Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 89.9%
  • C 8.4%
  • POV-Ray SDL 0.9%
  • CMake 0.6%
  • PowerShell 0.1%
  • Other 0.1%
Find a file
ragnarok-clanker 220df4d318 Decompile 12 functions in Source/Resource/Models/ModelResource.cpp, Source/Resource/Models/ModelResource.h, ...
Batch #959 by ragnarok-clanker: 0 byte-identical, 12 confirmed by peer review.

- fn_07948 C3dModelRes::Unload: logic confirmed by peer review (already on main)
- fn_07949 C3dModelResV1::Create: logic confirmed by peer review (already on main)
- fn_07982 C3dModelRes::C3dModelRes: logic confirmed by peer review (already on main)
- fn_07995 C3dModelRes::~C3dModelRes: logic confirmed by peer review (already on main)
- fn_07996 ModelNode::~ModelNode: logic confirmed by peer review
- fn_08012 C3dModelRes::FindNode: logic confirmed by peer review (already on main)
- fn_07985 ModelNode::ModelNode: logic confirmed by peer review
- fn_07950 C3dModelResV1::Load: logic confirmed by peer review (already on main)
- fn_07983 C3dModelResV1::C3dModelResV1: logic confirmed by peer review (already on main)
- fn_07984 C3dModelResV2::C3dModelResV2: logic confirmed by peer review (already on main)
- fn_17482 C3dNodeV1::Initialize: logic confirmed by peer review
- fn_17484 C3dNodeV2::Initialize: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-27 08:05:28 +00:00
scripts/workspace Document multi-agent workspace and add Linux/Windows slot, check and symbol helpers; fix td disasm and runner notes 2026-10-27 00:07:48 +01:00
Source Decompile 12 functions in Source/Resource/Models/ModelResource.cpp, Source/Resource/Models/ModelResource.h, ... 2026-10-27 08:05:28 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Require confirming every submission with td batch; apply to multi-agent dispatch 2026-10-27 00:16:25 +01:00
CMakeLists.txt Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
CODING_RULES.md Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
compile.json Decompile fn_00161 (PriceCommission) 2026-10-26 22:56:16 +00:00
configure-clangd.ps1 Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
decomp.json Document and enable global storage ownership checks 2026-10-26 19:15:28 +00:00
README.md Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
toolchain.lock.json Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. decomp.json and compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.