SoulCollectEffect.h, Source/Contents/Effects/Skills/SoulUnityEffect.h, Source/Contents/Effects/Skills/SphereWind2Effect.h, Source/Contents/Effects/Skills/SphereWindEffect.h, Source/Contents/Effects/Skills/StarEffect.h, Source/Contents/Effects/Skills/StarEmperorEffect.h, Source/Contents/Effects/Skills/StealEffect.h, Source/Contents/Effects/Skills/StormCannonEffect.h, Source/Contents/Effects/Skills/StormGustEffect.h, Source/Contents/Effects/Skills/StormKickEffect.h, Source/Contents/Effects/Skills/SunStanceEffect.h, Source/Contents/Effects/Skills/TalismanMarkEffect.h, Source/Contents/Effects/Skills/TetraBallEffect.h, Source/Contents/Effects/Skills/ThrowEffects.h, Source/Contents/Effects/Skills/TriangleShotArrow.h, Source/Contents/Effects/Skills/ViolentQuakeEffect.h, Source/Contents/Effects/Skills/WhirlwindEffect.h, Source/Contents/Effects/Skills/WindEffect.h, Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/Events/CheckAttendanceMgr.h, Source/Contents/Events/RouletteMgr.h, Source/Contents/Events/ShowRankingScheduler.h, Source/Contents/Events/SpecialPopupMgr.h, Source/Contents/Guild/GuildInfo.h, Source/Contents/Guild/GuildMgr.h, Source/Contents/Guild/GuildTip.h, Source/Contents/Items/ClientItemLists.h, Source/Contents/Items/EnchantMgr.h, Source/Contents/Items/ItemDBToIDMgr.h, Source/Contents/Items/JobCodeForItem.h, Source/Contents/Map/FlyingShipRouteInfo.h, Source/Contents/Map/MapInfoMgr.h, Source/Contents/Map/MapPropertyMgr.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Map/PrivateAirplaneMgr.h, Source/Contents/Map/TownInfoMgr.h, Source/Contents/Monster/ChampionMonsterMgr.h, Source/Contents/Movement/MovementRouteInterpolation.h, Source/Contents/Movement/TerrainPathSearch.h, Source/Contents/Navigation/NavigationManager.h, Source/Contents/Pet/PetEnums.h, Source/Contents/Pet/PetEvolutionMgr.h, Source/Contents/Quest/RenewQuestMgr.h, Source/Contents/Repute/ReputeMgr.h, Source/Contents/Repute/ReputeRecords.h, Source/Contents/Rodex/RodexMailStore.h, Source/Contents/RuneSystem/RuneSystem.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Skin/SkinMgr.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/Contents/Sprites/SpriteLayerOrder.h, Source/Contents/Sprites/SpriteRidingOffset.h, Source/Contents/Sprites/SpriteRidingPolicy.h, Source/Contents/Tables/ForbiddenWords.h, Source/Contents/Tables/MessageTable.h, Source/Contents/Tables/SimpleStringMgr.h, Source/Contents/Tables/TableMng.h, Source/Contents/Tables/TipBoxTitles.h, Source/Contents/Tables/TipOfTheDay.h, Source/Contents/Time/ServerTimeManager.h, Source/Contents/World/WorldViewData.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/Utility/JsonCppLoader.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.h, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.h, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.h, Source/Contents/MovementRouteInterpolation.h, Source/Contents/NavigationManager.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.h, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.h, Source/Contents/WorldView/WorldViewData.h. Adds to the build: Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Actors/ActorGeometry.cpp, Source/Contents/Actors/ActorNameCache.cpp, Source/Contents/Actors/ActorNameCard.cpp, Source/Contents/Actors/ActorNameDirectory.cpp, Source/Contents/Actors/ActorNameRequests.cpp, Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/Resources/BodyResources.cpp, Source/Contents/Actors/Resources/EquipmentResources.cpp, Source/Contents/Actors/Resources/HeadResources.cpp, Source/Contents/Actors/Resources/MonsterResources.cpp, Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/Actors/Resources/StatusIconImages.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Contents/Clan/ClanInfo.cpp, Source/Contents/Configuration/ConfigMgr.cpp, Source/Contents/Effects/Core/CellRangeEffect.cpp, Source/Contents/Effects/Core/ChangeSizeEffect.cpp, Source/Contents/Effects/Core/DummyEffectLauncher.cpp, Source/Contents/Effects/Core/Effect.cpp, Source/Contents/Effects/Core/EffectActor.cpp, Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Effects/Core/EffectForceRender.cpp, Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectMaker.cpp, Source/Contents/Effects/Core/EffectMemoryMgr.cpp, Source/Contents/Effects/Core/EffectTypes.cpp, Source/Contents/Effects/Core/EffectVisibility.cpp, Source/Contents/Effects/Core/MsgEffect.cpp, Source/Contents/Effects/Core/RagEffect.cpp, Source/Contents/Effects/Core/RagEffectInitialization.cpp, Source/Contents/Effects/Core/ShowEffect.cpp, Source/Contents/Effects/Core/SquareRangeEffect.cpp, Source/Contents/Effects/EffectResourceSwitcher.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, Source/Contents/Effects/Particles/CharacterParticleBundle.cpp, Source/Contents/Effects/Particles/EZ2STREffect.cpp, Source/Contents/Effects/Particles/EZ2STREffectEx.cpp, Source/Contents/Effects/Particles/EmitterEffect.cpp, Source/Contents/Effects/Particles/Particle.cpp, Source/Contents/Effects/Particles/ParticlePool.cpp, Source/Contents/Effects/Particles/SpriteEffect.cpp, Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Primitives/EffectPrim.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveArcs.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveColor.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp, Source/Contents/Effects/Primitives/EffectPrimitivePanels.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRecords.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRendering.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSprites.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveState.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/RDamageVar.cpp, Source/Contents/Effects/Skills/AMachineEffect.cpp, Source/Contents/Effects/Skills/AcidifiedThrow.cpp, Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/AstralStrikeEffect.cpp, Source/Contents/Effects/Skills/AxeBoomerang.cpp, Source/Contents/Effects/Skills/Bash.cpp, Source/Contents/Effects/Skills/BezierArcThrowEffect.cpp, Source/Contents/Effects/Skills/BindTrapEffect.cpp, Source/Contents/Effects/Skills/BlastForge.cpp, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/Skills/CartCannon.cpp, Source/Contents/Effects/Skills/ChargingPierceEffect.cpp, Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/ClimaxEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, Source/Contents/Effects/Skills/CloudKillEffect.cpp, Source/Contents/Effects/Skills/CommonFloorEffect.cpp, Source/Contents/Effects/Skills/Competentia.cpp, Source/Contents/Effects/Skills/CresciveBolt.cpp, Source/Contents/Effects/Skills/ElectricEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, Source/Contents/Effects/Skills/EvilLandEffect.cpp, Source/Contents/Effects/Skills/EvilsPawEffect.cpp, Source/Contents/Effects/Skills/FlowerCastingEffect.cpp, Source/Contents/Effects/Skills/FortuneKissEffect.cpp, Source/Contents/Effects/Skills/FriggSongEffect.cpp, Source/Contents/Effects/Skills/FuumaShouakuEffect.cpp, Source/Contents/Effects/Skills/GlassWallEffect.cpp, Source/Contents/Effects/Skills/HealEffect.cpp, Source/Contents/Effects/Skills/HealSpEffect.cpp, Source/Contents/Effects/Skills/HitLineEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, Source/Contents/Effects/Skills/Level150Effect.cpp, Source/Contents/Effects/Skills/Level99Effect.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, Source/Contents/Effects/Skills/Level99Orb2Effect.cpp, Source/Contents/Effects/Skills/LightSphereEffect.cpp, Source/Contents/Effects/Skills/MagicFloorEffect.cpp, Source/Contents/Effects/Skills/MagnumBreak.cpp, Source/Contents/Effects/Skills/MandraAttackEffect.cpp, Source/Contents/Effects/Skills/MapChainEffect.cpp, Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp, Source/Contents/Effects/Skills/MappillarEffect.cpp, Source/Contents/Effects/Skills/MeteorEffect.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/NyanggrassEffect.cpp, Source/Contents/Effects/Skills/PartyMemberEffects.cpp, Source/Contents/Effects/Skills/PokJukEffect.cpp, Source/Contents/Effects/Skills/PowderingEffect.cpp, Source/Contents/Effects/Skills/RainbowEffect.cpp, Source/Contents/Effects/Skills/RectUpEffect.cpp, Source/Contents/Effects/Skills/RedLineEffect.cpp, Source/Contents/Effects/Skills/RichManKim.cpp, Source/Contents/Effects/Skills/RotateBgEffect.cpp, Source/Contents/Effects/Skills/RotateItemEffect.cpp, Source/Contents/Effects/Skills/RotateLineEffect.cpp, Source/Contents/Effects/Skills/SaintCastingEffect.cpp, Source/Contents/Effects/Skills/ScatterEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedNewEffect.cpp, Source/Contents/Effects/Skills/SmokeEffect.cpp, Source/Contents/Effects/Skills/SoulCollectEffect.cpp, Source/Contents/Effects/Skills/SoulUnityEffect.cpp, Source/Contents/Effects/Skills/SphereWind2Effect.cpp, Source/Contents/Effects/Skills/SphereWindEffect.cpp, Source/Contents/Effects/Skills/StarEffect.cpp, Source/Contents/Effects/Skills/StarEmperorEffect.cpp, Source/Contents/Effects/Skills/StealEffect.cpp, Source/Contents/Effects/Skills/StormCannonEffect.cpp, Source/Contents/Effects/Skills/StormGustEffect.cpp, Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/SunStanceEffect.cpp, Source/Contents/Effects/Skills/TalismanMarkEffect.cpp, Source/Contents/Effects/Skills/TetraBallEffect.cpp, Source/Contents/Effects/Skills/ThrowEffects.cpp, Source/Contents/Effects/Skills/TriangleShotArrow.cpp, Source/Contents/Effects/Skills/ViolentQuakeEffect.cpp, Source/Contents/Effects/Skills/WindEffect.cpp, Source/Contents/Emblems/EmblemCacheRaw.cpp, Source/Contents/Emblems/GuildEmblemLookup.cpp, Source/Contents/Emblems/GuildEmblemState.cpp, Source/Contents/EntryQueue/EntryQueueMgr.cpp, Source/Contents/Events/CheckAttendanceMgr.cpp, Source/Contents/Events/RouletteMgr.cpp, Source/Contents/Events/ShowRankingScheduler.cpp, Source/Contents/Events/SpecialPopupMgr.cpp, Source/Contents/Guild/GuildInfo.cpp, Source/Contents/Guild/GuildMgr.cpp, Source/Contents/Guild/GuildTip.cpp, Source/Contents/Items/ClientItemLists.cpp, Source/Contents/Items/EnchantMgr.cpp, Source/Contents/Items/ItemDBToIDMgr.cpp, Source/Contents/Items/JobCodeForItem.cpp, Source/Contents/Map/FlyingShipRouteInfo.cpp, Source/Contents/Map/MapInfoMgr.cpp, Source/Contents/Map/MapNameTable.cpp, Source/Contents/Map/MapPropertyMgr.cpp, Source/Contents/Map/MapSkyMgr.cpp, Source/Contents/Map/PrivateAirplaneMgr.cpp, Source/Contents/Map/TownInfoMgr.cpp, Source/Contents/Models/ModelKeyframes.cpp, Source/Contents/Monster/ChampionMonsterMgr.cpp, Source/Contents/Monster/EnemyMonsterTalk.cpp, Source/Contents/Monster/MonsterSpeech.cpp, Source/Contents/Monster/MonsterXmlActions.cpp, Source/Contents/Movement/ActorMovementRoute.cpp, Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/MovementRouteInterpolation.cpp, Source/Contents/Movement/MovementTraversal.cpp, Source/Contents/Movement/Pathfinding.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, Source/Contents/Navigation/NavigationCandidates.cpp, Source/Contents/Navigation/NavigationDestinations.cpp, Source/Contents/Navigation/NavigationGraph.cpp, Source/Contents/Navigation/NavigationLink.cpp, Source/Contents/Navigation/NavigationRequest.cpp, Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Navigation/NpcLocationRadius.cpp, Source/Contents/Navigation/WorldNavigation.cpp, Source/Contents/Pet/PetEvolutionMgr.cpp, Source/Contents/Pet/PetStatus.cpp, Source/Contents/Pet/PetStrings.cpp, Source/Contents/Pet/PetTalk.cpp, Source/Contents/Pet/PetTalkNames.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, Source/Contents/Repute/ReputeMgr.cpp, Source/Contents/Rodex/RodexMailStore.cpp, Source/Contents/RuneSystem/RuneSystem.cpp, Source/Contents/Skills/GraffiSkill.cpp, Source/Contents/Skin/SkinCatalog.cpp, Source/Contents/Skin/SkinInfo.cpp, Source/Contents/Skin/SkinMgr.cpp, Source/Contents/Sound/HitSounds.cpp, Source/Contents/Sprites/RobeOpacity.cpp, Source/Contents/Sprites/RobeTopLayer.cpp, Source/Contents/Sprites/SpriteFrameSynchronization.cpp, Source/Contents/Sprites/SpriteJob.cpp, Source/Contents/Sprites/SpriteLayerDepth.cpp, Source/Contents/Sprites/SpriteLayerDrawing.cpp, Source/Contents/Sprites/SpriteLayerOrder.cpp, Source/Contents/Sprites/SpriteRidingOffset.cpp, Source/Contents/Sprites/SpriteRidingPolicy.cpp, Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp, Source/Contents/Sprites/SpriteShadow.cpp, Source/Contents/Tables/ClientXmlTables.cpp, Source/Contents/Tables/ForbiddenWords.cpp, Source/Contents/Tables/MessageTable.cpp, Source/Contents/Tables/SimpleStringMgr.cpp, Source/Contents/Tables/TableMng.cpp, Source/Contents/Tables/TipBoxTitles.cpp, Source/Contents/Tables/TipOfTheDay.cpp, Source/Contents/Time/ClientTiming.cpp, Source/Contents/Time/ServerTimeManager.cpp, Source/Contents/World/WorldViewData.cpp Deletes: Source/Contents/AchievementMgr.cpp, Source/Contents/AchievementMgr.h, Source/Contents/ActorGeometry.cpp, Source/Contents/ActorMovementRoute.cpp, Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h, Source/Contents/ActorNameDirectory.cpp, Source/Contents/ActorNameRequests.cpp, Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h, Source/Contents/BodyResources.cpp, Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.cpp, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.cpp, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.cpp, Source/Contents/ClientItemLists.h, Source/Contents/ClientTiming.cpp, Source/Contents/ClientXmlTables.cpp, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.cpp, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.cpp, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.cpp, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.cpp, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.cpp, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectForceRender.cpp, Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.cpp, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.cpp, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveArcs.cpp, Source/Contents/Effects/EffectPrimitiveColor.cpp, Source/Contents/Effects/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitivePanels.cpp, Source/Contents/Effects/EffectPrimitiveRecords.cpp, Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveSprites.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectTypes.cpp, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/EffectVisibility.cpp, Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.cpp, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.cpp, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.cpp, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.cpp, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.cpp, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.cpp, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.cpp, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectInitialization.cpp, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.cpp, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.cpp, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.cpp, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.cpp, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.cpp, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.cpp, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h, Source/Contents/EmblemCacheRaw.cpp, Source/Contents/EnchantMgr.cpp, Source/Contents/EnchantMgr.h, Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/EntryQueueMgr.cpp, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/EquipmentResources.cpp, Source/Contents/FlyingShipRouteInfo.cpp, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.cpp, Source/Contents/ForbiddenWords.h, Source/Contents/GuildEmblemLookup.cpp, Source/Contents/GuildEmblemState.cpp, Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.cpp, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.cpp, Source/Contents/GuildTip.h, Source/Contents/HeadResources.cpp, Source/Contents/HitSounds.cpp, Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, Source/Contents/MapNameTable.cpp, Source/Contents/MapPropertyMgr.cpp, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h, Source/Contents/ModelKeyframes.cpp, Source/Contents/MonsterResources.cpp, Source/Contents/MonsterSpeech.cpp, Source/Contents/MonsterXmlActions.cpp, Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.cpp, Source/Contents/MovementRouteInterpolation.h, Source/Contents/MovementTraversal.cpp, Source/Contents/NavigationCandidates.cpp, Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h, Source/Contents/NavigationRequest.cpp, Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, Source/Contents/NpcLocationRadius.cpp, Source/Contents/Pathfinding.cpp, Source/Contents/PetEvolutionMgr.cpp, Source/Contents/PetEvolutionMgr.h, Source/Contents/PetStatus.cpp, Source/Contents/PetStrings.cpp, Source/Contents/PetTalk.cpp, Source/Contents/PetTalkNames.cpp, Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.cpp, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.cpp, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.cpp, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RobeOpacity.cpp, Source/Contents/RobeResources.cpp, Source/Contents/RobeTopLayer.cpp, Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.cpp, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinCatalog.cpp, Source/Contents/SkinInfo.cpp, Source/Contents/SkinMgr.cpp, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.cpp, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/SpriteJob.cpp, Source/Contents/SpriteLayerDepth.cpp, Source/Contents/SpriteLayerDrawing.cpp, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.cpp, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.cpp, Source/Contents/SpriteRidingPolicy.h, Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp, Source/Contents/SpriteShadow.cpp, Source/Contents/StatusIconImages.cpp, Source/Contents/TableMng.cpp, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.cpp, Source/Contents/TownInfoMgr.h, Source/Contents/WorldNavigation.cpp, Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
766 lines
25 KiB
C++
766 lines
25 KiB
C++
#include "Contents/Hotkeys/InterfaceHotkey.h"
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#include "UI/Window/UIEnums.h"
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#include "UI/Window/WindowId.h"
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#include "UI/Window/UIEnums.h"
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#include "Client/Mode/CMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Render/Text/FontCache.h"
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#include "Render/Text/TextContext.h"
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#include "UI/Window/UIHotKeyWnd.h"
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#include "UI/Chat/UINewChatWnd.h"
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#include "Client/Session.h"
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#include "Contents/Hotkeys/UserHotkeyMgr.h"
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#include "Contents/Skills/AutomaticSkills.h"
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#include "Contents/Tables/MessageTable.h"
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#include "Script/LuaScript.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Buttons/UICheckBox.h"
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#include "UI/Lists/UITabControl.h"
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#include "UI/Text/ColoredText.h"
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#include "UI/Text/UIBalloonText.h"
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#include "UI/Text/UITransBalloonText.h"
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#include "UI/Window/InputFocus.h"
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#include "UI/Window/UIWindow.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/UINewSelectCharWnd.h"
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#include "UI/Window/UISerachStoreInfoWnd.h"
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#include "UI/Window/WindowBorder.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include "Utility/Text/FormatString.h"
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#include "Resource/MSGSTRINGID.h"
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#include <cstring>
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#include <string>
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namespace {
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bool HiddenHotkeyIndex(int index) {
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switch (index) {
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case HK_BATTLEFIELDWND:
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case HK_PARTY_RECRUIT:
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case HK_PARTY_BOOKING_LIST:
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case HK_EXMACRO_SETUPWND:
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case HK_BUTTONS_RELOCATE:
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case HK_MENUICON_HIDE:
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case HK_TWITTERWND:
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case HK_HUNTINGQUEST_INFO_ONOFF:
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case HK_HIDDEN_62:
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case HK_HIDDEN_64:
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case HK_HIDDEN_65:
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case HK_HIDDEN_66:
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case HK_HIDDEN_67:
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return true;
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default:
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return false;
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}
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}
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__declspec(noinline) int ResolveHotkeyIndex(LuaScript& script, int tab, int index) {
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if (tab == 1 && index >= 30) {
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for (int candidate = 30; candidate <= index; ++candidate) {
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index += HiddenHotkeyIndex(candidate);
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}
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}
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int count = 0;
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script.Call("GetOriginalHotKeyListSize", "d>d", tab + 1, &count);
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return index >= count ? -1 : index;
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}
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void SetWindowText(UIWindow* window, const char* text) {
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if (!window) {
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return;
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}
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using SetTextFn = void(__thiscall*)(UIWindow*, const char*);
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void** vtable = *reinterpret_cast<void***>(window);
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reinterpret_cast<SetTextFn>(vtable[53])(window, text);
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}
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}
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// OFFSET: 0x0091FFD0
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// FUNCTION: fn_12639
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void UIHotKeyWnd::OnCreate(int, int) {
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g_session.m_automaticSkills.DisableAll();
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this->AddBaseButton();
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this->AddCloseButton("", 0);
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this->m_balloon = new UITransBalloonText();
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this->m_balloon->SetSize(this->geometry.width, 20);
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this->m_balloon->SetText(LookupMessage(MSI_HOTKEYWND_NOTICE1), 60);
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this->m_balloon->Show(0);
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g_windowMgr.AddRendered(this->m_balloon);
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this->m_tabs = new UITabControl();
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this->m_tabs->Configure(1, this->m_tabHeight - 3, 20, 1, 1, 0, 0, 0, 0, 0, 0, 0);
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this->m_tabs->Move(this->m_horizontalMargin, this->m_verticalMargin + this->m_titleHeight);
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this->AddChild(this->m_tabs);
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const char* tabs[4] = {LookupMessage(MSI_HOTKEYWND_TAB1), LookupMessage(MSI_HOTKEYGUIDEWND_UP), LookupMessage(MSI_HOTKEYWND_TAB2), LookupMessage(MSI_HOTKEYWND_TAB3)};
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for (int index = 0; index < 4; ++index) {
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this->m_tabs->AddTab(tabs[index], "");
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}
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{
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std::string path = "유저인터페이스\\";
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const char* names[4] = {"btn_ok", "btn_cancel", "btn_reset", "btn_close"};
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const int ids[4] = {184, 185, 363, 201};
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int x = 0;
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for (int index = 0; index < 4; ++index) {
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UIBitmapButton* button = new UIBitmapButton();
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button->SetBitmap((path + names[index] + ".bmp").c_str(), 0, 0);
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button->SetBitmap((path + names[index] + "_a.bmp").c_str(), 1, 0);
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button->SetBitmap((path + names[index] + "_b.bmp").c_str(), 2, 0);
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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const int id = ids[index];
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button->SetId(id);
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this->AddChild(button);
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if (id == 184) {
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x = this->geometry.width - 139;
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} else if (id == 185) {
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x = this->geometry.width - 92;
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} else if (id == 363) {
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x = 5;
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} else if (id == 201) {
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x = this->geometry.width - 46;
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}
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button->Move(x, this->geometry.height - 25);
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}
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}
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this->m_optionCheckBox = new UICheckBox();
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this->m_optionCheckBox->SetSize(150, 12);
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static_cast<UICheckBox*>(this->m_optionCheckBox)->SetImages("유저인터페이스\\checkbox_1.bmp", "유저인터페이스\\checkbox_0.bmp", LookupMessage(MSI_CHATMODE_ONOFF));
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this->m_optionCheckBox->Move(80, this->geometry.height - 22);
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static_cast<UICheckBox*>(this->m_optionCheckBox)->SetChecked(g_windowMgr.chatModeChanged);
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this->AddChild(this->m_optionCheckBox);
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this->m_prevButton = new UIBitmapButton();
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static_cast<UIBitmapButton*>(this->m_prevButton)->SetBitmap("유저인터페이스\\basic_interface\\arw_left.bmp", 0, 0);
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static_cast<UIBitmapButton*>(this->m_prevButton)->SetBitmap("유저인터페이스\\basic_interface\\arw_left.bmp", 1, 0);
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static_cast<UIBitmapButton*>(this->m_prevButton)->SetBitmap("유저인터페이스\\basic_interface\\arw_left.bmp", 2, 0);
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this->m_prevButton->SetSize(static_cast<UIBitmapButton*>(this->m_prevButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->m_prevButton)->BitmapHeight());
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this->m_prevButton->Move(this->geometry.width - 80, 25);
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this->m_prevButton->Enable(0);
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static_cast<UIBitmapButton*>(this->m_prevButton)->SetTooltip(LookupMessage(MSI_PREV_PAGE));
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this->m_prevButton->SetId(316);
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this->AddChild(this->m_prevButton);
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this->m_nextButton = new UIBitmapButton();
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|
static_cast<UIBitmapButton*>(this->m_nextButton)->SetBitmap("유저인터페이스\\basic_interface\\arw_right.bmp", 0, 0);
|
|
static_cast<UIBitmapButton*>(this->m_nextButton)->SetBitmap("유저인터페이스\\basic_interface\\arw_right.bmp", 1, 0);
|
|
static_cast<UIBitmapButton*>(this->m_nextButton)->SetBitmap("유저인터페이스\\basic_interface\\arw_right.bmp", 2, 0);
|
|
this->m_nextButton->SetSize(static_cast<UIBitmapButton*>(this->m_nextButton)->BitmapWidth(), static_cast<UIBitmapButton*>(this->m_nextButton)->BitmapHeight());
|
|
this->m_nextButton->Move(this->geometry.width - 20, 25);
|
|
this->m_nextButton->Enable(0);
|
|
static_cast<UIBitmapButton*>(this->m_nextButton)->SetTooltip(LookupMessage(MSI_NEXT_PAGE));
|
|
this->m_nextButton->SetId(317);
|
|
this->AddChild(this->m_nextButton);
|
|
}
|
|
|
|
// OFFSET: 0x00932F70
|
|
// FUNCTION: fn_12721
|
|
void UIHotKeyWnd::OnRBtnDown(int, int) {
|
|
}
|
|
|
|
// OFFSET: 0x00933B30
|
|
// FUNCTION: fn_12734
|
|
void UIHotKeyWnd::UpdatePageButtons() {
|
|
if (this->m_page > 1) {
|
|
this->m_prevButton->Enable(1);
|
|
} else {
|
|
this->m_prevButton->Enable(0);
|
|
}
|
|
if (this->m_page < this->m_pageCount) {
|
|
this->m_nextButton->Enable(1);
|
|
} else {
|
|
this->m_nextButton->Enable(0);
|
|
}
|
|
this->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x00911300
|
|
// FUNCTION: fn_12513
|
|
UIHotKeyWnd::UIHotKeyWnd()
|
|
: UIFrameWnd(0), m_selectedRow(-1), m_rowsPerPage(18), m_titleHeight(17), m_buttonBarHeight(0), m_tabHeight(20), m_horizontalMargin(3), m_verticalMargin(3),
|
|
m_rowHeight(20), m_keyColumnWidth(80), m_descriptionColumnWidth(135), m_balloon(nullptr), m_tab(0), m_page(1), m_pageCount(0), m_paged(0) {
|
|
}
|
|
|
|
// OFFSET: 0x00916760
|
|
// FUNCTION: fn_12585
|
|
void UIHotKeyWnd::SetHotkey(int tab, int index, HotkeyInfo info) {
|
|
this->hotkeys[tab][index] = info;
|
|
}
|
|
|
|
// OFFSET: 0x00934360
|
|
// FUNCTION: fn_12740
|
|
void UIHotKeyWnd::SaveHotkeys() {
|
|
for (unsigned int tab = 0; tab < 4; ++tab) {
|
|
for (const auto& entry : this->hotkeys[tab]) {
|
|
g_session.m_hotkeyScript->Call("ChangeUserHotKey", "ddsdd", tab + 1, entry.first, entry.second.description.c_str(), entry.second.key1, entry.second.key2);
|
|
if (tab == 1) {
|
|
g_windowMgr.RefreshGameSettingHotkeys();
|
|
}
|
|
}
|
|
}
|
|
|
|
std::string path = "SaveData\\UserKeys";
|
|
path = path + ".lua";
|
|
if (!path.empty()) {
|
|
g_session.m_hotkeyScript->Call("SaveUserHotKeys2", "s", path.c_str());
|
|
char message[500];
|
|
std::memset(message, 0, sizeof(message));
|
|
StringFormat(message, sizeof(message), static_cast<std::size_t>(-1), "%s", LookupMessage(MSI_TRANSLATE_TITLE));
|
|
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(message), 0xFFFF, 1, 0, 0);
|
|
}
|
|
}
|
|
|
|
|
|
// OFFSET: 0x0091BD80
|
|
// FUNCTION: fn_12609
|
|
int UIHotKeyWnd::RowFromPoint(int x, int y) {
|
|
if (x < this->m_horizontalMargin || x > this->geometry.width - this->m_horizontalMargin) {
|
|
return -1;
|
|
}
|
|
|
|
if (y < this->m_tabHeight + this->m_titleHeight + this->m_verticalMargin) {
|
|
return -1;
|
|
}
|
|
|
|
if (y > (this->geometry.height - this->m_buttonBarHeight) - this->m_verticalMargin) {
|
|
return -1;
|
|
}
|
|
|
|
int row = (((y - this->m_titleHeight) - this->m_tabHeight) - this->m_verticalMargin) / this->m_rowHeight;
|
|
if (x > this->geometry.width / 2) {
|
|
row += this->m_rowsPerPage;
|
|
}
|
|
|
|
const int count = HotkeyCount(*g_session.m_hotkeyScript, this->m_tab);
|
|
|
|
if (row < count) {
|
|
return row;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
// OFFSET: 0x00930B80
|
|
// FUNCTION: fn_12693
|
|
void UIHotKeyWnd::OnLBtnDown(int x, int y) {
|
|
if (y < this->m_titleHeight) {
|
|
UIFrameWnd::OnLBtnDown(x, y);
|
|
}
|
|
|
|
const int previous = this->m_selectedRow;
|
|
this->m_selectedRow = this->RowFromPoint(x, y);
|
|
|
|
const int count = HotkeyCount(*g_session.m_hotkeyScript, this->m_tab);
|
|
|
|
if (this->m_selectedRow + (this->m_page * 9 - 9) * 4 < count) {
|
|
if (this->m_selectedRow > -1) {
|
|
int screenX = 0;
|
|
int screenY = 0;
|
|
this->ToScreen(screenX, screenY);
|
|
const char* text = LookupMessage(MSI_HOTKEYWND_NOTICE1);
|
|
this->m_balloon->SetText(text, 0x3C);
|
|
this->m_balloon->m_textColor = 0xFFFFFF;
|
|
this->m_balloon->m_outlineColor = 0;
|
|
this->m_balloon->Move(
|
|
(this->geometry.width - this->m_balloon->geometry.width) / 2 + screenX,
|
|
(this->m_selectedRow % this->m_rowsPerPage - 1) * this->m_rowHeight + this->m_verticalMargin + this->m_tabHeight + screenY + this->m_titleHeight
|
|
);
|
|
this->m_balloon->Show(1);
|
|
g_windowMgr.Promote(this->m_balloon);
|
|
} else {
|
|
this->m_balloon->Show(0);
|
|
}
|
|
|
|
if (previous == this->m_selectedRow) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
this->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x0091C720
|
|
// FUNCTION: fn_12617
|
|
UIHotKeyWnd::HotkeyEntry UIHotKeyWnd::GetHotkey(int tab, int index, bool resolve) {
|
|
HotkeyInfo info;
|
|
if (resolve) {
|
|
index = ResolveHotkeyIndex(*g_session.m_hotkeyScript, tab, index);
|
|
}
|
|
|
|
if (index != -1) {
|
|
const auto it = this->hotkeys[tab].find(index);
|
|
if (it != this->hotkeys[tab].end()) {
|
|
info = it->second;
|
|
}
|
|
if (it == this->hotkeys[tab].end() || info.description.empty()) {
|
|
info = GetHotkeyInfo(*g_session.m_hotkeyScript, tab, index);
|
|
}
|
|
}
|
|
|
|
return HotkeyEntry{index, info};
|
|
}
|
|
|
|
// OFFSET: 0x009317E0
|
|
// FUNCTION: fn_12708
|
|
void UIHotKeyWnd::OnMouseHover(int x, int y) {
|
|
const int index = this->RowFromPoint(x, y);
|
|
if (index <= -1) {
|
|
return;
|
|
}
|
|
|
|
const int column = index / this->m_rowsPerPage;
|
|
const int row = index % this->m_rowsPerPage;
|
|
int screenX = 0;
|
|
int screenY = 0;
|
|
const int x0 = this->geometry.width / 2 * column + 0x14;
|
|
const int y0 = (row - 1) * this->m_rowHeight + this->m_verticalMargin + this->m_tabHeight + this->m_titleHeight;
|
|
this->ToScreen(screenX, screenY);
|
|
|
|
const HotkeyEntry entry = this->GetHotkey(this->m_tab, index + (this->m_page * 9 - 9) * 4, true);
|
|
if (entry.info.description.size() > 0) {
|
|
g_modeMgr.gameMode->ShowTooltip(entry.info.description.c_str(), x0 + screenX, y0 + screenY, 0xFFFFFFFF, 0, 1);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00931C80
|
|
// FUNCTION: fn_12710
|
|
void UISerachStoreInfoWnd::OnMouseHover(int x, int y) {
|
|
ITEM_INFO item = this->ItemAt(x, y);
|
|
if (item.itemId.size() == 0) {
|
|
return;
|
|
}
|
|
|
|
if ((x > 160 && x < 330) || (x > 5 && x < 50) || static_cast<unsigned int>(x - 51) <= 108) {
|
|
int screenX = (x - 40) / 32 * 32 + 40;
|
|
int screenY = (y - 17) / 32 * 32 + 1;
|
|
this->ToScreen(screenX, screenY);
|
|
|
|
std::string text;
|
|
if (static_cast<unsigned int>(x - 51) <= 108) {
|
|
const auto entry = g_session.storeSearchResults.begin() + ((this->m_page - 1) * 10 + this->m_hoverRow);
|
|
if (entry != g_session.storeSearchResults.end()) {
|
|
text.assign(reinterpret_cast<const char*>(&entry->storeIdentity[8]));
|
|
const std::size_t end = text.find('\r');
|
|
if (end != std::string::npos) {
|
|
text = text.substr(0, end);
|
|
}
|
|
|
|
g_modeMgr.gameMode->SetCursorAction(2);
|
|
}
|
|
} else {
|
|
text = item.DisplayName(0);
|
|
}
|
|
|
|
if (text.size() != 0) {
|
|
g_modeMgr.gameMode->ShowTooltip(text.c_str(), screenX, screenY, g_session.GetItemNameColor(item), 0, 1);
|
|
}
|
|
}
|
|
|
|
this->Invalidate();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// OFFSET: 0x0092BEC0
|
|
// FUNCTION: fn_12663
|
|
void UIHotKeyWnd::Paint() {
|
|
if (this->geometry.height == this->m_titleHeight) {
|
|
return;
|
|
}
|
|
|
|
|
|
this->m_titleHeight = this->DrawTitleBar(true, LookupMessage(MSI_HOTKEYWND_TITLE), 0);
|
|
this->m_buttonBarHeight = this->DrawButtonBar(2, 0, 1);
|
|
this->DrawPanelBackground(this->m_titleHeight, 0, "");
|
|
|
|
const int count = HotkeyCount(*g_session.m_hotkeyScript, this->m_tab);
|
|
int visibleRow = 0;
|
|
|
|
for (int row = 0; row < count; ++row) {
|
|
if (this->m_paged && row < 36 * this->m_page - 36) {
|
|
continue;
|
|
}
|
|
if (row >= 36 * this->m_page) {
|
|
continue;
|
|
}
|
|
|
|
const HotkeyEntry entry = this->GetHotkey(this->m_tab, row, true);
|
|
if (entry.info.description.empty()) {
|
|
continue;
|
|
}
|
|
|
|
std::string text = entry.info.text;
|
|
if (text.empty()) {
|
|
text = entry.info.key1 ? LookupMessage(MSI_HOTKEY_UNKOWN) : LookupMessage(MSI_HOTKEY_NOTHING);
|
|
}
|
|
|
|
const int halfWidth = this->geometry.width / 2;
|
|
const int column = visibleRow / this->m_rowsPerPage;
|
|
const int rowY = this->m_titleHeight + this->m_tabHeight + this->m_verticalMargin +
|
|
(visibleRow % this->m_rowsPerPage) * this->m_rowHeight;
|
|
|
|
const int textWidth = this->TextWidth(text.c_str(), 0, 0, 12, 0, 0);
|
|
const int textX = (this->m_keyColumnWidth - textWidth) / 2;
|
|
|
|
const int backgroundX = column ? this->geometry.width - this->m_keyColumnWidth - this->m_horizontalMargin
|
|
: halfWidth - this->m_keyColumnWidth;
|
|
const int keyX = column ? halfWidth : this->m_horizontalMargin;
|
|
|
|
std::uint32_t color = 0xDFFFFE;
|
|
switch (this->m_tab) {
|
|
case 0:
|
|
color = 0xFFEFD6;
|
|
break;
|
|
case 3:
|
|
color = 0xEFD6FF;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
this->FillRegion(backgroundX, rowY, this->m_keyColumnWidth, this->m_rowHeight - 1, color);
|
|
|
|
if (visibleRow == this->m_selectedRow) {
|
|
this->FillRegion(keyX + 1, rowY, halfWidth - this->m_horizontalMargin - 1, 19, 0xE1E1FF);
|
|
}
|
|
|
|
this->FillRegion(keyX, rowY - 1 + this->m_rowHeight, this->m_keyColumnWidth + this->m_descriptionColumnWidth, 1, 0xC0C0C0);
|
|
this->FillRegion(backgroundX, rowY, 1, this->m_rowHeight, 0xC0C0C0);
|
|
|
|
const std::string fitted = this->FitDisplayText(130, entry.info.description.c_str(), 0, 12, 0);
|
|
const int fittedWidth = this->TextWidth(fitted.c_str(), 0, 0, 12, 0, 0);
|
|
const int descriptionX = keyX + (halfWidth - this->m_horizontalMargin - this->m_keyColumnWidth - fittedWidth) / 2;
|
|
|
|
this->DrawTextAt(descriptionX, rowY + 5, fitted.c_str(), 0, 0, 12, 0, 0, 0);
|
|
this->DrawTextAt(textX + backgroundX, rowY + 5, text.c_str(), 0, 0, 12, 0, 0, 0);
|
|
|
|
++visibleRow;
|
|
}
|
|
|
|
if (this->m_paged) {
|
|
const std::string pages = FormatOwnedString("%d / %d", this->m_page, this->m_pageCount);
|
|
const int pagesWidth = this->TextWidth(pages.c_str(), 0, 0, 12, 0, 0);
|
|
const int pageX =
|
|
(this->m_prevButton->geometry.width - pagesWidth + 60) / 2 + this->m_prevButton->geometry.x;
|
|
|
|
const std::string current = FormatOwnedString("%d", this->m_page);
|
|
DrawOutlinedText(*this, pageX, 25, current.c_str(), 0, 0x7F3CFF, 0xFFFFFF, 0, 11, 1, 0);
|
|
|
|
const int currentWidth = this->TextWidth(current.c_str(), 0, 0, 12, 0, 0);
|
|
const std::string total = FormatOwnedString(" / %d", this->m_pageCount);
|
|
DrawOutlinedText(*this, pageX + currentWidth, 25, total.c_str(), 0, 0x666666, 0xFFFFFF, 0, 11, 1, 0);
|
|
}
|
|
|
|
const int bottomY = this->m_titleHeight + this->m_tabHeight + this->m_verticalMargin;
|
|
const int innerWidth = this->geometry.width - 2 * this->m_horizontalMargin;
|
|
const int innerHeight =
|
|
this->geometry.height - 2 * this->m_verticalMargin - this->m_tabHeight - this->m_titleHeight - this->m_buttonBarHeight;
|
|
|
|
DrawRectangleBorder(*this, this->m_horizontalMargin, bottomY, innerWidth, innerHeight, 0xC0C0C0);
|
|
this->FillRegion(this->geometry.width / 2, bottomY, 1, innerHeight, 0xC0C0C0);
|
|
this->FillRegion(this->m_horizontalMargin, bottomY - 3, 1, 3, 0xC0C0C0);
|
|
this->FillRegion(this->geometry.width - this->m_horizontalMargin - 1, bottomY - 3, 1, 3, 0xC0C0C0);
|
|
this->FillRegion(
|
|
this->m_tabs->geometry.width + this->m_horizontalMargin,
|
|
bottomY - 3,
|
|
innerWidth - this->m_tabs->geometry.width,
|
|
1,
|
|
0xC0C0C0
|
|
);
|
|
}
|
|
|
|
// OFFSET: 0x0091CA10
|
|
// FUNCTION: fn_12620
|
|
void UIHotKeyWnd::ReloadHotkeys() {
|
|
this->m_selectedRow = -1;
|
|
for (auto& map : this->hotkeys) {
|
|
map.clear();
|
|
}
|
|
|
|
for (int position = 0; position < 4; ++position) {
|
|
const int tab = g_userHotkeyMgr->TabAt(position);
|
|
const int count = HotkeyCount(*g_session.m_hotkeyScript, tab);
|
|
for (int row = 0; row < count; ++row) {
|
|
const int index = ResolveHotkeyIndex(*g_session.m_hotkeyScript, tab, row);
|
|
if (index == -1) {
|
|
continue;
|
|
}
|
|
|
|
std::string text;
|
|
std::string description;
|
|
int key1 = 0;
|
|
int key2 = 0;
|
|
const char* textValue = nullptr;
|
|
const char* descriptionValue = nullptr;
|
|
if (!g_session.m_hotkeyScript->Call("GetUserHotKeyInfo", "dd>ddss", tab + 1, index, &key1, &key2, &textValue, &descriptionValue)) {
|
|
continue;
|
|
}
|
|
|
|
description = descriptionValue;
|
|
if (description.empty()) {
|
|
continue;
|
|
}
|
|
|
|
if (!g_session.m_hotkeyScript->Call("GetOriginalHotKeyInfo", "dd>ddss", tab + 1, index, &key1, &key2, &textValue, &descriptionValue)) {
|
|
continue;
|
|
}
|
|
|
|
text = textValue;
|
|
description = descriptionValue;
|
|
if (description.empty()) {
|
|
continue;
|
|
}
|
|
|
|
HotkeyInfo& info = this->hotkeys[tab][index];
|
|
info.key1 = key1;
|
|
info.key2 = key2;
|
|
info.text = text;
|
|
info.description = description;
|
|
}
|
|
}
|
|
|
|
this->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x00916220
|
|
// FUNCTION: fn_12583
|
|
bool UIHotKeyWnd::AssignSelectedHotkey(int mode) {
|
|
int screenX = 0;
|
|
int screenY = 0;
|
|
this->ToScreen(screenX, screenY);
|
|
|
|
const int balloonY =
|
|
(this->m_selectedRow % this->m_rowsPerPage - 1) * this->m_rowHeight + this->m_verticalMargin + this->m_tabHeight + this->m_titleHeight;
|
|
this->m_balloon->SetText(LookupMessage(MSI_HOTKEYWND_NOTICE1), 0x3C);
|
|
this->m_balloon->m_textColor = 0xFFFFFF;
|
|
this->m_balloon->m_outlineColor = 0;
|
|
this->m_balloon->Move((this->geometry.width - this->m_balloon->geometry.width) / 2 + screenX, screenY + balloonY);
|
|
this->Invalidate();
|
|
|
|
if (this->m_selectedRow < 0) {
|
|
return false;
|
|
}
|
|
|
|
int rejection = 0;
|
|
bool checkConflict = false;
|
|
if (this->m_tab == 1 && ResolveHotkeyIndex(*g_session.m_hotkeyScript, 1, this->m_selectedRow) == 31) {
|
|
const int key = g_windowMgr.keyCode;
|
|
const int modifier = g_windowMgr.modifierKey;
|
|
if (key == 0x12 || modifier == 0x12 || key == 0x11 || modifier == 0x11 || key == 0x10 || modifier == 0x10) {
|
|
rejection = 0x5D0;
|
|
} else if (key == 0x20 || key == 0x90) {
|
|
if (modifier != 0) {
|
|
checkConflict = true;
|
|
} else {
|
|
rejection = 0x5CF;
|
|
}
|
|
} else if (mode == 4) {
|
|
if (key == 0x14) {
|
|
rejection = 0x5D0;
|
|
} else if (modifier != 0 || g_windowMgr.IsSharedWindowId(key)) {
|
|
checkConflict = true;
|
|
} else {
|
|
rejection = 0x5D0;
|
|
}
|
|
}
|
|
} else if (mode == 4) {
|
|
checkConflict = true;
|
|
}
|
|
|
|
if (rejection == 0) {
|
|
if (checkConflict) {
|
|
mode = this->CheckHotkeyConflict();
|
|
}
|
|
|
|
switch (mode) {
|
|
case 1:
|
|
return false;
|
|
case 2:
|
|
rejection = 0x5CF;
|
|
break;
|
|
case 3:
|
|
rejection = 0x5D0;
|
|
}
|
|
}
|
|
|
|
if (rejection == 0) {
|
|
const HotkeyEntry entry = this->GetHotkey(this->m_tab, this->m_selectedRow + (this->m_page * 9 - 9) * 4, true);
|
|
HotkeyInfo info = entry.info;
|
|
if (g_windowMgr.keyCode == 0x1B) {
|
|
info.key1 = 0;
|
|
info.key2 = 0;
|
|
info.text = "";
|
|
} else {
|
|
info.key1 = g_windowMgr.keyCode;
|
|
info.key2 = g_windowMgr.modifierKey;
|
|
const char* text = nullptr;
|
|
if (g_session.m_hotkeyScript->Call("GetKeyDes", "dd>s", g_windowMgr.keyCode, g_windowMgr.modifierKey, &text) && text) {
|
|
info.text = text;
|
|
}
|
|
}
|
|
|
|
this->SetHotkey(this->m_tab, entry.index, info);
|
|
this->Invalidate();
|
|
return true;
|
|
}
|
|
|
|
this->m_balloon->SetText(LookupMessage(rejection), 0x3C);
|
|
this->m_balloon->m_textColor = 0xFFFF;
|
|
this->m_balloon->m_outlineColor = 0;
|
|
this->m_balloon->Move((this->geometry.width - this->m_balloon->geometry.width) / 2 + screenX, screenY + balloonY);
|
|
this->Invalidate();
|
|
return false;
|
|
}
|
|
|
|
// OFFSET: 0x00916930
|
|
// FUNCTION: fn_12586
|
|
int UIHotKeyWnd::CheckHotkeyConflict() {
|
|
char message[100];
|
|
std::memset(message, 0, sizeof(message));
|
|
|
|
for (int tab = 0; tab < 4; ++tab) {
|
|
if ((this->m_tab == 0 && tab == 3) || (this->m_tab == 3 && tab == 0)) {
|
|
continue;
|
|
}
|
|
|
|
const int count = HotkeyCount(*g_session.m_hotkeyScript, tab);
|
|
for (int index = 0; index < count; ++index) {
|
|
const HotkeyEntry entry = this->GetHotkey(tab, index, true);
|
|
HotkeyInfo info = entry.info;
|
|
if (info.key1 != g_windowMgr.keyCode || info.key2 != g_windowMgr.modifierKey) {
|
|
continue;
|
|
}
|
|
|
|
if (index == this->m_selectedRow && tab == this->m_tab) {
|
|
return 1;
|
|
}
|
|
|
|
StringFormat(message, sizeof(message), static_cast<std::size_t>(-1), LookupMessage(MSI_HOTKEYWND_NOTICE4), info.description.c_str());
|
|
if (g_windowMgr.Confirm(message, 2, true, false, 0, "Message", 280, 120, 0) != 187) {
|
|
return 1;
|
|
}
|
|
|
|
info.key1 = 0;
|
|
info.key2 = 0;
|
|
info.text = "";
|
|
this->SetHotkey(tab, entry.index, info);
|
|
|
|
if (tab == 0 && this->m_tab != 0) {
|
|
const int shortcutCount = HotkeyCount(*g_session.m_hotkeyScript, 3);
|
|
for (int shortcut = 0; shortcut < shortcutCount; ++shortcut) {
|
|
const HotkeyEntry other = this->GetHotkey(3, shortcut, true);
|
|
HotkeyInfo otherInfo = other.info;
|
|
if (otherInfo.key1 == g_windowMgr.keyCode && otherInfo.key2 == g_windowMgr.modifierKey) {
|
|
otherInfo.key1 = 0;
|
|
otherInfo.key2 = 0;
|
|
otherInfo.text = "";
|
|
this->SetHotkey(3, other.index, otherInfo);
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x00935270
|
|
// FUNCTION: fn_12745
|
|
int UIHotKeyWnd::SendMsg(
|
|
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
|
|
) {
|
|
switch (message) {
|
|
case UM_TAB: {
|
|
if (g_windowMgr.LookupWindow(WID_HOTKEYGUIDEWND) == sender) {
|
|
this->m_tabs->SelectTab(static_cast<int>(argument1));
|
|
break;
|
|
}
|
|
|
|
const int tab = g_userHotkeyMgr->TabAt(static_cast<int>(argument1));
|
|
if (this->m_tab != tab || tab != 1) {
|
|
this->m_prevButton->Enable(0);
|
|
this->m_nextButton->Enable(0);
|
|
}
|
|
|
|
if (this->m_tab != tab) {
|
|
this->m_selectedRow = -1;
|
|
this->m_tab = tab;
|
|
this->m_paged = 0;
|
|
this->m_page = 1;
|
|
|
|
const int count = HotkeyCount(*g_session.m_hotkeyScript, tab);
|
|
if (count > 36) {
|
|
this->m_paged = 1;
|
|
this->m_pageCount = count / 36;
|
|
if (count % 36 != 0) {
|
|
++this->m_pageCount;
|
|
}
|
|
this->m_nextButton->Enable(1);
|
|
}
|
|
|
|
this->Invalidate();
|
|
}
|
|
break;
|
|
}
|
|
case UM_COMMAND:
|
|
switch (argument1) {
|
|
case ID_CANCEL:
|
|
this->m_selectedRow = -1;
|
|
for (int tab = 0; tab < 4; ++tab) {
|
|
this->hotkeys[tab].clear();
|
|
}
|
|
this->Invalidate();
|
|
break;
|
|
case ID_OK:
|
|
++g_userHotkeyMgr->m_changes;
|
|
this->SaveHotkeys();
|
|
g_windowMgr.CloseWindow(WID_HOTKEYWND);
|
|
break;
|
|
case ID_CLOSE:
|
|
g_windowMgr.CloseWindow(WID_HOTKEYWND);
|
|
break;
|
|
case ID_RESET:
|
|
this->ReloadHotkeys();
|
|
break;
|
|
case ID_CHECK:
|
|
if (sender == this->m_optionCheckBox) {
|
|
g_windowMgr.chatModeChanged = argument2 != 0;
|
|
if (ChatWindow()) {
|
|
if (argument2 != 0) {
|
|
ChatWindow()->Invalidate();
|
|
} else {
|
|
ChatWindow()->ToggleInput();
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case ID_PREV_PAGE:
|
|
if (this->m_page > 1) {
|
|
--this->m_page;
|
|
}
|
|
this->UpdatePageButtons();
|
|
break;
|
|
case ID_NEXT_PAGE:
|
|
if (this->m_page < this->m_pageCount) {
|
|
++this->m_page;
|
|
}
|
|
this->UpdatePageButtons();
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
|
|
return 0;
|
|
}
|