rodecomp/Source/UI/Rodex/UIRodexComposeWnd.cpp
ragnarok-clanker 5f1fbc6d00 Decompile fn_10001 (UIRodexComposeWnd::GetZeny)
Batch #5792 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_10001 UIRodexComposeWnd::GetZeny: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, willerthal
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 16:12:04 +00:00

189 lines
5.8 KiB
C++

#include "UI/Rodex/UIRodexComposeWnd.h"
#include "Client/Mode/CGameMode.h"
#include "Client/Mode/ModeDragState.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Session.h"
#include "File/ShortcutFilename.h"
#include "UI/Buttons/UIBmpTextButton.h"
#include "UI/Edit/ItemTagRetirement.h"
#include "UI/Shortcuts/ShortcutVisibility.h"
#include "UI/Text/UIStaticText.h"
#include "Utility/Text/FormatString.h"
#include "Contents/Items/ItemDescription.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Edit/UIEditCtrl_Currency.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowManagerWindows.h"
#include <cstdlib>
#include <cstring>
// OFFSET: 0x007FF520
// FUNCTION: fn_10002
ITEM_INFO UIRodexComposeWnd::GetItemAtPoint(int x, int y) {
if (x >= 30 && x <= 190 && y >= 309 && y <= 333) {
this->m_itemIndex = 0;
int left = 30;
for (auto item = this->m_items.begin(); item != this->m_items.end(); ++item) {
if (x > left && x < left + 24) {
return *item;
}
left += 34;
++this->m_itemIndex;
}
}
return ITEM_INFO(0);
}
// OFFSET: 0x00800480
// FUNCTION: fn_10006
void UIRodexEditCtrl3::Slot15(int width, int height) {
auto* scrollBar = new UIRodexScrollBar(*this->m_context);
this->unknown_0130 = scrollBar;
scrollBar->Configure(width - 5, 0, 1, height);
this->AddChild(this->unknown_0130);
}
// OFFSET: 0x00800DD0
// FUNCTION: fn_10008
void UIRodexScrollBar::Paint() {
this->ClearSurface(0xFF00FF);
if (this->maximum == 0) {
return;
}
if (this->vertical == 1) {
this->FillRegion(0, 0, 5, this->geometry.height, 0xFFFFFF);
const auto* upper = static_cast<CBitmapRes*>(
ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\rodexsystem\\renewal\\scrollbar_arrow_upper.bmp"))
);
this->DrawBitmap(0, 0, &upper->image, false);
int offset = this->ThumbOffset() + this->arrowLength;
if (offset < 5) {
offset = 5;
}
int length = this->ThumbLength();
if (this->geometry.height - 10 < length) {
length = 1;
}
this->FillRegion(0, offset, 5, length, 0xE9E9E9);
const auto* lower = static_cast<CBitmapRes*>(
ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\rodexsystem\\renewal\\scrollbar_arrow_down.bmp"))
);
this->DrawBitmap(0, this->geometry.height - this->arrowLength, &lower->image, false);
}
this->minimumThumb = 0;
}
// OFFSET: 0x00800ED0
// FUNCTION: fn_10009
void UIRodexComposeWnd::Slot25(int x, int y) {
if (y < 17) {
UIFrameWnd::Slot25(x, y);
}
ITEM_INFO item = this->GetItemAtPoint(x, y);
if (item.unknown_0000[1] > 0) {
ItemDescriptions descriptions{g_itemDescriptions};
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->drag.BeginItem(this->m_frameContext->windows, descriptions, 15, item, item.quantity, -1);
}
}
// OFFSET: 0x008011B0
// FUNCTION: fn_10011
void UIRodexComposeWnd::Slot19() {
if (g_windowMgr.GetHoverWindow() == this->m_zeny) {
this->m_zeny->Slot19();
}
}
// OFFSET: 0x008011D0
// FUNCTION: fn_10012
void UIRodexComposeWnd::Slot32(int x, int y) {
ITEM_INFO item = this->GetItemAtPoint(x, y);
if (std::atoi(item.itemId.c_str()) != 0) {
this->m_frameContext->windows.EnsureWindow(12)->SendMsg(nullptr, 24, reinterpret_cast<std::intptr_t>(&item), 0, 0, 0);
}
}
// OFFSET: 0x007FEDD0
// FUNCTION: fn_09992
UIRodexComposeWnd::UIRodexComposeWnd(UIWindowContext& windows, UIFrameContext& frames)
: UIFrameWnd(windows, frames, 0), unknown_00B4(nullptr), unknown_00B8(nullptr), unknown_00BC(nullptr), unknown_00C0(nullptr), unknown_00C4(nullptr),
unknown_00C8(nullptr), unknown_00CC(0), unknown_00D0(nullptr), m_contents(nullptr), unknown_00D8(nullptr), m_zeny(nullptr), unknown_00E0(0),
unknown_00E4(0), m_itemIndex(0), unknown_00F8(0), unknown_0100(nullptr) {
this->m_items.clear();
}
// INLINED
UIRodexComposeWnd::~UIRodexComposeWnd() {
if (this->unknown_0100) {
reinterpret_cast<ItemTagRetirement*>(this->unknown_0100)->Clear();
delete this->unknown_0100;
}
}
// OFFSET: 0x007FF260
// FUNCTION: fn_09998
int UIRodexComposeWnd::MeasureText(const std::string& text, const unsigned& bytes) {
return this->TextWidth(this->m_context->fonts, this->m_context->locale, text.c_str(), bytes, 0, 12, 0, 0);
}
// OFFSET: 0x007FF290
// FUNCTION: fn_09999
void UIRodexComposeWnd::SetRecipient(int id, unsigned short job, unsigned short level, const char* name) {
this->unknown_00C0->SetTextWithinWidth(FormatOwnedString("Lv%d", level).c_str(), 0);
this->unknown_00C0->Show(1);
this->unknown_00C4->SetTextWithinWidth(g_session.GetJobName(job, 99), 0);
this->unknown_00C4->Show(1);
this->unknown_00CC = id;
this->unknown_00C8->SetTextWithinWidth(ShortcutFilename(id).c_str(), 0);
this->unknown_00C8->Show(1);
this->unknown_00B4->Show(0);
this->unknown_00BC->Enable(0);
this->unknown_00B8->Show(1);
this->unknown_00B8->SetText(name);
}
// OFFSET: 0x007FF400
// FUNCTION: fn_10000
void UIRodexComposeWnd::Slot10(int x, int y, std::intptr_t value) {
if (!g_windowMgr.unknown_0458) {
UIWindow::Slot10(x, y, value);
return;
}
CMode* mode = g_modeMgr.GetGameMode();
const ModeDragState* drag = reinterpret_cast<const ModeDragState*>(value);
if (drag->source != 1) {
mode->SendMsg(18, 0, 0, 0, 0);
return;
}
if (drag->quantity == 1) {
this->SendMsg(nullptr, 38, 0, 0, 0, 0);
return;
}
reinterpret_cast<WindowVisibility&>(g_windowMgr).Show(15, 1);
g_windowMgr.window_01EC->SendMsg(nullptr, 13, 13, 0, 0, 0);
}
// OFFSET: 0x007FF4A0
// FUNCTION: fn_10001
std::int64_t UIRodexComposeWnd::GetZeny() {
char text[260];
std::memset(text, 0, sizeof(text));
strcpy_s(text, sizeof(text), this->m_zeny->Text());
g_session.IsNumberWithCommas(text);
return _atoi64(text);
}