rodecomp/Source/Render/RendererDX7.h
ragnarok-clanker 16c62670a5 Decompile fn_02065 (CRendererDX7::CRendererDX7)
Batch #8862 by dori: 0 byte-identical, 1 confirmed by peer review.

- fn_02065 CRendererDX7::CRendererDX7: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, youko, Romain, System4z
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 22:10:56 +00:00

29 lines
815 B
C++

#ifndef RAGNAROK_SOURCE_RENDER_RENDERERDX7_H
#define RAGNAROK_SOURCE_RENDER_RENDERERDX7_H
#include "Render/Renderer.h"
class CRendererDX7 : public CRenderer {
public:
explicit CRendererDX7(CRenderSystemBase& system);
/* 025C */ unsigned unknown_025C;
/* 0260 */ unsigned time;
/* 0264 */ unsigned unknown_0264;
/* 0268 */ unsigned unknown_0268;
/* 026C */ unsigned unknown_026C;
/* 0270 */ unsigned clearColor;
/* 0274 */ unsigned char unknown_0274[0x10];
void SetCamera(const float* eye, const float* target, const float* up) override;
void SetClearColor(unsigned color) override;
void SetTextureFormat(unsigned format);
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CRendererDX7) == 0x284);
static_assert(offsetof(CRendererDX7, clearColor) == 0x0270);
#endif
#endif