Batch #9163 by pedrao: 0 byte-identical, 1 confirmed by peer review. - fn_12777 UISelCharForUServerWnd::UpdateCharInfoBalloon: logic confirmed by peer review Peer-reviewed-by: secret, gordaoprogramas, superintelligence, KWDev, SapitoSucio Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
277 lines
11 KiB
C++
277 lines
11 KiB
C++
#include "UI/Window/UISelCharForUServerWnd.h"
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#include "Client/Mode/CLoginMode.h"
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#include "Client/Mode/CMode.h"
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#include "Client/Session.h"
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#include "Contents/Actors/Pc.h"
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#include "Contents/SpriteRidingOffset.h"
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#include "Client/Session.h"
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#include "Network/Connection/Connection.h"
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#include "Network/Packets/PacketLengths.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Buttons/UICheckBox.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/WindowDialogs.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Render/Renderer.h"
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#include "UI/Text/UICharInfoBalloonText.h"
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#include <cstdint>
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#include <cstdlib>
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#include <cstring>
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#include <string>
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#include <timeapi.h>
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extern const char* LookupMessage(int id);
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// GLOBAL: gl_24772
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int g_charViewCount;
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#pragma pack(push, 1)
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struct PACKET_CZ_SELECT_CHARACTERS {
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/* 0000 */ std::int16_t id;
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/* 0002 */ int accountId;
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/* 0006 */ int count;
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/* 000A */ int characterIds[9];
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};
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#pragma pack(pop)
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// OFFSET: 0x009120E0
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// FUNCTION: fn_12526
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UISelCharForUServerWnd::UISelCharForUServerWnd()
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: UIFrameWnd(*reinterpret_cast<UIWindowContext*>(nullptr), *reinterpret_cast<UIFrameContext*>(nullptr), 0), m_columns(6) {
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if (g_charViewCount > 12) {
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this->m_columns = 9;
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}
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this->unknown_19E8 = 0;
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this->m_checkedCount = 0;
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this->geometry.unknown_0034 = 0;
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this->unknown_19E4 = 0;
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for (int index = 0; index < g_charViewCount; ++index) {
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this->m_slotEnabled[index] = 1;
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}
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this->m_startTime = timeGetTime();
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}
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// OFFSET: 0x00928A60
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// FUNCTION: fn_12652
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void UISelCharForUServerWnd::Slot15(int, int) {
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{
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std::string path = "유저인터페이스\\";
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this->unknown_19E4 = new UIBitmapButton();
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this->unknown_19E4->SetBitmap((path + "btn_ok" + ".bmp").c_str(), 0, 0);
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this->unknown_19E4->SetBitmap((path + "btn_ok_a" + ".bmp").c_str(), 1, 0);
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this->unknown_19E4->SetBitmap((path + "btn_ok_b" + ".bmp").c_str(), 2, 0);
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this->unknown_19E4->SetSize(this->unknown_19E4->BitmapWidth(), this->unknown_19E4->BitmapHeight());
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this->unknown_19E4->Move(this->geometry.width - 46, this->geometry.height - 24);
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this->unknown_19E4->SetId(184);
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this->AddChild(this->unknown_19E4);
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}
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this->m_message0 = 184;
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for (int index = 0; index < g_charViewCount; ++index) {
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UICheckBox* checkBox = new UICheckBox();
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this->m_checkBoxes[index] = checkBox;
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checkBox->SetSize(10, 10);
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checkBox->SetImages("유저인터페이스\\checkbox_1.bmp", "유저인터페이스\\checkbox_0.bmp", "");
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this->m_checkBoxes[index]->Move(-100, -100);
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this->AddChild(this->m_checkBoxes[index]);
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}
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for (int index = 0; index < g_charViewCount; ++index) {
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CharacterInfo* info = reinterpret_cast<CharacterInfo*>(static_cast<CMode*>(g_charViewMode)->SendMsg(8, index, 0, 0, 0));
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if (!info) {
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continue;
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}
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this->m_checkBoxes[index]->Move(index % this->m_columns * 81 + 63, index / this->m_columns * 149 + 77);
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const int slotIndex = info->slot;
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CharSlotInfo& slot = this->m_slots[slotIndex];
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slot.job = info->job;
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slot.robe = info->robe;
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this->m_slotEnabled[slotIndex] = 0;
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slot.x = slotIndex % this->m_columns * 81 + 68;
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slot.y = slotIndex / this->m_columns * 149 + 191;
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slot.unknown_0148 = 0;
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slot.action = 0;
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slot.frame = 0;
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slot.actionNames[0] = static_cast<const std::string&>(GetBodyActionResourceName(info->job, g_session.SyncUnknown0E98(), info->unknown_0058, 0));
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slot.spriteNames[0] = static_cast<const std::string&>(g_session.GetBodySprName(info->job, g_session.SyncUnknown0E98(), info->unknown_0058, 0));
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int head = info->head;
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slot.actionNames[1] = static_cast<const std::string&>(g_session.GetHeadActName(info->job, g_session.SyncUnknown0E98(), &head));
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slot.spriteNames[1] = static_cast<const std::string&>(g_session.GetHeadSprName(info->job, g_session.SyncUnknown0E98(), &head));
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slot.actionNames[2] = static_cast<const std::string&>(g_session.GetAccessoryActName(info->job, g_session.SyncUnknown0E98(), head, info->accessory3));
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slot.spriteNames[2] = static_cast<const std::string&>(g_session.GetAccessorySprName(info->job, g_session.SyncUnknown0E98(), head, info->accessory3));
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info->head = static_cast<std::int16_t>(head);
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slot.actionNames[3] = static_cast<const std::string&>(g_session.GetAccessoryActName(info->job, g_session.SyncUnknown0E98(), head, info->accessory2));
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slot.spriteNames[3] = static_cast<const std::string&>(g_session.GetAccessorySprName(info->job, g_session.SyncUnknown0E98(), head, info->accessory2));
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this->unknown_1974[slotIndex] = info->accessory2;
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slot.actionNames[4] = static_cast<const std::string&>(g_session.GetAccessoryActName(info->job, g_session.SyncUnknown0E98(), head, info->accessory));
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slot.spriteNames[4] = static_cast<const std::string&>(g_session.GetAccessorySprName(info->job, g_session.SyncUnknown0E98(), head, info->accessory));
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int bodyPalette = info->bodyStyle;
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if (info->unknown_0058 < 1) {
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bodyPalette = g_session.GetBodyStyle(info->job, bodyPalette, info->unknown_0058);
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}
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slot.bodyPalette = bodyPalette;
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if (bodyPalette != 0) {
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slot.bodyPaletteName = static_cast<const std::string&>(
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g_session.GetBodyPalName(info->job, g_session.SyncUnknown0E98(), bodyPalette, info->unknown_0058, 0, 0));
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}
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slot.headPalette = info->headPalette;
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if (slot.headPalette != 0) {
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slot.headPaletteName = static_cast<const std::string&>(g_session.GetHeadPalName(head, info->job, g_session.SyncUnknown0E98(), slot.headPalette));
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}
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slot.imfName = GetBodyImfName(info->job, g_session.SyncUnknown0E98(), info->head, info->unknown_0058);
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}
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}
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// OFFSET: 0x0093A7F0
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// FUNCTION: fn_12758
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int UISelCharForUServerWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
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if (message != 6) {
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return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
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}
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WindowDialogs& dialogs = *reinterpret_cast<WindowDialogs*>(&g_windowMgr);
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if (argument1 == 0xB8) {
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if (dialogs.Confirm(LookupMessage(0x4BB), 2, false, false, 0, "Message", 280, 120, 0) != 0xBB) {
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return 0;
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}
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int characterIds[9] = {};
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int count = 0;
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const int viewCount = g_charViewCount;
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for (int index = 0; index < viewCount; ++index) {
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if (this->m_checkBoxes[index]->geometry.unknown_0030 != 0) {
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CMode* mode = g_modeMgr.gameMode;
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const int* character = reinterpret_cast<const int*>(mode->SendMsg(8, index, 0, 0, 0));
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if (character) {
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characterIds[count++] = *character;
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}
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}
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}
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if (count != 0) {
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PACKET_CZ_SELECT_CHARACTERS packet;
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packet.id = 0x28C;
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packet.accountId = g_session.m_aid;
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packet.count = count;
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for (int index = 0; index < 9; ++index) {
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packet.characterIds[index] = characterIds[index];
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}
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GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.id), &packet);
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g_windowMgr.Schedule(this);
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return 0;
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}
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dialogs.Confirm(LookupMessage(0x4C1), 0, true, true, 0, "Message", 280, 120, 0);
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} else if (argument1 == 0xD5) {
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this->m_checkedCount += sender->geometry.unknown_0030 != 0 ? 1 : -1;
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if (this->m_checkedCount > 9) {
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dialogs.Confirm(LookupMessage(0x4BC), 0, true, true, 0, "Message", 280, 120, 0);
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static_cast<UICheckBox*>(sender)->SetChecked(0);
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}
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}
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return 0;
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}
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// OFFSET: 0x00932B40
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// FUNCTION: fn_12714
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void UISelCharForUServerWnd::Slot27(int x, int y) {
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this->sub_93F1F0(x, y, -1);
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UIFrameWnd::Slot27(x, y);
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}
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// OFFSET: 0x0093F1F0
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// FUNCTION: fn_12777
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void UISelCharForUServerWnd::UpdateCharInfoBalloon(int x, int y, std::uint32_t color) {
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const unsigned char red = (color >> 16) & 0xFF;
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if (!this->unknown_19E8) {
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this->unknown_19E8 = new UICharInfoBalloonText(*this->m_context, *reinterpret_cast<BalloonTextContext*>(nullptr));
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this->unknown_19E8->SetSize(140, 200);
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g_windowMgr.AddRendered(this->unknown_19E8);
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}
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this->unknown_19E8->Move(-400, -400);
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this->unknown_19EC.clear();
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if (x > 26 && x < this->geometry.width - 26 && static_cast<unsigned>(y - 95) < 270 && (y > 249 || y < 211)) {
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const int index = (y - 95) / 135 * this->m_columns + (x - 27) / 81;
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CharacterInfo* info = reinterpret_cast<CharacterInfo*>(static_cast<CMode*>(g_charViewMode)->SendMsg(8, index, 0, 0, 0));
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if (info) {
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char name[25];
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std::memcpy(name, info->name, sizeof(info->name));
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name[24] = '\0';
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int width = this->TextWidth(this->m_context->fonts, this->m_context->locale, name, 0, 0, 12, 0, 0) + 60;
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char text[100];
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this->unknown_19EC.push_back("Name");
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this->unknown_19EC.push_back(name);
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this->unknown_19EC.push_back("Job");
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this->unknown_19EC.push_back(g_session.GetJobName(info->job, -1));
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this->unknown_19EC.push_back("Lv. ");
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this->unknown_19EC.push_back(_itoa(info->level, text, 10));
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this->unknown_19EC.push_back("EXP");
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this->unknown_19EC.push_back(_itoa(static_cast<int>(info->exp), text, 10));
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this->unknown_19EC.push_back("HP");
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this->unknown_19EC.push_back(_i64toa(info->hp, text, 10));
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this->unknown_19EC.push_back("SP");
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this->unknown_19EC.push_back(_i64toa(info->sp, text, 10));
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this->unknown_19EC.push_back("STR");
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this->unknown_19EC.push_back(_itoa(info->stats[0], text, 10));
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this->unknown_19EC.push_back("AGI");
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this->unknown_19EC.push_back(_itoa(info->stats[1], text, 10));
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this->unknown_19EC.push_back("VIT");
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this->unknown_19EC.push_back(_itoa(info->stats[2], text, 10));
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this->unknown_19EC.push_back("INT");
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this->unknown_19EC.push_back(_itoa(info->stats[3], text, 10));
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this->unknown_19EC.push_back("DEX");
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this->unknown_19EC.push_back(_itoa(info->stats[4], text, 10));
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this->unknown_19EC.push_back("LUK");
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this->unknown_19EC.push_back(_itoa(info->stats[5], text, 10));
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if (width < 140) {
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width = 140;
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}
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this->unknown_19E8->Resize(width, 200);
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this->unknown_19E8->m_outlineColor = 0;
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this->unknown_19E8->m_textColor = ((color & 0xFF) << 16) | (color & 0xFF00) | red;
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this->unknown_19E8->SetBackground(0x88000000);
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this->unknown_19E8->m_lines = this->unknown_19EC;
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int screenX = x + 20;
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int screenY = y;
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this->ToScreen(screenX, screenY);
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if (screenX < -3) {
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screenX = -3;
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}
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const int maxX = g_renderer->viewport.width - this->unknown_19E8->geometry.width + 3;
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if (screenX > maxX) {
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screenX = maxX;
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}
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if (screenY < -3) {
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screenY = -3;
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}
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const int maxY = g_renderer->viewport.height - this->unknown_19E8->geometry.height + 3;
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if (screenY > maxY) {
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screenY = maxY;
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}
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this->unknown_19E8->Move(screenX, screenY);
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return;
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}
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}
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g_windowMgr.Schedule(this->unknown_19E8);
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this->unknown_19E8 = nullptr;
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}
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